Status check before sending email - email

I have the below script, I want to send the email when the task is completed, I have inputted the check task lines exactly as the oracle documentation specifies and the script works fine without these lines, but when I put them in I get the error 'Syntax error: missing ; before statement'
These are the lines causing the problem:
let taskStatus = task.checkStatus(searchTask1);
if (taskStatus.status === 'COMPLETE')
I cannot see where there is anything missing here, can anyone help? Thank you
/**
* #NApiVersion 2.x
* #NScriptType ScheduledScript
* #NModuleScope SameAccount
*/
define(['N/task','N/email'],
/**
* #param {record} record
* #param {search} search
*/
function(task, email) {
var FILE_ID = 433961;
var SEARCH_ID = 1610;
function execute(scriptContext) {
var searchTask1 = task.create({
taskType: task.TaskType.SEARCH
});
searchTask1.savedSearchId = SEARCH_ID;
searchTask1.fileId = FILE_ID;
var searchTaskId1 = searchTask1.submit();
let taskStatus = task.checkStatus(searchTask1);
if (taskStatus.status === 'COMPLETE'){
email.send({
author: 3499,
recipients: 'An email address',
subject: 'A subject',
body: 'body text',
});
}

You'll need to execute your scheduled script again. When you execute the scheduled script, save the taskId somewhere (file cabinet, for example) and then once the task is complete, delete it. You probably also want to put a counter in somewhere so that the scheduled script doesn't keep running, should something go wrong. Something like this;
function(task, email) {
var FILE_ID = 433961;
var SEARCH_ID = 1610;
function execute(scriptContext) {
var shouldExecuteThis = false;
var searchTask1 = task.create({
taskType: task.TaskType.SEARCH
});
searchTask1.savedSearchId = SEARCH_ID;
searchTask1.fileId = FILE_ID;
var searchTaskId1 = searchTask1.submit();
// TODO: Save the searchTaskId1 somewhere so we can check the status later. (File cabinet to a text file.)
if (searchTaskId1) {
var searchTaskStatus = task.checkStatus({taskId: searchTaskId1});
// Still pending, so we need to check again later.
if (searchTaskStatus.status === task.TaskStatus.PENDING || searchTaskStatus.status === task.TaskStatus.PROCESSING) {
shouldExecuteThis = true;
}
// The task has completed, update the configuration file and log the results.
if (searchTaskStatus.status === task.TaskStatus.COMPLETE) {
// Delete the searchTaskId1 from where is it saved.
// SEND EMAIL
email.send({
author: 3499,
recipients: 'An email address',
subject: 'A subject',
body: 'body text',
});
}
if (shouldExecuteThis) {
var thisTaskId = '';
var thisTask = task.create({
taskType: task.TaskType.SCHEDULED_SCRIPT,
scriptId: runtime.getCurrentScript().id,
deploymentId: runtime.getCurrentScript().deploymentId
});
try {
thisTaskId = thisTask.submit();
} catch (e) {
log.error('TASK FAILED', e);
}
}
}
}
}

Related

Making a welcome message an embed on discord.js

I have connected MongoDB to my discord.js code and have made a setwelcome command as per-server data so that each server can customize their own welcome message. Everything works great, I just want to know if there is any way that I can make the message appear as an embed? Here's the code:
//importing all the needed files and languages
const mongo = require('./mongo')
const command = require('./command')
const welcomeSchema = require('./schemas/welcome-schema')
const mongoose = require('mongoose')
const Discord = require('discord.js')
mongoose.set('useFindAndModify', false);
//my code is inside this export
module.exports = (client) => {
//this next line is for later
const cache = {}
command(client, 'setwelcome', async (message) => {
const { member, channel, content, guild } = message
//checking to see that only admins can do this
if (!member.hasPermissions === 'ADMINISTRATOR') {
channel.send('You do not have the permission to run this command')
return
}
//simplifying commands
let text = content
//this is to store just the command and not the prefix in mongo compass
const split = text.split(' ')
if (split.length < 2) {
channel.send('Please provide a welcome message!')
