How to add navigation in my Bottom Navigation Bar - flutter

I'm new to Flutter, I want to create a navigation bar that can change color when I tap on it. I'm done with that part. Now I'm working on how to navigate to the other page when I tap the navigation bar.
This is my code.
I don't know how to implement the navigation part in my code. I confuse with isSelected and selectedIndex. Hope someone can help me on this and clarify for my better understanding in Flutter.
class BottomNavBar extends StatefulWidget {
#override
State<BottomNavBar> createState() => _BottomNavBarState();
}
class _BottomNavBarState extends State<BottomNavBar> {
int _isSelected = 0;
final List<BottomNavItem> _listBottomNavItems = const [
BottomNavItem(title:'Home', icon: Icons.home),
BottomNavItem(title:'Activity', icon: Icons.receipt),
BottomNavItem(title:'Wallet', icon: Icons.credit_card),
BottomNavItem(title:'Notification', icon: Icons.notifications),
BottomNavItem(title:'Settings', icon: Icons.person),
];
#override
Widget build(BuildContext context) {
return
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: List.generate(_listBottomNavItems.length,
(index){
return BottomNavItem(
title: _listBottomNavItems[index].title,
icon: _listBottomNavItems[index].icon,
isSelected: _isSelected == index,
onTap: (){
setState((){
_isSelected = index;
});
}
);
})
);
}
}
class BottomNavItem extends StatelessWidget {
final String title;
final IconData icon;
final bool? isSelected;
final Function()? onTap;
const BottomNavItem({
required this.title,
required this.icon,
this.isSelected,
this.onTap
});
#override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onTap,
child: Container(
padding: const EdgeInsets.all(5),
width: 50,
height: 40,
decoration: BoxDecoration(
color: isSelected == true ? Colors.black87: Colors.transparent,
borderRadius: BorderRadius.circular(10),
),
child: Column(
children: [
Icon(icon, color: isSelected == true ? Colors.white: Colors.black87, size: 17),
const SizedBox(height: 5,),
Text(
title,
style: TextStyle(
fontSize: 7,
fontWeight: FontWeight.bold,
color: isSelected == true ? Colors.white: Colors.black87
),
)
],
)
)
);
}
}

You can add the page in BottomNavItem like this
class BottomNavItem extends StatelessWidget {
final String title;
final IconData icon;
final bool? isSelected;
final Function()? onTap;
final Widget page;
const BottomNavItem({
required this.title,
required this.icon,
required this.page,
this.isSelected,
this.onTap
});
#override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () {
onTap!();
Navigator.pushReplacement(
context,
MaterialPageRoute(
builder: (context) => page,
),
);
},
child: Container(
padding: const EdgeInsets.all(5),
width: 50,
height: 40,
decoration: BoxDecoration(
color: isSelected == true ? Colors.black87: Colors.transparent,
borderRadius: BorderRadius.circular(10),
),
child: Column(
children: [
Icon(icon, color: isSelected == true ? Colors.white: Colors.black87, size: 17),
const SizedBox(height: 5,),
Text(
title,
style: TextStyle(
fontSize: 7,
fontWeight: FontWeight.bold,
color: isSelected == true ? Colors.white: Colors.black87
),
)
],
)
)
);
}
}
then just add your page in list.
final List<BottomNavItem> _listBottomNavItems = const [
BottomNavItem(title:'Home', icon: Icons.home, page: Home()),
BottomNavItem(title:'Activity', icon: Icons.receipt, page: Activity()),
BottomNavItem(title:'Wallet', icon: Icons.credit_card, page: Wallet()),
BottomNavItem(title:'Notification', icon: Icons.notifications, page: Notification()),
BottomNavItem(title:'Settings', icon: Icons.person, page: Settings()),
];

Hope this works
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: List.generate(_listBottomNavItems.length,
(index){
return BottomNavItem(
title: _listBottomNavItems[index].title,
icon: _listBottomNavItems[index].icon,
isSelected: _isSelected == index,
onTap: (){
setState((){
_isSelected = index;
if(_listBottomNavItems[index].title == 'Home') {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) =>
Home(),
));
} else if(_listBottomNavItems[index].title == 'Activity') {
//write accordingly
}
});
}
);
})
);

