Remove Marks on Charts - charts

I have a problem with my code, I want to evaluate a Report with Charts.
What my Macro currently does is, Create for every single column a Row for a nominal, upper, lower tolerance. Then It creates with this values a chart.
After this it starts with the Sorting and then it removes the Marker Points, but here my Problems already start.
I would like to create the charts later for example on pos A100 or A50 or something.
Then the Marker Points, I would like to keep the Points on the result line but not on the 3 created, but I found no way 
Remove the Markers, but it removes all, i would really like to remove them only for
FullSeriesCollection(2).format.Line
FullSeriesCollection(3).format.Line
FullSeriesCollection(4).format.Line
Would be nice if someone would have an idea.. :)
Thanks in advance,
' Unload UFormTools
UFormTools.Hide
Application.ScreenUpdating = False
Sheets("Original Values").Select
Dim lngC As Long, lngR As Long
Dim i As Long
Dim c As Byte
Application.ScreenUpdating = False
With ActiveSheet
lngC = (.Cells(17, 4).End(xlToRight).Column - 4) * 4
For i = 4 To lngC Step 4
lngR = .Cells(.Rows.Count, i).End(xlUp).Row
For c = 1 To 3
.Columns(i + c).EntireColumn.Insert
Next c
.Cells(17, i).AutoFill Destination:=.Range(.Cells(17, i), .Cells(17, i + 3)), Type:=xlFillCopy
.Range(.Cells(28, i + 1), .Cells(lngR, i + 1)).Value = .Cells(18, i).Value
.Range(.Cells(28, i + 2), .Cells(lngR, i + 2)).Value = .Cells(18, i).Value + .Cells(19, i).Value
.Range(.Cells(28, i + 3), .Cells(lngR, i + 3)).Value = .Cells(18, i).Value + .Cells(20, i).Value
.Shapes.AddChart2(332, xlLineMarkers).Select
With ActiveChart
.SetSourceData Source:=Union(ActiveSheet.Range(ActiveSheet.Cells(17, i), ActiveSheet.Cells(17, i + 3)), _
ActiveSheet.Range(ActiveSheet.Cells(28, i), ActiveSheet.Cells(lngR, i + 3)))
' .Legend.Delete
.ChartTitle.Text = ActiveSheet.Cells(17, i).Value
.ChartTitle.format.TextFrame2.TextRange.Characters.Text = ActiveSheet.Cells(17, i).Value
With .ChartTitle.format.TextFrame2.TextRange.Characters(1, Len(ActiveSheet.Cells(17, i).Value)).ParagraphFormat
.TextDirection = msoTextDirectionLeftToRight
.Alignment = msoAlignCenter
End With
With .FullSeriesCollection(3).format.Line
.Visible = msoTrue
.ForeColor.RGB = RGB(255, 0, 0)
.Transparency = 0
End With
With .FullSeriesCollection(4).format.Line
.Visible = msoTrue
.ForeColor.RGB = RGB(255, 0, 0)
.Transparency = 0
End With
With .FullSeriesCollection(2).format.Line
.Visible = msoTrue
.ForeColor.ObjectThemeColor = msoThemeColorText1
.ForeColor.TintAndShade = 0
.ForeColor.Brightness = 0
.Transparency = 0
.Visible = msoTrue
.DashStyle = msoLineDash
.Weight = 1.5
End With
With .FullSeriesCollection(1).format.Line
.Visible = msoTrue
.Weight = 3
End With
.FullSeriesCollection(1).Smooth = True
.Axes(xlValue).MinimumScaleIsAuto = True
.Axes(xlValue).MinimumScaleIsAuto = True
End With
Next i
End With
' Sort and Arrange Charts, but another Position to Start would be nice.. (for example A100)
Dim MyWidth As Single, MyHeight As Single
Dim NumWide As Long
Dim iChtIx As Long, iChtCt As Long
MyWidth = 300
MyHeight = 200
NumWide = 4
iChtCt = ActiveSheet.ChartObjects.Count
For iChtIx = 1 To iChtCt
With ActiveSheet.ChartObjects(iChtIx)
.Width = MyWidth
.Height = MyHeight
.Left = ((iChtIx - 1) Mod NumWide) * MyWidth
.Top = Int((iChtIx - 1) / NumWide) * MyHeight
End With
Next
' Remove the Markers, but it removes all, i would really like to remove them only for
' FullSeriesCollection(2).format.Line
' FullSeriesCollection(3).format.Line
' FullSeriesCollection(4).format.Line
Dim cht As ChartObject
Dim srs As Series
Dim MarkerCount As Long
For Each cht In ActiveSheet.ChartObjects
cht.Activate
For Each srs In ActiveChart.SeriesCollection
If srs.MarkerStyle <> xlMarkerStyleNone Then
srs.MarkerStyle = xlMarkerStyleNone
MarkerCount = MarkerCount + 1
End If
Next srs
Next cht
Range("A1").Select
Application.ScreenUpdating = True

Related

Cannot get my chart ‘stacked’ using a Calc macro

Somehow I cannot get my chart to ‘stack’. For reasons explained below I first prepare a standard chart in a macro called ‘ChartsGeneral’. Based on some settings on my ‘Charts’ worksheet, it then calls a specific second macro, e.g. ‘ChartBuildStatus’. In this second macro I generate the category and data-series, and adjust the settings of the standard chart as necessary.
When I try to get a stacked chart via ‘createInstance(“com.sun.star.chart.StackableDiagram”)’ nothing changes. I have studied the documentation and several forums, but I have no clue what I am missing. Code below.
Configuration details
Version: 7.4.3.2 (x64) / LibreOffice Community
CPU threads: 12; OS: Windows 10.0 Build 19045; Locale: nl-NL (nl_NL); UI: en-US
OK, here it goes… Please have some mercy on a poor old non-programmer nerd.
Background
Over the years I collected a rather large set of Excel spreadsheets with VBA macros for my personal finances. This year I decided to migrate them all to LibreOffice, as part of my wider migration from Windows to Linux. I am not a programmer, so I decided to use BASIC as it would be closest to VBA.
One of my spreadsheets tracks progress on our home mortgage. I keep track of all payments on interest and principal. As we are paying down extra with a fixed monthly payment and a ‘snowball’ (all savings go back as payments to the principal) the spreadsheet also calculates the expected next snowball payment, as well as a prognosis for the remainder of the mortgage. That all works fine.