return
}
split.shift()
text = split.join(' ')
//this is to not fetch from the database after code ran once
cache[guild.id] = [channel.id, text]
//this is to store the code inside mongo compass
await mongo().then(async (mongoose) => {
try {
await welcomeSchema.findOneAndUpdate({
_id: guild.id
}, {
_id: guild.id,
channelId: channel.id,
text,
}, {
upsert: true
})
} finally {
mongoose.connection.close()
}
})
})
//this is to fetch from the database
const onJoin = async (member) => {
const { guild } = member
let data = cache[guild.id]
if (!data) {
console.log('FETCHING FROM DATABASE')
await mongo().then( async (mongoose) => {
try {
const result = await welcomeSchema.findOne({ _id: guild.id })
cache[guild.id] = data = [result.channelId, result.text]
} finally {
mongoose.connection.close()
}
})
}
//this is to simplify into variables
const channelId = data[0]
const text = data[1]
/*this is where the message sends on discord. the second of these 2 lines is what I want embedded
which is basically the welcome message itself*/
const channel = guild.channels.cache.get(channelId)
channel.send(text.replace(/<#>/g, `<#${member.id}>`))
}
//this is to test the command
command(client, 'simjoin', message => {
onJoin(message.member)
})
//this is so the command works when someone joins
client.on('guildMemberAdd', member => {
onJoin(member)
})
}
I know how to usually make an embed, but I'm just confused at the moment on what to put as .setDescription() for the embed.
Please advise.
If you just want to have the message be sent as an embed, create a MessageEmbed and use setDescription() with the description as the only argument. Then send it with channel.send(embed).
const embed = new Discord.MessageEmbed();
embed.setDescription(text.replace(/<#>/g, `<#${member.id}>`));
channel.send(embed);
By the way, if you are confused about how to use a specific method you can always search for the method name on the official discord.js documentation so you don’t have to wait for an answer here. Good luck creating your bot!

When i click a button, it displays many alerts, stacks and overlaps

i want to sync the task, which when i click sync on the side menu, it will call the function in data.service.ts and it will display alert.
private async presentAlert(message) {
const alert = await this.alertCtrl.create({
message: message,
buttons: ['OK']
});
await alert.present();
}
this is the code, where i want to sync the task on data.service.ts
sync_task()
{
let body = new FormData();
body.append('access_token', localStorage.getItem('access_token'));
this.apiService.syncDataFromForm('/tasks', body)
.then((result: any) => {
if(result.data)
{
let form_data = result.data;
console.log("task synced");
console.log(form_data);
this.deleteTask();
this.deleteTaskList();
this.deleteBuildingDetails();
console.log(form_data);
for(let data of result.data) {
var submission_id = data.submission_id;
var project_name = data.project_name;
var status = '0';
var building_submission_id = data.building.submission_id;
var building_data = JSON.stringify(data.building.data);
console.log("building_data");
console.log(building_data);
this.insertTask(submission_id, project_name, status);
for(let formData of data.data)
{
console.log("all form data");
console.log(formData);
var form_id = formData.form_id;
var data_id = formData.id;
var form_name = formData.form_name;
var submission_group = formData.submission_group;
console.log("form_id");
console.log(formData.form_id);
this.insertTaskList(submission_id, data_id, form_id, form_name,submission_group);
}
this.insertBuildingDetails(submission_id, building_submission_id, building_data);
}
this.authState.next(false);
this.presentAlert('Successfully synced!');
this.menuCtrl.close();
this.router.navigateByUrl('home');
} else {
this.presentAlert('Uh oh!, sync failed! ');
}
});
}
this code in side menu
sync_task()
{
this.data.sync_task();
}
i don't know why the alert display too many times. the alert stacking up until the background turns dark. and i need to click ok too many times to clear that.