Related

Make selectable buttons in Flutter

I want make selectable buttons(I know how to do it but), i cant do like in example . The first button(all) doesnt need to have icon. And the last two button need to be on new line. When i try all buttons get icon, and i dont know to to make the last 2 button be on NEW LINE Can you explain to me how to do it. Thank you
List<IconData> icon = [Icons.photo, Icons.video_call, Icons.video_library, Icons.add_circle];
List<bool> isSelected = List.generate(4, (index) => false);
List<String> innerText = ['All', 'Photo', 'Video', 'Reel', 'Story']; (this in main file)
```
```
import 'package:flutter/material.dart';
import '../my_const.dart';
class MyToggleButtons extends StatelessWidget{
final List<String> text;
final List<IconData> iconData;
final List<bool> isSelected;
final Function setStateFunction;
const MyToggleButtons({Key? key, required this.text, required this.iconData, required this.isSelected, required this.setStateFunction,})
: super(key: key);
#override
Widget build(BuildContext context) {
return SingleChildScrollView(
child: ToggleButtons(
isSelected: isSelected,
splashColor: Colors.green,
fillColor: Colors.transparent,
onPressed: (int index){
setStateFunction((){
isSelected[index] = !isSelected[index];
});
},
renderBorder: false,
children:
List<Widget>.generate(iconData.length, (index){
return CustomButton(
text: text[index],
iconData: iconData[index],
isSelected: isSelected[index],
);
}),
),
);
}
}
class CustomButton extends StatelessWidget {
final String text;
final IconData iconData;
final bool isSelected;
const CustomButton({Key? key, required this.text, required this.iconData, this.isSelected = false, }) : super(key: key);
#override
Widget build(BuildContext context) {
return Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.start,
children: [
const SizedBox(
width: 10,
),
SizedBox.fromSize(
size: const Size(102, 52),
child: Container(
decoration: BoxDecoration(
color: isSelected ? kBlue : superWhite,
borderRadius: BorderRadius.circular(10),
border: Border.all(
width: 3.0,
color: kBlue
),
),
child: InkWell(
onTap: (){},
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: const [
Icon(iconData,
color: isSelected ? Colors.white : Colors.blue,),
Text('Video', style: TextStyle(fontSize: 14, color: kBlue, fontWeight: FontWeight.w600),)
],
),
),
),
),
]
),
]
);
}
}
```
```
`

I have created GenderWidget for male female...want to change colour of selected gender...how to do it on tap

I have created gender widget for selecting gender male in BMI app learning, female... here I want to show selected gender with some colour difference...on tap
I don't know what I am missing to complete it...there should be a bool variable but hw to let it know what gender is clicked...
here is my coding..
Row(
children: [
Expanded(
child: MyContainer(
child: GenderWidget(onclick:(){
maleselected=true;
femaleselected=false;
setState(() {
});
},title: 'Male',
icon: Icons.male,
)
)),
Expanded(
child: MyContainer(
child: GenderWidget(
onclick: (){
maleselected=false;
femaleselected=true;
},
title: 'Female',
icon: Icons.female,
)
)),
],
),
and here is my custom widget
class GenderWidget extends StatelessWidget {
final VoidCallback onclick;
final String title;
final IconData icon;
GenderWidget({
required this.onclick,
required this.title,
required this.icon,
});
#override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onclick,
child: Container(
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
Text(
title,
style: mytextgender,
),
Icon(
icon,
////??? What variable should i use to finish
// color: isselected==true?Colors.red:Colors.black,
size: 80,
),
SizedBox(
height: 20,
//??? What variable should i use to finish
//child: isselected==true?Text('Selected'):null,
)
],
)),
),
);
}
You can use another variable to GenderWidget for selected,
class GenderWidget extends StatelessWidget {
final VoidCallback onclick;
final String title;
final IconData icon;
final bool isSelected;
GenderWidget({
required this.isSelected,
required this.onclick,
required this.title,
required this.icon,
});
#override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onclick,
child: Container(
color:
isSelected ? Colors.purple : null, //change color based on your need
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
Text(
title,
),
Icon(
icon,
////??? What variable should i use to finish
color: isSelected == true ? Colors.red : Colors.black,
size: 80,
),
SizedBox(
height: 20,
//??? What variable should i use to finish
child: isSelected == true ? Text('Selected') : null,
)
],
)),
),
);
}
}
Using enum will be handy
enum Gender {
male,
female,
//....
}
Use like
Row(
children: [
Expanded(
child: GenderWidget(
onclick: () {
selected = Gender.male;
setState(() {});
},
isSelected: Gender.male == selected,
title: 'Male',
icon: Icons.male,
)),
Expanded(
child: GenderWidget(
isSelected: Gender.female == selected,
onclick: () {
selected = Gender.female;
setState(() {});
},
title: 'Female',
icon: Icons.female,
)),
],
),

