Expand C preprocessor ternary macro for printing in pragma message? - macros

Judging by this Print numeric value of a define that's based on other macros via pragma message? , what I want is likely not possible; then again, I'm not doing arithmetic here - so here is my example:
#include <stdio.h>
enum my_sizes { SIZE_BITS_8 = 0, SIZE_BITS_16 = 1, SIZE_BITS_32 = 2 };
#define XSTR(x) STR(x)
#define STR(x) #x
#define CHOSEN_SIZE_BITS SIZE_BITS_32
#define CHOSEN_SIZE_BYTES \
( CHOSEN_SIZE_BITS==SIZE_BITS_8 ? 1 \
: CHOSEN_SIZE_BITS==SIZE_BITS_16 ? 2 \
: CHOSEN_SIZE_BITS==SIZE_BITS_32 ? 4 \
: 0 )
#pragma message( "CHOSEN_SIZE_BITS " XSTR(CHOSEN_SIZE_BITS) " CHOSEN_SIZE_BYTES " XSTR(CHOSEN_SIZE_BYTES) )
int main() {
printf("Hello, world! bytes: %d!\r\n", CHOSEN_SIZE_BYTES);
return 0;
}
In https://replit.com/languages/c, this produces:
> clang-7 -pthread -lm -o main main.c
main.c:14:9: warning: CHOSEN_SIZE_BITS SIZE_BITS_32
CHOSEN_SIZE_BYTES ( SIZE_BITS_32==SIZE_BITS_8 ? 1 :
SIZE_BITS_32==SIZE_BITS_16 ? 2 :
SIZE_BITS_32==SIZE_BITS_32 ? 4 : 0 )
[-W#pragma-messages]
#pragma message( "CHOSEN_SIZE_BITS " XSTR(CHOSEN_SIZE_...
^
1 warning generated.
> ./main
Hello, world! bytes: 4!
>
What I wanted instead, was the printout of pragma message to be:
main.c:14:9: warning: CHOSEN_SIZE_BITS 2 CHOSEN_SIZE_BYTES 4
Note that XSTR would have expanded CHOSEN_SIZE_BITS to a number, in case it was defined via #define CHOSEN_SIZE_BITS 2, but it seemingly doesn't if an enum value is used in the define; and of course, the whole ternary expression is included in the pragma message printout - even if the C printout (via printf) confirms that the CHOSEN_SIZE_BYTES does indeed end up with the expected value 4.
So, is it somehow possible to get the printout that I want from the above macros - and if so, how?

To calculate something in preprocessor you have to calculate it in preprocessor. Ternary is evaluated at runtime. In preprocessor you have macro expansions and ## operator and then some more macro expansions and ## operator. Nothing more.
The following code:
#define SIZE_BITS_8 0
#define SIZE_BITS_16 1
#define SIZE_BITS_32 2
#define XSTR(x) STR(x)
#define STR(x) #x
#define BITS_TO_BYTE_0() 1
#define BITS_TO_BYTE_1() 2
#define BITS_TO_BYTE_2() 4
#define BITS_TO_BYTE_IN(SIZE_BITS) \
BITS_TO_BYTE_##SIZE_BITS()
#define BITS_TO_BYTE(SIZE_BITS) \
BITS_TO_BYTE_IN(SIZE_BITS)
#define CHOSEN_SIZE_BITS SIZE_BITS_32
#define CHOSEN_SIZE_BYTES BITS_TO_BYTE(CHOSEN_SIZE_BITS)
#pragma message( "CHOSEN_SIZE_BITS " XSTR(CHOSEN_SIZE_BITS) " CHOSEN_SIZE_BYTES " XSTR(CHOSEN_SIZE_BYTES) )
Outputs the following diagnostic on GCC:
<source>:22:9: note: '#pragma message: CHOSEN_SIZE_BITS 2 CHOSEN_SIZE_BYTES 4'
22 | #pragma message( "CHOSEN_SIZE_BITS " XSTR(CHOSEN_SIZE_BITS) " CHOSEN_SIZE_BYTES " XSTR(CHOSEN_SIZE_BYTES) )