Protractor test script is not getting object data from function

Need help on getting object data that populated in a function to test script, please. Here are the details:
candidate Data = function() {
"firstName": "firstname",
"lastName": "lastname",
"mobilePhone": "phone",
"primaryEmail": "email"
};
module.exports = new candidateData();
test script is as As below:
var testData = require('candidateData');
var myFunction = require('getData');
testCandiate = {};
testCandidate = testData;
it('Get Candidate Data', function(){
myFunction.getCandidateData(testCandidate);
console.log(`FirstName is -: ${testCandidate.firstName}:-`);
console.log(`LastName is -: ${testCandidate.firstName}:-`);
console.log(`Phone is: ${testCandidate.mobilePhone}:-`);
console.log(`Primary Email is -: ${testCandidate.primaryEmail}:-`);
});
the function is defined in separate js file as:
// As I am capturing data from edit fields of a page, so using get Attribute value to get value
var getData = function() {
this.getCandidateData = function(testObj){
page.firstname.getAttribute("value").then(function(fname){
testObj.firstName = fname;
});
page.lastname.getAttribute("value").then(function(lname){
testObj.lastName = lname;
});
page.phone.getAttribute("value").then(function(phone){
testObj.mobilePhone = phone;
});
page.email.getAttribute("value").then(function(email){
testObj.primaryEmail = email;
});
};
};
module.exports = new getData();
After Running Script I am getting console log results AS below instead of Populated data on the fields:
First Name is -: firstName :-
Last Name is -: lastName :-
Mobile Phone is -: mobilePhone :-
Primary Email is -: primaryEmail :-
please need help.
This is not a protractor issue but a basic misunderstanding you have of promises, as you are running into a race condition. You call myfunction.getCandidateData() which calls 4 separate functions that return promises. While those functions are getting the attributes you wanted javascript continues on in your code. This means that the console.log statements fire immediately without waiting for the four getAttribute promises to resolve.
To fix this you will have to convert getCandidateData into a function that returns a promise. As a proof of concept try this to see that firstName will be populated:
var testData = require('candidateData');
var myFunction = require('getData');
testCandiate = {};
testCandidate = testData;
it('Get Candidate Data', function(){
myFunction.getCandidateData(testCandidate).then(() => {
console.log(`FirstName is -: ${testCandidate.firstName}:-`);
});
// console.log(`LastName is -: ${testCandidate.firstName}:-`);
// console.log(`Phone is: ${testCandidate.mobilePhone}:-`);
// console.log(`Primary Email is -: ${testCandidate.primaryEmail}:-`);
});
And
var getData = function() {
this.getCandidateData = function(testObj){
return page.firstname.getAttribute("value").then(function(fname){
testObj.firstName = fname;
});
/*
page.lastname.getAttribute("value").then(function(lname){
testObj.lastName = lname;
});
page.phone.getAttribute("value").then(function(phone){
testObj.mobilePhone = phone;
});
page.email.getAttribute("value").then(function(email){
testObj.primaryEmail = email;
});
*/
};
};
module.exports = new getData();

RTCMultiConnection, failing to set up and connect to rooms.

I am trying to test a real-time data connection between peers using RTCMultiConnection.
Setting up a session/room seems to work, but once it has been made, peers cannot seem to join. If I run this function again from another browser, while a session is opened, it still says the room does not exist and it opens up a new one, rather than joining in.
The channel and session id's are identical, so why does the peer not find the session?
function makeOrJoinRoom(id){
channelid = 'channel'+id;
roomid = 'room'+id;
sessionMedia = {audio: false, video: false, data: true};
var connection = new RTCMultiConnection(channelid);
connection.socketURL = 'https://rtcmulticonnection.herokuapp.com:443/';
connection.checkPresence( roomid, function(roomExists, roomid) {
alert('checking presence...');
alert('Room exists='+roomExists);
if(roomExists) {
alert('I am a participant');
connection.join({
sessionid: roomid,
session: sessionMedia
});
} else {
alert('I am the moderator');
connection.session = sessionMedia;
connection.open({
sessionid: roomid
});
}
});
}
Please replace your function with this:
function makeOrJoinRoom(roomid) {
var connection = new RTCMultiConnection();
connection.session = {
data: true
};
connection.socketURL = 'https://rtcmulticonnection.herokuapp.com:443/';
alert('checking presence...');
connection.checkPresence(roomid, function(roomExist, roomid) {
alert('Room exists=' + roomExist);
if (roomExist === true) {
alert('I am a participant');
connection.join(roomid);
} else {
alert('I am the moderator');
connection.open(roomid);
}
});
connection.onopen = function(event) {
alert('WebRTC chat opened!');
};
}
// call above function like this
makeOrJoinRoom('your-unique-room-id');

How to solve requirement of "On/Off publishing" for 'read article' action

Now facebook require to have these options when you want to use bulit-in actions like READ.
