I have a Text widget that sometimes can be fully displayed, sometimes not, depending on the widgets around.
If there is not enough space to fully display the widget, I want the widget to not show at all, I don't want it to show partially like with the overflow attribute.
If you know a way to do this, thanks.
LayoutBuilder to the rescue for you!
Builds a widget tree that can depend on the parent widget's size.
Reference
Try this! Play around with the allowedTextHeightInPixels value to see how it works.
/// Breakpoint or condition to WHEN should we display the Text widget
const allowedTextHeightInPixels = 150.0;
/// Test height for the [Text] widget.
const givenTextHeightByScreenPercentage = 0.3;
class ResponsiveTextWidget extends StatelessWidget {
const ResponsiveTextWidget({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: LayoutBuilder(
builder: (context, constraints) {
print('Text height in pixels: ${constraints.maxHeight * givenTextHeightByScreenPercentage}');
return Column(
children: [
Container(
color: Colors.red,
height: constraints.maxHeight * 0.5,
),
if (constraints.maxHeight * givenTextHeightByScreenPercentage > allowedTextHeightInPixels)
const SizedBox(
child: Text(
'Responsive Me',
style: TextStyle(fontSize: 15.0),
),
),
Container(
color: Colors.blue,
height: constraints.maxHeight * 0.2,
),
],
);
},
),
),
);
}
}
I don't know why you need to do this but i thing overflow is good enough for most case, you can also use Fittedbox to scale the text with the box with no redundant space.
In case you still want do it, you need to find the RenderBox of that specific widget, which will contain its global position and rendered size from BuildContext. But BuildContext can be not exist if the widget is not rendered yet.
If by "fully displayed" you mean that, for example, you have a SingleChildScrollView and only half of your Text widget is visible, you can try out this library :
https://pub.dev/packages/visibility_detector.
You can retrieve the visible percentage of your widget with the method visibilityInfo.visibleFraction.
Related
I have a Flutter Web application where I need to show a widget on the right side of a ListView when I click an item and this widget should always be visible on screen. I can achieve my objective puting both on a Row and using a scrollable only for the ListView, but that requires the ListView to be wrapped by a widget with defined height.
Defining a container with height to wrap the ListView breaks the responsiveness when I resize the browser, as the container doesn't fit the height of the screen.
I thought of using the shrinkWrap property of the ListView so I don't have to wrap it in a widget with predefined height, but that makes the whole Row scrollable vertically, eventually causing the widget to leave the viewport.
I would appreciate if somebody knows how could I keep this right side widget fixed on screen so I can achieve my objective without losing responsiveness.
Here's something similitar to what I've got so far:
class PageLayout extends StatefulWidget {
const PageLayout({Key? key, required this.items}) : super(key: key);
final List<String> items;
#override
State<PageLayout> createState() => _PageLayoutState();
}
class _PageLayoutState extends State<PageLayout> {
final rightSideWidget = Container(
decoration: BoxDecoration(
color: Colors.red,
border: Border.all(color: Colors.white, width: 2),
),
height: 200);
#override
Widget build(BuildContext context) {
return Scaffold(
body: SingleChildScrollView(
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
SizedBox(
width: MediaQuery.of(context).size.width * 0.49,
child: ListView.builder(
shrinkWrap: true,
itemBuilder: (context, index) => Container(
decoration: BoxDecoration(
color: Colors.blue,
border: Border.all(color: Colors.white, width: 2),
),
height: 200,
child: Center(
child: Text(
widget.items[index],
style: const TextStyle(color: Colors.white),
),
),
),
itemCount: widget.items.length,
),
),
Expanded(child: rightSideWidget),
],
),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
I want rightSideWidget to be always centered on screen or follow the scroll.
You can divide your screen into two sections, right section and left section; thereby being able to control behaviour of widgets in both sections.
Divide the overall screen into 2 proportional sections using a Row
widget
Put this Row widget inside a Container with height equal to screen height for preserving responsiveness | Use MediaQuery to get current height of page
Now left hand section can individually scroll, and on click of any option from this section you can define behaviour for right section; while keeping the left section constant throughout page lifecycle
I am learning Flutter, I want to achieve this look:
Does Container only allow one child? I want to have multiple of columns, like on the picture I will need 3 for logo, text box and for two buttons. How do I set this up properly? Maybe I should not use container?
