How to enable/disable dialog buttons (actions) - flutter

I have a helper function to create dialogs in my flutter app:
Future<void> showContentDialog(BuildContext context,
{required Widget content, String? title, List<Tuple2<String, void Function()>>? actions}) async {
Widget? titleWidget;
if (title != null) {
titleWidget = Text(
title,
style: Theme.of(context).textTheme.titleSmall!.copyWith(fontWeight: FontWeight.bold),
);
}
var dialogActions = <Widget>[];
if (actions != null) {
dialogActions.addAll(
actions.map(
(a) => TextButton(
child: Text(a.item1),
onPressed: () {
a.item2();
}),
),
);
}
await showDialog(
context: context,
barrierDismissible: true,
builder: (context) => AlertDialog(
title: titleWidget,
content: SizedBox(width: ThemeHelpers.maxPopupWidth, child: content),
actions: dialogActions,
),
);
}
There is another similar one that is used on Apple devices that uses equivalent widgets.
I can easyly manage state on the content portion of the dialog by wrapping it in a StatefulBuilder, but how can I enable and disable the dialog buttons (the actions passed to the AlertDialog) builder depending on content state?
My first idea was to add another a ValueNotifier parameter to the action builders and wrap them in ValueListenerBuilders but that didn't work.
Do I have any way of doing that other than including the actions as buttons inside the content (were I can easyly manage their state)?

You can pass null on onPressed to disable the button state. While it is not clear from where you like to controll the state, you can use ValueNotifier, and it work for all widget
final ValueNotifier<bool> enableButton = ValueNotifier(false);
Future<void> showContentDialog(
BuildContext context,
) async {
await showDialog(
context: context,
barrierDismissible: true,
builder: (context) => AlertDialog(
content: SizedBox(
width: 222,
child: Column(
children: [
Text("A"),
ElevatedButton(
onPressed: () {
enableButton.value = !enableButton.value;
},
child: Text("toggleButtonState"),
)
],
),
),
actions: [
ValueListenableBuilder<bool>(
valueListenable: enableButton,
builder: (context, value, child) => ElevatedButton(
onPressed: value ? () {} : null,
child: Text("BTN"),
),
),
],
),
);
}

In content add column and add dialog widgets in it
await showDialog(
context: context,
barrierDismissible: true,
builder: (context) => AlertDialog(
title: titleWidget,
content: Column(
mainAxisSize: MainAxisSize.min,
children : [
SizedBox(width: ThemeHelpers.maxPopupWidth, child: content),
dialogActions,
]
)
),
);

Related

How use alert dialog flutter

I try building alert function, but this error follow return:
Undefined name 'context'.
Try correcting the name to one that is defined, or defining the name.
Future<void> _showAlertDialog() async {
return showDialog<void>(
context: context,
barrierDismissible: false, // user must tap button!
builder: (BuildContext context) {
return AlertDialog(
// <-- SEE HERE
title: const Text('Cancel booking'),
content: SingleChildScrollView(
child: ListBody(
children: const <Widget>[
Text('Are you sure want to cancel booking?'),
],
),
),
actions: <Widget>[
TextButton(
child: const Text('No'),
onPressed: () {
Navigator.of(context).pop();
},
),
TextButton(
child: const Text('Yes'),
onPressed: () {
Navigator.of(context).pop();
},
),
],
);
},
);
}
I would like to click on a certain elevatedbutton to open the alert dialog
Try to pass the current BuildContext to your function
Future<void> _showAlertDialog(BuildContext context) async {