The key worksheets in my Mortgage spreadsheet are ‘Months’, where I store all the data of past payments, and ‘Prognosis’, which holds a copy of ‘Months’ but also a prognosis for every month in the future.
I am now down to the last block of functionality: reporting. This is mainly a collection of charts that show the history, current status and prognosis for my mortgage based on the data in Months and Prognosis. For this I use a dedicated worksheet called ‘Charts’ in my spreadsheet. Here I can select a Chart Type from a dropdown-list, as well as some date or period related settings (I use named fields for this). See a partial screenshot below.
Partial Screenshot of Charts worksheet
When I press the ‘Update Chart’ button on my Charts worksheet, a macro called ‘ChartsGeneral’ is triggered. In this macro:
I use the date or period related settings to calculate the starting row and ending row for the data series
I then generate an empty standard linechart called ‘AdminChart’ on the Charts worksheet, with settings for the axes, the formatting, and everything
I call a second macro based on the ChartType value on Charts. In the above example the chart is called ‘Opbouw Stand van Zaken’, so I call a second macro called ChartBuildStatus.
The code for ChartsGeneral can be found below
Sub ChartsGeneral()
'Manages the Charts worksheet
'Set Worksheets
wshC = ThisComponent.Sheets.getByName("Charts")
wshM = ThisComponent.Sheets.getByName("Months")
wshP = ThisComponent.Sheets.getByName("Prognosis")
wshS = ThisComponent.Sheets.getByName("Settings")
'Define Colours
cBlack = RGB(0, 0, 0)
cGray01 = RGB(50, 50, 50)
cGray02 = RGB(191, 191, 191)
cWhite = RGB(255, 255, 255)
cDarkRed = RGB(192, 0, 0)
cPinkiDEAL = RGB(204, 0, 102) 'iDeal
cGreenCash = RGB(112, 173, 71) 'Cash Green
cBluePin = RGB(41, 65, 113) 'PIN Blue
cBlueContactless = RGB(58, 125, 193) 'Contactloos Light Blue
cOrangeVisa = RGB(246, 155, 14) 'Visa Orange
'Set Parameters
'Prognosis
ColumnOriginal = 18 'Original Rest Mortgage
ColumnRest = 17 'Actual Rest Mortgae
ColumnPaid = 16 'Reeds afgelost
ColumnPrognosis = 21 'Prognosis Rest Mortgage
ColumnInterestSavedPrognosis = 23 'Bespaarde rente prognose
ColumnInterestSaved = 26 'Bespaarde rente
ColumnExtraTotal = 14 'Column total extra cumulative
ColumnPercent = 24
ColumnPercentPrognosis = 25
'Months
XASColumn = 2
ColumnExtra = 13 'Extra repayment column
ColumnRegular = 12 'Regular repayment column
ColumnInterest = 11 'Interest payment column
ColumnMonthInterest = 3 'Interest payment column
ColumnMonthRegular = 4 'Regular repayment column
ColumnMonthTotal = 9 'Total Monthly repayment column
ColumnSnowball = 7 'Snowball per month column
ColumnWOZ = 17 'WOZ column
ColumnMortgage = 16 'Rest of mortgage column
ColumnVasteLasten = 5 'Regular Interest and Depreciation
ColumnLTV = 21 'LTV Ratio
ColumnPercentageRest = 24 'Percentage Rest Mortgage Paid This Month
ColumnWOZpercentage = 22 'WOZ percentage column
ColumnMortgagePercentage = 26 'Rest of mortgage percentage column
'X-As Values
LastMonthRow = getLastContentIndex("Months", 3)
If wshM.getCellByPosition(1, LastMonthRow).Value = (ThisComponent.NamedRanges.getByName("ChartMonth").getReferredCells.Value + 1) Then
LastMonthRow = LastMonthRow - 1
End If
LastMonth = wshM.getCellByPosition(1, LastMonthRow).Value
LastYear = wshM.getCellByPosition(0, LastMonthRow).Value
xStartRow = 3
xEndRow = LastMonthRow
If ThisComponent.NamedRanges.getByName("ChartPeriod").getReferredCells.String = "1Y" Then
StartYear = LastYear - 1
StartMonth = LastMonth + 1
If StartMonth = 13 Then
StartYear = StartYear + 1
StartMonth = 1
End If
For i = xStartRow To LastMonthRow
If wshM.getCellByPosition(0, i).Value = StartYear And wshM.getCellByPosition(1, i).Value = StartMonth Then
xStartRow = i
Exit For
End If
Next i
End If
If ThisComponent.NamedRanges.getByName("ChartPeriod").getReferredCells.String = "2Y" Then
StartYear = LastYear - 2
StartMonth = LastMonth + 1
If StartMonth = 13 Then
StartYear = StartYear + 1
StartMonth = 1
End If
For i = xStartRow To LastMonthRow
If wshM.getCellByPosition(0, i).Value = StartYear And wshM.getCellByPosition(1, i).Value = StartMonth Then
xStartRow = i
Exit For
End If
Next i
End If
If ThisComponent.NamedRanges.getByName("ChartPeriod").getReferredCells.String = "3Y" Then
StartYear = LastYear - 3
StartMonth = LastMonth + 1
If StartMonth = 13 Then
StartYear = StartYear + 1
StartMonth = 1
End If
For i = xStartRow To LastMonthRow
If wshM.getCellByPosition(0, i).Value = StartYear And wshM.getCellByPosition(1, i).Value = StartMonth Then
xStartRow = i
Exit For
End If
Next i
End If
If ThisComponent.NamedRanges.getByName("ChartPeriod").getReferredCells.String = "5Y" Then
StartYear = LastYear - 5
StartMonth = LastMonth + 1
If StartMonth = 13 Then
StartYear = StartYear + 1
StartMonth = 1
End If
For i = xStartRow To LastMonthRow
If wshM.getCellByPosition(0, i).Value = StartYear And wshM.getCellByPosition(1, i).Value = StartMonth Then
xStartRow = i
Exit For
End If
Next i
End If
If ThisComponent.NamedRanges.getByName("ChartPeriod").getReferredCells.String = "10Y" Then
StartYear = LastYear - 10
StartMonth = LastMonth + 1
If StartMonth = 13 Then
StartYear = StartYear + 1
StartMonth = 1
End If
For i = xStartRow To LastMonthRow
If wshM.getCellByPosition(0, i).Value = StartYear And wshM.getCellByPosition(1, i).Value = StartMonth Then
xStartRow = i
Exit For
End If
Next i
End If
If ThisComponent.NamedRanges.getByName("ChartPeriod").getReferredCells.String = "15Y" Then