"A clear way for users to control the publishing of their actions back to Open Graph. In the example News app below, a clear "On/Off" switch is provided that applies to all future Read actions within the app. When a user toggles the switch to "Off", this prevents the app from publishing Read actions from that point on. Toggling the switch back to "On" reenables the publishing. "
"A clear way for users to remove articles that were just shared through your app. In the example below, a user can easily remove a recent article that was shared as a result of a Read action that was published by the app."
sample pictures are here: https://developers.facebook.com/docs/opengraph/actions/builtin/#read under title "Publish Awareness"
How to create easy button to stop sharing and to remove shared articles? The best one will
I was searching for solution for one week without results...
Your question has two parts to it, one is storing the user preference and the other is share/unshare option to be given on the article page. The first part of the question is simple and can be achieved by simply having a small database table with minimum of two columns (for simplicity sake), userid (a varchar or long int) and share (a bool or a bit). Give an option to the user to toggle this share bit by giving an on/off button which changes the share value from 1 to 0 (true to false) and vice versa for a specified userid. Now before taking a social action (like read), check for this share bit in database for the logged facebook user and perform actions accordingly.
Now to answer the second part of your question, you may use the Facebook JavaScript SDK to make api calls to news.read action and provide a callback to store the returned id of the shared article. Use the same id to then provide option of unshare for the user. Assuming that you have jQuery included in your page, something like below should work (I wrote and tested it in a jiffy, should work in most cases)
Include the below script in your page
//set this at page load or from authResponse object
var fbDataObj = {
user_id : <some user id>,
access_token: <some access token>
};
//set currentPostFBUrl to your article url
var currentPostFBUrl = "http://www.yourpageurl.com";
var publishPost = function (articleLink, callback) {
FB.api(
'/' + fbDataObj.user_id + '/news.reads',
'post',
{ article: articleLink,
access_token: fbDataObj.access_token },
function(response) {
if (!response || response.error) {
//alert('Error occured');
if (typeof callback === 'function') {
callback({text: "error", id: ""});
}
} else {
//alert('Share was successful! Action ID: ' + response.id);
if (typeof callback === 'function') {
callback({text: "success", id: response.id});
}
}
});
};
var deletePost = function (postId, callback) {
FB.api(
postId,
'delete',
{ access_token: fbDataObj.access_token },
function(response) {
if (!response || response.error) {
//alert('Error occured');
if (typeof callback === 'function') {
callback({text: "error", id: ""});
}
} else {
//alert('Unshare was successful!');
if (typeof callback === 'function') {
callback({text: "success", id: ""});
}
}
});
};
var publishOrDeleteArticle = function (btn_obj) {
var btn_name = btn_obj.attr("name");
if (isNaN(parseInt(btn_name, 10))) {
publishPost(currentPostFBUrl, function(status){
if (status.text === "success") {
btn_obj.attr("name", status.id);
btn_obj.text("Unshare");
}
});
}
else {
deletePost(btn_name, function(status){
if (status.text === "success") {
btn_obj.attr("name", "share");
btn_obj.text("Share")
}
});
}
};
Now in your page do something like this
Edit:
(Also set currentPostFBUrl to your article url like below)
var currentPostFBUrl = "http://www.yourpageurl.com";
//within script tag
$(document).ready(function(){
$("#btn_share").click(function(e){
e.preventDefault();
publishOrDeleteArticle($(this));
});
});
//your actual share/unshare button
<a id="btn_share" name="share" href="#">Share</a>
On the final note I have written one wrapper js class for one of the recent facebook application that I was working on. With this you can read/unread an article with just one line of code. There are other WordPress wrappers inside as well but that can be left alone in this case, at the simplest you may use the object as below after providing the initial configuration and init (check the attached code below). There might be a few bugs in the code and the methods might not be complete and extensive because I'm still working on it but for the time being it should solve the purpose. The below wrapper methods can also be used in the above mentioned code for clarity. Feel free to use/modify the code, give feedback and comments and also reply back in case any issues are identified.
/*!
