Eyedropper tool for iOS? - swift

Is there a way of accessing just the eyedropper tool in UIColorPickerViewController i.e. assigning it to a button to activate it? It seems like the only way is to bring up the whole modal ColorPicker and then activate it through there. I've scoured Github and there doesn't seem to be any open-source eyedroppers and I don't know where to begin making my own. Total noob so not sure if there's some obvious workaround that I'm missing. Or does iOS limit this sort of functionality in some way?

Related

Is there a way to pan in sublime text 2?

Does anyone know of a sublime text plugin that allows you to pan code similar to a Photoshop file canvas?
Space+drag or Middle Mouse+drag?
I can imagine this becoming useful if you don't have text wrapping on in a very tall document. If a plugin doesn't exist then it might be possible that I could start work on one.
Thanks!
No way yet, I added feature request on the website, you can upvote.
http://sublimetext.userecho.com/topic/159170-drag-scroll-or-pan-or-touch-scroll/
I looked into plugin API, and it seems not to provide a way to implement this as a plugin.

What is the simplest and the fastest way to make manual for the iPhone app?

I have developed some app and want to add some manual for it. I mean, that there is button "Info" in the main menu of the app, so pushing this button, will appear that manual with text and images. I just need advice for the optimal solution, thanks.
I recommend using a UIWebView for this. It allows the simplest way to customize the view fully in terms of fonts, images, layout, etc. Just write an html file, add it to the project, and set it as the page for the UIWebView.

Guidance in what kind of navigation this app has used

Im new to monotouch but want to build an app that is something similar to this.
The 1st image is the home screen you see when you open the app if your logged in.
Pressing each of the buttons or images navigates you to a view like the 2nd image.
How would I build something similar, Im using the latest beta 5.1.1 that I believe contains the monotouch.dialog baked into it.
Would I be able to do something like this with monotouch.dialog?
The first screen looks more like what three20 can do (i.e. I'm not sure how I could do that with MonoTouch.Dialog without a bit of work - but I never tried something like that). There are MonoTouch bindings for Three20 available on github.
The second and third screen are more in line with what MonoTouch.Dialog can do, right out of the box (or it's Sample test app). They are not all standard Element but the library is easy to customize, by inheritance, to get almost anything you want (e.g. down to owner-drawn elements).
There's a lot of questions (with answers) that covers MonoTouch.Dialog. If you hit any problem, to achieve something specific, then you're welcome to ask them here on stackoverflow!

What can be used instead of tooltip in iphone app?

What can be used instead of tooltip in iphone app?
Best alternative of tooltip in touch screen systems?
Tooltips are generally reserved for operating systems that have a cursor. In touchscreen applications, tooltips should not be needed at all. When your application is in use, the user should always know where the menus are, what all of the buttons do, etc, simply because they have been labeled clearly with a text explanation or an image.
If you need the use of tooltips in your application, you need to rethink your design.
Be Succinct.
I believe tooltips are still viable in form of short timed message. For instance, you may show dialog when button can be single-clicked or long-pressed. How else would you describe to user that functionality. None of the solutions above seem to work in this case. I guess timed message, some kind of dialog and help file are only options. Or am I missing something?
You don't. Instead apply a stronger preference for text buttons over buttons with an icon. Sometimes a footer message describes the current status in more detail.
(this is just me, interpreting Apple app design as good practice)
Tooltips can be useful especially for icons or image that are not or cannot be labeled and also for multilingual apps where different text lengths must be taken into account. It's not always a question of rethinking your whole design, for me it depends on the context of your app. An design doesn't fail just because tooltips have to be added.
Safari on iPhone and iPad uses the method touch and hold on a link. This very near the actual hover and hold for desktop apps. This is also the direction we are looking at in my company.
Ref.:
http://developer.apple.com/library/safari/#documentation/AppleApplications/Reference/SafariWebContent/HandlingEvents/HandlingEvents.html
Regards,

Mobile Safari iPhone Development - Multiple buttons in a row

I'm an iPhone developer, but new to web development. I've done some basic HTML websites and made one in iWeb as well. I'm trying to branch out to mobile web development now, so I checked out Dashcode.
Anyway, I'm trying to put a Call Button, Mail Button, and Map Button in horizontal alignment. I realize that I can add a Column Layout and have two buttons in a row, but that's the most I've gotten.
Any ideas? Thanks!
Thomas
Edit: I still haven't figured this out yet. I was given advice about a fixed position button bar, but I am not sure how to implement it. I've been looking at code, but haven't gotten it yet. Still trying though. Any help is appreciated!
What i do usually is to select the element you can't align horizontally and then go to the inspector -> dimension tab and in disposition you select fixed absolute.
This should work but beware because if you've the intention to change element's place dynamically you may have some surprise...
I think you are looking for something like this.
A fixed position button bar is created with several buttons side by side.
/Mogens