"isWindows is not defined" error when using create-nuxt-app v3.6.0 - frameworks

I'm about to learn Nuxt JS and start to install it with this command:
npx create-nuxt-app#3.6.0 nuxt-crud
But I get this error:
I've tried to search the solution, but unfortunately i still not found it yet.
Anyone knows what happen with this?

I usually just use npx create-nuxt-app my-cool-project and it works well.
Meanwhile, I can totally reproduce the same error as you here.
Looking at the latest releases, there is a 3.7.0 version available.
I've tried npx create-nuxt-app#3.7 nuxt-crud and it's working great so far.

Related

What causes Python Pytube to send me a HTTP ERROR 410 each time

I want to make a small python project and I am quite new with it. So I thought a youtube-downloader is a funny project to go by. So I looked at the documents about how to and installed everything accordingly. Now I am facing a strange 410 error. I searched on this platform the issue and some were resolved due an answer and some stayed open without closure.
The answers I found is if I(You) have the right pytube version installed. Besides that answer there was also a git repository available which I tried and it didn't work. That one is
pip install git+https://github.com/Zeecka/pytube#fix_1060
With this I still get the same error.
Anybody any clue what I do wrong? Every other example I see and want to recreate to make sure it works just doesn't for me. I feel like I misplaced a package somewhere and that's how it's poorly/unreadable.
Python version: Python 3.10.2,
pip 21.2.4 from C:\Python\Python310\lib\site-packages\pip (python 3.10)

wasm-bindgen: command not found even though wasm-pack is installed (0.8.1)

From this article https://asquera.de/blog/2018-10-01/webassembly-and-wasm-bindgen/ I found we can run wasm-bindgen target/wasm32-unknown-unknown/release/qr_wasm.wasm --out-dir ./dist --no-modules --no-typescript to create wasm and js files without running wasm-pack build (it would install wasm-bindgen regardless if I have previously installed one, making it a bit slow) which seems more flexible to me but when I ran wasm-bindgen xxx it says: zsh: command not found: wasm-bindgen
I googled it but no one seems to have encountered this issue. I also have cargo install wasm-bindgen and wasm-bindgen-cli in my project.
Make sure $HOME/.cargo/bin is in your PATH.
If not:
export PATH="$PATH:$HOME/.cargo/bin"
or edit your .bashrc or some other way
I got here from google with the same problem.
My fix was cargo install wasm-bindgen-cli, per here: https://docs.rs/crate/wasm-bindgen/0.2.8
I installed wasm-bindgen using cargo install wasm-bindgen-cli command, however I wasn't able to execute it.
On Arch, I fixed it with yay -S wasm-bindgen-bin

pulp.pulpTestAll() :has no attribute 'pulpTestAll'

I just installed pulp and followed instructions here: https://www.coin-or.org/PuLP/main/installing_pulp_at_home.html#testing-your-pulp-installation
however it shows the following message:
AttributeError: module 'pulp' has no attribute 'pulpTestAll'
besides that, the glpk can't be installed either:
(base) MBP:pulp-1.4.0 ci$ sudo apt-get install glpk
sudo: apt-get: command not found
can anyone help? thanks
I ran into a similar issue today. It seems the test functionality has been removed in PuLP 2.0.
This is described here:
https://github.com/coin-or/pulp/issues/253
Can't help you with the GLPK install I'm afraid, been a while since I worked in Linux, but that seems unrelated to PuLP, as that is only the LP-interface.
It has been the case for a while that for PuLP to detect your solvers on linux you needed to run the test, so maybe you can try following the tip in the github discussion, regarding downloading the help functionality from the github code. Then you can run the test and PuLP can detect the solvers on your system after you've installed them.
For installing glpk, go to the link below
https://appuals.com/how-to-fix-sudo-apt-get-command-not-found-on-macos/
Follow the section titled as "Method 1: Installing Homebrew in macOS" in the middle of the page.
Once done, run the command below
brew install glpk
It worked for me. Hope it works for you too.

Error:Invalid data, chunk must be a string or buffer, not object when running ionic -v

Error in cmd
I've tried uninstalling ionic, cordova and node.js and reinstalling them two times. One with lts node and the othe, current lts.But the error still persists. Any help would be greatly appreciated
For somoe reason, npm uninstallof cordova, ionic, and the like didnt remove the files which explains those red characters I saw but did not mind. So to those who also encountered this problem, go to C:\Users\YourAccName\AppData\Roaming and manually delete npm and npm-cache files. After that, you may reinstall ionic then cordova. It worked for me :)
Finally!

opening Omnet from ubuntu 11.10

I am new to Omnet++. I installed Omnetpp-3.3p1 and am having trouble opening it. I tried creating a makefile within the project which has simulation codes with command opp_makemake -f -N, but I am getting command opp_makemake not found error. Am I missing something here?
The error might raise if OMNeT++ is not properly installed or the lib is not properly linked. This PDF should be what you are looking for, since it explains how to properly install version 3.3p1. - Hope to help!