Google's nearby messages: not receiving any messages - swift

I am trying out Google's nearby messages API, which seems to be easy to use, but it's for some reason not working as expected. I suspect that the problem is something trivial, but I have not been able to solve this.
I double-checked that the API-key is correct and I have also added permissions for NSMicrophoneUsageDescription and NSBluetoothPeripheralUsageDescription in the Info.plist.
The Nearby Messages API is enabled in Google's developer console and the API keys has been set to be restricted to the app's bundle identifier. It won't work either if this restrictions is removed.
class ViewController: UIViewController {
private var messageManager: GNSMessageManager?
override func viewDidLoad() {
super.viewDidLoad()
GNSMessageManager.setDebugLoggingEnabled(true)
messageManager = GNSMessageManager(apiKey: "<my-api-key>", paramsBlock: { (params: GNSMessageManagerParams?) -> Void in
guard let params = params else { return }
params.microphonePermissionErrorHandler = { hasError in
if hasError {
print("Nearby works better if microphone use is allowed")
}
}
params.bluetoothPermissionErrorHandler = { hasError in
if hasError {
print("Nearby works better if Bluetooth use is allowed")
}
}
params.bluetoothPowerErrorHandler = { hasError in
if hasError {
print("Nearby works better if Bluetooth is turned on")
}
}
})
// publish
messageManager?.publication(with: GNSMessage(content: "Hello".data(using: .utf8)))
// subscribe
messageManager?.subscription(messageFoundHandler: { message in
print("message received: \(String(describing: message))")
}, messageLostHandler: { message in
print("message lost: \(String(describing: message))")
})
}
}
Did anybody else have issues setting this up?

Ok, for whoever has the same problem, the solution was quite simple and almost embarrassing. It is necessary to hold the publication and the subscription result in a class variable:
private var publication: GNSPublication?
private var subscription: GNSSubscription?
override func viewDidLoad() {
super.viewDidLoad()
messageManager = GNSMessageManager(apiKey: "<my-api-key>")
// publish
publication = messageManager?.publication(with: GNSMessage(content: "Hello".data(using: .utf8)))
// subscribe
subscription = messageManager?.subscription(messageFoundHandler: { message in
print("message received: \(String(describing: message))")
}, messageLostHandler: { message in
print("message lost: \(String(describing: message))")
})
}