Related

PostgreSQL ECPG database connection issue

I am trying to connect to PostgreSQL database using ecpg program and I am getting below error.
cc testecpg.c
/tmp/ccSzqgA7.o: In function `main':
testecpg.c:(.text+0x5d): undefined reference to `ECPGconnect'
testecpg.c:(.text+0x62): undefined reference to `ECPGget_sqlca'
testecpg.c:(.text+0x70): undefined reference to `sqlprint'
collect2: error: ld returned 1 exit status
testecpg.c file generated after executing ecpg testecpg.pgc
/* Processed by ecpg (4.11.0) */
/* These include files are added by the preprocessor */
#include "/opt/rh/rh-postgresql95/root/usr/include/ecpglib.h"
#include "/opt/rh/rh-postgresql95/root/usr/include/ecpgerrno.h"
#include "/opt/rh/rh-postgresql95/root/usr/include/sqlca.h"
/* End of automatic include section */
#line 1 "testecpg.pgc"
#include <stdio.h>
#include "/opt/rh/rh-postgresql95/root/usr/include/libpq-fe.h"
int main(void)
{
/* exec sql begin declare section */
#line 6 "testecpg.pgc"
char * dbname = "dbname" ;
#line 7 "testecpg.pgc"
char * db = "dbname#hostname:5432" ;
#line 8 "testecpg.pgc"
char * user = "user" ;
#line 9 "testecpg.pgc"
char * passwd = "password" ;
#line 10 "testecpg.pgc"
const char * target = "dbname#hostname:5432" ;
/* exec sql end declare section */
#line 11 "testecpg.pgc"
/* exec sql whenever sqlerror sqlprint ; */
#line 12 "testecpg.pgc"
{ ECPGconnect(0, 0, target , user , passwd , NULL, 0);
#line 13 "testecpg.pgc"
if (sqlca.sqlcode < 0) sqlprint();}
#line 13 "testecpg.pgc"
printf("connection succssfull");
}
Is there any library to be included or any step I have missed?
You forgot to link with the ECPG library.
On Unix systems, that would look somewhat like
cc -o testecpg testecpg.c -lecpg
You have to add the appropriate -I and -L options so that the compiler can find the include files and the libraries.

How to calculate and SHOW value of #define macro VStudio

I know how to show expanded macro in C.
However, I am interested in how to show a calculated value of a macro.
Precompiler definitely calculates macro values in order to do #if(a>b) statement:
#define STRINGIFY(s) XSTRINGIFY(s)
#define XSTRINGIFY(s) #s
#define ONE_BYTE_Tx_Time 11
#define NUM_OF_BYTES 16
#define BUSY_TIME 132
#define TOTAL_TIME 300
#define AVAIL_TIME (TOTAL_TIME-BUSY_TIME)
#define RESP_TIME (ONE_BYTE_Tx_Time * NUM_OF_BYTES)
#pragma message ("AVAIL_TIME =" STRINGIFY(AVAIL_TIME))
#pragma message ("RESP_TIME =" STRINGIFY(RESP_TIME))
#if (AVAIL_TIME <= RESP_TIME)
#error "not enough time"
#endif
The output during compilation is:
AVAIL_TIME =(300-132)
RESP_TIME =(11 * 16)
fatal error C1189: #error : "not enough time"
So, precompiler had calculated two integers, compared them and outputted an error.
My question is:
how to show actual RESULT of macro calculation during compilation?, i.e.
AVAIL_TIME = 168 // which is (300-132)
RESP_TIME = 176 // which is (11 * 16)
The formulas expansion can be rather complicated, so it is useful to see result during compilation, without running of the code:
AVAIL_TIME_in_SysTicks =(((75000000/1000000) * (1000000/2500)) - 2 * ((((75000000/1000000) * ((1000000000/900000) + 1)*(10 + 0x00000000/0x00000008) + 2)/1000) * 16))
Thanks, Igor

Checking type of a variable by preprocessor directive

Is there a way to check the type of variable by preprocessor ?
Actually I want to do something like this :
//test.c
int main(void)
{
TYPE a=6;
#if TYPE==int
printf("%d\n",a);
#elif TYPE==float
printf("%f\n",a);
#endif
}
Now I use it as :
gcc -o test -D TYPE=float test.c
But it is not working. TYPE is always matching with int and giving result according to %d.
Please help me to solve this problem.
Using a combination of techniques from the following links:
https://github.com/pfultz2/Cloak/wiki/C-Preprocessor-tricks,-tips,-and-idioms
http://jhnet.co.uk/articles/cpp_magic
#define CAT(a, ...) a ## __VA_ARGS__
#define SECOND(a, b, ...) b
#define IS_PROBE(...) SECOND(__VA_ARGS__, 0)
#define PROBE() ~, 1
#define NOT(x) IS_PROBE(CAT(_NOT_, x))
#define _NOT_0 PROBE()
#define BOOL(x) NOT(NOT(x))
#define IF(c) _IF(BOOL(c))
#define _IF(c) CAT(_IF_,c)
#define _IF_0(...)
#define _IF_1(...) __VA_ARGS__
#define IS_PAREN(x) IS_PROBE(IS_PAREN_PROBE x)
#define IS_PAREN_PROBE(...) PROBE()
#define IS_INT(t) IS_PAREN( CAT(_IS_INT_,t) (()) )
#define _IS_INT_int(x) x
#define IS_FLOAT(t) IS_PAREN( CAT(_IS_FLOAT_,t) (()) )
#define _IS_FLOAT_float(x) x
#define TYPE float
int main(void)
{
TYPE a=6;
IF(IS_INT(TYPE))(
printf("%d\n",a);
)
IF(IS_FLOAT(TYPE))(
printf("%f\n",a);
)
}
You can even test it out at https://godbolt.org/ with the -E compiler option.
The preprocessor can't compare strings like that. See this FAQ. The way to do it is by #defining the options, and there is an example there to help you.

