What to do I'm doing a project with a friend and I'm throwing him the project files, he opens the project and shows this error in Unity Hub, this did not happen before, and after one moment it began to appear, I don't have such an error, the Internet is almost empty about it. What to do?
nice error
I solved the problem, I just needed to create a new folder for projects
I solved the problem, I just needed to create a new folder for projects
There are some solutions online eg. here
It seems like one possible solution is related to the Crash Handler or related to git VC.
One simple common solution is
One interim test solution is to try copying the Assets/ and ProjectSettings/ and Packages/ file to a brand new directory somewhere, then try opening that.
Related
I am having an issue in Unity where every time I launch the editor it asks me to enter in safe mode because there are a lot of errors and when I press ignore it launches and I can see in the console a lot of errors with the UI and I found out that I cant create UI elements directly in the hierarchy. I tried to update from 2020.3.13f1 to 2020.3.14f1 and for the first launch everything was fine, with no errors, and I could create UI elements but then when I restarted to make sure everything was actually fine, all the errors popped up again and I cant create UI. Why does this happen and does anyone have a fix because I can't find it anywhere online.
Try not to enter Safe Mode. Enter the editable project. There go to Assets-Reimport All.
It did it to me too, it's probably a Unity bug, this method fixes it. Practically it reimports the whole project by itself, avoiding that the bug gives you problems (such as those like UnityEngine.UI does not exist or Monobehavior does not exist, etc.)
Obviously you will not lose any assets and everything will be fine as before receiving the errors.
Have this issue with any template 2020+ versions
Always shows 2 empty errors on console at first run ,even on an empty project
Will try to install 2019 and hopefully work again
in my case some side app ran caused some error in the installation of Unity.
Nothing amid aboves helped.
Thus I decided to fully reinstall it from scratch to default one.
Now it worksok. But before that . To wipe out the Unity thorowly you need in:
uninstalling Unity and UnityHub in windows' settings
remove all related/remained folders in "C:\Program Files"
remove related/remained folders in "C:\Users\myname\AppData\Local "
in Register Editor go to clean unity like folders in "Computer\HKEY_CURRENT_USER\SOFTWARE"
optionally, remove sample projects in "C:\Users\myname"
You're very likely simply opening the wrong folder, it's a common mistake
Or, you have possibly moved around the folders that you cannot move
Also - it's a nuisance but it's best to install the "hub"
Every time I look for a file using the files finder console the file does not show up as a result of the search despite its existence in the project.
At certain point this feature was working but I may have change some configuration in Rubymine involuntary. Any help it's welcome!
That's a known issue already fixed: https://youtrack.jetbrains.com/issue/IDEA-266391
Builds with the fix will be added to that issue so you can follow it.
As a workaround, please try invoking File - Invalidate Caches (still the issue might come back).
Im getting this weird error that I have never seen before and i have like 400 of them and they i think are all different. Here is an example Library\PackageCache\com.unity.test-framework#1.1.20\UnityEngine.TestRunner\NUnitExtensions\Runner\UnityTestExecutionContext.cs(125,34). This also happened right after my pc shorted out. I fixed it loaded up unity and all my files were gone. I was planning on trying to redo some of my stuff when this came up. I'm also having a warning about a meta data file existing but its packages cant be found. I don't know if these are connected or not. This is also a brand new project so its not anything old.
Answer: Go to your library and you will find all your projects and such there. If you locate to the project you are currently working on find a folder called package cache. Delete this and you will have no more errors!
I am working on a project for shcool and in order to work with my partner effectivly we are using git hub. we are making the game in game maker, but there is a problem where a room called room0.room.gmx is giving me an error. I deleted it in the game maker file, and have deleted it in finder. It still is giving me issues so I right clicked on it in git hub to see if there was some version of it still existing.... it said the file dosent exist.... but it is contained somewhere in my computer. I cant find this anywhere on the internet! Please help!!!
I can't cure canser, but deleting the tumorous room won't be enought. You need to also delete it in the GameMaker studio project. The problem is that somewhere in your project file is a link to all the files you use. If you delete the room file, GameMaker has no clue and still thinks it exists somewhere, and still points to it.
Maybe it isn't exactly your problem, but a more detailed question would help.
I am having a weird problem with Xcode where it keep indexing and takes long time to do that. Search functionality also does not work properly. It searches in all framework/library files instead of project files. I tried with my other project but that project has no problem. So I guess it is something wrong with my project...But I am not able to find out. Can anyone help?
Found out answer to my own question... I deleted workspace file in .xcodeproject package. Then When I opened the project in xcode, it still took time because it has whole "Application" folder under the project. I removed the reference to it and reopened it and now it works fine. It didn't affect the git repository for me.