StartYear = LastYear - 15
StartMonth = LastMonth + 1
If StartMonth = 13 Then
StartYear = StartYear + 1
StartMonth = 1
End If
For i = xStartRow To LastMonthRow
If wshM.getCellByPosition(0, i).Value = StartYear And wshM.getCellByPosition(1, i).Value = StartMonth Then
xStartRow = i
Exit For
End If
Next i
End If
If ThisComponent.NamedRanges.getByName("ChartPeriod").getReferredCells.String = "20Y" Then
StartYear = LastYear - 20
StartMonth = LastMonth + 1
If StartMonth = 13 Then
StartYear = StartYear + 1
StartMonth = 1
End If
For i = xStartRow To LastMonthRow
If wshM.getCellByPosition(0, i).Value = StartYear And wshM.getCellByPosition(1, i).Value = StartMonth Then
xStartRow = i
Exit For
End If
Next i
End If
'Global Variable for BlogMarkers
ChartStartRow = StartRow
'Generate New Chart
oCharts = wshC.Charts
If oCharts.Count <> 0 then
For i = 0 to oCharts.Count-1
oChart = oCharts.getByIndex(i)
If oChart.name = "AdminChart" then
oCharts.removeByName("AdminChart")
End If
Next i
End If
Dim oRange as Object
Dim oRangeAddress(1) As New com.sun.star.table.CellRangeAddress
Dim oRect As New com.sun.star.awt.Rectangle
Dim cTitle as String
'Define Point and Size in order to change Position and Size of Chart Objects
Dim Pos_Chart As New com.sun.star.awt.Point
Dim Pos_Title As New com.sun.star.awt.Point
Dim Pos_SubTitle As New com.sun.star.awt.Point
Dim Pos_xTitle As New com.sun.star.awt.Point
Dim Pos_yTitle As New com.sun.star.awt.Point
Dim Pos_Legend As New com.sun.star.awt.Point
Dim Size_Chart As New com.sun.star.awt.Size
Dim Size_Title As New com.sun.star.awt.Size
Dim Size_SubTitle As New com.sun.star.awt.Size
Dim Size_xTitle As New com.sun.star.awt.Size
Dim Size_yTitle As New com.sun.star.awt.Size
Dim Size_Legend As New com.sun.star.awt.Size
oRange = thisComponent.getCurrentSelection.getRangeAddress
oRect.Width = 34000
oRect.Height = 19500
oRect.X = 8650
oRect.Y = 20
cTitle = "AdminChart"
oCharts.addNewByName(cTitle,oRect,oRangeAddress(), TRUE, TRUE)
oChart = oCharts.getByName(cTitle).embeddedObject
oChart.Diagram = oChart.createInstance("com.sun.star.chart.LineDiagram") 'LineDiagram
oDiagram = oChart.Diagram
'Change position and size of chart area in rectangle
oChart.RefreshAddInAllowed = True
Pos_Chart.X = 700
Pos_Chart.Y = 1600
Size_Chart.Width = oRect.Width - 1500
Size_Chart.Height = oRect.Height - 2500
oDiagram.setPosition( Pos_Chart )
oDiagram.setSize( Size_Chart )
'Title and Subtitle of Chart
'oChart.SplineType = 0
oChart.HasMainTitle = True
oChart.Title.String = cTitle
oChart.Title.CharColor = cBlack
oChart.Title.CharFontName = "Liberation Sans"
oChart.Title.CharHeight = 16 ' Font Size
oChart.Title.CharWeight = 0 ' Bold in %
oChart.Title.CharPosture = 0 ' Italics = 1
oChart.HasSubTitle = False
'oChart.SubTitle.String = "Testing the waters"
'oChart.SubTitle.CharColor = cBlue
'oChart.SubTitle.CharFontName = "Liberation Sans"
'oChart.SubTitle.CharHeight = 12 ' Font Size
'oChart.SubTitle.CharWeight = 100 ' Bold in %
'oChart.SubTitle.CharPosture = 0 ' Italics
'Chart Area colours
oDiagram.Wall.FillStyle = com.sun.star.drawing.FillStyle.SOLID
oDiagram.Wall.FillColor = cWhite 'Chart Area Colour
oDiagram.Wall.LineStyle = com.sun.star.drawing.FillStyle.SOLID
oDiagram.Wall.LineColor = cBlack 'Chart Area Border Colour
oDiagram.Wall.LineWidth = 20
oChart.Area.FillStyle = com.sun.star.drawing.FillStyle.SOLID
oChart.Area.FillColor = cWhite 'Full Area Colour
'Horizontal Major Grid Lines
oDiagram.HasYAxisGrid = True
oDiagram.YMainGrid.LineStyle = com.sun.star.drawing.FillStyle.SOLID
oDiagram.YMainGrid.LineColor = cGray02
oDiagram.YMainGrid.LineWidth = 20
'Vertical Major Grid Lines
oDiagram.HasXAxisGrid = False
oDiagram.XMainGrid.LineStyle = com.sun.star.drawing.FillStyle.SOLID
oDiagram.XMainGrid.LineColor = cGray02
oDiagram.XMainGrid.LineWidth = 20
'X-Axis
oDiagram.HasXAxis = True
oDiagram.HasXAxisDescription = True
oDiagram.HasXAxisTitle = True
oXaxis = oDiagram.getXAxis()
oXaxis.AxisTitle.String = "X-Values"
oXaxis.AxisTitle.CharFontName = "Liberation Sans"
oXaxis.AxisTitle.CharColor = cBlack
oXaxis.AxisTitle.CharHeight = 11 ' Font Size
oXaxis.AxisTitle.CharWeight = 0 ' Bold in %
oXaxis.AxisTitle.CharPosture = 0 ' Italics = 1
oXaxis.AutoMin = True
oXaxis.AutoMax = True
'oXaxis.Min = 1
'oXaxis.Max = 5
oXaxis.CharColor = cBlack
oXaxis.CharFontName = "Liberation Sans"
oXaxis.CharHeight = 10 ' Font Size
oXaxis.CharWeight = 100 ' Bold in %
oXaxis.CharPosture = 0 ' Italics
oXaxis.LineColor = cBlack
oXaxis.LineWidth = 20
'Primary Y-Axis
oDiagram.HasYAxis = True
oDiagram.HasYAxisDescription = True
oDiagram.HasYAxisTitle = False
oDiagram.HasYAxis = True
oYaxis = oDiagram.getYAxis()
oYaxis.AxisTitle.String = "Y-Values"
oYaxis.AxisTitle.CharFontName = "Liberation Sans"
oYaxis.AxisTitle.CharColor = cBlack
oYaxis.AxisTitle.CharHeight = 11 ' Font Size
oYaxis.AxisTitle.CharWeight = 0 ' Bold in %
oYaxis.AxisTitle.CharPosture = 0 ' Italics = 1
oYaxis.AutoMin = False
oYaxis.AutoMax = False
oYaxis.Min = 0
oYaxis.Max = 2000
oYaxis.StepMain = 250
oYaxis.CharColor = cBlack
oYaxis.CharFontName = "Liberation Sans"
oYaxis.CharHeight = 10 ' Font Size
oYaxis.CharWeight = 0 ' Bold in %
oYaxis.CharPosture = 0 ' Italics
oYaxis.LineColor = cBlack
oYaxis.LineWidth = 20
oYaxis.LinkNumberFormatToSource = False
oYaxis.NumberFormat = "114"
oChart.HasLegend = 1
oLegend = oChart.getLegend()
oLegend.AutomaticPosition = True
oLegend.Alignment = com.sun.star.chart.ChartLegendPosition.BOTTOM
oLegend.CharHeight = 10 ' Font Size