Related

Observable sequence called several times on retryWhen, but should call only once

I am trying to build RxSwift Auth token refresh service using following tutorial: https://www.donnywals.com/building-a-concurrency-proof-token-refresh-flow-in-combine/. However, I faced with issue, when user don't have an auth token and first refresh failed, but second refresh succeed, additional request is send, and after this (3-rd request) is completed, only then called main endpoint
So, what I see in network inspector:
request to refresh token (failed)
request to refresh token (succeed)
request to refresh token (succeed)
request to main endpoint (succeed)
But it should be:
request to refresh token (failed)
request to refresh token (succeed)
request to main endpoint (succeed)
I have following code for Authenticator
protocol AuthenticatorType {
func authenticate() -> Observable<Void>
func checkForValidAuthTokenOrRefresh(forceRefresh: Bool) -> Observable<Void>
}
extension AuthenticatorType {
func checkForValidAuthTokenOrRefresh(forceRefresh: Bool = false) -> Observable<Void> {
return checkForValidAuthTokenOrRefresh(forceRefresh: forceRefresh)
}
}
final class Authenticator<Provider: RxMoyaProviderType> where Provider.Target == AuthAPI {
private let provider: Provider
private let cookiesStorageProvider: CookiesStorageProviderType
private let queue = DispatchQueue(label: "Autenticator.\(UUID().uuidString)")
private var refreshInProgressObservable: Observable<Void>?
init(
provider: Provider,
cookiesStorageProvider: CookiesStorageProviderType
) {
self.provider = provider
self.cookiesStorageProvider = cookiesStorageProvider
}
func checkForValidAuthTokenOrRefresh(forceRefresh: Bool = false) -> Observable<Void> {
return queue.sync { [weak self] in
self?.getCurrentTokenOrRefreshIfNeeded(forceRefresh: forceRefresh) ?? .just(())
}
}
func authenticate() -> Observable<Void> {
provider.request(.authenticate(credentials: .defaultDebugAccount))
.map(LoginResponse.self)
.map { loginResponse in
guard loginResponse.login else {
throw AuthenticationError.loginRequired
}
}
.asObservable()
}
}
// MARK: - Helper methods
private extension Authenticator {
func getCurrentTokenOrRefreshIfNeeded(forceRefresh: Bool = false) -> Observable<Void> {
if let refreshInProgress = refreshInProgressObservable {
return refreshInProgress
}
if cookiesStorageProvider.isHaveValidAuthToken && !forceRefresh {
return .just(())
}
guard cookiesStorageProvider.isHaveValidRefreshToken else {
return .error(AuthenticationError.loginRequired)
}
let refreshInProgress = provider.request(.refreshToken)
.share()
.map { response in
guard response.statusCode != 401 else {
throw AuthenticationError.loginRequired
}
return response
}
.map(RefreshReponse.self)
.map { refreshResponse in
guard refreshResponse.refresh else {
throw AuthenticationError.loginRequired
}
}
.asObservable()
.do(
onNext: { [weak self] _ in self?.resetProgress() },
onError: { [weak self] _ in self?.resetProgress() }
)
refreshInProgressObservable = refreshInProgress
return refreshInProgress
}
func resetProgress() {
queue.sync { [weak self] in
self?.refreshInProgressObservable = nil
}
}
}
And thats how I refresh doing request (with logics to refresh token)
func request(_ token: Target, callbackQueue: DispatchQueue?) -> Observable<Response> {
authenticator.checkForValidAuthTokenOrRefresh()
.flatMapLatest { [weak self] res -> Observable<Response> in
self?.provider.request(token).asObservable() ?? .empty()
}
.map { response in
guard response.statusCode != 401 else {
throw AuthenticationError.loginRequired
}
return response
}
.retry { [weak self] error in
error.flatMap { error -> Observable<Void> in
guard let authError = error as? AuthenticationError, authError == .loginRequired else {
return .error(error)
}
return self?.authenticator.checkForValidAuthTokenOrRefresh(forceRefresh: true) ?? .never()
}
}
}
At first, I thought it was concurrency problem, I changed queue to NSLock, but it all was the same. Also I tried to use subscribe(on:) and observe(on:), thats also don't give any effect.
Maybe issue with do block, where I set refreshInProgressObservable to nil, because when I change onError, to afterError, I don't see third request to refresh token, but I also don't see any request to main endpoint.
I even tried to remove share(), but as you guess it don't help either.
Ah, and also I remember that 3-rd request fires instantly after second is completed, even if I add sleep in beginning of getCurrentTokenOrRefreshIfNeeded method. So that kinda strange
