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I have a TabBarView with two tabs in main widget. First tab includes gridview with cards. Cards use parent widget (MyHomePage) as listener to listen in-card button clicks.
When i click on button in some card, listener impl. must open second Tab and pass selected Excursion to it. But when I do it, at first iteration, ExcursionEditor(currentExcursion) says, that argument is null, but parent build says, that it is not. If I resize my browser, it calls global rebuild and currentExcursion reach last build value.
So, i cant understand, why MyHomePage build doesn't affect on TabBarView content with arguments passed by constructor
class MyHomePage
import 'package:flutter/material.dart';
import 'package:questbuilder/api/content_manager.dart';
import 'package:questbuilder/model/excursion.dart';
import 'package:questbuilder/pages/tab_editor.dart';
import 'package:questbuilder/pages/tab_my_excursions.dart';
import 'package:questbuilder/widgets/excursion_preview_card.dart';
import 'package:logger/logger.dart';
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage>
with TickerProviderStateMixin
implements ExcursionCardInteractionListener {
Logger logger = Logger();
Excursion currentExcursion;
TabController tabController;
#override
void initState() {
super.initState();
print("INIT STATE FOR HOME PAGE");
tabController = TabController(vsync: this, length: 2);
}
#override
Widget build(BuildContext context) {
var screenSize = MediaQuery.of(context).size;
print("HOME PAGE BUILD currentExcursion = ${currentExcursion?.toJson()}");
return Scaffold(
extendBodyBehindAppBar: true,
appBar: PreferredSize(
preferredSize: Size(screenSize.width, 1000),
child: Container(
color: Colors.black,
child: Padding(
padding: EdgeInsets.fromLTRB(10, 10, 30, 0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Row(children: [
Padding(
padding: EdgeInsets.fromLTRB(10, 0, 10, 10),
child: Text('QUESTBUILDER',
style: TextStyle(color: Colors.white))),
SizedBox(width: screenSize.width / 20),
Container(
width: screenSize.width / 6,
child: TabBar(
labelPadding: EdgeInsets.fromLTRB(10, 0, 10, 10),
indicatorColor: Colors.white,
controller: tabController,
tabs: [
Tab(text: "Мои экскурсии"),
Tab(text: "Редактор"),
]))
]),
Padding(
padding: EdgeInsets.fromLTRB(0, 0, 0, 10),
child: Row(
children: [
FlatButton.icon(
label: Text("Создать экскурсию"),
icon: Icon(Icons.add),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(40.0)),
textColor: Colors.white,
color: Colors.green,
onPressed: () {
createExcursion();
}),
SizedBox(
width: 40,
),
InkWell(
onTap: () {},
child: Text(
'Вход',
style: TextStyle(color: Colors.white),
),
)
],
)),
],
),
),
),
),
body: Padding(
padding: EdgeInsets.all(15),
child: TabBarView(
controller: tabController,
children: [
// Set listener to cards in this widget to prerform 'edit' clicks
MyExcursionsTab(this),
ExcursionEditor(currentExcursion)
],
)));
}
// Here i call setState from cards
#override
void editExcursion(Excursion excursion) {
setState(() {
currentExcursion = excursion;
});
tabController.animateTo(1);
}
#override
void dispose() {
tabController.dispose();
super.dispose();
}
void createExcursion() {
ContentManager.client.createExcursion(0).then((value) {
currentExcursion = value;
editExcursion(currentExcursion);
});
}
}
class ExcursionEditor
import 'dart:typed_data';
import 'package:file_picker/file_picker.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:questbuilder/api/content_manager.dart';
import 'package:questbuilder/model/excursion.dart';
import 'package:questbuilder/model/excursion_content.dart';
import 'package:questbuilder/model/excursion_data.dart';
import 'package:questbuilder/model/picture.dart';
class ExcursionEditor extends StatefulWidget {
Excursion excursion;
ExcursionEditor(this.excursion);
#override
State<StatefulWidget> createState() => ExcursionEditorState();
}
class ExcursionEditorState extends State<ExcursionEditor> {
ExcursionData currentData;
ExcursionContent currentContent;
Excursion excursion;
List<Picture> pictures = [];
#override
void initState() {
super.initState();
print("INIT EDITOR widget.excrusion = ${widget.excursion?.toJson()}");
// At this point, after call setState() in HomePage widget.excrusion is always null
// until I resize browser, thereby calling global state reset
//
if (widget.excursion != null)
ContentManager.client.getPictureList(widget.excursion.id).then((value) {
pictures.addAll(value);
print(pictures);
});
}
#override
Widget build(BuildContext context) {
excursion = widget.excursion;
print("BUILD EDITOR excursion = ${widget.excursion?.toJson()}");
return excursion != null
? Container()
: Container(
child: Align(
alignment: Alignment.center,
child: Text("Выберите экскурсию для редактирования")));
}
}
Log of first launch and card click build sequence:
HOME PAGE BUILD currentExcursion = null
HOME PAGE BUILD currentExcursion = {id: 1}
INIT EDITOR widget.excrusion = null
BUILD EDITOR excursion = null
After browser window resize
HOME PAGE BUILD currentExcursion = {id: 1}
BUILD EDITOR excursion = {id: 1}
BUILD EDITOR excursion = {id: 1}
HOME PAGE BUILD currentExcursion = {id: 1}
BUILD EDITOR excursion = {id: 1}
After screen resize problem still appear, just replacing null value in editor with old Excursion. New clicks on cards doesn't have effect, setState in callback still not update.