oLegend.CharWeight = 0 ' Bold in %
oLegend.CharFontName = "Liberation Sans"
oLegend.FillColor = cWhite
oLegend.LineColor = cWhite
oLegend.CharColor = cBlack
oLegend.CharPosture = 0 'Italics
oDiagram.Lines = True
oDiagram.LineColor = cDarkRed
oDiagram.LineWidth = 20
'oChart.DataSourceLabelsInFirstColumn = True
'oChart.DataSourceLabelsInFirstRow = False
'Call Chart Procedure
If ThisComponent.NamedRanges.getByName("ChartType").getReferredCells.String = "Opbouw Stand van Zaken" Then
cTitle = "Opbouw Eigen Woning " & ThisComponent.NamedRanges.getByName("ChartPeriod").getReferredCells.String
Call ChartBuildStatus(xStartRow, xEndRow, cTitle)
End If
End Sub
Once the macro ChartBuildStatus is called, that macro contains the following actions:
I change the chart type of AdminChart to AreaDiagram. That shows up correctly on my screen.
I then try to make it a stacked diagram. But it won’t…
After that, I change some formatting characteristics of the chart, like axis titles and number formats
And I generate the category and data series calling on two other macro’s, CreateDataSequence() and CreateDataSeries_Chart(). I don’think they are the problem, they work correctly with other non-stacked line charts and the series
I have tried a number of things, including moving the stacking code to the end of the macro. But I cannot get it to work correctly. I must be overlooking something or doing something very stupid. So after literally days of trying I am pinning my hopes on the community. Anybody who can shed some light on this?
Sub ChartBuildStatus(xStartRow As Long, xEndRow As Long, cTitle As String)
'Define Colours
cBlack = RGB(0, 0, 0)
cGray01 = RGB(50, 50, 50)
cGray02 = RGB(191, 191, 191)
cWhite = RGB(255, 255, 255)
wshC = ThisComponent.Sheets.getByName("Charts")
wshM = ThisComponent.Sheets.getByName("Months")
oCharts = wshC.Charts
oChart = oCharts.getByName("AdminChart").embeddedObject
oChart.Diagram = oChart.createInstance("com.sun.star.chart.AreaDiagram")
'Stackable Diagram
oChart.Diagram = oChart.createInstance("com.sun.star.chart.StackableDiagram")
oDiagram = oChart.getDiagram()
oChart.setDiagram(oDiagram)
oDiagram = oChart.getDiagram()
With oDiagram
.Stacked = True
.Percent = False
.Vertical = False
End With
ChartUnit = 50000
'Specific Chart Adjustments
oXaxis = oDiagram.getXAxis()
oYaxis = oDiagram.getYAxis()
'Ymax And Ymin
oYaxis.AutoMax = True
oYaxis.Min = 0
'Chart details
oChart.Title.String = cTitle
oDiagram.HasXAxisTitle = False
oYaxis.AxisTitle.String = "EUR"
oYaxis.StepMain = ChartUnit
oYaxis.NumberFormat = "115" ' #,##0
'Data Series Generator
oDataProvider = oChart.getDataProvider()
oDiagram = oChart.getFirstDiagram()
oCooSys = oDiagram.getCoordinateSystems()
oCoods = oCooSys(0) ' this chart has only a coordinate system
oChartTypes = oCoods.getChartTypes() ' chart type one by one
oChartType = oChartTypes(0)
'Data Ranges
xEndRow = getLastContentIndex ("Months", 3 )
Xrange = "Months.C" & (xStartRow + 1) & ":C" & (xEndRow + 1) 'yyyymm
Y1range = "Months.S" & (xStartRow + 1) & ":S" & (xEndRow + 1) 'Overwaarde
Y2range = "Months.T" & (xStartRow + 1) & ":T" & (xEndRow + 1) 'Eigen Geld
Y3range = "Months.M" & (xStartRow + 1) & ":M" & (xEndRow + 1) 'Reguliere Aflossing
Y4range = "Months.N" & (xStartRow + 1) & ":N" & (xEndRow + 1) 'Extra Aflossing
Y5range = "Months.Q" & (xStartRow + 1) & ":Q" & (xEndRow + 1) 'Restant Hypotheek
'Prepare for Data Series
oDataProvider = oChart.getDataProvider()
oDiagram = oChart.getFirstDiagram()
oCooSys = oDiagram.getCoordinateSystems()
oCoods = oCooSys(0) ' this chart has only a coordinate system
oChartTypes = oCoods.getChartTypes() ' chart type one by one
oChartType = oChartTypes(0)
'X-Axis Data series
dim categorySequence as object, categoryRange as string
dim coordinateSystem as object, axis as object
dim scaleData as new com.sun.star.chart2.ScaleData
categorySequence = CreateUnoService("com.sun.star.chart2.data.LabeledDataSequence")
categorySequence.setValues(CreateDataSequence(oDataProvider, Xrange, "categories"))
coordinateSystem = oDiagram.getCoordinateSystems()(0)
axis = coordinateSystem.getAxisByDimension(0, 0)
scaleData = axis.getScaleData()
scaleData.Categories = categorySequence
axis.setScaleData(scaleData)
'Y-Axis Data series
oDataSeriesList = oChartType.getDataSeries()
Dim oNewDataSeriesList(4) As Object ' new data series
oSeries1 = CreateDataSeries_Chart(oDataProvider, Xrange, Y1range, "Overwaarde")
oSeries1.Color = RGB(197, 224, 180)
oSeries1.LineWidth = 60
oNewDataSeriesList(0) = oSeries1
oSeries2 = CreateDataSeries_Chart(oDataProvider, Xrange, Y2range, "EigenGeld")
oSeries2.Color = RGB(0, 176, 80)
oSeries2.LineWidth = 60
oNewDataSeriesList(1) = oSeries2
oSeries3 = CreateDataSeries_Chart(oDataProvider, Xrange, Y3range, "Aflossing")
oSeries3.Color = RGB(146, 208, 80)
oSeries3.LineWidth = 60
oNewDataSeriesList(2) = oSeries3
oSeries4 = CreateDataSeries_Chart(oDataProvider, Xrange, Y4range, "AflossingExtra")
oSeries4.Color = RGB(255, 215, 0)
oSeries4.LineWidth = 60
oNewDataSeriesList(3) = oSeries4
oSeries5 = CreateDataSeries_Chart(oDataProvider, Xrange, Y5range, "RestHypotheek")
oSeries5.Color = RGB(192, 0, 0)
oSeries5.LineWidth = 60
oNewDataSeriesList(4) = oSeries5
'Update chart (only the charttype is updated)
oChartType.setDataSeries(oNewDataSeriesList)
End Sub
On the left the chart as it looks now in my LibreOffice Calc spreadsheet, on the right the chart as I want it to look based on my current Excel sheet.