Why system doesn't return main's value?

[root# test]$ cat return10.c
#include <stdio.h>
int main(int argc, char *argv[]){
return 10;
}
[root# test]$ perl -e 'print system("/path_to_return10")'
2560
I was expecting 10 but got 2560,why?
See $? in perldoc perlvar.
You got 10 * 256 (return value = 10) + 0 * 128 (there was no core dump) + 0 (process wasn't killed by signal).
as specified in the documentation for the system call in perl (http://perldoc.perl.org/functions/system.html):
The return value is the exit status of the program as returned by the
wait call. To get the actual exit value, shift right by eight (see
below).
indeed: 2560 >> 8 = 10

Xcode newb -- #include can't find my file

I'm trying to get a third party audio library (STK) working inside Xcode. Along with the standard .h files, many of the implementation files include a file called SKINI.msg. SKINI.msg is in the same directory as all of the header files. The header files are getting included fine, but the compiler complains that it can't find SKINI.msg. What do I need to do to get Xcode to happily include SKINI.msg?
Edit: Here's the contents of SKINI.msg:
/*********************************************************/
/*
Definition of SKINI Message Types and Special Symbols
Synthesis toolKit Instrument Network Interface
These symbols should have the form:
\c __SK_<name>_
where <name> is the string used in the SKINI stream.
by Perry R. Cook, 1995 - 2010.
*/
/*********************************************************/
namespace stk {
#define NOPE -32767
#define YEP 1
#define SK_DBL -32766
#define SK_INT -32765
#define SK_STR -32764
#define __SK_Exit_ 999
/***** MIDI COMPATIBLE MESSAGES *****/
/*** (Status bytes for channel=0) ***/
#define __SK_NoteOff_ 128
#define __SK_NoteOn_ 144
#define __SK_PolyPressure_ 160
#define __SK_ControlChange_ 176
#define __SK_ProgramChange_ 192
#define __SK_AfterTouch_ 208
#define __SK_ChannelPressure_ __SK_AfterTouch_
#define __SK_PitchWheel_ 224
#define __SK_PitchBend_ __SK_PitchWheel_
#define __SK_PitchChange_ 49
#define __SK_Clock_ 248
#define __SK_SongStart_ 250
#define __SK_Continue_ 251
#define __SK_SongStop_ 252
#define __SK_ActiveSensing_ 254
#define __SK_SystemReset_ 255
#define __SK_Volume_ 7
#define __SK_ModWheel_ 1
#define __SK_Modulation_ __SK_ModWheel_
#define __SK_Breath_ 2
#define __SK_FootControl_ 4
#define __SK_Portamento_ 65
#define __SK_Balance_ 8
#define __SK_Pan_ 10
#define __SK_Sustain_ 64
#define __SK_Damper_ __SK_Sustain_
#define __SK_Expression_ 11
#define __SK_AfterTouch_Cont_ 128
#define __SK_ModFrequency_ __SK_Expression_
#define __SK_ProphesyRibbon_ 16
#define __SK_ProphesyWheelUp_ 2
#define __SK_ProphesyWheelDown_ 3
#define __SK_ProphesyPedal_ 18
#define __SK_ProphesyKnob1_ 21
#define __SK_ProphesyKnob2_ 22
/*** Instrument Family Specific ***/
#define __SK_NoiseLevel_ __SK_FootControl_
#define __SK_PickPosition_ __SK_FootControl_
#define __SK_StringDamping_ __SK_Expression_
#define __SK_StringDetune_ __SK_ModWheel_
#define __SK_BodySize_ __SK_Breath_
#define __SK_BowPressure_ __SK_Breath_
#define __SK_BowPosition_ __SK_PickPosition_
#define __SK_BowBeta_ __SK_BowPosition_
#define __SK_ReedStiffness_ __SK_Breath_
#define __SK_ReedRestPos_ __SK_FootControl_
#define __SK_FluteEmbouchure_ __SK_Breath_
#define __SK_JetDelay_ __SK_FluteEmbouchure_
#define __SK_LipTension_ __SK_Breath_
#define __SK_SlideLength_ __SK_FootControl_
#define __SK_StrikePosition_ __SK_PickPosition_
#define __SK_StickHardness_ __SK_Breath_
#define __SK_TrillDepth_ 1051
#define __SK_TrillSpeed_ 1052
#define __SK_StrumSpeed_ __SK_TrillSpeed_
#define __SK_RollSpeed_ __SK_TrillSpeed_
#define __SK_FilterQ_ __SK_Breath_
#define __SK_FilterFreq_ 1062
#define __SK_FilterSweepRate_ __SK_FootControl_
#define __SK_ShakerInst_ 1071
#define __SK_ShakerEnergy_ __SK_Breath_
#define __SK_ShakerDamping_ __SK_ModFrequency_
#define __SK_ShakerNumObjects_ __SK_FootControl_
#define __SK_Strumming_ 1090
#define __SK_NotStrumming_ 1091
#define __SK_Trilling_ 1092
#define __SK_NotTrilling_ 1093
#define __SK_Rolling_ __SK_Strumming_
#define __SK_NotRolling_ __SK_NotStrumming_
#define __SK_PlayerSkill_ 2001
#define __SK_Chord_ 2002
#define __SK_ChordOff_ 2003
#define __SK_SINGER_FilePath_ 3000
#define __SK_SINGER_Frequency_ 3001