Edit
I tried another way to refresh token, using deferred block in Observable (inspired by Daniel tutorial).
Here is my code
final class NewProvider {
let authProvider: MoyaProvider<AuthAPI>
let apiProvider: MoyaProvider<AppAPI>
let refreshToken: Observable<Void>
init(authProvider: MoyaProvider<AuthAPI>, apiProvider: MoyaProvider<AppAPI>) {
self.authProvider = authProvider
self.apiProvider = apiProvider
refreshToken = authProvider.rx.request(.refreshToken)
.asObservable()
.share()
.map { _ in }
.catchAndReturn(())
}
func request(_ token: AppAPI) -> Observable<Response> {
Observable<Void>
.deferred {
if CookiesStorageProvider.isHaveValidAuthToken {
return .just(())
} else {
throw AuthenticationError.loginRequired
}
}
.flatMapLatest { [weak self] _ in
self?.apiProvider.rx.request(token).asObservable() ?? .never()
}
.retry { [weak self] error in
return error.flatMapLatest { [weak self] _ in
self?.refreshToken ?? .never()
}
}
}
}
It works perfectly for one request (like, "it sends request to refresh token only when auth token is missing and try to refresh token again if token refresh failed")
However, there is problem with multiple requests. If there is no auth token and multiple request are fired, it works well, requests are waiting for token to refresh. BUT, if token refresh failed, there is no attempt to try refresh token again. I don't know what can lead to this behaviour.
EDIT 2
I found out that if I place
.observe(on: SerialDispatchQueueScheduler(queue: queue, internalSerialQueueName: "test1"))
after
.share()
refreshToken = authProvider.rx.request(.refreshToken)
.asObservable()
.share()
.observe(on: SerialDispatchQueueScheduler(queue: queue, internalSerialQueueName: "test1"))
.map { _ in }
.catchAndReturn(())
All will be work as expected, but now I can't understand why its working this way
Okay, I pulled down your code and spent a good chunk of the day looking it over. A couple of review points:
This is way more complex than it needs to be for what it's doing.
Any time you have a var Observable, you are doing something wrong. Observables and Subjects should always be let.
There is no reason or need to use a DispatchQueue the way you did for Observables. This code doesn't need one at all, but even if it did, you should be passing in a Scheduler instead of using queues directly.
I could see no way for your code to actually use the new token in the retry once it has been received. Even if these tests did pass, the code still wouldn't work.
As far as this specific question is concerned. The fundamental problem is that you are calling getCurrentTokenOrRefreshIfNeeded(forceRefresh:) four times in the offending test and creating three refreshInProgress Observables. You are making three of them, because the second one has emitted a result and been disposed before the last call to the function is made. Each one emits a value so you end up with three next events in authAPIProviderMock.recordedEvents.
What is the fix? I could not find a fix without making major changes to the basic structure/architecture of the code. All I can do at this point is suggest that you check out my article on this subject RxSwift and Handling Invalid Tokens which contains working code for this use case and includes unit tests. Or revisit Donny's article which I presume works, but since there are no unit tests for his code, I can't be sure.
Edit
In answer to your question in the comments, here is how you would solve the problem using my service class:
First create a tokenAcquisitionService object. Since you don't actually need to pass a token value around, just use Void for the token type.
let service = TokenAcquisitionService(initialToken: (), getToken: { _ in URLSession.shared.rx.response(request: refreshTokenRequest) }, extractToken: { _ in })
(Use whatever you want in place of URLSession.shared.rx.response(request: refreshTokenRequest). The only requirement is that it returns an Observable<(response: HTTPURLResponse, data: Data)> and in this case the data can simply be Data() or anything else, since it is ignored. It can even present a view controller that asks the user to login.)
Now at the end of every request, include the following.
.do(onNext: { response in
guard response.response.statusCode != 401 else { throw TokenAcquisitionError.unauthorized }
})
.retry(when: { $0.renewToken(with: tokenAcquisitionService) })
Wrap the above however you want so you don't have to copy pasted it onto every request.
QED

