Create or Run Flutter Project Offline or without internet - flutter

Is it possible for me to create new Flutter project offline?
Is it also possible to Run my already created application offline?
I didn't add any new package(s) to my pubspec.yaml, just plain project I created before.
I tried to create new Flutter project without internet using Terminal and Flutter New Project from VSCode, but it stuck at creating new project and retrying multiple times.
The same goes for my already created projects.
Is it possible to bypass that?

enable this VS code setting shown in this screenshot, here's a video to follow steps: link to video.

creating a new project and running it offline is not a problem. I just tried it by turning off my wifi/network and it worked fine for me.
but if you have existing project it wont work because every time it has to check for gradle build.

Related

How to run Flutter on the Github Codespaces like as run it on my desktop?

I'm trying to use Github Codespaces to run my Flutter app. But's seem like Codespaces didn't officially support Flutter yet. It can run Dart normally. But when I try to run my Flutter app, it seems tricky and efficient is not very well. Anyone have a solution or settings for .devcontainer?? Thanks
you can create your own .devcontainer folder and add the image.
Here are 2 examples
https://github.com/DanTup/github-codespaces-flutter-web
And
https://medium.com/flutter-community/github-codespaces-code-on-the-go-with-flutter-a6b550b3342b

Flutter: When I debug my App, my App creates this files

My App have a Problem so I Need to do flutter clean before I can debug my app.
So I do flutter clean and after that flutter run in my Terminal.
Then my App debug. After that flutter creates a new build folder, new .flutter-plugins and .flutter-plugins-dependencies.
Now I think the problem is not there but sometimes it creates the files.
Can I delete the files? And how can I fix it?
PS: I have the newest version of flutter and Xcode. And I work with VSCode and I work on a MacBook with the newest Version.
I'm not sure about this, but in one case I tried adding resource permission from info.plist(I messed with internal storage permission), I noticed similar behaviour.

When you start a finished project downloaded from the internet Running Gradle task 'assembleDebug'

When creating a new app in Android Studio, everything starts normally. But if you download an example of some kind, then the application does not start and shows an infinite download, how to fix it? That is, I downloaded a ready-made project, try to run it, and show me the Running Gradle task assembleDebug and nothing else happens. But if I create a new project myself, it starts. Could it be because I didn't install Dart and Flutter separately? and I installed them through Android Studio and use them
this is a ready-made project that I downloaded from the internet and it does not start. It doesn't show any errors.
Dart comes with Flutter. So, you don't need to install them both separately.
Since there is no error, it means that it is just slow. What happens is that the first build requires a lot of files. Some of the packages need to be downloaded and certain files needed to be built. So, it will take time. The speed may also be affected by the internet speeds.
In your case, when you're creating a new project. It is a basic project. So, very few files. So, it gets done quicker.

Flutter old app upgrading to use it today

I've found this code for flutter home automation application.
but it was wrote in an older version of flutter, which i tried many times to start it but i couldn't make it,
last best thing that i have ever came to was that i could could mergrated the application to Android X and the application was starting but when i try to sign up a new mail inside it it says,
Error fetching data.
It dosen't use Firebase to store email it just uses a SQL package.
if any one can help to git the code and upgrade it for me to use it i will be very thankful :D.
Here is the link,
https://github.com/mlinarevicMateo/home-automation-flutter
The app is dependant on a webservice to run. Check lib/utils/network_util.dart. So you won't be able to get it run unless you write a new backend.
As the project was created in an older version of flutter you might be missing some latest flutter modules you can add those to your existing project by running this command within your project directory.
flutter create .

Add flutter web and desktop to existing flutter (android/ios) project in android studio

I know it maybe still early but I want to try and use full flutter existing cross-platform support in one project. Stability is not my main concern.
I have started a flutter project in android studio. Naturally I have (android/Ios) going smoothly. But I would love to add Web and desktop to the same project.
Please help me with and direction, or if there is solution any one has created however much experimental.
There is a migration guide for web here. I got it up and running on a very basic existing app.
Best way is to do it in a separate branch since it requires changing packages and I even deleted .packages and pubspec.lock files first. Then I ran pub get (not flutter packages get) to download the required packages and run some precompilers.