I'm display how many steps I have taken but don't want it in a list. What should I use instead? Thanks
NavigationView {
List(steps, id: \.id) { step in
VStack(spacing: 15){
Text("\(step.count)")
.font(.custom(customFont, size: 100))
.fontWeight(.semibold)
.multilineTextAlignment(.center)
.opacity(5)
.aspectRatio(contentMode: .fill)
.frame(width: 200, height: 200)
.padding(.bottom, -45)
HStack{
Text("Steps Today")
.font(.custom(customFont, size: 40))
.multilineTextAlignment(.center)
}
.frame(maxWidth: .infinity, alignment: .center)
}
following #aheze and generally speaking it should look something like this:
struct ContentView: View {
var body: some View {
NavigationView {
ScrollView {
LazyVStack {
ForEach(steps, id: \.id) { step in
NavigationLink {
// here comes the destination view, this is only dummy
Text("I walked \(step.count) steps")
} label: {
Text("\(step.count)")
.font(.system(size: 100))
.fontWeight(.semibold)
}
}
}
}
.navigationBarHidden(true)
}
}
}
Related
I am trying to build a tinder-like swipe feature but I have an issue. All the cards get stacked together on the first screen like in the screenshot below:
It is supposed to look like below
Here is my code:
MainView
NavigationView {
VStack () {
ZStack {
ForEach(outingsVM.outings, id: \.dateId) { outing in
CardView(outing: outing)
}
}
}
}
CardView
ZStack {
VStack {
HStack {
Text("\(outing.name), \(outing.age)")
}
.frame(width: 320, alignment: .leading)
HStack (alignment: .center) {
Image(systemName: "figure.walk.circle")
Text("\(outing.place)")
}
.frame(width: 320, alignment: .leading)
HStack {
Image(systemName: "calendar.circle")
Text("\(outing.date) \(outing.time)")
}
.frame(width: 320, alignment: .leading)
HStack {
Image(systemName: "creditcard.circle")
Text("\(outing.payment)")
}
.frame(width: 320, alignment: .leading)
// }
HStack (){
Spacer()
//accept date
Button {
showingModal = true
} label: {
Image(systemName: "checkmark.circle.fill")
.font(.system(size: 50))
.foregroundColor(.green)
}
Spacer()
//reject date
Button {
swipeCard(width: -200)
} label: {
Image(systemName: "xmark.circle.fill")
.font(.system(size: 50))
.foregroundColor(.red)
}
Spacer()
}
.frame(width: 320)
.padding()
}
}
How can I fix this?
You need to add a background to your CardView, e.g.
struct CardView: View {
var body: some View {
VStack {
}
.padding()
.background(RoundedRectangle(cornerRadius: 8).fill(.white))
}
}
I am trying to VStack an Image and a Text inside a NavigationLink.
This is my code:
NavigationLink(destination: ContentView()){
Circle()
.fill(Color.green)
.frame(width: 50, height:50)
.overlay(Image(systemName: "arrow.up"))
Text("Send")
.foregroundColor(Color.white)
}
VStack {
if item.title == "Send"{
NavigationLink(destination: ContentView()) {
VStack {
Circle()
.fill(Color.green)
.frame(width: 50, height:50)
.overlay(Image(systemName: "arrow.up"))
Text("Send")
.foregroundColor(Color.black)
}
}
}}
If I try to VStack inside the NavigationLink then nothing would compile. If I try to VStack everything, then the image and the text would still show next to each other.
I am trying to achieve the right example:
This should work
struct ContentView: View {
var body: some View {
NavigationView {
NavigationLink(destination: Text("new View")) {
ZStack {
Circle()
.fill(Color.green.opacity(0.7))
.frame(width: 70, height: 70)
VStack {
Image(systemName: "square.and.arrow.up")
.renderingMode(.template)
.foregroundColor(.white)
Text("send")
.foregroundColor(.white)
}
}
}
}
}
}
I wasn't able to replicate your issue. The following compiles and displayed as desired.
VStack {
NavigationLink(destination: ContentView()) {
VStack {
Circle()
.fill(Color.green)
.frame(width: 50, height:50)
.overlay(Image(systemName: "arrow.up"))
Text("Send")
.foregroundColor(Color.white)
}
}
}
I'd like to implement an animation in SwiftUI that "reveals" the content of a view to enable expand/collapse functionality. The content of the view I want to collapse and expand is complex: It's not just a simple box, but it's a view hierarchy of dynamic height and content, including images and text.
