I'm trying to build a Flutter app in Android Studio. We're using VSCode with quite many dart-define's in .vscode\launch.json. In Android Studio, I think, we should use Build Configuration - Additional run args.
The problem with it, however, is that it's a single line edit and it's too cumbersome to manage the many defines that in VSCode are easily accessible via regular text editor
Is there a better way to do this? Like, reference an external file and load the defines from there?
The IDE saves the entire string as an xml attribute in workspace.iml, so I can't just edit that as well.
In that window, you will see a small expansion array on the far end of the textbox. You should click it to get a multi - line sort of view for the args
Related
In the Android Studio IDE, I somehow managed to disable a QuickFix for only one of my .dart files.
Use interpolation to compose strings and values.
In this specific file, it displays as follows:
In all the other files in the project, it works properly, and does not display greyed out.
I have hundreds of interpolation errors to fix in that file, and doing it manually is just going to take too long.
All the other lints work as expected in that specific file, just this one is not. I cannot find a setting for the file, and there are no lint rule overrides for this file in the code.
I'm currently writing my own language and I'm at a point where I would like to publish it to the VSCode-Marketplace so people can test it.
I have written a language extension and a syntax highlighter with the Yeoman-Generator and now want to merge it with my executable file that launches the interpreter, so that a file can get interpreted after clicking the run-code button.
I now have checked multiple articles, like:
How to add a run button in visual studio code? - StackOverflow
How to define or support a code language on Visual Studio? - StackOverflow
Debugger Extension Guide - VSCode API
However, I haven't found anything useful.
Currently, the code-runner displays the following error, when clicking on run, or pressing the shortcut:
(Code language not supported or defined.)
But even after a lot of browsing Google for adding new language support to the code-runner, I found absolutely nothing helpful.
(See this page, idk what Settings/Preferences they are referring to!?)
I also was not successful with tasks, as they don't seem to connect to the run-buttom or debug-button in any way.
My question is: How can I make the run-button execute a custom bash-command, when a file in my language is opened?
Okay, I finally did it.
For anyone wondering:
You have to go to the settings and type "code-runner" into the search bar.
Scroll down a little, and you should find the code runner-executor map.
Click on the "edit in settings.json" button.
Now a .json-file should've opened. There are two possible scenarios: Either, there is a json-object called code-runner.executorMapBy... or not.
If there is none, type code-runner.executorMapByFileExtension and let autocomplete do the job.
If the json-object exists, add the file-extension and a bash command that executes your compiler/interpreter. It gets automatically executed in the directory the program-file lies in.
Now still dont know, how to include the settings in my extension, but that was already a big step. Further help is still appreciated!
There is an open source extension called code runner, you can check source code there.
I would like to know if it is possible to keep this search engine (Ctrl-P) open if I change the window, in Visual Studio Code.
It is a not very relevant functionality but it would help me when I forget part of the name of the file I want to search for or I have to change the window to solve another situation, however, when returning to Visual Studio Code the file browser closed itself and I must return to write part of the file path from the start.
Is there a configuration or extension with this functionality?
Thank you very much!
No, you cannot keep that open when you change windows. Since the search engine provides compilers or lints for various languages that you are editing in the ide space. So when you open a new window by default VS code provides a different configuration for the script, so the search engine cannot be kept open.
A detailed description can be found here https://code.visualstudio.com/docs/getstarted/settings
I find myself typing JavaScript in the console a lot. For example, I quickly want to see the result if I change the property of a certain object. However every time that I refresh the page I have to redefine my variables, etc. I do this by using the up-key, so I do not have to retype, but this costs a lot of time. What is a better way?
The ultimate coolness would be an environment like Sublime Text in which you can write multi line code and from there execute it directly in the browser... And then still have the autocomplete list of all the methods of an object (like in the console). Obviously this is not available, but I am very interesting in the workflow of other when typing JavaScript code in the console.
In Chrome 24's Sources panel, use the Snippets tab. Right-click in the left (blank) tree and choose New from the context menu.
I'd like to script FlexBuilder so that I can run debug or profile without having to switch to FlexBuilder and manually clicking the button (or using the key combo). Is this possible without writing an extension?
To be more specific, this is exactly what I want to do: I want to create a TextMate command that talks to FlexBuilder and makes it run the debug target for the currently selected project. TextMate already has support for interacting with Xcode in this way, and it would be great to be able to do the same with FlexBuilder.
When compiling I use Ant and have full control over that from TextMate, what I want is to be able to launch the debugger and the profiler. The command line debugger is unusable and there is no other profiler available than the one in FlexBuilder.
Since FlexBuilder essentially is an extended version of Eclipse, any tools/scripts for doing the same in Eclipse should work for FlexBuilder aswell. I couldn't find any tools like this googling it, have you considered doing away with FlexBuilder completely, there are plenty of guides for using the mxmlc (or fcsh) compilers directly from your editor.
I do not know if there is a plugin like this for Eclipse however if not you can write one as it should be easy.
If the specific command that you want to call shows up in Windows/Preferences - General/Keys, you can create a plugin that takes commands from TextMate (I do not know what protocol TextMate uses, socket or something else) and executed the specific action that is associated with the command that also appears in preferences.