How to pass ability in Harmony using Intent - huawei-mobile-services

I was trying to pass ability like we pass in android
Intent intent = new Intent(HomeActivity.this, cls);
But in Harmony we have to use operation builder so used this method
intent = new Intent();
Operation operation = new Intent.OperationBuilder().withBundleName(ability.getBundleName()).withAbilityName(name.toString()).build();
intent.setOperation(operation);
Here 'name' variable is class name.
I just wanted to know that is this the equivalent of the above android code.
If not then what is the correct way

You can construct an Operation object with bundleName and abilityName specified to start and navigate to the particular ability. The sample code snippet is as follows:
Intent intent = new Intent();
// Use the OperationBuilder class of Intent to construct an Operation object and set the deviceId (left empty if a local ability is required), bundleName, and abilityName attributes for the object.
Operation operation = new Intent.OperationBuilder()
.withDeviceId("")
.withBundleName("com.demoapp")
.withAbilityName("com.demoapp.FooAbility")
.build();
// Set the created Operation object to the Intent as its operation attribute.
intent.setOperation(operation);
startAbility(intent);
For more details, pls refer to this Docs.

Related

Microsoft Bot Framework - Multi turn context is lost after the first interaction

I recently moved my code from SDK v3 to v4 and I am trying to take advantage of the multi-turn features.
I have looked over the samples from GitHub. The samples work well for multi-turn but one issue I noticed is that it recognizes the context only if the prompt is clicked immediately after the initial answer (with prompts) is shown.
I would like to be able to identify, at any given time that a prompt is clicked. I am storing all the previous prompts in the state object (dialogInstance.State) already. I have a custom host, which sends the replytoid and using that I can get the appropriate state.
The problem is though, I am not able to get to a point where I can use the dialoginstance.State.
The sample code uses the DialogExtensions class. The "DialogExtensions" class tries to gather the previous context by checking if the result from the ContinueDialogAsync method returns null or not.
DialogExtensions class with multi-turn
When there is no previous context (no previous answer with prompts), then the call to the ContinueDialogAsync returns a result with Empty Status.
I am thinking this where I need to check the dialogstate and if the new message refers to any of the old messages at any given point, it can then start to continue the old conversation.
I am not sure if that is even possible.
Any help/pointers would be appreciated.
thanks,
I eventually ended up implementing something that will work for custom bot host/direct channel bot client.
The whole point is that the call to the qnamaker api should happen with the old context object, whenever an option is chosen, even if it is out-of-context.
First let me explain how it works in the current version of the code.
The way the bot code was trying to solve multi turn dialog, was by storing the current answer if it had prompts/options and returning the conversation state in "waiting" mode. When the next question is received, it would automatically assume that the new question is part of the prompts/options of the old question. It would then pass the oldstate along to the QnAMaker.
What I noticed is that, even if the question in the second turn is not part of the prompts/options (something the user has typed manually and is a completely different question), it would still send the oldstate object to the QnAMaker.
The QnAMaker api call seem to ignore oldstate if the new question is not part of the prompts/options of the oldstate. It will work correctly by fetching the answer for the new question that was typed manually.
This was the key. If we can focus on what gets to the qnamaker then we can solve our original problem.
I realized that having the bot return a waiting state is only a mechanism to create a condition to extract the oldstate in the next turn. However, if I can rebuild the oldstate anytime when there is an option chosen, then the call to the qnamaker would work equally well.
This is what I have done now.
In my custom bot host code (which is a direct line client), I am sending the ReplyToID field populated with the original question whenever a prompt is clicked. Then in the bot code, I have changed it so that if there is a replytoid present, then build a new oldstate object with the data from the reply to id. Below is the QnABotState class that represents the oldstate. its a very simple class containing previous qna question id and the question text.
public int PreviousQnaId { get; set; }
public string PreviousUserQuery { get; set; }
QnABoState class
Now, the problem was the Activity object contains ReplyToId but does not contain ReplyToQuery (or something like that). Activity object is used to send data from bot client to the bot. So, either I would have to use a different field or send the PreviousUserQuery as an empty string. I had a hunch that it would work with just the previousqnaid.
//starting the process to get the old context (create an object that will hold the Process function's current state from the dialog state)
//if there is replyToId field is present, then it is a direct channel request who is replying to an old context
//get the reply to id from summary field
var curReplyToId = "";
curReplyToId = dialogContext.Context.Activity.ReplyToId;
var curReplyToQuery = "";
var oldState = GetPersistedState(dialogContext.ActiveDialog);
//if oldstate is null also check if there is replytoid populated, if it is then it maybe a new conversation but it is actually an "out of turn option" selection.
if (oldState == null)
{
if (!string.IsNullOrEmpty(curReplyToId))
{
//curReplyToId is not empty. this is an option that was selected out-of-context
int prevQnaId = -1;
int.TryParse(curReplyToId, out prevQnaId);
oldState = new QnABotState() { PreviousQnaId = prevQnaId, PreviousUserQuery = curReplyToQuery };
}
}
With that in place, my call to the qnamaker api would receive an oldstate object even if it is called out-of-context.
I tried the code and it worked. Not having the previous qna query did not make a difference. It worked with just the PreviousQnaId field being populated.
However, please note, this will not work for other channels. It would work for channels where you can set the ReplyToId field, such as the Direct Channel Client.
here is the code from my bot host:
// to create a new message
Activity userMessage = new Activity
{
From = new ChannelAccount(User.Identity.Name),
Text = questionToBot,
Type = ActivityTypes.Message,
Value = paramChatCode,// + "|" + "ShahID-" + DateTime.Now.TimeOfDay,
Id = "ShahID-" + DateTime.Now.TimeOfDay,
ChannelData = botHostId//this will be added as the bot host identifier
};
//userMessage.Type = "imBack";
if (paramPreviousChatId > 0)
{
//we have a valid replytoid (as a part of dialog)
userMessage.ReplyToId = paramPreviousChatId.ToString();
}