* --------------------------------------------------------------------------------------
* Utility Library for Facebook Application
* Contains wrapper methods for WordPress JSON API (named WPJsonApi)
* and for Facebook Javascript SDK (named FBJsWrapper)
* Dependency : jQuery, Facebook JavaScript SDK
* Author : Emad Alam
* Date: Thu Jun 07 21:11:03 2012 +0530
* --------------------------------------------------------------------------------------
* Notes:
* Including this script adds a global object called FBAppUtil to the window object.
* You may initialize the object with init method, providing init time configurations.
* Once FBAppUtil object is initted, you get two sub-ojects, WPJsonApi & FBJsWrapper.
* These two objects can be initted individually or while initing the main FBAppUtil.
* Both the objects have a buffer that stores the last fetched data and responses.
* Methods are provided to access these buffers individually.
* Once the sub-objects are configured, their methods can be called from their references.
*
* Example Usage:
* //main object init. config can be given at this time
* FBAppUtil.init();
*
* var wpJsonApiConfig = {
* apiUrl : "http://www.example.com/wordpress/api",
* permalinkEnabled : true,
* crossDomain : true
* };
* FBAppUtil.WPJsonApi.init(wpJsonApiConfig);
*
* // now you may use all the methods of FBAppUtil.WPJsonApi
* FBAppUtil.WPJsonApi.getRecentPosts(someParams, someCallback);
* FBAppUtil.WPJsonApi.getPost(someIdOrSlug, someCallback);
* var data = FBAppUtil.WPJsonApi.lastFetched();
* var response = FBAppUtil.WPJsonApi.lastResponse();
*
* // other facebook related scripts and sdks initializations
* // at this point you should be having the FB object initialized
* // you may pass the authResponse object to init the FBJsWrapper or
* // populate one of your own to pass it to the FBJsWrapper.init(authResponse)
*
* var fbJsWrapperConfig = {
* userID : <logged in userId>,
* accessToken : <user's accessToken>,
* signedRequest : <from authResponse object>,
* expiresIn : <from authResponse object>
* };
* FBAppUtil.FBJsWrapper.init(fbJsWrapperConfig);
*
* // now you may use all the methods of FBAppUtil.FBJsWrapper
* FBAppUtil.FBJsWrapper.sendAppRequest("some message", someCallback);
* FBAppUtil.FBJsWrapper.share(someArticleUrl, someCallback);
* FBAppUtil.FBJsWrapper.unshare(someId, someCallback);
* var fbdata = FBAppUtil.FBJsWrapper.dataFromLastCall();
* var fbresponse = FBAppUtil.FBJsWrapper.responseFromLastCall();
*/
(function (window) {
/** Local helper Buffer Class - Start **/
var LocalBuffer = function (size) {
//enforce 'new' - object creation pattern
if (!(this instanceof LocalBuffer)) {
return new LocalBuffer(size);
}
//private variables
var _buffer = {
data : [], //data fetched from the last successfull call
response : [] //response from the last call
},
_size = (function (size){
var n = parseInt(size || 10, 10);
return isNaN(n) ? 10 : n;
}(size)); //default buffer size
var _pushToBuffer = function (name, data) {
if (typeof _buffer[name][_size-1] !== 'undefined') {
_buffer[name].shift(); //remove the first element in case the buffer is full
}
_buffer[name].push(data);
};
var _readFromBuffer = function (name) {
var len = _buffer[name].length;
return len === 0 ? {} : _buffer[name][len-1]; //read the last inserted without popping
};
var _getDataFromBuffer = function () {
return _readFromBuffer("data");
};
var _getResponseFromBuffer = function () {
return _readFromBuffer("response");
};
//expose methods
this.pushToBuffer = _pushToBuffer,
this.readFromBuffer = _readFromBuffer,
this.getDataFromBuffer = _getDataFromBuffer,
this.getResponseFromBuffer = _getResponseFromBuffer
};
/** Local helper Buffer Class - End **/
/** WordPress JSON API Plugin wrapper - Start **/
var WPJsonApi;
(function () {
var instance;
WPJsonApi = function (config) {
if (!(this instanceof WPJsonApi)) {
return new WPJsonApi(config);
}
if (instance) {
return instance;
}
instance = this;
//config variables
var apiUrl, //complete url for the api
cross_domain, //jsonp cross domain calls
permalink_enabled, //whether permalink enabled
templates, //TODO: templating system
buffer_size; //size of the buffer
//private variables
var _buffer; //the LocalBuffer object
//form the final api url string for the json call
var _getControllerUrl = function (controller_name) {
var url = apiUrl; //base url
if (!permalink_enabled) {
url += "/?json=" + controller_name;
if (cross_domain) {
url += "&callback=?";
}
} else {
url += "/" + controller_name;
if (cross_domain) {
url += "/?callback=?";
}
}
return url;
};
//fetch posts using the jQuery getJSON
//push data and response to buffer
//on successfull fetch, return array of post objects to the callback
var _getRecentPosts = function (paramObj, callback) {
var url = _getControllerUrl("get_recent_posts"); //base url for the specified controller
if (typeof paramObj === 'function') {
callback = paramObj; //no parameters provided only callback
paramObj = {};
}
paramObj = paramObj || {};
$.getJSON(url, paramObj, function(data) {
if (data.status === "ok") {
_buffer.pushToBuffer("response",
{
status : "ok",
success : "Successfully fetched the post for the specified id/slug."
