Problem putting in MapBox on the right position - flutter

I have this mapbox inside on a container which is centered aligned. The thing is whenever I press to show the map, it will show upper left corner of the screen and when I turned off and turn on the screen, the map will eventually out of something put it self at the right position where I wanted to.
Before turning the phone screen off
After turning the phone screen on

Related

Unity: How can I make a button clickable under an draggable area?

I am working on a screen of a game, and I want this behaviour: when you swipe in any place of the screen (even over a button) you can scroll, but at the same time you can click in any button.
Now I have a big empty image occupying the whole screen that can capture the drag events, but since raycast is ON, click events are not passing down to the elements below in the hierarchy. So buttons are not working.
Which is the proper way of achieving this?

Zooming in netlogo

I am wondering whether there is a possibility zoom to a certain location while the model is running (i.e while go procedure is active)
For the first part of my model I am mostly interested in what happening in the red box (First image). The second image is a zoomed version of the red box when i set gis:set-world-envelope "shape file with brown boundary".
However I will need to see the overall gis file (picture 1) as the model continues to run. Since my agents will start moving out of the red box.
Is there a way in netlogo to shift gis:world-envelope-of while the model is running or someway to zoom in and out.
Short answer: switch to 3D view.
Long answer: On your map, do a right click with your mouse. In the appearing context menu, select "Switch to 3D View". In the resulting view, you can zoom in with your mouse wheel on the blue center. If you need to move the center of view, click on "Move" (check screenshot below) button in the left bottom corner and replace your center of view, by holding the left mouse button and move of your mouse.

How can text be placed on upper left corner of Apple Watch screen

I'm using Xcode to develop an Apple Watch app. I would like to place some text on the very upper left portion of the screen, adjacent to where the time is listed.
When I drag a label up to the portion of the screen it auto-aligns down.
I see that most Apple Watch apps have a page title or the app name on the very upper left region of the screen so there must be some way to put text there.
How can text be placed on the very upper left corner of the Xcode screen? So that the text is on the same y axis level as the time.
This is the title of an interface controller, which you can set with setTitle(_:).

How to show on screen keyboard on top of canvas?

How do I show the on screen keyboard of mobile devices on top of the canvas in Unity3D? My canvas now shrinks in size because of the on screen keyboard, which is not what I want.
I don't believe there is an inbuilt feature for this you would have to do it manually using OnGUI(). To draw something on top of something else just put the script in the order you want it drawn. That means the last peice of gui script will be ontop.

make a background work on all iphones ios

I've just begun playing around with XCode and currently reading on Objective-C!
I have made a dark background and a book-ish "background" on top of it. Example here.
But how do I set it in a constant position on every iOS device and every iPhone screen-sizes?
From the looks of your image I assume that you want it to be fixed to the bottom.
To do that place your image view in the bottom of its superview and change the autosizing to be fixed to the bottom like in this image below.
The little red box in the view labeled "example" shows you how the image view will behave when the superview is resized.
If you want your image view to have a constant position anywhere else, just position it where you want it and set the appropriate autosizing for it (once again, look at the red box to see how it will behave when resized).
If the right pane is not visible press the right pane button in the tool bar (image below) or use the keyboard shortcut ⌘+⎇+0 to display the right pane or ⌘+⎇+5 to go directly to the size inspector.