Cannot pass data across intents in Dialogflow Fulfillment

In Dialogflow Fulfillment I simply want to pass data from the Welcome Intent to the help Intent using conv.user.storage as seen in the code below. I can add it in the welcome intent but when I try to retrieve it in the help intent it is always undefined meaning data is NOT passed to the help intent. I have spent several hours on something I thought was straight forward and played around without any success. I would really appreciate a real world example on how to fix it and understand what I'm doing wrong.
function welcome(agent) {
agent.add(request.body.queryResult.fulfillmentMessages[0].text.text[0]);
var entity = 'media_getreq?message=volume';
getData(entity).then(result => {
let conv = agent.conv();
conv.user.storage["devicedata"] = result;
console.log(conv.user.storage["devicedata"]); //WORKS
});
}
function help(agent) {
agent.add(request.body.queryResult.fulfillmentMessages[0].text.text[0]);
let conv = agent.conv();
console.log(conv.user.storage["devicedata"]); //ALWAYS EMPTY
}
You have missed out Contexts a critical componet required to link intents.
Contexts represent the current state of a user's
request and allow your agent to transport conversation information from one intent to another.
You can use combinations of input and output contexts to control the conversational path the user traverses through your dialog sequence.
In summary, The intent that collects your Welcome input uses an output context to "remember" what you said.
The same context is used as the input context to the next intent, which collects input into the HelpIntent.
You need to update your code accordingly. Please see for details:
https://dialogflow.com/docs/contexts
https://dialogflow.com/docs/contexts/contexts-api