Widget build(BuildContext context) {
return Container(
child: Column(
children: [
Text("test"),
Text("test")
]
)
Also, what does this code do?
const MyApp({Key? key}) : super(key: key); I haven't seen that in any of the tutorials. is that some sort of constructor?
For the top logo part, you can simply use appBar of Scaffold.
Next comes the large box TextBox, you can use Expanded with Align widget inside column for this.
While we used Expanded it will take available height.
Therefore next two button will be at the bottom side.
I will suggest visiting and learn more about widgets, there are many ways you can handle this UI. You can search and read about every widget.
class TX extends StatelessWidget {
const TX({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
leading: Text("logo"),
),
body: LayoutBuilder(
builder: (context, constraints) => Column(
children: [
Expanded(
child: Container(
color: Colors.cyanAccent,
child: const Align(
alignment: Alignment(0, .5),
child: Text("TextBox"),
),
),
),
SizedBox(
width: constraints.maxWidth,
child: ElevatedButton(
onPressed: () {},
child: Text("Button"),
),
),
SizedBox(
height: 10,
),
SizedBox(
width: constraints.maxWidth,
child: ElevatedButton(
onPressed: () {},
child: Text("Buttonx"),
),
),
],
),
),
);
}
}
And for the key constructor already describe on comments by #Midhun MP. It is used to identify the widget tree. Check this video
Does Container only allow one child?
Yes, Container() can only have one child widget.
Widgets are like lego blocks. You have to pick a widget that best suits your requirements. For Showing widgets in a single column, You can use Column() Widget. Similarly in case of row, You can represent widgets in single Row using Row() Widget. Similarly for stacking of widgets, use Stack() widget. This list goes on just like the availablility of lego blocks.
Now back to your implementation, you are going the right way. You don't need Container() at the top, Just add 4 child widgets in Column.
Column(
children: [
Image(),
TextField(),
TextButton(),
TextButton(),
],
)
Study about the available customization options of these widgets and you will be able to implement this UI as per your requirements.
P.S. There are many type of buttons available in flutter. If TextButton() doesn't work for you, you can pick any other button.
In the code below, a row of two 300x300 boxes (_Box) wrapped with FittedBox shrinks to fit in the screen. As a result, each box becomes smaller than 300x300.
However, if I get the width of a box in the build() method of _Box using RenderBox.size and LayoutBuilder(), the obtained size is 300.0 and Infinity respectively.
How can I get the actual displayed size?
I'd like to get it inside the _Box class, without it getting passed from the parent.
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: SafeArea(
child: FittedBox(
child: Row(
children: <Widget>[
_Box(Colors.red),
_Box(Colors.orange),
],
),
),
),
),
);
}
}
class _Box extends StatelessWidget {
const _Box(this.color);
final Color color;
#override
Widget build(BuildContext context) {
RenderBox renderBox = context.findRenderObject();
print(renderBox?.size?.width); // 300.0
return LayoutBuilder(
builder: (_, constraints) {
print(constraints.maxWidth); // Infinity
return Container(
width: 300,
height: 300,
color: color,
);
},
);
}
}
The Flutter constraints object is used to limit how large or small a widget can be rendered, and is usually never really used to get the current size of the widget.
The renderBox.size object is of Size class, and as a result it has both renderBox.size.width and renderBox.size.height as defined getters. Note that these values can only be set once the layout phase of the current view is over: see the findRenderObject() docs page.
This means that you will have to avoid calling findRenderObject() from the build() method. Instead you will have to define a callback function that must execute after the layout process is complete. You can do this using that have widgets that have callback functions like onTap or onSelected. How you implement this and finally get the actual layout size by running the callback function is totally dependent on your use case.
Further recommended reading:
DevelopPaper - Sample code for getting the width and height of screen and widget in Flutter
Flutter on Github - How to get a height of a widget? #16061
RĂ©mi Rousselet's amazing answer explaining his workaround (using an Overlay widget)
I'll answer my own question, although it is not a direct answer.
I couldn't find a way to get the size shrinked by FittedBox, but I realised that I was able to get around it by using Flexible instead.