I've tried to bind it on static stream listeners, on TabController listener - it just look like TabBarView late for 1 build cycle of arguments update. Maybe there are some similar questions, but i've done all from thouse answers and got nothing
I am not really sure, but it seems like race condition between setState and _tabController.animateTo(1); because they both try to rebuild the child ExcursionEditor(currentExcursion)
If you print the excursion in ExcursionEditor constructor, you will see the updated value. But at the end the value not reach the build function.
The simple workaround is changing editExcursion to the async function and add a small delay between this 2 actions. Otherwise you can try to use other way to pass data between widgets (like provider)
#override
Future editExcursion(Excursion excursion) async {
setState(() {
currentExcursion = excursion;
});
await Future.delayed(Duration(milliseconds:50));
tabController.animateTo(1);
}
In my app I am generating a ListView and items can be highlighted by tapping on them. That works fine and I also have a callback function that gives me the key for the just selected item. I can currently manually deselect the item by tapping on it again, but will ultimately take that functionality out.
My problem is that I want one and only one item to be selected at a time. In order to create the list I currently take some initial content in the form of a list, generate the tiles and add them to another list. I then use that list to create the ListView. My plan was on the callback from a new selection, run through the list of tiles and deselect them before highlighting the new chosen tile and carrying out the other functions. I have tried various methods to tell each tile to deselect itself but have not found any way to address each of the tiles. Currently I get the error:
Class 'OutlineTile' has no instance method 'deselect'.
Receiver: Instance of 'OutlineTile'
Tried calling: deselect()
I have tried to access a method within the tile class and to use a setter but neither worked so far. I am quite new to flutter so it could be something simple I am missing. My previous experience was with Actionscript where this system would have worked fine and I could access a method of an object (in this case the tile) easily as long s it is a public method.
I'd be happy to have another way to unselect the old item or to find a way to access a method within the tile. The challenge is to make the tiles show not highlighted without them being tapped themselves but when a different tile is tapped.
The code in my parent class is as follows:
class WorkingDraft extends StatefulWidget {
final String startType;
final String name;
final String currentContent;
final String currentID;
final List startContent;
WorkingDraft(
{this.startType,
this.name,
this.currentContent,
this.currentID,
this.startContent});
#override
_WorkingDraftState createState() => _WorkingDraftState();
}
class _WorkingDraftState extends State<WorkingDraft> {
final _formKey = GlobalKey<FormState>();
final myController = TextEditingController();
//String _startType;
String _currentContent = "";
String _name = "Draft";
List _startContent = [];
List _outLineTiles = [];
int _counter = 0;
#override
void dispose() {
// Clean up the controller when the widget is disposed.
myController.dispose();
super.dispose();
}
void initState() {
super.initState();
_currentContent = widget.currentContent;
_name = widget.name;
_startContent = widget.startContent;
_counter = 0;
_startContent.forEach((element) {
_outLineTiles.add(OutlineTile(
key: Key("myKey$_counter"),
outlineName: element[0],
myContent: element[1],
onTileSelected: clearHilights,
));
_counter++;
});
}
dynamic clearHilights(Key myKey) {
_outLineTiles.forEach((element) {
element.deselect(); // this throws an error Class 'OutlineTile' has no instance method 'deselect'.