Left: LibreOffice / Right: Excel (how I want it)
For the sake of completeness, please find the additional macro’s CreateDataSequence() and CreateDataSeries_Chart() below.
CreateDataSequence()
Function CreateDataSequence( oDataProvider As Object, sRangeRepresentation As String, sRole As String ) As Object
Dim oDataSequence As Object
On Error GoTo Handler
' create .chart2.data.DataSequence from range representation
oDataSequence = oDataProvider.createDataSequenceByRangeRepresentation(sRangeRepresentation)
If NOT IsNull(oDataSequence) Then
oDataSequence.Role = sRole
End If
Handler:
CreateDataSequence = oDataSequence
End Function
CreateDataSeries_Chart()
Function CreateDataSeries_Chart( oDataProvider As Object, sXRangeRepresentation As String, sYRangeRepresentation As String, sLabelRangeRepresentation As String ) As Object
Dim oNewDataSeries As Object
oNewDataSeries = CreateUnoService("com.sun.star.chart2.DataSeries")
Dim oData(1) As Object ' x and y: .chart2.data.XLabeledDataSequence
' Y
oDataY = CreateUnoService("com.sun.star.chart2.data.LabeledDataSequence")
oSequenceY = CreateDataSequence(oDataProvider, sYRangeRepresentation, "values-y")
If NOT IsNull(oSequenceY) Then
oDataY.setValues(oSequenceY)
If NOT ((IsMissing(sLabelRangeRepresentation)) AND (sLabelRangeRepresentation <> "")) Then
oSequenceLabel = CreateDataSequence(oDataProvider, sLabelRangeRepresentation, "label") ' ""
oDataY.setLabel(oSequenceLabel) ' oSequenceLabel label is used as name
End If
End If
' X
oDataX = CreateUnoService("com.sun.star.chart2.data.LabeledDataSequence")
oSequenceX = CreateDataSequence(oDataProvider, sXRangeRepresentation, "values-x")
If NOT IsNull(oSequenceX) Then
oDataX.setValues(oSequenceX)
End If
' set x and y data to series
aData = Array(oDataY, oDataX)
oNewDataSeries.setData(aData)
CreateDataSeries_Chart = oNewDataSeries
End Function

Why is TIC-80 giving me the attempt to index a nil value error?

So I am building a game for a game jam over at itch.io, and I'm using this really neat Fantasy Console called TIC-80, found at tic80.com. My issue is that while I understand what the error message is and what it means, I don't understand as to why it's giving me this error.
Error Message (In the TIC-80 console):
>[string "-- title: The Clone
Wars..."]:144: attempt to index a nil
value (field '?')
stack traceback:
[string "-- title: The Clone
Wars..."]:144: in function 'TIC'
The Code in question:
-- title: The Clone Wars
-- author: DinoNuggies
-- desc: Help the jedi destroy the clones!