SafeArea(
child: Row(
children: const [
Flexible(
child: _Box(Colors.red),
),
Flexible(
child: _Box(Colors.orange),
),
],
),
);
#override
Widget build(BuildContext context) {
return ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 300.0),
child: AspectRatio(
aspectRatio: 1.0,
child: ColoredBox(color: color),
),
);
}
It still seems impossible to get the size via RenderBox, and it is now possible with LayoutBuilder. But either way, I didn't need them.
The constraints of the two boxies are shrinked by Flexible if a smaller space is available, but they expand as big as the space allows, so I limited the maximum size using ConstrainedBox and AspectRatio.
I didn't have to stick to FittedBox. I think I was obsessed with the idea of using it and couldn't think of other solutions when I posted the question two years ago.
I would like to be able to move, rotate and zoom every element that you see in the image: 3 pictures and 1 text for example.
Those elements are Positioned widgets (the red boxes) inside a Stack widget.
I'm trying to use the package matrix_gesture_detector (https://pub.dev/packages/matrix_gesture_detector), but the problem is that I can't perform the given actions on the Positioned and I can't wrap it inside any other widget (like MatrixGestureDetector for example) that handles all actions, because "Positioned widgets must be placed directly inside Stack widgets".
If I use MatrixGestureDetector as a child of the Positioned I'm able to perform all the actions, but only inside the Positioned boundaries
How can I perform those actions directly on the Positioned? Or can I use some other widget instead of Stack/Positioned?
For me it worked pretty well.. Try something like this:
First i made a widget so that each widget can have its own Transformer Matrix
class TransformerWidget extends StatefulWidget {
final Widget child;
TransformerWidget(this.child, {Key key}) : super(key: key);
#override
_TransformerWidgetState createState() => _TransformerWidgetState();
}
class _TransformerWidgetState extends State<TransformerWidget> {
final ValueNotifier<Matrix4> notifier = ValueNotifier(Matrix4.identity());
#override
Widget build(BuildContext context) {
final ValueNotifier<Matrix4> notifier = ValueNotifier(Matrix4.identity());
return MatrixGestureDetector(
onMatrixUpdate: (m, tm, sm, rm) {
notifier.value = m;
},
child: AnimatedBuilder(
animation: notifier,
builder: (ctx, child) {
return Transform(
transform: notifier.value,
child: widget.child,
);
},
),
);
}
}
Secondly i wrapped the widget on Stack like this:
Stack(
children: [
TransformerWidget(
Container(
color: Colors.white30,
),
),
Positioned.fill(
child: Container(
transform: notifier.value,
child: TransformerWidget(
FittedBox(
fit: BoxFit.contain,
child: Icon(
Icons.favorite,
color: Colors.deepPurple.withOpacity(0.5),
),
),
),
),
),
TransformerWidget(
Container(
decoration: FlutterLogoDecoration(),
alignment: Alignment(0, -0.5),
child: Text(
'use your two fingers to translate / rotate / scale ...',
style: Theme.of(context).textTheme.display2,
textAlign: TextAlign.center,
),
),
),
It worked great! Except that if you pinch or something touching two of the widgets, both get transformed.. Still do not know how to fix this, but it works for now! :D
I have a Container where I need to show a barcode and I'd love to have the barcode to be as wide as possible on the screen.
For now I set the font size at a reasonable size that suits all devices, but it's only temporary of course.
How can I solve this? This is the code I am using for building the Widget.
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(_title),
),
body: Container(
padding: const EdgeInsets.all(12.0),
child: Column(
children: <Widget>[
SizedBox(
width: double.infinity,
child: Text(_barcode, style: TextStyle(fontFamily: 'Code128', fontSize: 90.0))
),
Text(_barcode, style: TextStyle(fontSize: 40.0))
]
),
)
);
}
I believe what you're looking for is FittedBox.
BoxFit applies whichever 'fit' you want to stretch/scale the child to fit in the box. It doesn't perform a pure 'stretch' on the text but rather the space it should take up. You shouldn't specify the text's size at the same time.
That looks like this:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
#override
MyAppState createState() {
return new MyAppState();
}
}
class MyAppState extends State<MyApp> {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: SafeArea(
child: Center(
child: Container(
color: Colors.blue,
width: 300.0,
height: 200.0,
child: FittedBox(
fit: BoxFit.contain,
child: Text("Whee"),
),
),
),
),
),
);
}
}
If you're wanting to actually 'stretch' the text (i.e. make the actual characters wider or taller) you'll have to do something a bit more custom.
