how to launch the execution of a flutter project in chrome instead of the emulator from visual studio code because I have the emulator which does not work.
thank you for helping me.
what i expected to happen :
running app on chrome from visuel studio code
you have to make sure that web is enabled for your project
here's a link to add web support for your current project
https://docs.flutter.dev/get-started/web
once you make sure web is enabled you can just run
flutter run -d chrome
Related
I would like to manually test my web app written in flutter which depends on an extension being installed in a browser.
Unfortunatelly when I try to debug it in android studio, it opens it in chrome, but the chrome does not allow me to install any extensions.
I couldnt find what executes the chrome, whether flutter or android studio, in any case i havent found way to edit chrome exec command in flutter or android studio.
No project is working in Flutter, I installed the sdk and installed android studio, I am using vs code, my stable version, but I could not solve some kind of error. please help
https://github.com/flutter/flutter/issues/109789
Code value
Try running your flutter web app with html renderer and see if it works.
Paste this command to your terminal:
flutter run -d chrome --web-renderer html
terminal screenshot
Recently Formatted My Laptop , Previously the Android Emulator Was Working Great in My VS-Code. Now after fresh install of my VS Code, I installed the flutter and dart plugin . And created a sample flutter project to text my Android Emulator . To run the emulator I used the flutter run command but it showed only chrome and explorer . So I installed the Android iOS Plugin available in the VS Code. But When I Run The Emulator I am getting errors And The Emulator is not starting .But The emulator works great in Android Studio . I am attaching the photo of the error which I see in The VS-Code popup. I also added the Android SDK to my environment variables. Please have a look to the vs code errors and the environment Variables. I am really frustrated now. Wasted my 2 hrs but no solution.
Error while opening the emulator in VS code
Environment Variables:
flutter doctor and flutter emulator results:
Likely you'd need to add absolute directories \emulator and \platform-tools into Path
... just double-click the one Path at the bottom of your screenshot, in order to do so.
I have installed flutter and android studio. Followed some resources I have added path.(In windows)
But everytime I run the first project it is giving errors
like. Grandlew bat file not found.
sometimes : exception: exit with 1
Flutter doctor is always giving licenses unknown. I tried number of solutions in the YouTube and from here..but still getting same thing..
My dreams are going to stop in the first step.
you need to install flutter and dart plugin in your android studio/VS code.
to install a plugin in Android Studio follow these steps
Launch Android Studio application
Choose File -> Settings (For Mac Preference )
Search for Flutter then for dart(But dart will be installed automatically with flutter)
I just noticed you don't have Android SDK either, for that, you should go to your android studio and on the top right corner click on the SDK icon, and then install 28/29 version of android SDK hopefully it will solve your problem
alternatively, you can download SDK from here as well
I've noticed that Visual Studio has a separate/independent VS Emulator for Android, but I can't figure out how to launch/test their emulator directly from Visual Studio Code. Has anyone used it before? Can anyone tell me how to connect/launch the emulator in/from VS Code?
there is a marketplace plugin for that:
https://marketplace.visualstudio.com/items?itemName=343max.android-emulator-launcher
launch via
Cmd-Shit-P > Launch Android Emulator
you can also create a task to do it:
https://gist.github.com/wbroek/a2caf1ace90eac0c5e25497548f41a6e
and put the task in your debug pipeline (see this: https://www.gamedev.net/articles/programming/general-and-gameplay-programming/android-debugging-with-visual-studio-code-r4820/). this will launch the emulator. to have the emulator open to whatever you're doing, it depends on the framework, etc. For instance, React Native you can use expo for "realtime" updating/debugging (basically just an app that lives on the phone and proxies the compiled code). For full "automated" pipeline, you'd need a task to build your apk, upload it to the phone, then launch apk.