Search Result does not update instantly flutter

I'm emulating this search and filter github here and the codes are almost the same but the filtered results do not update instantly while I type and also I faced the following issues:
I will have to press enter on my laptop to finally get the filtered list
When I hit the close icon(which is to clear all the words), I will have to tap the searchbar again so that all my listtile are back on the listview.
Here's my code:
class _CurrencySelectState extends State<CurrencySelect> {
late List<Currency> resCur;
String query = '';
#override
void initState() {
super.initState();
resCur = currencyList;
}
void searchCur(String query) {
final List<Currency> filteredCur = currencyList.where((cur) {
final symbolLower = cur.symbol.toLowerCase(); // Search using symbol
final nameLower = cur.country.toLowerCase(); // Search using country
final searchLower = query.toLowerCase();
return symbolLower.contains(searchLower) ||
nameLower.contains(searchLower);
}).toList();
setState(() {
this.query = query;
resCur = filteredCur;
});
}
#override
Widget build(BuildContext context) {
Widget buildCur(Currency cur) => ListTile(
leading: Padding(
padding: EdgeInset.all(5)
child: SizedBox(
child: Column(
children: <Widget>[
SvgPicture.asset(
cur.assetPath,
),
]),
),
),
title: Column(
children: [
Text(
cur.symbol,
style: TextStyle(
...
),
Text(
cur.name,
style: TextStyle(
...
),
],
),
trailing: Text(
"0.25",
style: TextStyle(
...
),
);
return TextButton(
onPressed: () async {
showModalBottomSheet(
enableDrag: false,
context: context,
isScrollControlled: true,
builder: (BuildContext context) {
return DraggableScrollableSheet(
expand: false,
builder: (context, scrollController) {
return Column(
children: <Widget>[
SearchWidget(
text: query,
onChanged: searchCur,
hintText: "Enter symbol or country"
),
Expanded(
child: ListView.builder(
controller: scrollController,
itemCount: resCur.length,
itemBuilder: (context, int index) {
final cur = resCur[index];
return buildCur(cur);
},
),
)
],
);
},
);
});
},
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
Text(
...
),
SvgPicture.asset(
...
)
],
));
}
}
Searchwidget code:
import 'package:flutter/material.dart';
class SearchWidget extends StatefulWidget {
final String text;
final ValueChanged<String> onChanged;
final String hintText;
const SearchWidget({
Key? key,
required this.text,
required this.onChanged,
required this.hintText,
}) : super(key: key);
#override
_SearchWidgetState createState() => _SearchWidgetState();
}
class _SearchWidgetState extends State<SearchWidget> {
final controller = TextEditingController();
#override
Widget build(BuildContext context) {
final styleActive = TextStyle(color: Colors.black);
final styleHint = TextStyle(color: Colors.black54);
final style = widget.text.isEmpty ? styleHint : styleActive;
return Container(
height: 42,
margin: const EdgeInsets.fromLTRB(16, 16, 16, 16),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(12),
color: Colors.white,
border: Border.all(color: Colors.black26),
),
padding: const EdgeInsets.symmetric(horizontal: 8),
child: TextField(
controller: controller,
decoration: InputDecoration(
icon: Icon(Icons.search, color: style.color),
suffixIcon: widget.text.isNotEmpty
? GestureDetector(
child: Icon(Icons.close, color: style.color),
onTap: () {
controller.clear();
widget.onChanged('');
FocusScope.of(context).requestFocus(FocusNode());
},
)
: null,
hintText: widget.hintText,
hintStyle: style,
border: InputBorder.none,
),
style: style,
onChanged: widget.onChanged,
),
);
}
}