Nil on data request, problem with handling requests from REST API

I'm trying to inflate my layout with data, it works but on some attempts user filed or comments field just have still nil and it fails. How can I can optimise the requests? I'm still beginner with swift and I cannot wrap my had around this.
The class that fails is the findUserById which does just what it is in the name. So find the user for specific id from the users list. But sometimes users are not yet initalized and the error with force unwraping is visible
func findUserByUserId(UserId:Int) -> User{
var userPlaceholder : User!
for user in self.users {
if(user.id == UserId){
userPlaceholder = user
}
}
return userPlaceholder
}
This is the function that I'm using for setting up the structure of the table cell
private func fetchPost() {
self.posts.forEach { (post) in
DispatchQueue.global(qos: .userInteractive).async(group: dispatchGroup) {
self.dispatchGroup.enter()
self.postsCellViewModels.append(PostsCellViewModel(post: post, user: self.findUserByUserId(UserId: post.userId), comments: self.findCommensByPostId(PostId: post.id)))
self.dispatchGroup.leave()
}
}
dispatchGroup.notify(queue: .main) {
os_log("PostsViewModel -> Finished fetching posts")
self.isLoading = false
self.reloadData?()
}
And this is function for fetchingUsers from API, i have the same for posts and comments, data is taken from JSONPlaceholderAPI
func fetchUsers(){
dispatchGroup.enter()
os_log("PostsViewModel -> Starting users fetching")
if let client = client as? JSONPlaceholderClient {
self.isLoading = true
let endpoint = JsonPlaceHolderEndpoint.users
client.fetchUsers(with: endpoint) { (either) in
switch either {
case .success(let users):
self.users = users
os_log("PostsViewModel -> Ended users fetching")
self.dispatchGroup.leave()
case .error(let error):
self.showError?(error)
}
}
}
}

Swift Siesta - How to include asynchronous code into a request chain?

