Wix not able to find the .NET 6 exe - azure-devops

I have a console application that has <TargetFramework>net6.0</TargetFramework>. I am trying to use the exe of this console application in the wix project for creating the setup as shown below:
<Component Id="_COMP_ConsoleApp_exe" Guid="{34407E06-98A0-4CF3-8021-F9533CFE537D}">
<File Id="_FILE_ConsoleApp_exe" Name="ConsoleApp.exe" KeyPath="yes" Source="$(var.ProjectSourceDir)\ConsoleApp.exe" />
</Component>
But during the build it gives the error "The system cannot find the file ..\Release\ConsoleApp.exe". The ConsoleApp.exe is getting created in the Release folder.

That error indicates the file is not in the location you specified. To debug, try putting the full path to the file on your computer in the File/#Source attribute. Once you know you have the right path, then try using BindPaths or, if you must, preprocessor variables to make the location more generic.
I expect you'll find the folder ..\Release\ is not the one you thought it was.
Note: the Name and KeyPath attributes are unnecessary as they will default to those values.

Related

EntityDeploySplit error - Microsoft.Data.Entity.Build.Tasks.dll missing

After a clean Windows reformat and installing Visual Studio 2013, trying to build a project with database-first Entity Framework edmx files yields the following error:
The "EntityDeploySplit" task could not be loaded from the assembly
C:\Program Files
(x86)\MSBuild\12.0\bin\Microsoft.Data.Entity.Build.Tasks.dll. Could
not load file or assembly 'file:///C:\Program Files
(x86)\MSBuild\12.0\bin\Microsoft.Data.Entity.Build.Tasks.dll' or one
of its dependencies. The system cannot find the file specified.
Confirm that the declaration is correct, that the assembly
and all its dependencies are available, and that the task contains a
public class that implements Microsoft.Build.Framework.ITask.
Is there some way to install this separately? What is this assembly included with by default?
UPDATE: This also manifests itself when looking for the EntityClean task. I'm inclined to think that it checks the bin first, since another developer who was running it fine tried a clean / rebuild and then this started showing up.
I found the accepted answer to be a little confusing, below are the steps that worked for me.
Open C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Data.Entity.targets in notepad.
Alter the UsingTask elements to:
<UsingTask TaskName="EntityDeploySplit"
AssemblyFile="Microsoft.Data.Entity.Build.Tasks.dll" />
<UsingTask TaskName="EntityDeploy"
AssemblyFile="Microsoft.Data.Entity.Build.Tasks.dll" />
<UsingTask TaskName="EntityDeploySetLogicalNames"
AssemblyFile="Microsoft.Data.Entity.Build.Tasks.dll" />
<UsingTask TaskName="EntityClean"
AssemblyFile="Microsoft.Data.Entity.Build.Tasks.dll" />
I ran into this problem and was able to fix it as I have described below. Your paths and variables may be different.
I found that when my project builds it points to this target file:
C:\Program Files (x86)\MSBuild\12.0\Bin\Microsoft.Data.Entity.targets
That target file appears to just be a placeholder. There is an Import element, in that file, that points to $(MSBuildFrameworkToolsPath)\Microsoft.Data.Entity.targets which runs the target file located at that path. I searched registry and found that MSBuildFrameworkToolsPath is a registry entry with the value of C:\Windows\Microsoft.NET\Framework\v4.0.30319\
I went to the targets file that was referenced and search for the UsingTask element that was specified in my exception. Inside the UsingTask element, the AssemblyFile attribute was pointed to $(MSBuildBinPath)\Microsoft.Data.Entity.Build.Tasks.dll. I searched the registry and found that the MSBuildBinPath registry entry was pointed to c:\Windows\Microsoft.NET\Framework\v3.5\
I'm not sure why it was pointed to that, maybe a Framework or Visual Studio installation didn't clean it up. Finally, I changed all my UsingTask elements' AssemblyFile attributes to:
$(MSBuildFrameworkToolsPath)\Microsoft.Data.Entity.Build.Tasks.dll
I used the same variable that was in the MSBuild Bin target file.
Hope this helps.
I give a lot of credit to Andy Mahaffey for his answer, without it I would not have found what I did.
I followed along his line of research but didn't like the idea of just changing the UsingTasks' attributes. I opened up the "C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Data.Entity.targets" file and I found the first thing it says after the opening Project element is this comment:
<!-- This .targets file can be used by updating Microsoft.Common.targets to
include the line below (as the last import element just before the end project tag)
<Import Project="$(MSBuildBinPath)\Microsoft.Data.Entity.targets" Condition="Exists('$(MSBuildBinPath)\Microsoft.Data.Entity.targets')"/>
-->
I followed it's suggestion and presto, problems solved.
I hope this helps!
TLDR
Paste the line below as the last element before the tag in the following file. C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets
<Import Project="$(MSBuildBinPath)\Microsoft.Data.Entity.targets" Condition="Exists('$(MSBuildBinPath)\Microsoft.Data.Entity.targets')"/>
In my case, I had accidentally created two copies of one of my .edmx files, one in a subfolder, where I didn't notice it. Once I deleted the extra one, everything was fine.