Disable logging on FileConfigurationSourceChanged - LogEnabledFilter

I want Administrators to enable/disable logging at runtime by changing the enabled property of the LogEnabledFilter in the config.
There are several threads on SO that explain workarounds, but I want it this way.
I tried to change the Logging Enabled Filter like this:
private static void FileConfigurationSourceChanged(object sender, ConfigurationSourceChangedEventArgs e)
{
var fcs = sender as FileConfigurationSource;
System.Diagnostics.Debug.WriteLine("----------- FileConfigurationSourceChanged called --------");
LoggingSettings currentLogSettings = e.ConfigurationSource.GetSection("loggingConfiguration") as LoggingSettings;
var fdtl = currentLogSettings.TraceListeners.Where(tld => tld is FormattedDatabaseTraceListenerData).FirstOrDefault();
var currentLogFileFilter = currentLogSettings.LogFilters.Where(lfd => { return lfd.Name == "Logging Enabled Filter"; }).FirstOrDefault();
var filterNewValue = (bool)currentLogFileFilter.ElementInformation.Properties["enabled"].Value;
var runtimeFilter = Logger.Writer.GetFilter<LogEnabledFilter>("Logging Enabled Filter");
runtimeFilter.Enabled = filterNewValue;
var test = Logger.Writer.IsLoggingEnabled();
}
But test reveals always the initially loaded config value, it does not change.
I thought, that when changing the value in the config the changes will be propagated automatically to the runtime configuration. But this isn't the case!
Setting it programmatically as shown in the code above, doesn't work either.
It's time to rebuild Enterprise Library or shut it down.
You are right that the code you posted does not work. That code is using a config file (FileConfigurationSource) as the method to configure Enterprise Library.
Let's dig a bit deeper and see if programmatic configuration will work.
We will use the Fluent API since it is the preferred method for programmatic configuration:
var builder = new ConfigurationSourceBuilder();
builder.ConfigureLogging()
.WithOptions
.DoNotRevertImpersonation()
.FilterEnableOrDisable("EnableOrDisable").Enable()
.LogToCategoryNamed("General")
.WithOptions.SetAsDefaultCategory()
.SendTo.FlatFile("FlatFile")
.ToFile(#"fluent.log");
var configSource = new DictionaryConfigurationSource();
builder.UpdateConfigurationWithReplace(configSource);
var defaultWriter = new LogWriterFactory(configSource).Create();
defaultWriter.Write("Test1", "General");
var filter = defaultWriter.GetFilter<LogEnabledFilter>();
filter.Enabled = false;
defaultWriter.Write("Test2", "General");
If you try this code the filter will not be updated -- so another failure.
Let's try to use the "old school" programmatic configuration by using the classes directly:
var flatFileTraceListener = new FlatFileTraceListener(
#"program.log",
"----------------------------------------",
"----------------------------------------"
);
LogEnabledFilter enabledFilter = new LogEnabledFilter("Logging Enabled Filter", true);
// Build Configuration
var config = new LoggingConfiguration();
config.AddLogSource("General", SourceLevels.All, true)
.AddTraceListener(flatFileTraceListener);
config.Filters.Add(enabledFilter);
LogWriter defaultWriter = new LogWriter(config);
defaultWriter.Write("Test1", "General");
var filter = defaultWriter.GetFilter<LogEnabledFilter>();
filter.Enabled = false;
defaultWriter.Write("Test2", "General");
Success! The second ("Test2") message was not logged.
So, what is going on here? If we instantiate the filter ourselves and add it to the configuration it works but when relying on the Enterprise Library configuration the filter value is not updated.
This leads to a hypothesis: when using Enterprise Library configuration new filter instances are being returned each time which is why changing the value has no effect on the internal instance being used by Enterprise Library.
If we dig into the Enterprise Library code we (eventually) hit on LoggingSettings class and the BuildLogWriter method. This is used to create the LogWriter. Here's where the filters are created:
var filters = this.LogFilters.Select(tfd => tfd.BuildFilter());
So this line is using the configured LogFilterData and calling the BuildFilter method to instantiate the applicable filter. In this case the BuildFilter method of the configuration class LogEnabledFilterData BuildFilter method returns an instance of the LogEnabledFilter:
return new LogEnabledFilter(this.Name, this.Enabled);
The issue with this code is that this.LogFilters.Select returns a lazy evaluated enumeration that creates LogFilters and this enumeration is passed into the LogWriter to be used for all filter manipulation. Every time the filters are referenced the enumeration is evaluated and a new Filter instance is created! This confirms the original hypothesis.
To make it explicit: every time LogWriter.Write() is called a new LogEnabledFilter is created based on the original configuration. When the filters are queried by calling GetFilter() a new LogEnabledFilter is created based on the original configuration. Any changes to the object returned by GetFilter() have no affect on the internal configuration since it's a new object instance and, anyway, internally Enterprise Library will create another new instance on the next Write() call anyway.
Firstly, this is just plain wrong but it is also inefficient to create new objects on every call to Write() which could be invoked many times..
An easy fix for this issue is to evaluate the LogFilters enumeration by calling ToList():
var filters = this.LogFilters.Select(tfd => tfd.BuildFilter()).ToList();
This evaluates the enumeration only once ensuring that only one filter instance is created. Then the GetFilter() and update filter value approach posted in the question will work.
Update:
Randy Levy provided a fix in his answer above.
Implement the fix and recompile the enterprise library.
Here is the answer from Randy Levy:
Yes, you can disable logging by setting the LogEnabledFiter. The main
way to do this would be to manually edit the configuration file --
this is the main intention of that functionality (developers guide
references administrators tweaking this setting). Other similar
approaches to setting the filter are to programmatically modify the
original file-based configuration (which is essentially a
reconfiguration of the block), or reconfigure the block
programmatically (e.g. using the fluent interface). None of the
programmatic approaches are what I would call simple – Randy Levy 39
mins ago
If you try to get the filter and disable it I don't think it has any
affect without a reconfiguration. So the following code still ends up
logging: var enabledFilter = logWriter.GetFilter();
enabledFilter.Enabled = false; logWriter.Write("TEST"); One non-EntLib
approach would just to manage the enable/disable yourself with a bool
property and a helper class. But I think the priority approach is a
pretty straight forward alternative.
Conclusion:
In your custom Logger class implement a IsLoggenabled property and change/check this one at runtime.
This won't work:
var runtimeFilter = Logger.Writer.GetFilter<LogEnabledFilter>("Logging Enabled Filter");
runtimeFilter.Enabled = false/true;

