I am trying to start video on Screenshare success. But I am not able to get the proper shareStatus from zoom videoSDK.
I have tried using the stream.shareStatus() method in videoSDK to get the share status of the screen. But It is returning "ended" even after screenshare success.
Can anyone help me with this? or any other solution is also appreciated.
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I want to build a Flutter app that allows users to edit videos by pausing at any frame, add shapes such as arrows, circles, or any custom shapes on the video by choosing the shape and add it to the desired position in this frame (the user should add it by finger),this frame will be paused for some specific seconds then the video continue, and save the new video. What is the best way to implement this functionality if possible?
the image below for a pc program clarifies what I want:
video editor for windows
Specifically, I'm looking for suggestions on:
How to add shape annotations to the video?
How to make elongate the edited frame for a specified time
How to save the edited video
Any code snippets, tutorials, or examples would be greatly appreciated. Thanks in advance!
I've tried searching for packages or libraries that can help me achieve this, but haven't found anything specific(i found ffmpeg for flutter but I couldn't find how to use it to add the overlay for specified time and for choosing the position by finger ) . I'm also not sure about the best approach to implement this feature. Can someone provide some guidance on how to proceed?
I am facing the issue on this flutter project when I run the project when front-camera start working at the same time back-camera stop working or back-camera start to work at the same time front-camera stop running.. please help me to find the solution for this.
i try with same camera library for both camera and i also try the diff two library for front-camera and for back-camera also but cannot able to solve this issue
I'm making a wallpaper application, I ran into this problem 1) For some reason, the image gallery saver does not work, the resolution works 2) If someone understands infinity scroll I will be very happy to help, I just can’t write it into the code. Thanks in advance for the answers
https://github.com/Myliu1904/New_Wallpaper_HD/blob/master/lib/views/imageView.dart
https://github.com/Myliu1904/New_Wallpaper_HD/blob/master/lib/controller/imageView_controller.dart
I have no idea what you talk about in first question, but for the long Lists you can read this doc from flutter https://flutter.dev/docs/cookbook/lists/long-lists.
Im using ZXing, is working fine on my new app, but i would like to integrate the option of front or rear camera,
so far the only reference to this i've found is on the google group
But is not very clear what they mean with that,
so any pointers on what i have to do to accomplish this?
thanks !
ZXWidgetController doesn't provide that functionality and it's not really set up to make it easy to change.
The code that needs to change is in - (void)initCapture. It calls [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo]. This returns the default camera and you don't want the defalt.
You need code similar to that in - (ZXCaptureDevice*)device in ZXCapture.mm. That code won't work out of the box (it's designed to work with both AVFF and QTKit) but it's the same idea. Instead of using the default video input device, go through the devices and look at device position to find the device you want.
Be nice to port that code to the widget but that hasn't happened at this point.
I am using glgif to display some gif picture on iphone, the gif is be downloaded from web. I display it on iphone successfully but the picture seems wrong scale. It happened to many pictures. Can anyone suggest me to fix this? I dig in to glgif but can not find a way to fix.
Thank you very much.
Uncomment [self setAspectScale:YES]; inside -(void)startAnimation:(Video*)video;