I try to use Siesta decorators to enable a flow where my authToken gets refreshed automatically when a logged in user gets a 401. For authentication I use Firebase.
In the Siesta documentation there is a straight forward example on how to chain Siesta requests, but I couldn't find a way how to get the asynchronous Firebase getIDTokenForcingRefresh:completion: working here. The problem is that Siesta always expects a Request or a RequestChainAction to be returned, which is not possible with the Firebase auth token refresh api.
I understand that the request chaining is primarily done for Siesta-only use cases. But is there a way to use asynchronous third party APIs like FirebaseAuth which don't perfectly fit in the picture?
Here is the code:
init() {
configure("**") {
$0.headers["jwt"] = self.authToken
$0.decorateRequests {
self.refreshTokenOnAuthFailure(request: $1)
}
}
func refreshTokenOnAuthFailure(request: Request) -> Request {
return request.chained {
guard case .failure(let error) = $0.response, // Did request fail…
error.httpStatusCode == 401 else { // …because of expired token?
return .useThisResponse // If not, use the response we got.
}
return .passTo(
self.createAuthToken().chained { // If so, first request a new token, then:
if case .failure = $0.response { // If token request failed…
return .useThisResponse // …report that error.
} else {
return .passTo(request.repeated()) // We have a new token! Repeat the original request.
}
}
)
}
}
//What to do here? This should actually return a Siesta request
func createAuthToken() -> Void {
let currentUser = Auth.auth().currentUser
currentUser?.getIDTokenForcingRefresh(true) { idToken, error in
if let error = error {
// Error
return;
}
self.authToken = idToken
self.invalidateConfiguration()
}
}
Edit:
Based on the suggested answer of Adrian I've tried the solution below. It still does not work as expected:
I use request() .post to send a request
With the solution I get a failure "Request Cancelled" in the callback
After the callback of createUser was called, the original request is sent with the updated jwt token
This new request with the correct jwt token is lost as the callback of createUser is not called for the response -> So onSuccess is never reached in that case.
How do I make sure that the callback of createUser is only called after the original request was sent with the updated jwt token?
Here is my not working solution - happy for any suggestions:
// This ends up with a requestError "Request Cancelled" before the original request is triggered a second time with the refreshed jwt token.
func createUser(user: UserModel, completion: #escaping CompletionHandler) {
do {
let userAsDict = try user.asDictionary()
Api.sharedInstance.users.request(.post, json: userAsDict)
.onSuccess {
data in
if let user: UserModel = data.content as? UserModel {
completion(user, nil)
} else {
completion(nil, "Deserialization Error")
}
}.onFailure {
requestError in
completion(nil, requestError)
}
} catch let error {
completion(nil, nil, "Serialization Error")
}
}
The Api class:
class Api: Service {
static let sharedInstance = Api()
var jsonDecoder = JSONDecoder()
var authToken: String? {
didSet {
// Rerun existing configuration closure using new value
invalidateConfiguration()
// Wipe any cached state if auth token changes
wipeResources()
}
}
init() {
configureJSONDecoder(decoder: jsonDecoder)
super.init(baseURL: Urls.baseUrl.rawValue, standardTransformers:[.text, .image])
SiestaLog.Category.enabled = SiestaLog.Category.all
configure("**") {
$0.expirationTime = 1
$0.headers["bearer-token"] = self.authToken
$0.decorateRequests {
self.refreshTokenOnAuthFailure(request: $1)
}
}
self.configureTransformer("/users") {
try self.jsonDecoder.decode(UserModel.self, from: $0.content)
}
}
var users: Resource { return resource("/users") }
func refreshTokenOnAuthFailure(request: Request) -> Request {
return request.chained {
guard case .failure(let error) = $0.response, // Did request fail…
error.httpStatusCode == 401 else { // …because of expired token?
return .useThisResponse // If not, use the response we got.
}
return .passTo(
self.refreshAuthToken(request: request).chained { // If so, first request a new token, then:
if case .failure = $0.response {
return .useThisResponse // …report that error.
} else {
return .passTo(request.repeated()) // We have a new token! Repeat the original request.
}
}
)
}
}
func refreshAuthToken(request: Request) -> Request {
return Resource.prepareRequest(using: RefreshJwtRequest())
.onSuccess {
self.authToken = $0.text // …make future requests use it
}
}
}
The RequestDelegate:
class RefreshJwtRequest: RequestDelegate {
func startUnderlyingOperation(passingResponseTo completionHandler: RequestCompletionHandler) {
if let currentUser = Auth.auth().currentUser {
currentUser.getIDTokenForcingRefresh(true) { idToken, error in
if let error = error {
let reqError = RequestError(response: nil, content: nil, cause: error, userMessage: nil)
completionHandler.broadcastResponse(ResponseInfo(response: .failure(reqError)))
return;
}
let entity = Entity<Any>(content: idToken ?? "no token", contentType: "text/plain")
completionHandler.broadcastResponse(ResponseInfo(response: .success(entity))) }
} else {
let authError = RequestError(response: nil, content: nil, cause: AuthError.NOT_LOGGED_IN_ERROR, userMessage: "You are not logged in. Please login and try again.".localized())
completionHandler.broadcastResponse(ResponseInfo(response: .failure(authError)))
}
}
func cancelUnderlyingOperation() {}
func repeated() -> RequestDelegate { RefreshJwtRequest() }
private(set) var requestDescription: String = "CustomSiestaRequest"
}
First off, you should rephrase the main thrust of your question so it's not Firebase-specific, along the lines of "How do I do request chaining with some arbitrary asynchronous code instead of a request?". It will be much more useful to the community that way. Then you can mention that Firebase auth is your specific use case. I'm going to answer your question accordingly.
(Edit: Having answered this question, I now see that Paul had already answered it here: How to decorate Siesta request with an asynchronous task)
Siesta's RequestDelegate does what you're looking for. To quote the docs: "This is useful for taking things that are not standard network requests, and wrapping them so they look to Siesta as if they are. To create a custom request, pass your delegate to Resource.prepareRequest(using:)."
You might use something like this as a rough starting point - it runs a closure (the auth call in your case) that either succeeds with no output or returns an error. Depending on use, you might adapt it to populate the entity with actual content.
// todo better name
class SiestaPseudoRequest: RequestDelegate {
private let op: (#escaping (Error?) -> Void) -> Void
init(op: #escaping (#escaping (Error?) -> Void) -> Void) {
self.op = op
}
func startUnderlyingOperation(passingResponseTo completionHandler: RequestCompletionHandler) {
op {
if let error = $0 {
// todo better
let reqError = RequestError(response: nil, content: nil, cause: error, userMessage: nil)
completionHandler.broadcastResponse(ResponseInfo(response: .failure(reqError)))
}
else {
// todo you might well produce output at this point
let ent = Entity<Any>(content: "", contentType: "text/plain")
completionHandler.broadcastResponse(ResponseInfo(response: .success(ent)))
}
}
}
func cancelUnderlyingOperation() {}
func repeated() -> RequestDelegate { SiestaPseudoRequest(op: op) }
// todo better
private(set) var requestDescription: String = "SiestaPseudoRequest"
}
One catch I found with this is that response transformers aren't run for such "requests" - the transformer pipeline is specific to Siesta's NetworkRequest. (This took me by surprise and I'm not sure that I like it, but Siesta seems to be generally full of good decisions, so I'm mostly taking it on faith that there's a good reason for it.)
It might be worth watching out for other non request-like behaviour.