}
);
_buffer.pushToBuffer("data", data);
if (typeof callback === 'function') {
callback(data.posts);
}
} else if (data.status === "error") {
_buffer.pushToBuffer("response",
{
status: "error",
error : data.error
}
);
} else {
_buffer.pushToBuffer("response",
{
status: "error",
error : "Unknown error!"
}
);
}
}
);
};
//fetch post by it's id or slug using the jQuery getJSON
//push data and response to buffer
//on successfull fetch, return the post object to the callback
var _getPost = function (paramObj, callback) {
var url = _getControllerUrl("get_post"), //base url for the specified controller
id = parseInt(paramObj, 10); //assume the parameter to be id
paramObj = paramObj || {};
if (typeof paramObj !== 'object') {
if (typeof paramObj === 'number' || !isNaN(id)) {
paramObj = {id : id};
} else if (typeof paramObj === 'string') {
paramObj = {slug : paramObj};
}
}
if (isNaN(parseInt(paramObj.id, 10)) && !paramObj.slug) {
throw {
status: "error",
error : "Provide a valid id or slug to get a post."
};
}
//TODO: Avoid server hit by searching and returning the post
// from the local buffer for the specified id/slug
$.getJSON(url, paramObj, function(data) {
if (data.status === "ok") {
_buffer.pushToBuffer("response",
{
status : "ok",
success : "Successfully fetched the post for the specified id/slug."
}
);
_buffer.pushToBuffer("data", data);
if (typeof callback === 'function') {
callback(data.post);
}
} else if (data.status === "error") {
_buffer.pushToBuffer("response",
{
status: "error",
error : data.error
}
);
} else {
_buffer.pushToBuffer("response",
{
status: "error",
error : "Unknown error!"
}
);
}
}
);
};
//initialize the object and add methods to it
var _init = function (config) {
if (typeof config === 'undefined') {
throw {
status: "error",
error : "Provide a valid configuration object to initialize WPJsonApi."
};
}
apiUrl = config.apiUrl || "/api", //assume base url relative to current page
cross_domain = config.crossDomain || false, //jsonp cross domain calls
permalink_enabled = config.permalinkEnabled || true, //assume permalink enabled
templates = config.templates || {}, //TODO: templating mechanisms
buffer_size = config.bufferSize || 10, //assume buffer size to be 10
_buffer = new LocalBuffer(buffer_size); //new buffer object
//expose the methods and variables
this.getRecentPosts = _getRecentPosts; //method for fetching recent posts
this.getPost = _getPost; //method to fetch the post by id or slug
this.lastFetched = _buffer.getDataFromBuffer; //last fetched data from the buffer
this.lastResponse = _buffer.getResponseFromBuffer; //response from the last roundtrip to server
};
//init the object if config is provided while creating
if (typeof config !== 'undefined') {
_init(config);
}
//expose init
this.init = _init;
};
}());
/** WordPress JSON API Plugin wrapper - End **/
/** FB JavaScript SDK wrapper - Start **/
var FBJsWrapper;
(function () {
var instance;
FBJsWrapper = function (config) {
if (!(this instanceof FBJsWrapper)) {
return new FBJsWrapper(config);
}
if (instance) {
return instance;
}
instance = this;
//config variables
var access_token, //user access token
expires_in, //time to expire
signed_request, //the signed request object
user_id; //user id of the current connected user
//private variables
var _buffer, //the LocalBuffer object
_token_valid = true; //assume the access token to be valid
var _isTokenValid = function () {
//TODO: Implement the method to check for invalid access tokens or
// invalid calls to FB APIs
return _token_valid;
};
var _read = function (article, callback) {
//TODO: Avoid repeated code, make a generic function
var paramObj = {}; //start with an empty parameter
paramObj.article = article; //add article to the parameter object
//if token is invalid, no further calls are possible, so return
if (!_isTokenValid()) {
//TODO: Provide a better way of handling this
throw {
status: "error",
error : "Provide a valid configuration object to initialize FBJsWrapper."