Key _foundKey = element.key;
print("Element Key $_foundKey");
});
}
.......
and further down within the widget build scaffold:
child: ListView.builder(
itemCount: _startContent.length,
itemBuilder: (context, index) {
return _outLineTiles[index];
},
),
Then the tile class is as follows:
class OutlineTile extends StatefulWidget {
final Key key;
final String outlineName;
final Icon myIcon;
final String myContent;
final Function(Key) onTileSelected;
OutlineTile(
{this.key,
this.outlineName,
this.myIcon,
this.myContent,
this.onTileSelected});
#override
_OutlineTileState createState() => _OutlineTileState();
}
class _OutlineTileState extends State<OutlineTile> {
Color color;
Key _myKey;
#override
void initState() {
super.initState();
color = Colors.transparent;
}
bool _isSelected = false;
set isSelected(bool value) {
_isSelected = value;
print("set is selected to $_isSelected");
}
void changeSelection() {
setState(() {
_myKey = widget.key;
_isSelected = !_isSelected;
if (_isSelected) {
color = Colors.lightBlueAccent;
} else {
color = Colors.transparent;
}
});
}
void deselect() {
setState(() {
isSelected = false;
color = Colors.transparent;
});
}
#override
Widget build(BuildContext context) {
return Padding(
padding: const EdgeInsets.only(top: 4.0),
child: Row(
children: [
Card(
elevation: 10,
margin: EdgeInsets.fromLTRB(10.0, 6.0, 5.0, 0.0),
child: SizedBox(
width: 180,
child: Container(
color: color,
child: ListTile(
title: Text(widget.outlineName),
onTap: () {
if (widget.outlineName == "Heading") {
Text("Called Heading");
} else (widget.outlineName == "Paragraph") {
Text("Called Paragraph");
widget.onTileSelected(_myKey);
changeSelection();
},
),
........
Thanks for any help.
Amended Code sample and explanation, that builds to a complete project, from here:
Following the advice from phimath I have created a full buildable sample of the relevant part of my project.
The problem is that the tiles in my listview are more complex with several elements, many of which are buttons in their own right so whilst phimath's solution works for simple text tiles I have not been able to get it working inside my own project. My approach is trying to fundamentally do the same thing as phimath's but when I include these more complex tiles it fails to work.
This sample project is made up of three files. main.dart which simply calls the project and passes in some dummy data in the way my main project does. working_draft.dart which is the core of this issue. And outline_tile.dart which is the object that forms the tiles.
Within working draft I have a function that returns an updated list of the tiles which should show which tile is selected (and later any other changes from the other buttons). This gets called when first going to the screen. When the tile is tapped it uses a callback function to redraw the working_draft class but this seems to not redraw the list as I would expect it to. Any further guidance would be much appreciated.
The classes are:
first class is main.dart:
import 'package:flutter/material.dart';
import 'package:listexp/working_draft.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
home: WorkingDraft(
startType: "Basic",
name: "Draft",
currentID: "anID",
startContent: [
["Heading", "New Heading"],
["Paragraph", "New Text"],
["Image", "placeholder"],
["Signature", "placeholder"]
],
));
}
}
Next file is working_draft.dart:
import 'package:flutter/material.dart';
import 'package:listexp/outline_tile.dart';
class WorkingDraft extends StatefulWidget {
final String startType;
final String name;
final String currentContent;
final String currentID;
final List startContent;
final int selectedIndex;
WorkingDraft(
{this.startType,
this.name,
this.currentContent,
this.currentID,
this.startContent,
this.selectedIndex});
#override
_WorkingDraftState createState() => _WorkingDraftState();
}
class _WorkingDraftState extends State<WorkingDraft> {
int selectedIndex;
String _currentContent = "";
String _name = "Draft";
List _startContent = [];
var _outLineTiles = [];
int _counter = 0;
int _selectedIndex;
bool _isSelected;
dynamic clearHilights(int currentIndex) {
setState(() {
_selectedIndex = currentIndex;
});
}
updatedTiles() {
if (_selectedIndex == null) {
_selectedIndex = 0;
}
_currentContent = widget.currentContent;
_name = widget.name;
_startContent = widget.startContent;
_counter = 0;
_outLineTiles = [];
_startContent.forEach((element) {
_isSelected = _selectedIndex == _counter ? true : false;
_outLineTiles.add(OutlineTile(
key: Key("myKey$_counter"),
outlineName: element[0],
myContent: element[1],
myIndex: _counter,
onTileSelected: clearHilights,
isSelected: _isSelected,
));
_counter++;
});
}
#override
Widget build(BuildContext context) {
updatedTiles();
