I am using youtube_video_player package. But I am getting this PlatformException ERROR
I have to play videos from YouTube using video links
Related
I am trying to play audio file from asset on calling REST API using just_audio plugin. It can play the audio file only for the first time.
I want to replay the audio every time I call API but I am unable to do that. The service is calling correctly but the sound file not playing neither it is giving any exception
Here is my code snippet:
socket.on('new_item', (data) async {
print(' RECEIVED: $data');
try {
await player.setAsset('assets/tone.mp3');
player.play();
} catch (eror) {
print('PLAY ERROR: $eror');
}
});
Can anyone help me with this issue.
Thanks
I'm playing the video using YouTube api on the plotter, and using that method, there's a problem with the video sync.
Is there any way to correct this error?
I downloaded the video and voice separately and am using it because of the quality problem.
i was using this package :
youtubevideo player
Yes, I saw some of the questions with android and javascript but I am unable to find a way to do that in a flutter. I want to play an mp3 which is directly taken from a URL. Currently, I'm using a URL Launcher which is working fine but it loads in the browser. Is there any other way to implement within flutter app?
Use package audioplayers 0.14.1 The documentation here says "To play a Remote File, just call play with the URL (the isLocal parameter is false by default):". Following code snippet may help :
play() async {
int result = await audioPlayer.play(url);
if (result == 1) {
// success
}
}
This link might help. It has multiple audio players with their pros and cons.
There are may audio plugins for flutter audio stream such as this. Just Audio Plugin
Just search in Flutter Pub and try other plugins. If none of them are currently working for you. Try a flutter method channel and create a native player in Java or Kotlin (a work around).
I am trying to implement functionality to play an audio using Java Script. Its working fine on Google Chrome, Firefox and Other Browser. But when I try to play sound on iPad or iPhone or MAC I am getting below error.
Unhandled Promise Rejection: NotAllowedError: The request is not allowed by the user agent or the platform in the current context, possibly because the user denied permission.
Below is my Sample Code.
var APlayer = document.createElement("AUDIO");
APlayer.setAttribute("controls", "controls");
APlayer.src = audioUrl;
APlayer.play();
Can any body help me to find out the solution.
I'm working on an app in Unity that needs to stream video from Vimeo. I have the Vimeo SDK set up, and am using the AVPro video plugin. Videos stream just fine in any resolution I set them to in the Vimeo Player component, but if I choose "adaptive" resolution, the video won't play and gives me an error saying:
[AVProVideo] Error: Loading failed. File not found, codec not supported, video resolution too high or insufficient system resources.
Any idea why this is happening?
Sorry for the trouble. This is a known issue on Windows and is a problem with the way Vimeo has structured its DASH manifest files. We are working on a fix. We also have a thread going about it here https://github.com/vimeo/vimeo-unity-sdk/issues/56