I have finished the installation, and follow this note
If you added the alias output by the installer to your shell config file (eg. .bashrc or .bash_profile), simply open a terminal and type developer to start Developer.
To start it manually, open a terminal and source the config file, then launch q and load the launcher.q_ file:
source /path-to-install-dir/config/config.profile
q /path-to-install-dir/launcher.q_
And i check /home/developer/config/config.profile file, open q add code
but i cant open KX Developer
error:
How do i do ?
How do i set .bashrc or bash_profile file?
thanks all
Your paths should not be wrapped in <>
You want:
`DEVELOPER_HOME setenv "/home/evol/developer"
`DEVELOPER_DATA setenv "/home/evol/developer/data"
Related
I was adding a path to my zshrc file earlier on and after saving the file and re-opening up my Terminal, I've found that I am unable to use any command what so ever.
The error I get back on any command I type in is this:
No matter what I try typing in I get this error, I have not been able to reopen my zsh file either to remove the paths I added as there is obviously an issue with them.
Can anyone advise the best thing to do to fix this without having to reboot my entire OS?
Many thanks in advance
Use the macOS Finder to rename the .zshrc file to .Xzshrc or something.
.zshrc is in your home directory. One way to navigate to that directory is to enter Shift+Command+H.
Since the filename starts with ., it's a hidden file. To get Finder to display hidden files, enter Shift+Command+..
Now you can restart Terminal, and rebuild your .zshrc file, copying pieces from .Xzshrc as needed. The error is probably in a path assignment.
In NVM repository shows how to add source lines to correct profile file:
export NVM_DIR="$([ -z "${XDG_CONFIG_HOME-}" ] && printf %s "${HOME}/.nvm" || printf %s "${XDG_CONFIG_HOME}/nvm")"
[ -s "$NVM_DIR/nvm.sh" ] && \. "$NVM_DIR/nvm.sh" # This loads nvm
Source: nvm
I'm using Windows 10 if it matters and I'm trying to feed a file to the "oeminst" app that will convert this file from .EDR to .CCSS. According to the app's website its usage summary is this:
oeminst [-options] [inputfiles]
-v Verbose
-n Don't install, show where files would be installed
-c Don't install, save files to current directory
-S d Specify the install scope u = user (def.), l = local system]
infile Manufacturers setup.exe install file(s) or .dll(s) containing install files
infile.[edr|ccss|ccmx] EDR file(s) to translate and install or CCSS or CCMX files to install
If no file is provided, oeminst will look for the install CD.
more info can be found here https://www.argyllcms.com/doc/oeminst.html
So far I tried this code:
C:\Users\PC>oeminst infile. [C:\Users\PC\testfile.edr]
oeminst: Error - Unable to load file 'infile [C:\Users\PC\testfile]'
I'd appreciate if someone at least could tell me if I'm doing it right or not.
P.S. sorry for the messed up text. Not sure how to fix it. It looks good in editing mode.
Try this : oeminst infile.edr C:\Users\PC\testfile.edr
Nevermind, I got it.
C:\Users\PC>oeminst C:\Users\PC\testfile.edr
I recently purchased a new MacBook and I am trying to re-configure my system.
The app is inside the Applications folder as 'Sublime Text.app'
I have edited the sublime.plugin.zsh file via other advice I found online to 'Sublime Text 3.app' as well as 'Sublime Text.app' with no luck on either:
elif [[ $('uname') == 'Darwin' ]]; then
local _sublime_darwin_paths > /dev/null 2>&1
_sublime_darwin_paths=(
"/usr/local/bin/subl"
"/Applications/Sublime Text 3.app/Contents/SharedSupport/bin/subl"
"/Applications/Sublime Text 3.app/Contents/SharedSupport/bin/subl"
"/Applications/Sublime Text 3.app/Contents/SharedSupport/bin/subl"
"$HOME/Applications/Sublime Text 3.app/Contents/SharedSupport/bin/subl"
"$HOME/Applications/Sublime Text 3.app/Contents/SharedSupport/bin/subl"
"$HOME/Applications/Sublime Text 3.app/Contents/SharedSupport/bin/subl"
)
for _sublime_path in $_sublime_darwin_paths; do
if [[ -a $_sublime_path ]]; then
alias subl="'$_sublime_path'"
alias st=subl
break
fi
done
fi
alias stt='st .'