return Scaffold(
body: Center(
child: Column(children: [
SizedBox(height: 100),
Text("Outline", style: new TextStyle(fontSize: 15)),
Container(
height: 215,
width: 300,
decoration: BoxDecoration(
border: Border.all(
color: Colors.lightGreenAccent,
width: 2,
),
borderRadius: BorderRadius.circular(2),
),
child: ListView.builder(
itemCount: _startContent.length,
itemBuilder: (context, index) {
return _outLineTiles[index];
},
),
),
]),
));
}
}
and finally is outline_tile.dart
import 'package:flutter/material.dart';
class OutlineTile extends StatefulWidget {
final Key key;
final String outlineName;
final Icon myIcon;
final String myContent;
final int myIndex;
final Function(int) onTileSelected;
final bool isSelected;
OutlineTile(
{this.key,
this.outlineName,
this.myIcon,
this.myContent,
this.myIndex,
this.onTileSelected,
this.isSelected});
#override
_OutlineTileState createState() => _OutlineTileState();
}
class _OutlineTileState extends State<OutlineTile> {
Color color;
// Key _myKey;
bool _isSelected;
#override
void initState() {
super.initState();
_isSelected = widget.isSelected;
if (_isSelected == true) {
color = Colors.lightBlueAccent;
} else {
color = Colors.transparent;
}
}
void deselect() {
setState(() {
_isSelected = widget.isSelected;
if (_isSelected == true) {
color = Colors.lightBlueAccent;
} else {
color = Colors.transparent;
}
});
}
#override
Widget build(BuildContext context) {
return Padding(
padding: const EdgeInsets.only(top: 4.0),
child: Row(
children: [
Card(
elevation: 10,
margin: EdgeInsets.fromLTRB(10.0, 6.0, 5.0, 0.0),
child: SizedBox(
width: 180,
child: Container(
color: color,
child: ListTile(
title: Text(widget.outlineName),
onTap: () {
if (widget.outlineName == "Heading") {
Text("Called Heading");
} else if (widget.outlineName == "Paragraph") {
Text("Called Paragraph");
} else if (widget.outlineName == "Signature") {
Text("Called Signature");
} else {
Text("Called Image");
}
var _myIndex = widget.myIndex;
widget.onTileSelected(_myIndex);
deselect();
},
),
),
),
),
SizedBox(
height: 60,
child: Column(
children: [
SizedBox(
height: 20,
child: IconButton(
iconSize: 30,
icon: Icon(Icons.arrow_drop_up),
onPressed: () {
print("Move Up");
}),
),
SizedBox(height: 5),
SizedBox(
height: 20,
child: IconButton(
iconSize: 30,
icon: Icon(Icons.arrow_drop_down),
onPressed: () {
print("Move Down");
}),
),
],
),
),
SizedBox(
height: 60,
child: Column(
children: [
SizedBox(
height: 20,
child: IconButton(
iconSize: 20,
icon: Icon(Icons.add_box),
onPressed: () {
print("Add another");
}),
),
SizedBox(
height: 10,
),
SizedBox(
height: 20,
child: IconButton(
iconSize: 20,
icon: Icon(Icons.delete),
onPressed: () {
print("Delete");
}),
),
],
),
),
],
),
);
}
}
Thanks again
Instead of manually deselecting tiles, just keep track of which tile is currently selected.
I've made a simple example for you. When we click a tile, we just set the selected index to the index we clicked, and each tile looks at that to see if its the currently selected tile.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: Scaffold(body: Home()),
);
}
}
class Home extends StatefulWidget {
#override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
int selectedIndex;
#override
Widget build(BuildContext context) {
return ListView.builder(
itemCount: 10,
itemBuilder: (context, index) {
return ListTile(
title: Text('Item: $index'),
tileColor: selectedIndex == index ? Colors.blue : null,
onTap: () {
setState(() {
selectedIndex = index;
});
},
);
},
);
}
}
With the code below
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key key}) : super(key: key);
#override
Widget build(BuildContext context) => MaterialApp(
home: const MyHomePage(),
);
}
class MyHomePage extends StatelessWidget {
const MyHomePage({Key key}) : super(key: key);
#override
Widget build(BuildContext context) => DefaultTabController(
length: 2,
child: Scaffold(
appBar: AppBar(
title: const Center(
child: Text('use the mouse wheel to scroll')),
bottom: TabBar(
tabs: const [
Center(child: Text('ScrollView')),
Center(child: Text('PageView'))
],
),
),
body: TabBarView(
children: [
SingleChildScrollView(
child: Column(
children: [
for (int i = 0; i < 10; i++)
Container(
height: MediaQuery.of(context).size.height,
child: const Center(
child: FlutterLogo(size: 80),
),
),
],
),
),
PageView(
scrollDirection: Axis.vertical,
children: [
for (int i = 0; i < 10; ++i)
const Center(
child: FlutterLogo(size: 80),
),
],
),
],
),
),
);
}
You can see, running it on dartpad or from this video,
that using the mouse wheel to scroll a PageView provides a mediocre experience (at best),
This is a known issue #35687 #32120, but I'm trying to find a workaround
to achieve either smooth scrolling for the PageView or at least prevent the "stutter".