NuGet doesn't copy config file

I've tried many different things now, none of which seem to work out as expected.
I would like to share an example config(or image or whatever) file with my library that someone would be able to use and derive from. I tried to default to just To do so I tried to include it in the nuget package via *.nuspec and via *.csproj. None of which worked.
For the *.nuspec part, I've tried this:
<file src="bin\$configuration$\example.mylib.config" target="lib\net45" />
<file src="bin\$configuration$\example.mylib.config" target="build" />
<file src="bin\$configuration$\example.mylib.config" target="bin" />
I've also tried this, but that only copies the file to the other projects sources, which is not what I want. I would like it to only show up in the output of the build.
<file src="bin\$configuration$\example.mylib.config" target="content" />
For the *.csproj part, I've tried to set the build action of the file to content, resource, embedded resource and None.
Is there a way at all?
Is there a way to tell nuget, take this file, and behave like the dll I'm providing needs this by it's side, wherever you build?
One thought might be to perform a config file transformation. Rather than just deploying a config file directly, you could modify the app.config or web.config on the project with a sample for the user to apply. Alternatively, as you mentioned in your comment, you could add in a Powershell script to perform the manipulations you were considering.

How to modify the csdef defined in a cspkg

To deploy to different azure environments I modify the csdef as part of the compilation step to change the host headers. Doing so requires building the cspkg once for each environment instead of being able to reuse the cspkg and specify different configs for deployment.
I would like to instead modify the csdef file of a cspkg after it has been created, without recompiling. Is that possible, and if so how?
I've done something similar to what you're after to differentiate between test and live environments. First of all you need to create a new .csdef file that you want to use for your alternate settings. This needs to be the complete file as we're just going to swap it out with the original one. Now we need to add this to the cloud project. Right click on the cloud project and select unload project. Right click on it again and select Edit [Name of project]. There's a section that looks a bit like this:
<ItemGroup>
<ServiceConfiguration Include="ServiceConfiguration.Test.cscfg" />
<ServiceDefinition Include="ServiceDefinition.csdef" />
<ServiceConfiguration Include="ServiceConfiguration.cscfg" />
</ItemGroup>
Add a new ServiceDefinition item that points to your newly created file. Now find the following line:
<Import Project="$(CloudExtensionsDir)Microsoft.WindowsAzure.targets" />
Then add this code block, editing the TargeProfile check to be the build configuration you're wanting to use for your alternate and ensuring that it points to your new .csdef file
<Target Name="AfterResolveServiceModel">
<!-- This should be run after it has figured out which definition file to use
but before it's done anything with it. This is all a bit hard coded, but
basically it should remove everything from the SourceServiceDefinition
item and replace it with the one we want if this is a build for test-->
<ItemGroup>
<!-- This is an interesting way of saying remove everything that is in me from me-->
<SourceServiceDefinition Remove="#(SourceServiceDefinition)" />
<TargetServiceDefinition Remove="#(TargetServiceDefinition)" />
</ItemGroup>
<ItemGroup Condition="'$(TargetProfile)' == 'Test'">
<SourceServiceDefinition Include="ServiceDefinition.Test.csdef" />
</ItemGroup>
<ItemGroup Condition="'$(TargetProfile)' != 'Test'">
<SourceServiceDefinition Include="ServiceDefinition.csdef" />
</ItemGroup>
<ItemGroup>
<TargetServiceDefinition Include="#(SourceServiceDefinition->'%(RecursiveDirectory)%(Filename).build%(Extension)')" />
</ItemGroup>
<Message Text="Source Service Definition Changed To Be: #(SourceServiceDefinition)" />
</Target>
To go back to normal, right click on the project and select Reload Project. Now when you build your project, depending on which configuration you use, it will use different .csdef files. It's worth noting that the settings editor in is not aware of your second .csdef file so if you add any new settings through the GUI you will need to add them manually to this alternate version.
If you would want to just have a different CSDEF then you can do it easily by using CSPACK command prompt directly as below:
Open command windows and locate the folder where you have your CSDEF/CSCFG and CSX folder related to your Windows Azure Project
Create multiple CSDEF depend on your minor changes
Be sure to have Windows Azure SDK in path to launch CS* commands
USE CSPACK command and pass parameters to use different CSDEF and Output CSPKG file something similar to as below:
cspack <ProjectName>\ServiceDefinitionOne.csdef /out:ProjectNameSame.csx /out:ProjectOne.cspkg /_AddMoreParams
cspack <ProjectName>\ServiceDefinitionTwo.csdef /out:ProjectNameSame.csx /out:ProjectTwo.cspkg /_AddMoreParams
More about CSPACK: http://msdn.microsoft.com/en-us/library/windowsazure/gg432988.aspx
As far as I know, you can't easily modify the .cspkg after it is created. I guess you probably technically could as the .cspkg is a zip file that follows a certain structure.
The question I'd ask is why? If it is to modify settings like VM role size (since that's defined in the .csdef file), then I think you have a couple of alternative approaches:
Create a seperate Windows Azure deployment project (.csproj) for each variation. Yes, I realize this can be a pain, but it does allow the Visual Studio tooling to work well. The minor pain may be worth it to have the easier to use tool support.
Run a configuration file transformation as part of the build process. Similiar to a web.config transform.
Personally, I go with the different .csproj approach. Mostly because I'm not a config file transformation ninja . . . yet. ;) This was the path of least resistance and it worked pretty well so far.