#define __SK_SINGER_NoteName_ 3002
#define __SK_SINGER_Shape_ 3003
#define __SK_SINGER_Glot_ 3004
#define __SK_SINGER_VoicedUnVoiced_ 3005
#define __SK_SINGER_Synthesize_ 3006
#define __SK_SINGER_Silence_ 3007
#define __SK_SINGER_VibratoAmt_ __SK_ModWheel_
#define __SK_SINGER_RndVibAmt_ 3008
#define __SK_SINGER_VibFreq_ __SK_Expression_
} // stk namespace
And here's what the compiler said:
CompileC build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/Objects-normal/i386/BandedWG.o "../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp" normal i386 c++ com.apple.compilers.gcc.4_2
cd /Users/morganpackard/Desktop/trashme/StkCompile
setenv LANG en_US.US-ASCII
setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -x c++ -arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -D__IPHONE_OS_VERSION_MIN_REQUIRED=30000 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.2.sdk -fvisibility=hidden -fvisibility-inlines-hidden -mmacosx-version-min=10.5 -gdwarf-2 -iquote /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-generated-files.hmap -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-own-target-headers.hmap -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-all-target-headers.hmap -iquote /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-project-headers.hmap -F/Users/morganpackard/Desktop/trashme/StkCompile/build/Debug-iphonesimulator -I/Users/morganpackard/Desktop/trashme/StkCompile/build/Debug-iphonesimulator/include -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/DerivedSources/i386 -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/DerivedSources -include /var/folders/dx/dxSUSyOJFv0MBEh9qC1oJ++++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/StkCompile_Prefix-bopqzvwpuyqltrdumgtjtfrjvtzb/StkCompile_Prefix.pch -c "/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp" -o /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/Objects-normal/i386/BandedWG.o
/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:33:21: error: SKINI.msg: No such file or directory
/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp: In member function 'virtual void stk::BandedWG::controlChange(int, stk::StkFloat)':
/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:326: error: '__SK_BowPressure_' was not declared in this scope
/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:342: error: '__SK_AfterTouch_Cont_' was not declared in this scope
/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:349: error: '__SK_ModWheel_' was not declared in this scope
/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:357: error: '__SK_ModFrequency_' was not declared in this scope
/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:359: error: '__SK_Sustain_' was not declared in this scope
/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:363: error: '__SK_Portamento_' was not declared in this scope
/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:367: error: '__SK_ProphesyRibbon_' was not declared in this scope
try:
using stk;
after includes
It is doubtful the compiler knows what to do with the files as the standard for the msg extension is Microsoft Outlook files.
Your problem might be that you have added them to the project when they don't need to be. For example, they might be readme files or some other form of human readable notes.
According to the Sythesis Toolkit site, the Skini.msg file:
The other important file used by SKINI
is SKINI.msg, which is a set of
defines to make C code more readable,
and to allow reasonably quick
re-mapping of control numbers, etc..
All of these defined symbols are
assigned integer values. For Java, the
defines could be replaced by
declaration and assignment statements,
preserving the look and behavior of
the rest of the code.
Usually such a file would be header (.h) in all versions of C. Try removing the .msg files from the project and see if it compiles. I'd check with their mail list to see how the files are usually handled. You might have to add a custom build script for them.
Could you post the text of the #includes, and the compiler invocation and error (just by dragging and dropping the "Compiling" and "Error" lines from the build log). You ought to be able to #include arbitrary files in C source.