Can someone help me out or point me in the right direction?
I'm not sure the issue is with PageScrollPhysics;
I have a gut feeling that the problem might be with WheelEvent
since swiping with multitouch scroll works perfectly
The problem arises from chain of events:
user rotate mouse wheel by one notch,
Scrollable receives PointerSignal and calls jumpTo method,
_PagePosition's jumpTo method (derived from ScrollPositionWithSingleContext) updates scroll position and calls goBallistic method,
requested from PageScrollPhysics simulation reverts position back to initial value, since produced by one notch offset is too small to turn the page,
another notch and process repeated from step (1).
One way to fix issue is perform a delay before calling goBallistic method. This can be done in _PagePosition class, however class is private and we have to patch the Flutter SDK:
// <FlutterSDK>/packages/flutter/lib/src/widgets/page_view.dart
// ...
class _PagePosition extends ScrollPositionWithSingleContext implements PageMetrics {
//...
// add this code to fix issue (mostly borrowed from ScrollPositionWithSingleContext):
Timer timer;
#override
void jumpTo(double value) {
goIdle();
if (pixels != value) {
final double oldPixels = pixels;
forcePixels(value);
didStartScroll();
didUpdateScrollPositionBy(pixels - oldPixels);
didEndScroll();
}
if (timer != null) timer.cancel();
timer = Timer(Duration(milliseconds: 200), () {
goBallistic(0.0);
timer = null;
});
}
// ...
}
Another way is to replace jumpTo with animateTo. This can be done without patching Flutter SDK, but looks more complicated because we need to disable default PointerSignalEvent listener:
import 'dart:async';
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
class PageViewLab extends StatefulWidget {
#override
_PageViewLabState createState() => _PageViewLabState();
}
class _PageViewLabState extends State<PageViewLab> {
final sink = StreamController<double>();
final pager = PageController();
#override
void initState() {
super.initState();
throttle(sink.stream).listen((offset) {
pager.animateTo(
offset,
duration: Duration(milliseconds: 200),
curve: Curves.ease,
);
});
}
#override
void dispose() {
sink.close();
pager.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Mouse Wheel with PageView'),
),
body: Container(
constraints: BoxConstraints.expand(),
child: Listener(
onPointerSignal: _handlePointerSignal,
child: _IgnorePointerSignal(
child: PageView.builder(
controller: pager,
scrollDirection: Axis.vertical,
itemCount: Colors.primaries.length,
itemBuilder: (context, index) {
return Padding(
padding: const EdgeInsets.all(8.0),
child: Container(color: Colors.primaries[index]),
);
},
),
),
),
),
);
}
Stream<double> throttle(Stream<double> src) async* {
double offset = pager.position.pixels;
DateTime dt = DateTime.now();
await for (var delta in src) {
if (DateTime.now().difference(dt) > Duration(milliseconds: 200)) {
offset = pager.position.pixels;
}
dt = DateTime.now();
offset += delta;
yield offset;
}
}
void _handlePointerSignal(PointerSignalEvent e) {
if (e is PointerScrollEvent && e.scrollDelta.dy != 0) {
sink.add(e.scrollDelta.dy);
}
}
}
// workaround https://github.com/flutter/flutter/issues/35723
class _IgnorePointerSignal extends SingleChildRenderObjectWidget {
_IgnorePointerSignal({Key key, Widget child}) : super(key: key, child: child);
#override
RenderObject createRenderObject(_) => _IgnorePointerSignalRenderObject();
}
class _IgnorePointerSignalRenderObject extends RenderProxyBox {
#override
bool hitTest(BoxHitTestResult result, {Offset position}) {
final res = super.hitTest(result, position: position);
result.path.forEach((item) {
final target = item.target;
if (target is RenderPointerListener) {
target.onPointerSignal = null;
}
});
return res;
}
}
Here is demo on CodePen.
Quite similar but easier to setup:
add smooth_scroll_web ^0.0.4 to your pubspec.yaml
...
dependencies:
...
smooth_scroll_web: ^0.0.4
...