FXCop report hosting on Hudson Dashboard Issue

I generated Fxcop analysis report using ant script. But I am unable to host it on Hudson Dashboard.
Using Nant script, I am able to generate an .xml output. Here is the ant:
<target name="Fxcop">
<echo message="Running Fxcop..." />
<exec command="${fxcop.basedir}\FxCopCmd.exe">
<arg value="/f:Path of my source file/>
<arg value="/out:some path/>
</exec>
</target>
In hudson Configuration, To display Vioaltion Reports, i configured the path of output(only pattern) file of the ant in xml file pattern of fxcop.
But Hudson is unable to find it.
I done the configurations and setting correctly.
Can anyone walk me through where I am going wrong.
Thanks in Advance
Most likely XML is created in different subfolder which relative path is originated from current directory. E.g. if your current working directory is %WORKSPACE%\trunk and relative path for report is /out:result\fxcop-result.xml then it will be created in %WORKSPACE%\trunk\result\fxcop-result.xml.
To fix this I suggest to check current directory from which you are executing FxCop analysis (also try searching this xml on build machine).
Easiest way to implement FxCop analysis in Hudson using Windows batch command will be:
Add "Execute Windows batch command" (this command will be executed from base workspace folder, e.g. C:\hudson\workspace\FxCopJob)
Specify command that will execute analysis, e.g.: ""{FxCopDirectory}\fxcopcmd.exe" /file:"%WORKSPACE%\{path to your file}" /directory="{Assemblies_path}" /rulesetdirectory:"{RuleSetDir}" /out:fxcop-result.xml"
Set fxcop-result.xml in fxcop section of Report Violation (e.g. report will be created in C:\hudson\workspace\FxCopJob\fxcop-result.xml)
Run updated Hudson job and verify that FxCop violations are shown
WBR,
Andrey

Nant: can't get current directory from .include

It's not exactly easy for me to summarize this... I have this structure on disk:
[dir] project
[dir] foo
[file] foo.build
[dir] bar
[file] bar.build
[file] default.include
The file default.include contains a couple of properties which are the directories used during the build. E.g:
property name="build.dir" value="${directory::get-current-directory}".
The default.include file is included by foo.build and bar.build using its relative path:
include buildfile="..\default.include"
Now the problem: when I run foo.build from project\foo dir, I get the wrong value for build.dir. I need "project" and I get "project\foo" instead. Is there a way to get the directory in which the .include file exists?
I could do this in a batch file using %~dp0
you can specify the base directory of a project by using this
<property name="build.dir" value="${project::get-base-directory()}">
and make sure you set the build output path to be build.dir
You could set the build path property to be the relative difference between the working folder and the project root before including your shared include stuff. So, in \project\foo\foo.build:
<property name="build.dir" value="..\" />
<include buildfile="..\default.include" />
If you want to then refer to things relative to the project root then just build paths from build.dir. Let's say you had a \project\utilities\ folder where you put some custom build tools or something, then you can refer to that folder as:
<property name="utils.dir" value="${build.dir}utilities\" />
utils.dir would be ..\utilities\ which would be the right value from your working folder (\project\foo\ in this case).
Personally I do things the other way around - I have the main build file at the root of the project and it includes a build file for each sub-project. Physically the build is distributed across the projects, but logically it all runs as if it were one big script in the project root. The downside being that global property names and target names can collide so you need a naming convention to prevent that from happening.
Just got exactly the same problem:
NAnt - how to get the directory path of the included script
In my include file I need to get the directory of the include file, to refer to something else relative to it.
Seems like when NAnt includes another build file, it includes the content of it, without changing anything in its environment (directory::get-current-directory, project::get-buildfile-path, etc).
Another solution in your case might be to use <nant> task instead of <include>. Obviously it works if you don't need anything returned from the included script and just want to run it.