Checkbox doesn't change when clicked in dropdownbutton

I am using DropdownButton and I am facing the following issue. I'm using a checkbox in elements, but when I click on an element, I don't get a checkmark indicating that the checkbox has been clicked. As a result, I need to close and reopen it, and then I will see the changes that were clicked on the "checkbox". The second problem is that when I select one element, all elements are selected for me. As a final result, I need to get so that I can select an element and the checkbox is immediately marked, if 2 elements are needed, then two, and so on. Tell me how to fix these problems, I will be grateful for the help?
dropdown
class DropdownWidget extends StatefulWidget {
List<String> items;
SvgPicture? icon;
double width;
DropdownWidget({
Key? key,
required this.items,
required this.icon,
required this.width,
}) : super(key: key);
#override
State<DropdownWidget> createState() => _DropdownWidgetState();
}
class _DropdownWidgetState extends State<DropdownWidget> {
String? selectedValue;
bool isChecked = false;
#override
void initState() {
super.initState();
if (widget.items.isNotEmpty) {
selectedValue = widget.items[1];
}
}
#override
Widget build(BuildContext context) {
return SizedBox(
width: widget.width,
child: DropdownButtonHideUnderline(
child: DropdownButton2(
items: widget.items
.map((item) => DropdownMenuItem<String>(
value: item,
child: Container(
decoration: BoxDecoration(
border: Border(
bottom: BorderSide(
color: constants.Colors.white.withOpacity(0.1),
width: 1,
),
),
),
child: Center(
child: Row(
children: [
if (item == selectedValue)
const SizedBox(
width: 0,
),
Expanded(
child: Text(
item,
style: constants.Styles.smallTextStyleWhite,
),
),
Checkbox(
checkColor: Colors.black,
value: isChecked,
onChanged: (bool? value) {
setState(() {
isChecked = value!;
});
},
),
],
),
),
),
))
.toList(),
value: selectedValue,
onChanged: (value) {
setState(() {
selectedValue = value as String;
});
},
icon: SvgPicture.asset(constants.Assets.arrowDropdown),
iconSize: 21,
buttonHeight: 27,
itemHeight: 47,
dropdownMaxHeight: 191,
dropdownWidth: 140,
dropdownDecoration: BoxDecoration(
borderRadius: BorderRadius.circular(8),
border: Border.all(
color: constants.Colors.purpleMain,
),
color: constants.Colors.greyDark,
),
selectedItemBuilder: (context) {
return widget.items.map(
(item) {
return Row(
children: [
widget.icon ?? const SizedBox(),
const SizedBox(width: 8),
Text(
item,
style: constants.Styles.bigBookTextStyleWhite,
),
],
);
},
).toList();
},
),
),
);
}
}
items
final List<String> items = const [
"All EV's",
'Main EV',
'<EV2>',
];
I hope this example explains the concept. For simplcity I made simple a new file, run it and see the results:
Then main idea in two lists, _checkList contain values of the CheckBox and _selectedList handles the main dropdown widget to show the selection.
Feel free to ask any questions and I'm happy to help
import 'package:flutter/material.dart';
class TestPage extends StatelessWidget {
const TestPage({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return const AnimationDemo(number: 5);
}
}
class AnimationDemo extends StatefulWidget {
const AnimationDemo({Key? key, this.number = 2}) : super(key: key);
final int number;
#override
State<AnimationDemo> createState() => _AnimationDemoState();
}
class _AnimationDemoState extends State<AnimationDemo> {
late List<bool> _checkList;