Usage:
import 'package:smooth_scroll_web/smooth_scroll_web.dart';
import 'package:flutter/material.dart';
import 'dart:math'; // only for demo
class Page extends StatefulWidget {
#override
PageState createState() => PageState();
}
class PageState extends State<Page> {
final ScrollController _controller = new ScrollController();
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("SmoothScroll Example"),
),
body: SmoothScrollWeb(
controller: controller,
child: Container(
height: 1000,
child: ListView(
physics: NeverScrollableScrollPhysics(),
controller: _controller,
children: [
// Your content goes here, thoses children are only for demo
for (int i = 0; i < 100; i++)
Container(
height: 60,
color: Color.fromARGB(1,
Random.secure().nextInt(255),
Random.secure().nextInt(255),
Random.secure().nextInt(255)),
),
],
),
),
),
);
}
}
Thanks you hobbister !
Refer to flutter's issue #32120 on Github.
I know that it has been almost 1.5 year from this question, but I found a way that works smoothly. Maybe this will be very helpful whoever read it. Add a listener to your pageview controller with this code (You can make adjustments on duration or nextPage/animateToPage/jumpToPage etc.):
pageController.addListener(() {
if (pageController.position.userScrollDirection == ScrollDirection.reverse) {
pageController.nextPage(duration: const Duration(milliseconds: 60), curve: Curves.easeIn);
} else if (pageController.position.userScrollDirection == ScrollDirection.forward) {
pageController.previousPage(duration: const Duration(milliseconds: 60), curve: Curves.easeIn);
}
});
The issue is with the user settings, how the end-user has set the scrolling to happen with his mouse. I have a Logitech mouse that allows me to turn on or off the smooth scrolling capability via Logitech Options. When I enable smooth scrolling it works perfectly and scrolls as required but in case of disabling the smooth scroll it gets disabled on the project as well. The behavior is as set by the end-user.
Still, if there's a requirement to force the scroll to smooth scroll than can only be done by setting relevant animations. There's no direct way as of now.
Issue
As per the drawing below I have a 4x4 grid of Widgets. The red line indicates the touch gesture I make. The green coloured squares are the squares the gesture touches. The blue coloured squares are the ones not touched by the gesture.
How can I make flutter get all the widgets i touch this way and store a reference so that I can access their content (for example an image or a string)?
What did I do so far?
I was looking at the "Draggable" widget type, it works for dragging a single widget and I could get that to work with a single widget. But I could not get it to work with multiple widgets being dragged over/touched this way. So I suspect I may need another solution. At this time I am just not sure what could make this functionality work.
Example image
Thanks for your help.
Please try the below example. You may need to modify it as per your requirement.
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.dark()
.copyWith(scaffoldBackgroundColor: Color.fromARGB(255, 18, 32, 47)),
debugShowCheckedModeBanner: false,
home: HomePage(),
);
}
}
class HomePage extends StatefulWidget {
#override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(body: CustomPage());
}
}
class CustomPage extends StatefulWidget {
#override
State<StatefulWidget> createState() {
return CustomPageState();
}
}
class CustomPageState extends State<CustomPage> {
double progress = 0;
var arr = [
[false, false, false],
[false, false, false],
[false, false, false]
];
var keys = [
[new GlobalKey(), new GlobalKey(), new GlobalKey()],
[new GlobalKey(), new GlobalKey(), new GlobalKey()],
[new GlobalKey(), new GlobalKey(), new GlobalKey()]
];
#override
Widget build(BuildContext context) {
return Container(
color: Colors.blueAccent,
child: Center(
//Wraps the second container in RawGestureDetector
child: Center(
child: GestureDetector(
onHorizontalDragUpdate: (details) {
changeState(details.globalPosition);
},
child: Row(
mainAxisSize: MainAxisSize.min,
children: List.generate(
3,
(i) => Column(
mainAxisSize: MainAxisSize.min,
children: List.generate(
3,
(j) => Container(
key: keys[i][j],
margin: EdgeInsets.all(2),
color: arr[i][j] ? Colors.green : Colors.red,
width: 50,
height: 50,
)),
)),
),
)),
),
);
}
void changeState(Offset pos) {
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
Rect re = _getWidgetGlobalRect(keys[i][j]);
if (re.contains(pos)) {
selectItem(i, j);
}
}
}
}
Rect _getWidgetGlobalRect(GlobalKey key) {
RenderBox renderBox = key.currentContext.findRenderObject();
var offset = renderBox.localToGlobal(Offset.zero);
return Rect.fromLTWH(
offset.dx, offset.dy, renderBox.size.width, renderBox.size.height);
}
void selectItem(int i, int j) {
if (arr[i][j]) {
return;
}
setState(() {
arr[i][j] = !arr[i][j];
});
}
}
In my code below, I am struggling with LifeCyrles in Flutter where I can update my State in Provider, APPARENTLY, only in didChangeDependencies hook or in a template widget (via events hung up on buttons or so).