-- script: lua
--Functions
function sign(n) return n>0 and 1 or n<0 and -1 or 0 end
function lerp(a,b,t) return (1-t)*a + t*b end
function tablelength(T)
local count = 0
for _ in pairs(T) do count = count + 1 end
return count
end
--End of Functions
--Variables
player = {
spr = 256,
sprMod = 0,
x = 1,
y = 1,
vx = 0,
vy = 0,
dirX = 0,
dirY = 0,
flip = 0,
shoot = false,
}
gun = {
t = 0,
spr = 258,
sprMod = 0,
x = 0,
y = 0,
modX = 0,
modY = 0,
flip = 0,
rot = 0,
}
tile = {
r0 = 0,
r1 = 0,
l0 = 0,
l1 = 0,
u0 = 0,
u1 = 0,
d0 = 0,
d1 = 0,
m = 0,
}
m = {
x = 0,
y = 0,
left = false,
right = false,
middle = false,
}
cam = {
activate = true,
x = 120,
y = 64,
}
--Bullet Class & Functions
bulletMod = 0
bullet = {}
function bullet:new()
local this = {
spr = 260,
x = player.x,
y = player.y,
vx = 0,
vy = 0,
mx = m.x - (player.x + cam.x),
my = m.y - (player.y + cam.y),
t = 0,
}
return this
end
function bullet:remove()
local this = {
spr = nil,
x = nil,
y = nil,
vx = nil,
vy = nil,
mx = nil,
my = nil,
t = nil,
}
return this
end
--End of Variables
function TIC()
cls()
--Camera
if cam.activate then
cam.x = math.min(120, lerp(cam.x, 120-player.x, 0.05))
cam.y = math.min(64, lerp(cam.y, 64-player.y, 0.05))
ccx = cam.x / 8 + (cam.x % 8 == 0 and 1 or 0)
ccy = cam.y / 8 + (cam.y % 8 == 0 and 1 or 0)
end
map(15 - ccx, 8 - ccy, 31, 18, (cam.x % 8) - 8, (cam.y % 8) - 8, 0)
--End of Camera
--Gun Physics
m.x, m.y, m.left, m.middle, m.right = mouse()
gun.x = player.x + cam.x
gun.y = player.y + cam.y
bullets = tablelength(bullet) - 2
flick = (time() // 16) % 16 == 0
if m.left then m.leftp = flick else m.leftp = false end
--Gun Display
if m.x > player.x + cam.x + 4 then
gun.flip = 0
gun.modX = 4
else
gun.flip = 1
gun.modX = -4
end
--Gun Firing
if m.leftp == true then
bullet[bullets] = bullet:new()
if m.x > player.x + cam.x + 4 then
bullet[bullets].vx = 8
else
bullet[bullets].vx = -8
end
end
--End of Gun Physics
--Bullet Physics
if bullets > 0 then
for i=0,bullets-1 do
bullet[i].x = bullet[i].x + bullet[i].vx --LINE 144, THE ONE IN QUESTION
bullet[i].y = bullet[i].y + bullet[i].vy
spr(bullet[i].spr, bullet[i].x + cam.x, bullet[i].y + cam.y, 0, 1)
bullet[i].t = bullet[i].t + 1
if bullet[i].t > 16 then
bullet[i] = bullet:remove()
bullet[i] = nil
end
end
end
bullets = tablelength(bullet) - 2
--End of Bullet Physics
--Drawing
--Sprites
spr(player.spr + player.sprMod, player.x + cam.x, player.y + cam.y, 0, 1, player.flip)
spr(gun.spr + gun.sprMod, gun.x + gun.modX, gun.y + gun.modY, 0, 1, gun.flip, gun.rot)
--Debug
print("Debug:", 1, 1, 11)
print("X: " .. (player.x // 8) + 15 .. " Y: " .. (player.y // 8) + 9, 1, 8, 11)
print("BLTs: " .. bullets .. " ", 1, 16, 11)
--End of Drawing
--Player Movement
player.x = player.x + player.vx
player.y = player.y + player.vy
if key(1) and player.x > -120 then
player.vx = -1
player.sprMod = 1
player.dirX = 0
elseif key(4) then
player.vx = 1
player.sprMod = 0
player.dirX = 1
else
player.vx = 0
end
if key(23) and player.y > -64 then
player.vy = -1
player.dirY = 0
elseif key(19) then
player.vy = 1
player.dirY = 1
else
player.vy = 0
end
if btnp(0) then player.y = player.y - 1
elseif btnp(1) then player.y = player.y + 1
elseif btnp(2) then player.x = player.x - 1
elseif btnp(3) then player.x = player.x + 1
end
--End of Movement
--Player Collision
tile.r0 = mget(((player.x + 7) // 8) + 15, ((player.y - 9) // 8) + 9)
tile.r1 = mget(((player.x + 7) // 8) + 15, ((player.y - 2) // 8) + 9)
tile.l0 = mget(((player.x - 2) // 8) + 15, ((player.y - 9) // 8) + 9)
tile.l1 = mget(((player.x - 2) // 8) + 15, ((player.y - 2) // 8) + 9)
tile.u0 = mget(((player.x - 1) // 8) + 15, ((player.y - 10) // 8) + 9)
tile.u1 = mget(((player.x + 6) // 8) + 15, ((player.y - 10) // 8) + 9)
tile.d0 = mget(((player.x - 1) // 8) + 15, ((player.y - 1) // 8) + 9)
tile.d1 = mget(((player.x + 6) // 8) + 15, ((player.y - 1) // 8) + 9)
if player.dirX == 1 then
if fget(tile.r0, 0) or fget(tile.r1, 0) then
player.vx = 0
end
elseif player.dirX == 0 then
if fget(tile.l0, 0) or fget(tile.l1, 0) then
player.vx = 0
end
end
if player.dirY == 0 then
if fget(tile.u0, 0) or fget(tile.u1, 0) then
player.vy = 0
end
elseif player.dirY == 1 then
if fget(tile.d0, 0) or fget(tile.d1, 0) then
player.vy = 0
end
end
--End of Player Collision
--Misc
if keyp(3) then
if cam.activate then
cam.activate = false
else
cam.activate = true
end
end
--End of Misc
end
--DON'T WORRY ABOUT ANYTHING PAST THIS POINT, IT'S ONLY SPRITE AND TILE DEFINITIONS FOR TIC-80 VISUALS
-- <TILES>
-- 000:6666666666666666666666666666666666666666666666666666666666666666
-- 001:6666666666566566666666656666666665665666666665666566666666666666
-- 002:6668666666898566666866656666666665665866686689868986686668666666
-- 003:6656556666555556555556555555556555555555665555556556555666655566
-- 016:dddddddeddddddefddeeeeffddeeeeffddeeeeffddeeeeffdeffffffefffffff
-- 017:6226622661266126222222221121112161266126612661265126512665266525
-- 018:6228622661298126222222221121112161266126612681268126512668266525
-- 019:6226522661255126222222221121112151255125612551255126512665255525
-- </TILES>
-- <SPRITES>
-- 000:00cccc000cccccd00cbbbbb0ccbbcbbdcccfefcd0dddddd000ceec0000c00c00
-- 001:00cccc000cccccd00bbbbbd0cbbcbbcdccfefccd0dddddd000ceec0000c00c00
-- 002:000000000000000000000000000eeeed000efff0000ef0000000000000000000
-- 003:0000ed00000eef0000eef0000eef000000eef000000ee0000000000000000000
-- 004:0000000000000000000000000aaaaaa00aaaaaa0000000000000000000000000
-- </SPRITES>
-- <MAP>
-- 000:010101010101010101010101010101010101010101010101010101010101010000000000000000000000101010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 001:010000000000000000000000000000101000101000001000000010101001010000000000100000000000101010000000000000000000100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 002:010001000100010000000000000010000000100010001000100010001001010000000010100000000000101010000000000000001010100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 003:010001000100000000000000000000101000100010001000100010100001010000000010000000000000101000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 004:010001010100010000000000000000001000100010001000100010000001010000000010000000000000101010000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 005:010001000100010000000000000010100000001010000010100010000001010000000010000000000000101010000000000000000000101000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 006:010000000000000000000000000101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 007:010000000000000000000000000101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 008:010000000000000000000000000101301010000000000000000000000000000000000000101010000000101000000000000000000010101000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 009:010000000000000000000000000101101010100000000000000000000000000000001010101000000000101000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 010:010000000000000000000000000101101010000000000001111101000000001111111121211111110000101000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 