Unity 2021.3.10f1 - Ctrl+Z causing the UNITY to crash always - unity3d

any advice how to eliminate this problem on this version? or any other advice?
Thank you.
Sometimes when I'm in the zone.. I forgot to remind myself not to ctrl+z while in the editor view of unity and worst case is every time it crashes it doesn't save my changes or update in the past 40mins-1hr work.
additional info: I am required to use the stated version.
update: as of the moment(12/4/2022), this issue is gone. I don't know how or why. I can do ctrl+z now in the editor mode.

This seems like a very isolated issue. I looked up crash reports and can only find it for older versions. I think that a clean reinstall would be your best bet but I 'am guessing you already tried that. Here are the only bug reports I found:
https://issuetracker.unity3d.com/issues/prefabs-and-undo-leads-to-crash
it is only on versions: (2017.2.0b3, 2017.1.0p1, 5.6.2p4, 5.5.4p2)

Related

Visual Studio Code keeps crashing while working

My visual studio code seems fine and all of the sudden boom its crashed. Searched google for the error code No solution found. Any help would be appreciated.
error code = -536870904
Whenever anything stops working for no apparent reason then think:
Did it work before?
No, it is new or it has not worked yet.
Check your download, ensure it is compatible with your operating system and other running programs.
Yes, it used to work, but now it doesn't.
Look at the next step
Did you recently update the program, your operating system or any other programs?
Yes, I updated something.
Try rolling back your updates to see if it works again. New versions of software tend to be more error prone than the older, established versions.
No, I don't think I changed anything.
Either you are unaware of changes made to your system or some subscription has ran out. At this phase, the best option is to use common sense or uninstall and reinstall.
Another issue that you might be having is if you're running too many programs at once and your computer is force closing programs to protect itself. Try monitoring your Task Manager you may see a spike right before the crash. Also, make sure the crash isn't caused because of trying to run code (especially with code that has infinite loops)

Unity3D 2020 - VSCode - What happened to intellisense?

Overnight, any help I had for Unity3D in VSCode, i.e. intellisense, disappeared. And I get the sense, no pun intended, that I'm not the only one who's afflicted.
I've tried updating and reinstalling what I assumed VSCode needed to make Unity3D intellisense work. And have checked and re-checked settings, reinstalled VSCode package, in Unity3D.
I've worked through a few tutorials that claimed to address the issue.
What else does VSCode depend on to make this relationship work?
Thanks! Here's to hoping you've fixed this and your life has gotten easier!
Try going to Edit > Preferences > External Tools > Regenerate Project Files (This is because of a bug where the VS Code extension doesn't generate the project files correctly the first time, you can check it out here).
You'll need to be using the VS Code Editor Extension 1.2.0 (you can check which version you're using in the package manager) or later for that option to appear. Also if for whatever reason there are 2 .sln files in your project folder (I've had that happen before, though it's less likely), that also causes problems.
Ok. First, thanks to Lightning_A and Charleh!
The resolution to my specific circumstance was to install the VSCode extension "Unity Snippets Modified" https://github.com/with-heart/vscode-unity-snippets
I had been using https://github.com/kleber-swf/vscode-unity-code-snippets.
Perhaps it's just a matter of Kleber's extension, which is/was great, was broken upon updating Unity to 2020? I dunno and don't have the time to look into it, unfortunately.
Hopefully, my question, the answers I received, and my subsequent resolution saves others from the rabbit-hole I went down.
Again, thanks everyone!

Monodevelop build always successful

I dont know why but now (it worked fine yesterday) when building my scripts is says Build successful every time even whern there are mistakes. I tried deleting the files in : C:\Users\user\AppData\Roaming\Monodevelop and even reinstall unity.
Nothing worked.
I dont know if this is related but since installing monodevelop I didnt have autocomplete, I saw an answer which said to resync the project but I dont know how.
Anyone knows how to fix this?
Thank you!

SourceTree: Setup Assistant Frozen

After updating to the newest version SourceTree application become unusable.
I tried several times to delete application and reinstall it, but result is always the same.
Does anyone have an idea how to solve this problem?
This should be fixed in the current version.

Problems with PyDev & Eclipse Juno on osX10.8

I have had this problems for a couple of times but usually could solve it by an update. However, this fix does not work for me anymore.
Actually, two problems here:
The minor one: I have osX 10.8.3 and Eclipse Juno (M20130204-1200) installed. Since a good amount of time, it takes eclipse ~ 4-5 minutes to start up for the first time after the system start. Once it was closed and is re-opend again, it starts up quick. I think this problem came since apple started to mess around with the JRE? Does anybody also experienced this delay? Could it be that one of the installed plugins checks for updates and causes the delay?
The major one: after eclipse is fully up & running, I can not open .py files anymore. When I open my pydev project (btw. pydev 2.7.3), eclipse freezes and I need to kill the whole thing and restart. -> I can not use it for python coding anymore, which is my primary task...
Suggestions? Re-install eclipse maybe?
Thank you for suggestions,
El
Can't really comment on #1, but for #2, can you try attaching jvisualvm to see what's going on there? (and create a thread-dump and post it somewhere so that I can take a look at it).
I'd ask you to create a bug-report for that, but the new tracker is still not up (I hope I'm able to put it up right after the funding at http://igg.me/at/liclipse is finished).
The problem was resolved by following these steps. They essentially disable one
JRE.http://support.apple.com/kb/HT5559?viewlocale=en_US