late List<int> _selectedIndex;
bool _isOpen = false;
#override
void initState() {
_checkList = List.filled(widget.number, false);
_selectedIndex = <int>[];
super.initState();
}
List<DropDownItem> generateItems() {
var tmp = <DropDownItem>[];
for (var i = 0; i < _checkList.length; i++) {
tmp.add(DropDownItem(
isChecked: _checkList[i],
onChanged: (value) {
setState(() {
_checkList[i] = value!;
if (value && !_selectedIndex.contains(i)) {
_selectedIndex.add(i);
} else {
_selectedIndex.remove(i);
}
});
},
));
}
return tmp;
}
#override
Widget build(BuildContext context) {
return SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
Row(
children: [
Expanded(
child: Text((_selectedIndex.isEmpty)
? 'Nothing Selected'
: _selectedIndex.join(',')),
),
GestureDetector(
onTap: () {
setState(() {
_isOpen = !_isOpen;
});
},
child: const Icon(Icons.arrow_downward),
),
],
),
AnimatedOpacity(
opacity: (_isOpen) ? 1 : 0,
duration: const Duration(milliseconds: 300),
child: Column(
mainAxisSize: MainAxisSize.min,
children: generateItems(),
),
)
],
),
);
}
}
class DropDownItem extends StatelessWidget {
final bool isChecked;
final Function(bool?)? onChanged;
const DropDownItem({Key? key, this.onChanged, this.isChecked = false})
: super(key: key);
#override
Widget build(BuildContext context) {
return Row(
children: [
const Expanded(child: Text('Demo item')),
Checkbox(value: isChecked, onChanged: onChanged)
],
);
}
}
Here's how to achieve the Multiselect dropdown with DropdownButton2:
final List<String> items = [
'Item1',
'Item2',
'Item3',
'Item4',
];
List<String> selectedItems = [];
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: DropdownButtonHideUnderline(
child: DropdownButton2(
isExpanded: true,
hint: Align(
alignment: AlignmentDirectional.center,
child: Text(
'Select Items',
style: TextStyle(
fontSize: 14,
color: Theme.of(context).hintColor,
),
),
),
items: items.map((item) {
return DropdownMenuItem<String>(
value: item,
//disable default onTap to avoid closing menu when selecting an item
enabled: false,
child: StatefulBuilder(
builder: (context, menuSetState) {
final _isSelected = selectedItems.contains(item);
return InkWell(
onTap: () {
_isSelected
? selectedItems.remove(item)
: selectedItems.add(item);
//This rebuilds the StatefulWidget to update the button's text
setState(() {});
//This rebuilds the dropdownMenu Widget to update the check mark
menuSetState(() {});
},
child: Container(
height: double.infinity,
padding: const EdgeInsets.symmetric(horizontal: 16.0),
child: Row(
children: [
_isSelected
? const Icon(Icons.check_box_outlined)
: const Icon(Icons.check_box_outline_blank),
const SizedBox(width: 16),
Text(
item,
style: const TextStyle(
fontSize: 14,
),
),
],
),
),
);
},
),
);
}).toList(),
//Use last selected item as the current value so if we've limited menu height, it scroll to last item.
value: selectedItems.isEmpty ? null : selectedItems.last,
onChanged: (value) {},
buttonHeight: 40,
buttonWidth: 140,
itemHeight: 40,
itemPadding: EdgeInsets.zero,
selectedItemBuilder: (context) {
return items.map(
(item) {
return Container(
alignment: AlignmentDirectional.center,
padding: const EdgeInsets.symmetric(horizontal: 16.0),
child: Text(
selectedItems.join(', '),
style: const TextStyle(
fontSize: 14,
overflow: TextOverflow.ellipsis,
),
maxLines: 1,
),
);
},
).toList();
},
),
),
),
);
}
Also, I've added it as an example to the package doc "Example 4" so you can get back to it later.