If that's the case, look at CustomPaint, CustomPainter, TextPainter, and the Canvas translate & scale options. Basically, you would need to create a class extending CustomPainter in which you created a TextPainter, laid it out at a particular size, painted it onto the canvas, and then scaled it to fit the actual size of the CustomPainter (or do you scale the canvas first - I forget...). Then you'd pass an instance of that class to CustomPaint.
FittedBox is what worked for me but there is a twist. I also had to style my fontSize to a big number for it to work. Hope this helps.
child: FittedBox(
fit: BoxFit.fitHeight,
child: Text(
"Your Expanded Text :)",
style: TextStyle(fontSize: 400.0),
),
),
The code sample in the question has a Text widget as one of the children: of a Column widget. The width of the Text parent is unknown.
So to maximise the width and size of the Text widget in this case, wrap the Text widget in a FittedBox, then an Expanded.
child: Column(children: <Widget>[
Expanded(
child: FittedBox(
fit: BoxFit.contain,
child: Text(
'123',
)),
),
]),
The Text size should also automatically resize correctly even when the device is rotatated, or the screen resized, without overflow issues.
Expanded:
/// A widget that expands a child of a [Row], [Column], or [Flex]
/// so that the child fills the available space.
///
/// Using an [Expanded] widget makes a child of a [Row], [Column], or [Flex]
/// expand to fill the available space along the main axis (e.g., horizontally for
/// a [Row] or vertically for a [Column]). If multiple children are expanded,
/// the available space is divided among them according to the [flex] factor.
from /flutter/packages/flutter/lib/src/widgets/basic.dart
FittedBox:
/// Creates a widget that scales and positions its child within itself according to [fit].
you can use fitted box widget.
FittedBox(child:Text('text sample'));
https://api.flutter.dev/flutter/widgets/FittedBox-class.html
FittedBox would only work if it is provided some constraints, so make sure to provide one, like provide height as shown below:
SizedBox(
height: 400, // 1st set height
child: FittedBox(child: Text("*")), // 2nd wrap in FittedBox
)
Use TextPainter.width and a for loop to find the largest fitting font size (adding +1 is not very efficient, you may want to fine-tune that):
import 'package:flutter/material.dart';
main() => runApp(MaterialApp(
home: MyHomePage(),
theme: ThemeData(platform: TargetPlatform.iOS),
));
class MyHomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Text autoscale'),
),
body: Padding(
padding: EdgeInsets.all(32.0),
child: Center(
child: LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
final text = 'Hello World';
final style = TextStyle(fontWeight: FontWeight.bold); // apply your barcode font here
final fontSize = calculateAutoscaleFontSize(text, style, 30.0, constraints.maxWidth);
return Text(
text,
style: style.copyWith(fontSize: fontSize),
maxLines: 1,
);
},
),
),
),
);
}
}
double calculateAutoscaleFontSize(String text, TextStyle style, double startFontSize, double maxWidth) {
final textPainter = TextPainter(textDirection: TextDirection.ltr);
var currentFontSize = startFontSize;
for (var i = 0; i < 100; i++) {
// limit max iterations to 100
final nextFontSize = currentFontSize + 1;
final nextTextStyle = style.copyWith(fontSize: nextFontSize);
textPainter.text = TextSpan(text: text, style: nextTextStyle);
textPainter.layout();
if (textPainter.width >= maxWidth) {
break;
} else {
currentFontSize = nextFontSize;
// continue iteration
}
}
return currentFontSize;
}
Wrap the text within a FittedBox widget, to force the text to be enclosed by a box. The FittedBox's size will depend on it's parent's widget. Within the FittedBox, the Text widget, can simply 'cover' the box, so the text doesn't stretch to fill the available space within the FittedBox. The enum BoxFit.fill, is a way to stretch the text to fit the entire space available within the FittedBox. You can change the dimensions of the box by altering the height and width of the FittedBox's parent, the Container.
Container(
height: _height,
width: _width,
FittedBox(
fit: BoxFit.fill,
child: Text("Whee"),
)
)