I still get
zsh: command not found: st
I am simply at a loss on where to go next
I had the same problem with zsh and this did the job:
ln -s "/Applications/Sublime Text.app/Contents/SharedSupport/bin/subl" /usr/local/bin/subl
Then you launch a open a file my_file.txt with Sublime:
subl ./my_file.txt
Don't specify any file if you just want to open Sublime. I hope this helps ;)
First, try to first launch the sublime binary manually (interactively) via zsh.
To do that, you'll have to discover where this binary is. There are two practical options here, choose what you are most comfortable with:
Check manually those listed binaries, see which of them exist.
Slightly modify your script to echo something inside your if:
if [[ -a $_sublime_path ]]; then
echo "Sublime found: $_sublime_path"
alias subl="'$_sublime_path'"
alias st=subl
break
fi
After finding the correct one, create the st alias in your .zshrc file:
alias st="/correct/path/to/subl"
If you don't find anything in the first step, then your original script is really not supposed to work.
Just moved to App in mac
Check your current path
echo $PATH
Add a sym link from Sublime App to one of your path. Choose /usr/local/bin for example
ln -s "/Applications/Sublime Text.app/Contents/SharedSupport/bin/subl" /usr/local/bin/sublime
Then back to terminal and run sublime. You should be open the sublime through terminal
To setup alias for mac users;
open ~/.zshrc using the below command
vi ~/.zshrc
Add the following alias
alias subl="'/Applications/Sublime Text.app/Contents/SharedSupport/bin/subl'"
run subl . command should work properly.
Official documentation: https://www.sublimetext.com/docs/command_line.html#mac
ZSH
If using Zsh, the default starting with macOS 10.15, the following command will add the bin folder to the PATH environment variable:
echo 'export PATH="/Applications/Sublime Text.app/Contents/SharedSupport/bin:$PATH"' >> ~/.zprofile
On OS X Mountain Lion The source command only seems to update my path when I have added something to it in .bashrc or .bash_profile. If I delete a path from either of these files, then use source to update, the deleted path remains. An example...
Adding to my PATH in .bash_profile
In terminal
> echo $PATH
> "/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/opt/X11/bin"
Add to path in .bash_profile
export PATH=$PATH:~/Desktop
Back in terminal
> source .bash_profile
> echo $PATH
> "/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/opt/X11/bin:/Users/myname/Desktop"
So, all that went as expected; my Desktop has been added to my PATH. Now after I delete the previously added path from .bash_profile, leaving this file empty
> source .bash_profile
> echo $PATH
> "/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/opt/X11/bin:/Users/myname/Desktop"
As you can see the 'deleted' path '/Users/myname/Desktop' remains. Am I misunderstanding what
source does? I thought It was equivalent to opening a new terminal window (which does return
the result I was expecting - i.e. no Desktop path)
When you use source .bash_profile first time, because of export PATH=$PATH:~/Desktop line from .bash_profile file, your PATH is reassigned to old PATH to which is added ~/Desktop directory.
When you use source .bash_profile second time, the PATH is not anymore reassigned because you delete export PATH=$PATH:~/Desktop line. So, this time the value of your PATH remains unchanged (like before).
You have to restart your terminal (current shell) if you want that the value of your PATH to return to its initial value. Or you can source your /etc/environment file:
source /etc/environment
I have a 3D modal for cup.obj. I need to convert to .h file so I downloaded this http://heikobehrens.net/2009/08/27/obj2opengl/ And put cup.obj file to this folder. Then I run from terminal obj2opengl.pl cup.obj I didn't get .h file.
Ranganatha-GVs-Mac-mini:~ ranganathagv$ ./obj2opengl.pl cup.obj
-bash: ./obj2opengl.pl: No such file or directory
Ranganatha-GVs-Mac-mini:~ ranganathagv$
The obj2opengl.pl script probably hasn't the right permission set in order to be executable using the ./ syntax.
Two choices here, you can either:
Change the permission on the script using chmod +x obj2opengl.pl, and using ./obj2opengl.pl cup.obj should work from there on, or
Run the script using perl obj2opengl.pl cup.obj.
Hope this helps!