Alright, I don't mind that only didChangeDependencies hook works for me BUT when my logic in earlier mentioned hook depends on some class properties I am having problems with the accuracy of the class data.
I get data one step behind (since it's called before build hook I guess).
I cannot run this logic in the build hook because it includes a request to change the state in Provider. If I try to change the state there I've got either this error:
setState() or markNeedsBuild() called during build.
or this one
The setter 'lastPage=' was called on null.
Receiver: null
Tried calling: lastPage=true
What I want to do: I've got a wrapper widget which holds three other widgets: footer, header and pageViewer.
When I reach the last page I need to notify my wrapper widget about that so it reacts accordingly and hides header and footer.
I would appreciate any help here!
The focused code:
Here is the problem and must be solution
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:ui_flutter/screens/welcome/welcome_bloc.dart';
import 'package:flutter/scheduler.dart';
class _FooterState extends State<Footer> {
#override
void initState() {
super.initState();
}
#override
void didChangeDependencies() {
super.didChangeDependencies();
final WelcomeBloc _welcome = Provider.of<WelcomeBloc>(context);
_welcomeBloc = _welcome;
// this._detectLastPage();
}
#override
Widget build(BuildContext context) {
return Container(
alignment: Alignment.bottomCenter,
padding: EdgeInsets.symmetric(vertical: 30.0, horizontal: 30.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
this.stepper,
this.nextArrow,
],
),
);
}
_detectLastPage() {
// Here I've got inaccurate data
print(this.widget.currentStep);
}
}
I have already tried some other hooks like Scheduler but maybe I did something wrong there.
SchedulerBinding.instance
.addPostFrameCallback((_) => this._detectLastPage());
It's called only once at the first build-up round and that's it.
I lack an Angular hook here AfterViewInit. It would be handy here.
or Mounted in VueJS
That's the rest of my code if you'd like to see the whole picture.
If you have any suggestions on the architecture, structure or something else you are welcome. It's highly appreciated since I'm new to Flutter.
main.dart
import 'package:flutter/material.dart';
import 'package:ui_flutter/routing.dart';
import 'package:provider/provider.dart';
import 'screens/welcome/welcome_bloc.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MultiProvider(
providers: [
ChangeNotifierProvider(create: (_) => WelcomeBloc()),
],
child: MaterialApp(
debugShowCheckedModeBanner: false,
theme: ThemeData(
primarySwatch: Colors.blue,
),
initialRoute: '/welcome',
onGenerateRoute: RouteGenerator.generateRoute,
),
);
}
}
welcome.dart (my wrapper)
import 'package:flutter/material.dart';
import 'package:flutter/scheduler.dart';
import 'package:provider/provider.dart';
import 'package:ui_flutter/screens/welcome/welcome_bloc.dart';
import './footer.dart';
import './viewWrapper.dart';
import './header.dart';
// import 'package:ui_flutter/routing.dart';
class Welcome extends StatefulWidget {
#override
_WelcomeState createState() => _WelcomeState();
}
class _WelcomeState extends State<Welcome> {
WelcomeBloc _welcomeBloc;
#override
Widget build(BuildContext context) {
final WelcomeBloc _welcome = Provider.of<WelcomeBloc>(context);
this._welcomeBloc = _welcome;
print('Welcome: _welcome.currentPage - ${this._welcomeBloc.lastPage}');
return Scaffold(
body: SafeArea(
child: Stack(
children: <Widget>[
ViewerWrapper(),
Footer(
currentStep: _welcomeBloc.currentPage,
totalSteps: 3,
activeColor: Colors.grey[800],
inactiveColor: Colors.grey[100],
),
WelcomeHeader,
],
),
),
);
}
}
welcomeBloc.dart (my state via Provider)
import 'package:flutter/material.dart';
class WelcomeBloc extends ChangeNotifier {
PageController _controller = PageController();
int _currentPage;
bool _lastPage = false;
bool get lastPage => _lastPage;
set lastPage(bool value) {
_lastPage = value;
notifyListeners();
}
int get currentPage => _currentPage;
set currentPage(int value) {
_currentPage = value;
notifyListeners();
}
get controller => _controller;
nextPage(Duration duration, Curves curve) {
controller.nextPage(duration: duration, curve: curve);
}
}
footer.dart (that's where I've problems with data at the very bottom of the code - _detectLastPage method)
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:ui_flutter/screens/welcome/welcome_bloc.dart';
import 'package:flutter/scheduler.dart';
class Footer extends StatefulWidget {