flutter: how to create bottom navigation bar like this

I want to make a bottom navigation bar exact like this which is in photo but I can't make.
Please help me.
I also want devide section between each part. please help me
You can custom create bottomNavigationBar using BottomAppBar.
Example:
Step 1: Create a statefull widget in this example its called MyHomePage:
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _selectedIndex = 0;
void _onItemTapped(int index) {
setState(() {
_selectedIndex = index;
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
//Default is true so this can be ignore/removed
resizeToAvoidBottomInset: true,
appBar: AppBar(
title: Text(widget.title),
),
bottomNavigationBar: BottomAppBar(
child: Container(
height: 56,
padding: EdgeInsets.all(6),
child: Row(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
BottomNavigationMenu(
label: 'Home',
isSelected: _selectedIndex == 0,
icon: Icons.home,
onTap: () {
_onItemTapped(0);
},
),
VerticalDivider(),
BottomNavigationMenu(
label: 'Business',
isSelected: _selectedIndex == 1,
icon: Icons.work,
onTap: () {
_onItemTapped(1);
},
),
VerticalDivider(),
BottomNavigationMenu(
label: 'Map',
isSelected: _selectedIndex == 2,
icon: Icons.map_outlined,
onTap: () {
_onItemTapped(2);
},
),
VerticalDivider(),
BottomNavigationMenu(
label: 'Service',
isSelected: _selectedIndex == 3,
icon: Icons.room_service,
onTap: () {
_onItemTapped(3);
},
),
VerticalDivider(),
BottomNavigationMenu(
label: 'Profile',
isSelected: _selectedIndex == 4,
icon: Icons.account_circle,
onTap: () {
_onItemTapped(4);
},
),
],
),
),
),
body: SingleChildScrollView(
padding: EdgeInsets.all(16),
child: Center(
child: Text("Demo"),
),
),
);
}
}
Step 2: Creating custom BottomNavigationMenu item using StatelessWidget ie. BottomNavigationMenu:
class BottomNavigationMenu extends StatelessWidget {
final Function()? onTap;
final String label;
final IconData icon;
final bool isSelected;
final Color selectedColor = Colors.green;
final Color defaultColor = Colors.grey;
const BottomNavigationMenu(
{required this.icon,
required this.label,
required this.onTap,
required this.isSelected});
#override
Widget build(BuildContext context) {
return Expanded(
child: InkWell(
onTap: onTap,
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(
icon,
color: isSelected ? selectedColor : defaultColor,
),
Text(
label,
style: Theme.of(context).textTheme.bodyText2!.copyWith(
color: isSelected ? selectedColor : defaultColor,
),
)
],
),
),
);
}
}
That's it. You can customise your selected color in BottomNavigationMenu.
And this is how it looks: Custom BottomNavigationBar
Result
CustomNavBarItem
class BottomNavIcon extends StatelessWidget {
final IconData iconData;
final bool isSelected;
final String label;
final Function callback;
const BottomNavIcon({
Key? key,
required this.iconData,
required this.isSelected,
required this.label,
required this.callback,
}) : super(key: key);
#override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () {
callback();
},
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Container(
padding: EdgeInsets.all(8),
decoration: BoxDecoration(
color: isSelected ? Colors.green.shade200 : Colors.grey.shade300,
shape: BoxShape.circle,
),
child: Icon(
iconData,
color: isSelected ? Colors.green.shade800 : Colors.grey.shade600,
),
),
Text(
label,
style: TextStyle(
fontSize: 12,
color: isSelected ? Colors.green : Colors.grey,
fontWeight: FontWeight.bold,
),
)
],
),
);
}
}
VerticalDivider Control
get divider => VerticalDivider(
color: Colors.grey.shade300,
endIndent: 4,
indent: 4,
);
Full Widget:
import 'package:flutter/material.dart';
class BottomNavBar extends StatefulWidget {
BottomNavBar({Key? key}) : super(key: key);
#override
_BottomNavBarState createState() => _BottomNavBarState();
}
class _BottomNavBarState extends State<BottomNavBar> {
int _selectedIndex = 0;
get divider => VerticalDivider(
color: Colors.grey.shade300,
endIndent: 4,
indent: 4,
);
#override
Widget build(BuildContext context) {
return Scaffold(
body: Text("Body"),
bottomNavigationBar: BottomAppBar(
child: Container(
//* for padding
height: kBottomNavigationBarHeight + 16,
padding: EdgeInsets.all(8),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
BottomNavIcon(
iconData: Icons.home_filled,
isSelected: _selectedIndex == 0,
label: "Home".toUpperCase(),
callback: () {
setState(() {
_selectedIndex = 0;
});
},
),
divider,
BottomNavIcon(
iconData: Icons.business_center,
isSelected: _selectedIndex == 1,
label: "Business".toUpperCase(),
callback: () {
setState(() {
_selectedIndex = 1;
});
},
),
divider,
BottomNavIcon(
iconData: Icons.location_on_outlined,
isSelected: _selectedIndex == 2,
label: "Map".toUpperCase(),
callback: () {
setState(() {
_selectedIndex = 2;
});
},
),
divider,
BottomNavIcon(
iconData: Icons.design_services_outlined,
isSelected: _selectedIndex == 3,
label: "services".toUpperCase(),
callback: () {
setState(() {
_selectedIndex = 3;
});
},
),
divider,
Container(
child: BottomNavIcon(
iconData: Icons.settings,
isSelected: _selectedIndex == 4,
label: "Profile".toUpperCase(),
callback: () {
print("oncalleck $_selectedIndex");
setState(() {
_selectedIndex = 4;
});
},
),
),
],
),
),
),
);
}
}