I'm trying to get the HTML of a website, and display it as a picture. The conversion is very straightforward on iOS, but since watchOS doesn't have WKWebView (which all of the methods I've found uses) I can't use those solutions.
I've also explored doing it via an API, but they're either too costly or look suspicious (but please feel free to point me to one if you're aware of one!).
Is there any way to display HTML as an image on Apple Watch?
Thanks!
You can deploy your own free microservice (i.e. with node.js + heroku) and then make the http request to your service passing your url and getting back your image.
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I'm planning to implement some app that performs similar functions as some website does. An app should be able to post, get and view some data. Most viewing data is available only after login. Payments. The webservices are .NET asmx XML services.
So, I'm planning to use UIKit, drag and drop some text fiels. For posting the data, I will do some manual input validation, assemble input into a string, post it to the server. Also, some parsing will be done after getting info form a webserver. Now, I haven't done any website app before, so I'm just curious what are the potencial problems that I might run into.
I guess you are asking about potential technical issues. The ones I faced recently working on an app of this type and workarounds are:
Maintaining your session with the server if you are combining native UI screens together with UIWebView's of your website.
XML Parsing can be hairy at times, so JSON is the best option depending on your preference. The other solution is to output XML in the PLIST format which is easier to code against. On the server side PHP has some PLIST generating libraries. Am not aware of what is available on .NET.
On the iOS side the ASIHTTP library helps make it easier to post to websites, particularly when you are using binaries etc.
Depending on your use case you may also consider a pure web based UI version which resides inside a UI webview. If you are planning on going this route JQueryMobile is a pretty good solution for rendering iOS like UIs. This saves you quite a lot of effort on the communicating with the webservice and parsing etc.
Thats all I can think of for now.
Biggest problem might be getting it approved by Apple if they think it should be just a website and not an app. They might cite: "Limited Functionality". see : https://developer.apple.com/appstore/resources/approval/guidelines.html
I can also reccomend www.sudzc.com
Your UI will certainly not be as responsive as a native app.
Your users won't be able to use your app without an Internet connection/flaky connection
You'll have to rebuild all native controllers yourself if you wan't your app to look like a native iPhone app.
You'll have to rely on libraries like PhoneGap to use most of the hardware/non HTML supported functions (like geolocation, camera, etc.)
Etc.
Assuming you built a page for each specific mobile browser (Android/iOS/BB/etc.), is it possible to have a web application capture an image and send it to the server for processing?
I'd like there to be "Nothing to install" for my application, but if I need to reach out to the hardware at all, I fear it's not possible.
There is the Video Capture API but I have no idea how widely spread addoption is at present and it is very new.
IF this api isn't avalible there isn't really much you can do other then asking users to upload it using a standard file upload and them to take the picture before hand.
This is one area that a native application would be far far better as intergeneration would be easier and more seamless for the user.
Hey everyone. I have a fair amount of experience developing iOS apps, but nothing much with web/server interacting apps. For a project at work, I am making an app that will let you login, and get pictures off from a server that will then be downloaded for display and review on the local device.
I need to get some pointers on the correct approach to take. Are there built-in classes that make doing something like this easy? Once the cogent is downloaded from the server, it will be viewed locally, so all I need is to get a point in the right direction for logging in and communicating with a server…from an iPhone.
Can anybody point me in the right direction?
Me, I'm using ASIHTTPRequest Librayry to communicate / download with Internet.
For example, for an news app I download latest news in JSON (with a PHP script on a web server) and store datas with SQLite. If you need a little explanation of JSON with iPhone, check here (in french, but source codes are in english ^^)
When I need to download an image, I use ASIHTTPRequest and a queue to avoid downloading to much files at the same time.
If you want more information about a step, just say it.
Good Luck !
NURLConnection is your friend, along with its delegate methods.
Don't be lured by the temptation to use the -sendSynchronous method (which, now that I think about it, if you require authentication, you probably can't use anyway).
I want to develop a native universal app(i.e for iPhone and iPad) for my orgaization.I want to include some of the essential features of the organiztion website into my native app.For obvious reasons i cant store this huge data into iPhone itself.so data will be fetched from the server but application would be a native app.so are there any APIs available to do this?
I always find it's easier to start using sample code, and lucky for you Apple provides a lot of this. Here is the reference library for all kinds of goodies to learn off of and hack your way through: http://developer.apple.com/iphone/library/navigation/index.html#section=Resource%20Types&topic=Sample%20Code
A few noted ones... (I left out some advanced ones like BonjourWeb Reachability and AdvancedURLConnections but look at those once you gain a little more understanding)
URL Cache: http://developer.apple.com/iphone/library/samplecode/URLCache/Introduction/Intro.html
RSS Feed Parser: http://developer.apple.com/iphone/library/samplecode/SeismicXML/Introduction/Intro.html
MailComposer: http://developer.apple.com/iphone/library/samplecode/MailComposer/Introduction/Intro.html
Also, a couple books you should get to start your journey on iOS (these are two of the best and easy to understand IMO):
http://apress.com/book/view/9781430224594
http://apress.com/book/view/9781430225058
UIWebView will show any web page you point it to.
Maybe do a mixed approach with some stuff built right into the app, and the bigger or frequently changing parts load from the web.
You can use the UIWebView to access your organization's website from inside a native application...
While I agree that you may need to do your research first, the IPhone/Ipad SDK includes a very easy to use XML parser (NSXMLParser). I would suggest you devise a XML web service for retrieving the data from your company's servers and parse it on the ipad/iphone to the presentation you require.
Best of luck, i've found objective-c very rewarding/challenging.
Is it possible to programmatically upload a picture to twitter from iPhone?
Can this be done through twitter directly, or do I need to use a third-party service like Twitpic?
Thanks for editing your question. It makes more sense now. I'm leaving my original answer up so that this thread doesn't become confusing.
Anyway, the answer is short: the Twitter API doesn't provide a way for you to upload a photo directly with a status update, so I'm fairly certain you need to use a third-party service. The official Twitter client uses yFrog by default, but it lets you change the service to TwitPic, TweetPhoto, Mobypicture, Twitgoo, Posterous, img.ly, or a custom service.
Just use http://github.com/Gurpartap/GSTwitPicEngine.