};
}
if (!(!access_token || 0 === access_token.length)) {
paramObj.access_token = access_token; //access token not empty, add it to the parameter object
}
//TODO: Make a generic function to handle this call
FB.api(
'/' + user_id + '/news.reads',
'post',
paramObj,
function(response) {
var i,
message, // response error message
exists = false, //assume the words don't exist in the message
probable_words = [ "session has expired",
"session has been invalidated",
"session is invalid",
"has not authorized" ]; //list of words that may denote an invalid token
//no response, return
if (!response) {
_buffer.pushToBuffer("response",
{
status : "error",
error : "No response returned by the server!"
}
);
return;
}
//some error
if (response.error) {
message = response.error.message.toLowerCase(); //case insensetive match
for (i in probable_words) {
if (message.indexOf(probable_words[i]) > -1) {
exists = true;
break;
}
}
if (exists) {
_token_valid = false; //denotes invalid token
}
_buffer.pushToBuffer("response",
{
status : "error",
error : exists ? "Invalid access token!" : response.error.message
}
);
} else {
_buffer.pushToBuffer("response",
{
status : "ok",
success : "Successfully read the specified article."
}
);
_buffer.pushToBuffer("data", response);
if (typeof callback === 'function') {
callback(response.id);
}
}
});
};
var _unread = function (articleId, callback) {
//TODO: Avoid repeated code, make a generic function
var paramObj = {}; //start with an empty parameter
//if token is invalid, no further calls are possible, so return
if (!_isTokenValid()) {
//TODO: Provide a better way of handling this
throw {
status: "error",
error : "Provide a valid configuration object to initialize FBJsWrapper."
};
}
if (!(!access_token || 0 === access_token.length)) {
paramObj.access_token = access_token; //access token not empty, add it to the parameter object
}
//TODO: Make a generic function to handle this call
FB.api(
articleId,
'delete',
paramObj,
function(response) {
var i,
message, // response error message
exists = false, //assume the words don't exist in the message
probable_words = [ "session has expired",
"session has been invalidated",
"session is invalid",
"has not authorized" ]; //list of words that may denote an invalid token
//no response, return
if (!response) {
_buffer.pushToBuffer("response",
{
status : "error",
error : "No response returned by the server!"
}
);
return;
}
//some error
if (response.error) {
message = response.error.message.toLowerCase();//case insensetive match
for (i in probable_words) {
if (message.indexOf(probable_words[i]) > -1) {
exists = true;
break;
}
}
if (exists) {
_token_valid = false; //denotes invalid token
}
_buffer.pushToBuffer("response",
{
status : "error",
error : exists ? "Invalid access token!" : response.error.message
}
);
} else {
_buffer.pushToBuffer("response",
{
status : "ok",
success : "Successfully unread the specified article."
}
);
_buffer.pushToBuffer("data", response);
if (typeof callback === 'function') {
callback();
}
}
});
};
var _sendAppRequest = function (message, callback) {
var paramObj = {}; //start with an empty parameter
if (typeof message === 'function') { //no message only callback provided
callback = message;
message = 'Invite friends to this app.';
}
paramObj.method = 'apprequests';
paramObj.message = message.toString();
if (!(!access_token || 0 === access_token.length)) {
paramObj.access_token = access_token; //access token not empty, add it to the parameter object
paramObj.display = 'iframe'; //access token provided, iframe can be used
} else {
paramObj.display = 'popup'; //no access token present, use popup dialog
}
FB.ui(paramObj, function (request, to) {
//TODO: Handle the error conditions
_buffer.pushToBuffer("response",
{
status : "ok",
success : "Successfully sent the app request."