011:010000000000000000000000000101000000000000001000000001000000000000001020101000000000101000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 012:010000000000000000000000000101000000000000011111111101010001010000101010000000000010101000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 013:010000000000000000000000000101000000000010101000000001011101010000101000000000000010100000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 014:010000000000000000000000000101000000000010101010000000000000010000000000000000000010100000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 015:010000000000000000000000000101000000000000000000000000000000010000000000000000001010000000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 016:010101010101010101010101010101000000000000000000000000000000010000000000000000001010000000000000001010000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 017:010101010101010101010101010101000000000000000000000000000000000000000000000000101010000000000010102000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- 018:000000000000000000000000000101000000000000000000000010100000000000000000000000101000000000001010000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 019:000000000000000000001010000101000000000000000000000000100000000000000000000010101000001111211110000000001010000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 020:000000001000000000001000000101000000000000000000000000101000000000000000001010101000000010101011111100000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 021:000000000000000000001010100101101010000000000000000000000000000000000000101000000000001010200000000011110000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 022:000000000000000000000000000101001010100000000000000000000000000000000010101000000010101010100000000000001111000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 023:000000000000000000000000000101000000000000000000000000000000000000001010100000000010101010000000000000000000110000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 024:000000000000000000000000000101000000000000000000000000000000000000001010100000001020201000000000000000100000001100102001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 025:000000000000000000000000000101000000000000000000000000000000000000101010000000001020100000000000000000100000000011212101000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 026:000000101000000000000000000101000000000000000000000000000000001010100010000000001010100000000010000000100010100010101001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 027:000000101010000000000000100101000000000000000010101010101010101010000010000000001010000000000000101010000000001010000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 028:000000100010000000000000100101000000000000000000000000001010101000101010000000001010000010101010000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 029:000000001010000000000000000101000000000000000000000000000010100000000000000000001010000000000000000000100010000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 030:000000001010000000000000000101100000000000000000000000000000000000000000000000001000000000001000000000100000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 031:000000001010000000000000000101000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 032:000000000000000000000000000101000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 033:000000000000000000000000000101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- 135:010101010101010101010101010101010101010101010101010101010101010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
-- </MAP>
-- <WAVES>
-- 000:00000000ffffffff00000000ffffffff
-- 001:0123456789abcdeffedcba9876543210
-- 002:0123456789abcdef0123456789abcdef
-- </WAVES>
-- <SFX>
-- 000:020002000200020002000200020002000200020002000200020002000200020002000200020002000200020002000200020002000200020002000200304000000000
-- 001:020002000200020002000200020002000200020002000200020002000200020002000200020002000200020002000200020002000200020002000200307000000000
-- 002:02000200020002000200020002000200020002000200020002000200020002000200020002000200020002000200020002000200020002000200020030b000000000
-- </SFX>
-- <FLAGS>
-- 000:00000000000000000000000000000000101010100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
-- </FLAGS>
-- <PALETTE>
-- 000:1a1c2c5d2810814428ca9581ffcd7575ae442495482571793c55c22c9dfae20000000000f4f4f494b0c2566c86333c57
-- </PALETTE>
What triggers the error, is after the player fires the second bullet. After firing one, the bullet is created, displayed, and despawned on queue, but after the second bullet starts existing, it stops and gives me the error. I've switched things around quite a bit, and it seems like every time I reference to one of the bullet objects values when more then one exists, it sends me the error, which is what I don't understand, as i thought I had already solved that problem with the for loops.
So if you noticed anything right off the bat that doesn't look quite right, let me know, and if you don't know anything about TIC-80 or what the API does, I'm sure the TIC-80 website can explain it way better then me.
If you want to run the game, to see the issue in action and mess around with the code, download TIC-80 from the website and run this file:
https://drive.google.com/file/d/18ti0NboNNN9Yog6l_n73usF_eX_86EN4/view?usp=sharing
Let's take a look at your bullet handling
First call to TIC:
bullets is 0. We add one bullet into bullet[0]
Second call:
bullets is 1. We add one bullet into bullet[1].
Now, as bullets > 0 we enter the bullet physics if statement.
We do some calculations to that bullet and increment bullet[0].t
The following calls we do the same. We add a bullet and process all but the new bullet as we did above.
When a bullet's t field becomes > 16 we remove it from bullet.
So first we remove the oldest bullet bullet[0]. But in the following call we again start our loop at i = 0. so bullet[i] is nil and hence indexing it in bullet[i].x causes the observed error.
Side note:
This makes no sense.
function bullet:remove()
local this = {
spr = nil,
x = nil,
y = nil,
vx = nil,
vy = nil,
mx = nil,
my = nil,
t = nil,
}
return this
end
A table with all nil values is just an empty table. So simply return an empty table.
On top of that you don't need that function as it does nothing useful.
bullet[i] = bullet:remove()
bullet[i] = nil
The first line is non necessary. You don't have to assign an emtpy table and then nil. Just assign nil.
If you'd just keep the bullets in the array part of the table you wouldn't need your own tablelength function and then subtract 2 btw.
Then you could also use table.remove to remove bullets without creating unexpected gaps in your bullet list.

Get number of copies from spl file

i used the below code to get the number of copies from spl file. For windows 2008 server generated spl file, there is no SpoolerRecordTypes.SRT_DEVMODE.