final int currentStep;
final int totalSteps;
final Color activeColor;
final Color inactiveColor;
final Duration duration;
final Function onFinal;
final Function onStart;
Footer({
this.activeColor,
this.inactiveColor,
this.currentStep,
this.totalSteps,
this.duration,
this.onFinal,
this.onStart,
}) {}
#override
_FooterState createState() => _FooterState();
}
class _FooterState extends State<Footer> {
final double radius = 10.0;
final double distance = 4.0;
Container stepper;
Container nextArrow;
bool lastPage;
WelcomeBloc _welcomeBloc;
#override
void didChangeDependencies() {
super.didChangeDependencies();
final WelcomeBloc _welcome = Provider.of<WelcomeBloc>(context);
_welcomeBloc = _welcome;
this._detectLastPage();
}
#override
Widget build(BuildContext context) {
this._makeStepper();
this._makeNextArrow();
return Container(
alignment: Alignment.bottomCenter,
padding: EdgeInsets.symmetric(vertical: 30.0, horizontal: 30.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
this.stepper,
this.nextArrow,
],
),
);
}
_makeCirle(activeColor, inactiveColor, position, currentStep) {
currentStep = currentStep == null ? 0 : currentStep - 1;
Color color = (position == currentStep) ? activeColor : inactiveColor;
return Container(
height: this.radius,
width: this.radius,
margin: EdgeInsets.only(left: this.distance, right: this.distance),
decoration: BoxDecoration(
color: color,
border: Border.all(color: activeColor, width: 2.0),
borderRadius: BorderRadius.circular(50.0)),
);
}
_makeStepper() {
List<Container> circles = List();
for (var i = 0; i < widget.totalSteps; i++) {
circles.add(
_makeCirle(this.widget.activeColor, this.widget.inactiveColor, i,
this.widget.currentStep),
);
}
this.stepper = Container(
child: Row(
children: circles,
),
);
}
_makeNextArrow() {
this.nextArrow = Container(
child: Padding(
padding: const EdgeInsets.only(right: 8.0),
child: GestureDetector(
onTap: () {
_welcomeBloc.controller.nextPage(
duration: this.widget.duration ?? Duration(milliseconds: 500),
curve: Curves.easeInOut,
);
},
child: Icon(
Icons.arrow_forward,
)),
),
);
}
_onLastPage() {
if (this.widget.onFinal != null) {
this.widget.onFinal();
}
}
_onFirstPage() {
if (this.widget.onStart != null) {
this.widget.onStart();
}
}
_detectLastPage() {
// Here I've got inaccurate data
int currentPage =
this.widget.currentStep == null ? 1 : this.widget.currentStep;
if (currentPage == 1 && this.widget.currentStep == null) {
this._onFirstPage();
} else if (currentPage == this.widget.totalSteps) {
print('lastPage detected');
setState(() {
this.lastPage = true;
});
_welcomeBloc.lastPage = true;
this._onLastPage();
} else {
setState(() {
this.lastPage = false;
});
_welcomeBloc.lastPage = false;
}
}
}
Thanks in advance!
I am new to flutter as well, But I have learned about a few architecture patterns that have helped me build some apps.
Here is how I do it:
Create a Provider which holds the data for you in runtime. (It can be a Bloc in your case). Stick to one architecture, don't try to put providers and blocs in the same project. Both are used for state management and only using one would be a great practice.
Second, Register the providers using ChangeNotificationProvider or any other widgets which does a similar job of rebuilding the child widget when a data gets changed.
Third, Get the provider in the build method of the widget that is supposed to change when the value of the variable provider changes. This way only the concerned widget is redrawn.
For your case,
If you want to hide the header and footer once you reach the last page, you can declare a variable, let's say isLastPage set to false by default in your provider.
Next, wrap the widget, i.e. header and footer with ChangeNotificationListner
Now, let that widget decide what it has to do based on the value of isLastPage, either hide itself or show.
I hope this helps!
At the long run, I seem to have found Mounted lifecycle hook in Flutter which is implemented with the help of Future.microtask. Unlike .addPostFrameCallback:
SchedulerBinding.instance
.addPostFrameCallback((_) => this._detectLastPage());
Which is triggered only once like InitState (but only at the end of the build execution), Future.microtask can be placed inside build block and be invoked after every change and state update.
It doesn't solve the problem with the inaccurate state in didChangeDependencies hook but provides another way to perform post-build executions.
Credits for the current solution to #Abion47
example
Future.microtask(() => this._detectLastPage());