I've experimented with different options, but it hasn't resulted in the desired effect. Usually what happens is that when I "expand", the whole view was shown right away with 0% opacity, then gradually faded in, with the buttons under the expanded view moving down at the same time. That's what happened when I was using a conditional if statement that actually added and removed the view. So that makes sense.
I then experimented with using a frame modifier: .frame(maxHeight: isExpanded ? .infinity : 0). But that resulted in the contents of the view being "squished" instead of revealed.
I made a paper prototype of what I want:
Any ideas on how to achieve this?
Something like this might work. You can modify the height of what you want to disclose to be 0 when hidden or nil when not so that it'll go for the height defined by the views. Make sure to clip the view afterwards so the contents are not visible outside of the frame's height when not disclosed.
struct ContentView: View {
#State private var isDisclosed = false
var body: some View {
VStack {
Button("Expand") {
withAnimation {
isDisclosed.toggle()
}
}
.buttonStyle(.plain)
VStack {
GroupBox {
Text("Hi")
}
GroupBox {
Text("More details here")
}
}
.frame(height: isDisclosed ? nil : 0, alignment: .top)
.clipped()
HStack {
Text("Cancel")
Spacer()
Text("Book")
}
}
.frame(maxWidth: .infinity)
.background(.thinMaterial)
.padding()
}
}
No, this wasn't trying to match your design, either. This was just to provide a sample way of creating the animation.
Consider the utilization of DisclosureGroup. The following code should be a good approach to your idea.
struct ContentView: View {
var body: some View {
List(0...20, id: \.self) { idx in
DisclosureGroup {
HStack {
Image(systemName: "person.circle.fill")
VStack(alignment: .leading) {
Text("ABC")
Text("Test Test")
}
}
HStack {
Image(systemName: "globe")
VStack(alignment: .leading) {
Text("ABC")
Text("X Y Z")
}
}
HStack {
Image(systemName: "water.waves")
VStack(alignment: .leading) {
Text("Bla Bla")
Text("123")
}
}
HStack{
Button("Cancel", role: .destructive) {}
Spacer()
Button("Book") {}
}
} label: {
HStack {
Spacer()
Text("Expand")
}
}
}
}
The result looks like:
I coded this in under 5 minutes. So of course the design can be optimized to your demands, but the core should be understandable.
import SwiftUI
struct TaskViewCollapsible: View {
#State private var isDisclosed = false
let header: String = "Review Page"
let url: String
let tasks: [String]
var body: some View {
VStack {
HStack {
VStack(spacing: 5) {
Text(header)
.font(.system(size: 22, weight: .semibold))
.foregroundColor(.black)
.padding(.top, 10)
.padding(.horizontal, 20)
.frame(maxWidth: .infinity, alignment: .leading)
Text(url)
.font(.system(size: 12, weight: .regular))
.foregroundColor(.black.opacity(0.4))
.padding(.horizontal, 20)
.frame(maxWidth: .infinity, alignment: .leading)
}
Spacer()
Image(systemName: self.isDisclosed ? "chevron.up" : "chevron.down")
.padding(.trailing)
.padding(.top, 10)
}
.onTapGesture {
withAnimation {
isDisclosed.toggle()
}
}
FetchTasks()
.padding(.horizontal, 20)
.padding(.bottom, 5)
.frame(height: isDisclosed ? nil : 0, alignment: .top)
.clipped()
}
.background(
RoundedRectangle(cornerRadius: 8)
.fill(.black.opacity(0.2))
)
.frame(maxWidth: .infinity)
.padding()
}
#ViewBuilder
func FetchTasks() -> some View {
ScrollView(.vertical, showsIndicators: true) {
VStack {
ForEach(0 ..< tasks.count, id: \.self) { value in
Text(tasks[value])
.font(.system(size: 16, weight: .regular))
.foregroundColor(.black)
.padding(.vertical, 0)
.frame(maxWidth: .infinity, alignment: .leading)
}
}
}
.frame(maxHeight: CGFloat(tasks.count) * 20)
}
}
struct TaskViewCollapsible_Previews: PreviewProvider {
static var previews: some View {
TaskViewCollapsible(url: "trello.com", tasks: ["Hello", "Hello", "Hello"])
}
}
I'm trying to make the circles fit into the HStack such that the HStack size does not increase.