}
);
_buffer.pushToBuffer("data", { request: request, to: to });
if (typeof callback === 'function') {
callback(request, to);
}
});
};
var _init = function (config) {
if (typeof config === 'undefined') {
throw {
status: "error",
error : "Provide a valid configuration object to initialize FBJsWrapper."
};
}
access_token = config.accessToken || "", //assume a blank access token, will try to call FB.api without it
expires_in = config.expiresIn || 0, //jsonp cross domain calls
signed_request = config.signedRequest || {}, //signed request parameter
user_id = config.userID || 'me', //assume 'me' (for a user it's user_id but for pages and apps it might be something else)
buffer_size = config.bufferSize || 10, //default buffer size
_buffer = new LocalBuffer(buffer_size); //local buffer object
//expose the methods and variables
this.sendAppRequest = _sendAppRequest; //method for sending the app request from a dialog
this.share = _read; //method to read an article, news.read
this.unshare = _unread //method to unread a previously read article
this.dataFromLastCall = _buffer.getDataFromBuffer; //last fetched data from the buffer
this.responseFromLastCall = _buffer.getResponseFromBuffer; //response from the last roundtrip to server
};
//init the object if config is provided while creating
if (typeof config !== 'undefined') {
_init(config);
}
//expose init
this.init = _init;
};
}());
/** FB JavaScript SDK wrapper - End **/
/** The main Utility Class - Start **/
var FBAppUtil;
(function () {
var instance;
FBAppUtil = function () {
if (!(this instanceof FBAppUtil)) {
return new FBAppUtil();
}
if (instance) {
return instance;
}
instance = this;
var _init = function (config) {
if (typeof config !== 'undefined'){
if (typeof config.WPJsonApi !== 'undefined') {
this.WPJsonApi = new WPJsonApi(config.WPJsonApi); //WPJsonApi configuration provided while init
} else {
this.WPJsonApi = new WPJsonApi();
}
if (typeof config.FBJsWrapper !== 'undefined') {
this.FBJsWrapper = new FBJsWrapper(config.FBJsWrapper); //FBJsWrapper configuration provided while init
} else {
this.FBJsWrapper = new FBJsWrapper();
}
} else {
this.WPJsonApi = new WPJsonApi();
this.FBJsWrapper = new FBJsWrapper();
}
};
//expose the methods and variables
this.init = _init;
};
})();
/** The main Utility Class - End **/
// Expose the Utility to the global object
window.FBAppUtil = new FBAppUtil();
})(window);
FBAppUtil.FBJsWrapper.share(someArticleUrl, someCallback);
FBAppUtil.FBJsWrapper.unshare(someId, someCallback);
With articles, facebook recommend that you place the trigger on a 'readmore' or some other kind of 'next page' button/link so that there is a very high probability that the user is actually reading the article.
To achieve this, you could either;
place a small form in/on every article, with a radio button/ckeckbox
asking do you want to publish this (Yes/No) -- OR
add a section to your user preferences on your site with the same
type of form as in 1. Then you could take this a bit further, giving
them the option to set a preference for each section, category or
page of your site.
Either way, however you decide to invoke the action (readmore or next page etc.), that needs to submit the form, check whether the answer is yes/no (publish or not) then publish the action accordingly.
Using session variables might be an option too! It would be pretty neat to offer users the ability to publish/not publish actions for their current session. This could be handled in the same form being presented to the user at the start of each session and even give them a 3rd option, 'ask me everytime'.
As far as deleting an existing action is concerned, this can be done by getting the instance of the action and running the delete command in a similar way to that of creation. As I said, this depends on how you're triggering - CURL, js api etc... Check the FB dev docs for the method you're using.
Hope this helps!
Gez
On/Off publishing is not related to Facebook Graph API, you have to implement this on your side. there should be a flag viz is_publish related to user table. If user give permission by click on the user On/Off button than you can publish the action, and one thing more action can be published only if user stay on article page for at-least 10 seconds and for this you can do
setTimeout('readArticle()', 10000);
Hope this helps!