to know % of battery used by application.
What I need is the information that's available on an Android device under "Settings -> Battery stats"
There is no good way of doing this in Flutter, let alone Android. See these answer for an explanation on why this is so difficult.
As mentioned in the other answer, you can use the battery_info package to get general info about the battery as a whole but it will not give you information specific to your app.
Keep an eye on this unfinished Flutter documentation page for more info.
Related
I have a question, I want to buy a beacon and send the signal from the beacon to the flutter application and then do something.
Is that possible with flutter?
Thank you very much!
Yes, it is possible. I tried https://pub.dev/packages/flutter_beacon for myself interest once when covid-19 declared a pandemic by WHO to solve Handshake problem.
I was converting the existing device as a beacon and then used "flutter_beacon" package to get the list of beacons in a defined region. So yeah, it is possible to do it flutter also. You can customize it as per your need further. But basic things are possible like getting the list of beacons in reason.
If asked whether or not, the answer is yes. but there are some obstacles or limits, such as Bluetooth will not scan in the background as in this article, this is indeed from Android and IOS which causes the limit. I am also working on this project, but there are still some problems as I have described above.
This link also can help Beacon scanning in background - Android O
I have been learning about swift for sometimes. I have made an test app that shows user Battery Level and Storage details of the phone. Now i am exploring other possibilities. Is there anyway i can show the Battery Level of AirPods that are connected to the corresponding Device? If anyone has any solution or Guideline, that will be much Appreciated.
I am building a card game in which the card stack depends on 4 flutter friend apps which will be displayed on the screen. I know this is not a very technical question but still is for me i am learning this thing. I have searched all over the internet cannot find the solution, Just give me anything and I'll study and apply that.
It's hard to understand what you're trying to achieve, but maybe Firestore will help?
It allows you to synchronize your app's data between different devices on internet.
I am developing an application where I need to know some of my iphone system information such as the cpu speed and above the list of processes in memory and the system log.
I have seen on AppleStore that there are some apps (Apple-approved) that display the data (Ex JustSys) then it means that Apple provides tools for information system of this type.
I tried searching on the net but could not find anything. Does anyone know how to get this info?
thanks
You should look at below link. Might be helpful for you
http://iphonesdkdev.blogspot.com/2009/01/source-code-get-hardware-info-of-iphone.html
Apple's Location Awareness Programming Guide suggest to include the location-services and possibly the gps for UIRequiredDeviceCapabilities.
My app requires the Region Monitoring APIs. How do I ensure only capable devices can see my app in the store?
You're right, location-services and gps will allow devices other than the iPhone 4 to install your app. You could pick some other feature though that you know is iPhone 4 exclusive, like camera-flash or gyroscope and require that one.
I'm not entirely sure whether apple will frown upon a restriction without an apparent need, however gyroscope appears to me like a likely restriction in a navigation enabled app. If you try this approach, I'd explain things in the text field for the comments to the reviewers. Another caveat would be that you'd risk that a future device wouldn't "fit in" - an hypothetical iPhone mini which would feature region monitoring but lacking a gyroscope or camera flash wouldn't be able to install your app, for example.
To be entirely honest, If I were you, I'd ask apple to make sure.
Check out UIRequiredDeviceCapabilities - Apple Developer Documentation. Basically exactly what you said. Are you looking for instructions on how to do that?