Delaying HTTP request phases using FiddlerCore - fiddler

I am using FiddlerCore to test out my applications behavior when waiting a long time for server response. I am using c++ winhttp.h library in my app. I am trying to introduce delay before triggering each async callback.
So far I have tried two solutions:
Adding oSession["response-trickle-delay"] = receiveDelayinMillisecPerKb; as explained in this blog post, and this simulates slow streaming from storage detectable when WinHttpReadData is called.
Adding Thread.Sleep(delayMs) in different fiddler session state handlers (BeforeRequest, RequestHeadersAvailable, BeforeResponse, ResponseHeadersAvailable) but from my app it seems that all of them prolong the time between WinHttpSendRequest method and WINHTTP_CALLBACK_STATUS_SENDREQUEST_COMPLETE status callback.
Is there any other way to introduce delay in request in different request states using Fiddlercore?

Related

Precaching network responses using `Isolates` with Dio and Hive

I just want to precache some endpoint calls at the beginning of the app to load faster some request since the backend service is really slow.
I've tried using Isolates for this but seems like Hive Cache doesn't support that, so even if I try to request on another Isolate it will ended up taking the same time (20-30 seconds) the same request when I'm trying to pull for the second time, where it should cache it.
Since I read it wasn't supported yet, and I personally think is critical, I moved to just call the endpoints meanwhile the app is loading a bunch of stuff in the main thread. I dont want to delay any more the app so I just want to preload 5 endpoints, so that the next time I'm requesting again it can perform faster.
1. First Approach, with Isolates
I'm calling this inside a function
final requestsToPrecache = events
.map((entityId) =>
_dataRepository.getEventTable(entityId: entityId))
.toList();
compute(precacheFutureOperations, requestsToPrecache);
Then this function is the one I'm passing thru Isolates
void precacheFutureOperations(List<Future> functions) {
Future.wait(functions);
}
2. Second Approach, just not calling await on the Network Request to trigger the request and cache them, so I dont need to wait for the response since I just want to execute it and keep it in cache before it is used, so I just call b
precacheFutureOperations(requestsToPrecache);
All of this trigger the endpoints I want to precache succesfully, I am monitoring that using proxyman. The weird part is that it doesnt cache them this way. Only after I call the request normally for the Detail Screen, is that it actually caches as expected if I tried to re-enter the screen.
What can I do to precache multiple request at the beginning of the app

GWT: Is Timer the only way to keep my app up-to-date with the server?

I just got asked to reduce the traffic made by my GWT app. There is one method that checks for status.
This method is an asynchronous call wrapped in a Timer. I know web apps are stateless and all that, but I do wonder if there is some other way to do this, or if everyone has a Timer wrapped around a call when they need this kind of behaviour.
You can check out gwteventservice. It claims to have a way to push server events and notify the client.
I have a feeling they might be implemented as long running (hanging) client to server RPC calls which time out after an interval (say 20sec), and then are re-made. The server returns the callback if an event happens in the meanwhile.
I haven't used it personally but know of people using it to push events to the client. Have a look at the docs . If my assumption is correct, the idea is to send an RPC call to the server which does not return (hangs). If an event happens on the server, the server responds and that RPC call returns with the event. If there is no event, the call will time out in 20 seconds. Then a new call is made to the server which hangs in the same way until there is an event.
What this achieves is that it reduces the number of calls to the server to either one for each event (if there is one), or a call once every 20 seconds (if there isn't one). It looks like the 20 sec interval can be configured.
I imagine that if there is no event the amount of data sent back will be minimal - it might be possible to cancel the callback entirely, or have it fail without data transfer, but I don't really know.
Here is another resource on ServerPush - which is likely what's implemented by gwteventservice.
Running on Google app engine you could use they Channel technology
http://code.google.com/intl/en-US/appengine/docs/java/channel/overview.html
If you need the client to get the status from the server, then you pretty much have to make a call to the server to get it's status.
You could look at reducing the size of some of your messages
You could wind back the timer so the status call goes out less often
You could "optimise" so that the timer gets reset when some other client/server IO happens (i.e. if the server replies you know it is ok, so you don't need to send the next status request).

Can I use async controllers in the following scenario?