How to close severals showDialogs in flutter

How can I to close all the showDialogs in my aplication? in this case _mostrarDialogConfirmacion is the dialog where i request to the user a confirmation to make a query, cargandoDialog is another dialog where i show a loading message while the query is executing, when the query finish, i want to close the two dialogs and only see the _mostrarDialogMensaje dialog
_mostrarDialogConfirmacion(
mensaje,
BuildContext context,
codLink,
motivo,
) {
return showDialog(
context: context,
builder: (context){
return AlertDialog(
title: const Text(
'Informacion',
textAlign: TextAlign.center,
),
content: Column(
mainAxisSize: MainAxisSize.min,
children: <Widget> [
Text(mensaje, textAlign: TextAlign.center),
],
),
actions: <Widget> [
TextButton(
onPressed: () async {
Navigator.of(context).pop();
cargandoDialog(context);
List<dynamic> ingresarReclamo1 = await ingresarReclamo
.ingresarReclamo(codLink, titular, motivo);
// ignore: use_build_context_synchronously
Navigator.of(context).pop();
// ignore: use_build_context_synchronously
_mostrarDialogMensaje(
ingresarReclamo1[0].observaciones,
ingresarReclamo1[0].validado,
context,
);
},
child: const Text('Si')
),
TextButton(
onPressed: ()=> Navigator.of(context).pop(),
child: const Text('No')
),
],
);
}
);
}
you will dismiss first dialog and then you can use whenComplete to dismiss the second dialog
showDialog(
.....
).whenComplete(() => Navigator.of(context).pop())
You can return bool while .pop(boolValue) to check the tap button. Also, the showDialog is a future method, you can use await until it finished and then processed to next dialog. Navigator.of(context).pop() will be used to close recent dialog on this case. As for my understanding about the question, try this example code.
_mostrarDialogConfirmacion(mensaje, BuildContext context, codLink, motivo) {
return showDialog(
context: context,
barrierDismissible: false,
builder: (context) {
return AlertDialog(
title: const Text('Informacion', textAlign: TextAlign.center),
content: Column(
mainAxisSize: MainAxisSize.min,
),
actions: <Widget>[
TextButton(
onPressed: () async {
// Navigator.of(context)
// .pop(); //if you like to close previous one before showing the next dialog
final bool isSi = await showDialog(
barrierDismissible: false,
builder: (context) => AlertDialog(
content: Text("Second Dialog"),
actions: [
TextButton(
onPressed: () {
Navigator.of(context).pop(true);
},
child: const Text('Si')),
TextButton(
onPressed: () =>
Navigator.of(context).pop(false),
child: const Text('No')),
],
),
context: context);
if (mounted && isSi) {
Navigator.of(context).pop();
await showDialog(
builder: (context) => AlertDialog(
content: Text("_mostrarDialogMensaje")),
context: context);
}
},
child: const Text('Si')),
TextButton(
onPressed: () => Navigator.of(context).pop(),
child: const Text('No')),
],
);
});
}

Flutter alert box is not updating picked image from gallery

I am using an alert box where I am getting the image from gallery of the user, but the updated image is not getting displayed.
When I close the alert box and again open the alert box, then it's getting displayed. I am using provider package to handle the data.
Here is a video of what I am getting now
Here is my code:
child: ChangeNotifierProvider<MyProvider>(
create: (context) => MyProvider(),
child: Consumer<MyProvider>(
builder: (context, provider, child) {
return Column(
children: [
ElevatedButton(
onPressed: () {
showDialog(
barrierDismissible: true,
context: context,
barrierColor: Colors.black.withOpacity(0.5),
builder: (ctx) => AlertDialog(actions: <Widget>[
----> // alert box styling
Expanded(
child: Column(
children: [
CircleAvatar(
backgroundColor:
Colors.transparent,
radius: 175,
child: ClipOval(
child: provider
.image !=
null
? Image.network(
provider.image
.path,
height: 200,
)
: Image.asset(
'assets/profile.webp',
width: 250.0,
height: 250.0,
fit: BoxFit
.cover,
),
)),
Row(
mainAxisAlignment:
MainAxisAlignment
.spaceBetween,
children: <Widget>[
ElevatedButton(
onPressed: () async {
var image = await ImagePicker()
.pickImage(
source: ImageSource
.camera);
provider.setImage(
image);
},
child: Text(
'Use camera',
style: t3b,
),
),
},
child: const Text('Click me ')),
],
);
},
),
),
),
);
}
}
class MyProvider extends ChangeNotifier {
var image;
Future setImage(img) async {
image = img;
notifyListeners();
}
I am also facing the same issue in mobile development then I know we have to rebuild the whole dialog and then it will work well
showDialog(
context: context,
builder: (BuildContext context) {
int selectedRadio = 0; // Declare your variable outside the builder
return AlertDialog(
content: StatefulBuilder( // You need this, notice the parameters below:
builder: (BuildContext context, StateSetter setState) {
return Column( // Then, the content of your dialog.
mainAxisSize: MainAxisSize.min,
children: List<Widget>.generate(4, (int index) {
return Radio<int>(
value: index,
groupValue: selectedRadio,
onChanged: (int value) {
// Whenever you need, call setState on your variable
setState(() => selectedRadio = value);
},
);
}),
);
},
),
);
},
);
Use a StatefulBuilder in the content section of the AlertDialog. Even the StatefulBuilder docs actually have an example with a dialog.
What it does is provide you with a new context, and setState function to rebuild when needed.
also sharing the reference I used for this: Reference for solving this same