How to overwrite form method on form created by code?

On a form created in AOT you can rewrite methods by right click and overwrite. How can you do the same on the form which are created by X++ code?
For example. How to change close method so it will call info("close"); before closing on this:
form = new Form();
formBuildDataSource = form.addDataSource("Table");
formBuildDesign = form.addDesign("Design");
form.design().caption("Caption");
…
args = new Args();
formRun = classfactory.formRunClass(args);
formRun.run();
formRun.detach();
I am using AX2012
Typically you will want to execute a predefined method. You can then use the registerOverrideMethod method of form controls. This is explained here.
In the call to registerOverrideMethod always provide the third argument, being the object holding the method.
formButtonControl.registerOverrideMethod(
methodStr(FormButtonControl,clicked), //method to override
methodStr(testClass,testMethod), //method to invoke
new testClass()); //object of class containing method
It is of cause also possible to save source to the AOT using class TreeNode method AOTSetSource.
An example here.
You will need to save the form to AOT and compile before executing with FormRun.

UI Automation - Select object based on multiple Identifiers

I am new to this. I am using UI Automation to automate my application. Is there a way to identify element based on multiple identifier.
currently the below syntax only able to identify based on one identifier.
AutomationElement okbtn = dialogbox.FindFirst(TreeScope.Children, new PropertyCondition(AutomationElement.NameProperty, "OK"));
I would like to take identify element by both NameProperty and ControlTypeProperty.
Is this possible?
Condition cMenuItem = new AndCondition(
new PropertyCondition(AutomationElement.LocalizedControlTypeProperty,"text"),
new PropertyCondition(AutomationElement.NameProperty,"Appointment"));
AutomationElement aeMenuItem = aeTaskMenu.FindFirst(TreeScope.Descendants, cMenuItem);