Private Sub SkipAHeader(ByVal Header As EMFMetaRecordHeader, ByRef SpoolBinaryReader As BinaryReader)
With Header
If .nSize <= 0 Then
.nSize = 8
End If
If .iType = SpoolerRecordTypes.SRT_JOB_INFO Then
Dim JobInfo() As Byte
JobInfo = SpoolBinaryReader.ReadBytes(.nSize)
SpoolBinaryReader.BaseStream.Seek(.Seek + .nSize, SeekOrigin.Begin)
ElseIf .iType = SpoolerRecordTypes.SRT_EOF Then
'\\ End of file reached..do nothing
ElseIf .iType = SpoolerRecordTypes.SRT_DEVMODE Then
'\\ Spool job DEVMODE
Dim _dmThis As New DevMode(SpoolBinaryReader)
_Copies = _dmThis.Copies
SpoolBinaryReader.BaseStream.Seek(.Seek + 8 + .nSize, SeekOrigin.Begin)
ElseIf .iType = SpoolerRecordTypes.SRT_PAGE Or .iType = SpoolerRecordTypes.SRT_EXT_PAGE Then
'\\
Call ProcessEMFRecords(Header, SpoolBinaryReader)
ElseIf .iType = SpoolerRecordTypes.SRT_EOPAGE1 Or .iType = SpoolerRecordTypes.SRT_EOPAGE2 Then
'\\ int plus long
Dim EOPAGE() As Byte
EOPAGE = SpoolBinaryReader.ReadBytes(.nSize)
If .nSize = &H8 Then
SpoolBinaryReader.BaseStream.Seek(.Seek + .nSize + 8, SeekOrigin.Begin)
End If
ElseIf .iType = SpoolerRecordTypes.SRT_UNKNOWN Then
SpoolBinaryReader.BaseStream.Seek(.Seek + 4, SeekOrigin.Begin)
Else
SpoolBinaryReader.BaseStream.Seek(.Seek + .nSize, SeekOrigin.Begin)
End If
End With
End Sub

Align series by value in DevExpress XtraCharts

I have a DevExpress XtraChart object with several series, all of type: line.
I have a requirement from a client to align the series by the max value of each series. This is without regard to the attached axis, has anyone done this before?
Although I was interested in displaying this on the chart element, the 'work' was done on the underlying DataSet.
I was able to achieve this by looping through the series collection, deriving the max value of the first series, through a SQL query, and then each subsequent series, and noting the difference, and then adding or subtracting the difference at the DataSet level.
Here's the code:
Private Sub cbAlignPeaks_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles cbAlignPeaks.CheckedChanged
Dim dt As DataTable = chart.DataSource
Dim Row() As Data.DataRow
Dim s As Series = Nothing
Dim dtr As DataTableReader = Nothing
Dim maxTimeGet, maxTimeSet, diff As Decimal
Me.Cursor = Cursors.WaitCursor
If cbAlignPeaksPre.Checked Then
For i As Integer = 0 To chartPreTim.Series.Count - 1
s = chartPreTim.Series(i)
If _offsets.Count = chartPreTim.Series.Count - 1 Then
If i > 0 Then
diff = _offsets(s.DataFilters(0).Value)
Row = dt.Select("BORING_NAME = '" & s.Name & "'")
For k As Integer = 0 To Row.Count - 1
Row(k)("TIME_SEC") = Row(k)("TIME_SEC") + diff
Next
End If
Else
If i = 0 Then 'get adjustment info
dtr = getDetectorMax(s.DataFilters(0).Value, cbDetectors.Text, timType.PRE) ' <-- getDetectorMax runs a SQL query returning the max value
If dtr.Read Then
maxTimeGet = dtr("TIME_SEC")
End If
Else 'set adjustment info
dtr = Nothing
dtr = getDetectorMax(s.DataFilters(0).Value, cbDetectors.Text, timType.PRE)
If dtr.Read Then
maxTimeSet = dtr("TIME_SEC")
End If
If maxTimeGet > maxTimeSet Then
diff = maxTimeGet - maxTimeSet
_offsets.Add(s.DataFilters(0).Value, diff)
Row = dt.Select("BORING_NAME = '" & s.DataFilters(0).Value & "'")
For k As Integer = 0 To Row.Count - 1
Row(k)("TIME_SEC") = Row(k)("TIME_SEC") + diff
Next
Else
diff = maxTimeSet - maxTimeGet
_offsets.Add(s.DataFilters(0).Value, diff * -1)
Row = dt.Select("BORING_NAME = '" & s.DataFilters(0).Value & "'")
For k As Integer = 0 To Row.Count - 1
Row(k)("TIME_SEC") = Row(k)("TIME_SEC") - diff
Next
End If
End If
End If
Next
Else
For i As Integer = 1 To chartPreTim.Series.Count - 1 ' We skip item 0 as that's the baseline
s = chartPreTim.Series(i)
diff = _offsets(s.DataFilters(0).Value)
Row = dt.Select("BORING_NAME = '" & s.DataFilters(0).Value & "'")
For k As Integer = 0 To Row.Count - 1
Row(k)("TIME_SEC") = Row(k)("TIME_SEC") - diff
Next
Next
End If
chartPreTim.RefreshData()
chartPreTim.Refresh()
Me.Cursor = Cursors.Default
End Sub

Run time error 9 when using arrary in Macro

I have been using the followng Macro and it works fine:
Sub PremTable()
Dim i, m, j As Integer
Dim PDFDiv, PDFClass, PDFSex, PDFPlan, LimAge As Variant
Dim FlagD, FlagC, Band, FlagP, FlagB, IssAge, Dur As Integer
PDFClass = Array("N", "S")
PDFSex = Array("M", "F")
PDFDiv = Array("G", "E")
PDFPlan = Array(10, 20, 30)
LimAge = Array(70, 60, 50)
j = 0
For FlagD = 1 To 2
Range("div").Value = PDFDiv(FlagD)
For FlagP = 1 To 3
Range("plan").Value = PDFPlan(FlagP)
For Band = 1 To 3
Range("band").Value = Band
For FlagS = 1 To 2
Range("sex").Value = PDFSex(FlagS)
For FlagC = 1 To 2
Range("class").Value = PDFClass(FlagC)
m = 18
For i = 1 To Range("LimAge").Value - 17
Range("IssAge").Offset(i + j, 0) = m
Range("age").Value = Range("IssAge").Offset(i + j, 0)
Worksheets("input").Range("J4:J76").Copy
Worksheets("Premium Tables").Range("M1").Offset(i + j, 0).PasteSpecial xlPasteValues, Transpose:=True
Range("DIV2").Offset(i + j, 0) = Range("Div")
Range("PLAN2").Offset(i + j, 0) = Range("plan")
Range("BAND2").Offset(i + j, 0) = Range("band")
Range("SEX2").Offset(i + j, 0) = Range("sex")
Range("CLASS2").Offset(i + j, 0) = Range("class")
m = m + 1
Next i
j = j + i - 1
Next FlagC
Next FlagS
Next Band
Next FlagP
Next FlagD
End Sub
Now I have another very similar spreatsheet that I want to use this macro to creat tables, but it always give me the "run time error 9" for all of the arrays having text format variables (for example: Range("class").Value = PDFClass(FlagC) causing an runtime error 9)
Please advise! Thanks very much!