How can I make the circles fit without specifying a fixed frame?
struct ContentView: View {
var body: some View {
NavigationView {
Form {
HStack {
Circle()
.fill(Color.red)
.aspectRatio(1, contentMode: .fit)
Text("Hello")
}
HStack {
Circle()
.fill(Color.blue)
.aspectRatio(1, contentMode: .fit)
Text("Hello")
}
}
}
}
}
Here is a sample of various containers to chose from. SwiftUI will do all the layout, automatically handle rotations and device resolutions.
struct CirclesView: View {
var body: some View {
VStack(spacing: 0) {
Label("Circles", systemImage: "circle").font(.system(size: 24, weight: .black, design: .rounded)).foregroundColor(.pink)
HStack {
Circle()
.foregroundColor(.yellow)
.frame(width: 32, height: 32)
Text("This is a yellow circle")
Spacer()
}
Circle()
.foregroundColor(.orange)
.shadow(radius: 10)
.frame(width: 75)
Divider()
HStack {
VStack {
Circle().foregroundColor(.blue)
Text("Blue").font(.title3)
HStack {
Circle().foregroundColor(.purple)
Text("Purple").font(.caption)
}
}
.padding()
.background(Color.yellow)
ZStack(alignment: Alignment(horizontal: .center, vertical: .center)) {
Circle().foregroundColor(.green)
Text("Green").foregroundColor(.primary)
}
}
}
}
}
I have next problem with my SwiftUI view: I have "User View" , in this view I have 2 buttons - "Saved" and "My achievement". When user tapped on any button , it will show different views (for example: like TabBar).
It will be switch on same screen , not transition to the other view.
Photo
I can create another views , and put it into my , if it needs.
Hope your understand my quick English.
Thank You for help!
Code:
import SwiftUI
struct MainPage: View {
///State variable for default selected tag
#State var selectedView = 3
///Body-view for the main screen
var body: some View {
TabView(selection: $selectedView) {
//MARK: - First screen (1st view)
VStack {
Text("First View")
}///1st Global VStack
.tabItem {
Label("First Item", systemImage: "1.circle")
}.tag(1)
//MARK: - Scond screen (2nd view)
VStack {
Text("Second View")
}///2nd Global VStack
.tabItem {
Label("Second Item", systemImage: "2.circle")
}
.tag(2)
//MARK: - Profile screen (3rd view)
ZStack(alignment: .top) {
Color.clear
HStack(alignment: .center){
VStack {
HStack() {
HStack() {
Button(action: {}, label: {
Image(systemName: "person")
.resizable()
.scaledToFit()
.frame(width: 35 , height: 35)
.foregroundColor(.gray)
})
.padding(.leading , -30)
.padding(.trailing, 20)
Text("User")
.bold()
.font(.custom("title", size: 24))
.lineLimit(1)
}.padding(.trailing , 110)
.frame(width: 260)
Button(action: {}, label: {
Image(systemName: "gearshape")
.resizable()
.scaledToFit()
.frame(width: 35 , height: 35)
.foregroundColor(.gray)
})
}
HStack(spacing: 30) {
Image(systemName: "")
Button(action: {
}, label: {
Text("Saved")
.foregroundColor(.gray)
.font(.custom("title", size: 17))
.lineLimit(1)
})
Image(systemName: "")
Button(action: {}, label: {
Text("My achievement")
.foregroundColor(.gray)
.font(.custom("title", size: 17))
.lineLimit(1)
})
}.frame(width: 300, height: 30, alignment: .center)
HStack(alignment: .center ,spacing: 10){
VStack(alignment: .leading , spacing: 20) {
}.frame(width: 160, height: 2, alignment: .leading)
.background(Color.blue)
.padding(10)
VStack(alignment: .trailing){
}.frame(width: 100, height: 2, alignment: .trailing)
.background(Color.red)
.padding()
}.frame(width: 420, height: 2, alignment: .center)
.background(Color.gray)
.padding(10)
}
}///Top HStack
.frame(width: 300, height: 70, alignment: .center)
.padding()
}///3rd Global ZStack
.tabItem {
Label("Third item", systemImage: "3.circle")
}.tag(3)
//MARK: - End
}
}
}
You could do it with a segmented picker like this.
struct ExampleView: View
{
#State private var selectedView = 0
private let pickerOptions = ["Saved", "Achievements"]
var body: some View {
VStack {
HStack {
Text("ExampleView")
.font(.title)
.bold()
Spacer()
} //: HStack
.padding()
Divider()
Picker(selection: $selectedView, label: Text("")) {
ForEach(0..<pickerOptions.count) {
Text(self.pickerOptions[$0])
} //: ForEach
} //: Picker
.pickerStyle(SegmentedPickerStyle())
.padding()
if selectedView == 0
{
SavedView()
}
else if selectedView == 1
{
AchievementsView()
}
}
}
}