I have a requirement for open printing preference UI from the UWP app. so I need to execute command-line arguments from the UWP application.
I want open CMD.exe from the UWP application
For launching command-line from UWP application, the better way is using desktop extension to approach. you can refer to stefan's blog UWP with Desktop Extension part2 and open the launcher with LaunchFullTrustProcessForCurrentAppAsync method then call process start to open command-line app.
Related
I actually want to open installed AutoCad desktop application on the click of a button present in my flutter web application.
I searched for this on internet but couldn't find any answer.
1. Is there any way to open installed application on windows or mac from a flutter web on click of a button?
2. Is there any package available?
3. Do I need to right any native code?
Get the path of the software like.. C:\Program Files\Autocad\... then use url_launcher to open the file on the click of the button.. but as per the documentation states, you should check if the file exists or not before opening it
I wanted to ask you about the desktop part of the technology.
If the documentation is about how ordinary developers can inject native code into a desktop application (WPF, Mac, Linux) like buinding or as a custom plugin or something similar
Best regards, Vadim
You have all the same options for platform code on desktop that you do on mobile:
Adding it directly to the native runner app that's created by flutter create
Writing a plugin
FFI
I have created a windows store app and associate it with the store using the Visual Studio IDE. In the Visual Studio IDE there are menu options to create App packages and upload App Packages.
My question is, is it possible to upload app packages using the command line so that I can create a script in the CI to upload app packages to the store? If it is possible, how?
There were lot of tutorials on how to build app packages and deploying to local machine using command line but not on uploading app packages to the store using command line.
This article shows you what CmdLets are available: https://learn.microsoft.com/en-us/windows/win32/appxpkg/appx-packaging-tools
Im developing a Metro app based on WinJS-HTML5-CSS3
all the metro apps installed and developed are stored in one location
C:\Program Files\WindowsApps
there if I look for my metro app and enter inside I found my same folder distribution, however if I open default.html my metro app is displayed on IE11 not in the same metro environment
Is there a way to execute my metro app from the desktop, I mean like a executable, what I want is to take my folder with me and then run this "executable"
thanks in advance for the support
There is not currently a supported way to execute a Windows Store Application developed using the Windows Runtime on the desktop. While you can "side-load" an application in some instances (TechNet reference), WinRT applications must be "installed" to run.
Once an inline Chrome app is installed, ie chrome.webstore.install(undefined,success(),fail()); // where success() is called ... how do you have the website automatically run the app?
Similarly, if chrome.app.isInstalled==true how do you have the website run the app?
If you are launching it from an extension, use chrome.management.launchApp:
chrome.management API for chrome extensions https://developer.chrome.com/extensions/management.html#method-launchApp
Edit: At this point I don't know of any way to launch a chrome packaged app using javascript other than the above. If you inspect the chrome object in the console you'll see that neither the chrome.app or the chrome.webstore objects provide any launching methods for installed apps.
Make your app externally_connectable and grant your website permission to connect.
In the website's code, use chrome.runtime.sendMessage (or chrome.runtime.connect in case you need a more involved communication channel) to send commands to your app.
In the app's event page, add a chrome.runtime.onMessageExternal listener to process commands from the website. From there, you can call chrome.app.window.open() just as you would from an onLaunched listener.