I have an application in Asp.net MVC where at some point I would like to display a modal dialog to the user that would display process execution progress indicator.
The process behind the scenes does a lot of database data processing (based on existing data it generates lots of resulting records that get written back to database as well). Process may take anything from a brief moment to a very long time (depending on existing data).
Application will initiate this process asynchronously (via Ajax request) and display progress in the same manner.
The problem
I've read a bit about Async controllers where one can asynchronously start a process and will informed about the end of it but there's no progress indication and I'm not really sure how browser timeouts are handled. As far as the client goes an async request is the same as synchronous one. Client will therefore wait for response (as I understand it). the main difference being that server will execute something in async manner so it won't block other incoming requests. What I should actually do is:
make a request that would start the process and respond to the client taht process has started.
client would them periodically poll the server for process progress status getting immediate response back with percentage value (probably as JSON)
when progress would be 100% it would mean that it ended so client would know to make a request for results.
I'm not convinced that async controllers work this way...
The thing is that I'm not really sure I understand async controllers hence am not sure which approach should I use approach this problem as just described? I see two possibilities myself:
Asp.net MVC Async controllers if they can work this way
Windows Service app that processes data on request and reports its progress - this service would be started by writing a particular record to DB using a normal controller action; that would start it and then service would be writing its progress status to DB so my Asp.net MVC app would be able to read it on client process polling requests.
I haven't used Asynch controllers myself in a project. However here's a link to someone who has.
asynchronous-processing-in-asp-net-mvc-with-ajax-progress-bar
I have personally used Number 2 in a large production project.
Number 2 was a Service App running on a separate server using OpenSSH to communicate between the two servers. We'd poll for progress periodically to update the progress bar to the clients UI via AJAX.
Additionally by separating your web server from your long running process you are separating your concerns. You web server is not interested in writing files to disk, handling IO, etc and so shouldn't be burdended with such.
If your long running process has to be killed or fails then this wont affect your web server handling requests, and processing transactions.
Another suggestion would be for an extremely long running process is not to burden the client with waiting, give them an option to come back later to see the progress. I.e. send them an e-mail when its done.
Or actually show them something interesting, in our case we had a signed Java Applet show exactly what their process is doing at that exact moment.

How to use a WF DelayActivity in an ASP.Net web based workflow

I have a web application that I am adding workflow functionality to using Windows Workflow Foundation. I have based my solution around K. Scott Allen's Orders Workflow example on OdeToCode. At the start I didn't realise the significance of the caveat "if you use Delay activities with and configure active timers for the manual scheduling service, these events will happen on a background thread that is not associated with an HTTP request". I now need to use Delay activities and it doesn't work as is with his solution architecture. Has anyone come across this and found a good solution to this? The example is linked to from a lot of places but I haven't seen anyone else come across this issue and it seems like a bit of a show stopper to me.
Edit: The problem is that the results from the workflow are returned to the the web application via HttpContext. I am using the ManualWorkflowSchedulerService with the useActiveTimers and this works fine for most situations because workflow events are fired from the web app and HttpContext still exists when the workflow results are returned and the web app can continue processing. When a delay activity is used processing happens on a background thread and when it tries to return results to the web app, there is no valid HttpContext (because there has been no Http Request), so further processing fails. That is, the webapp is trying to process the workflow results but there has been no http request.
I think I need to do all post Delay activity processing within the workflow rather than handing off to the web app.
Cheers.
You didn't describe the problem you are having. But maybe this is of some help.
You can use the ManualWorkflowSchedulerService with the useActiveTimers and the workflow will continue on another thread. Normally this is fine because your HTTP request has already finished and it doesn't really matter.
If however you need full control the workflow runtime will let you get a handle on all loaded workflows using the GetLoadedWorkflows() function. This will return acollection of WorkflowInstance objects. usign these you can can call the GetWorkflowNextTimerExpiration() to check which is expired. If one is you can manually resume it. In this case you want to use the ManualWorkflowSchedulerService with the useActiveTimers=false so you can control the last thread as well. However in most cases using useActiveTimers=true works perfectly well.

ASIHTTPRequest synchronously

I have an iPhone app which uses ASIHTTPRequest to communicate to a REST service on my server. When I'm running on the simulator, it works just fine, but when I get onto the phone itself, I get weird behavior.
The very first time I click the button that initiates the request, I get the results back immediately, and all is fine. From that point on, when I click the button to initiate the connection it takes about 2-3 minutes to connect. It almost seems like the ASIHTTPRequest that I kicked off first (and from which I've already received the correct results) has not completed. Is there some sort of magic I need to use to terminate the original request before starting the next one? I assumed that since the -start method returned, and I have results from the server that the original request was completed and I could start another.
Any ideas?
Thanks
--Steve
Steve - What you've described is a common problem that will occur if the requests are attempting to keep a persistent connection. Try this out:
[request setShouldAttemptPersistentConnection:NO];
You're not suppose to call the -start method, it belongs to the NSOperation. The ASIHTTPRequest interface is either -startSynchronous or -startAsynchronous.
However, it's highly recommend to use the asynchronous call otherwise, your main thread (ie., UI) will be blocked.
From the ASIHTTPRequest documentation[1]
In general, you should use
asynchronous requests in preference to
synchronous requests. When you use
ASIHTTPRequest synchronously from the
main thread, your application's user
interface will lock up and become
unusable for the duration of the
request. Synchronous requests are only
really suitable for software without a
UI (like a script that runs from the
terminal), or if you are running the
request from a separate thread that
you maintain (perhaps from inside your
own NSOperation, for example).
[1] http://allseeing-i.com/ASIHTTPRequest/How-to-use