Values in RangeSlider inside AlertDialog not updating

I cannot understand why my rangeslider is not updating values when dragging. I am supposed to update the state with the onChanged function, but nothing seems to work. It only works when I press the "Apply" button and I reopen my alertDialog again, where I see the values of the slider updated. All this is wrapped inside and Appbar in a statefulWidget. When I press the filter button a pop up appears with the filter.
onPressed: () {
showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: const Text('Filter'),
content: SizedBox(
child: Card(
child: Column(
children: [
Text('Age'),
RangeSlider(
values: _rangeValues,
divisions: 20,
labels: RangeLabels(
_rangeValues.start.round().toString(),
_rangeValues.end.round().toString()),
onChanged: ( value ) {
_rangeValues = value ;
setState(() {
isFiltering = false;
varSelectedFilterAgeStart = value.start;
varSelectedFilterAgeEnd = value.end;
});
},
min: 0.0,
max: 20.0,
),
],
),
),
),
actions: [
ElevatedButton(
child: const Text('Apply'),
onPressed: () {
setState(() {
isFiltering = true;
varSelectedFilterAge = varSelectedFilterAgeStart;
});
Navigator.of(context).pop(varSelectedFilterAge);
},
),
ElevatedButton(
child: const Text('Cancel'),
onPressed: () {
Navigator.of(context).pop();
},
),
],
);
});
What am I doing wrong??
Wrap your AlertDialog with StatefulBuilder and use its setState.
showDialog(
context: context,
builder: (BuildContext context) {
return StatefulBuilder(
builder: (context, setState) => AlertDialog(

How to make Alert Dialog working in flutter

I am using below code to register the user, there is an option to upload image , if it is null the user won't be registered, that is working accurately, only thing I am facing is that if the image is null it should the alert dialog to the user , but the alert dialog is not working at all.
How should I implement the alert dialog?
if (avatarImageFile != null ) {
FirebaseAuth.instance
.createUserWithEmailAndPassword(
email: emailInputController.text,
password: pwdInputController.text)
.then((currentUser) =>
Firestore.instance
.collection("users")
.document(currentUser.user.uid)
.setData({
"username": userNameInputController.text,
"email": emailInputController.text,
})
.then((result) =>
{
uploadFile(currentUser.user.uid),
print(currentUser.user.getIdToken()),
currentUser.user.sendEmailVerification(),
Navigator.pushAndRemoveUntil(
context,
MaterialPageRoute(
builder: (context) =>
MainScreen(
)),
(_) => false),
})
.catchError((err) => print(err)))
.catchError((err) => print(err));
}
else {
print("Please Upload the Image");
AlertDialog(
title: Text("Image Required"),
content: Text("Please upload the image"),
actions: <Widget>[
FlatButton(
child: Text("Close"),
onPressed: () {
Navigator.of(context).pop();
},
)
],
);
}
You need to use the function showDialog so the dialog appears:
else {
print("Please Upload the Image");
showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: Text("Image Required"),
content: Text("Please upload the image"),
actions: <Widget>[
FlatButton(
child: Text("Close"),
onPressed: () {
Navigator.of(context).pop();
},
)
],
);
};
);
}
Peter Haddad's answer solves the problem but I would suggest placing the AlertDialog in a widget so that it would be easy to reuse the AlertDialog again. Here is how I did it for my project:
Dialogs.dart:
import 'package:flutter/material.dart';
enum alertDialogAction { cancel, save }
class Dialogs {
static Future<alertDialogAction> alertDialog(
BuildContext context,
String title,
String body,
String cancel,
String save,
) {
Future<alertDialogAction> action = showDialog(
context: context,
barrierDismissible: true,
builder: (BuildContext context) {
return AlertDialog(
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10),
),
title: Text(title),
content: Text(body),
actions: <Widget>[
FlatButton(
onPressed: () =>
Navigator.pop(context, alertDialogAction.cancel),
child: Text(cancel)),
RaisedButton(
color: Colors.orange,
onPressed: () =>
Navigator.of(context).pop(alertDialogAction.save),
child: Text(
save,
style: TextStyle(color: Colors.white),
)),
],
);
});
return (action != null) ? action : alertDialogAction.cancel;
}
Here is how you can call it:
onPressed:() async {
final action= await Dialogs.alertDialog(context,"Title","Body","Cancel","Save");
//cancel and save are the button text for cancel and save operation
if(action==alertDialogAction.save){
//do something
Navigator.pop(context);
}
}
You can also show a dialog box using scaffold, for example,
Scaffold.of(context).showSnackBar(SnackBar(content: AlertDialog(content: Text('Alert!!!'))));
But you have to keep in mind that context should be of the current scaffold.
So you might want to wrap the body property (in Scaffold) in a Builder Widget and then when you use context inside that builder widget, that context will be of current scaffold.
showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: Text("Your Title!!!"),
content: Text("Your Content!!!"),
actions: <Widget>[
FlatButton(
child: Text("Close"),
onPressed: () {
Navigator.of(context).pop();
},
)
],
);
};
);