Making sure a block of code is executed after async function

I'm creating an app using Firestore, I have a function that supposed to add a user to another user's friends list and return true if it was done successfully.
This is the function:
static func addFriendToList(_ id: String) -> Bool {
var friend: Friend!
var isSuccessfullyAddedFriend: Bool = false
let group = DispatchGroup()
DispatchQueue.global(qos: .userInitiated).async {
group.enter()
// Getting user's deatils and creating a Friend object.
FirestoreService.shared.getUserDetailsById(user: id) { (newFriend) in
if newFriend != nil {
friend = newFriend!
}
group.leave()
}
group.wait()
group.enter()
// Adding the new Friend Object to the friends list of the current user
FirestoreService.shared.addUserToFriendsList(friend: friend) { (friendAdded) in
if friendAdded {
isSuccessfullyAddedFriend = true
FirestoreService.shared.fetchFriendList()
}
}
group.leave()
}
group.wait()
return isSuccessfullyAddedFriend
}
My problem is that the addUserToFriendsList is an async function, and the return isSuccessfullyAddedFriend is being executed before it turns to true.
As you can see, I tried to overcome this problem with using DispatchGroup, but with no success, the problem still occurs. Is there another, maybe better way to achieve this?
I need the return line to happen after addUserToFriendsList
You need
static func addFriendToList(_ id: String,completion:#escaping(Bool)->()) {
FirestoreService.shared.getUserDetailsById(user: id) { (newFriend) in
FirestoreService.shared.addUserToFriendsList(friend: newFriend) { (friendAdded) in
if friendAdded {
FirestoreService.shared.fetchFriendList()
completion(true)
}
else {
completion(false)
}
}
}
}
Call
Api.addFriendToList(<#id#>) { flag in
print(flag)
}
2 notes
1- Firebase calls run in a background thread so no need for global queue
2- DispatchGroup is used for multiple concurrent tasks not serial

How do I pass variables to Cloud Code from Swift?

I have successfully figured out push notifications in Cloud Code in the basic sense. I can send a test message from my app and it shows up on my phone.
But I don't understand how to change the values of request.params.message in my Cloud Code.
Also, what I have below causes a Cloud Code error of "invalid type for key message, expected String, but got array." What array?
In case it isn't clear, I am trying to send a push notification to users who subscribe to a particular channel.
My Swift code:
import UIKit
import Parse
import Bolts
class ViewController: UIViewController {
var channels = "B08873"
var minyanID = "bethel08873"
var message = "This is a test message."
override func viewDidLoad() {
super.viewDidLoad()
let currentInstallation = PFInstallation.currentInstallation()
currentInstallation.addUniqueObject( (minyanID), forKey:"channels")
currentInstallation.addUniqueObject(message, forKey: "message")
currentInstallation.saveInBackground()
}
#IBAction func sendPush(sender: AnyObject) {
if minyanID == channels {
PFCloud.callFunctionInBackground("alertUser", withParameters: [channels:message], block: {
(result: AnyObject?, error: NSError?) -> Void in
if ( error === nil) {
NSLog("Rates: \(result) ")
}
else if (error != nil) {
NSLog("error")
}
});
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
My Cloud Code
Parse.Cloud.define("alertUser", function(request,response){
var query = new Parse.Query(Parse.Installation);
var theMessage = request.params.channels;
var theChannel = request.params.message;
query.equalTo(theChannel)
Parse.Push.send({
where: query,
data : { alert: theMessage, badge: "Increment", sound: "", } },
{ success: function() { response.success() },
error: function(error) { response.error(err) }
});
});
Because you are sending B08873 as key and This is a test message. as its value. If you want to send both channel and message key/value pairs you need to do it like this instead:
PFCloud.callFunctionInBackground("alertUser", withParameters: ["channels": channels , "message": message], .....
In your Cloud function you should be bale to access these paramerts like this:
var theChannels = request.params.channels; // returns B08873
var theMessage = request.params.message; // returns This is a test message.
Then call the Push function like this:
Parse.Push.send({
channels: [ theChannels ],
data: {
alert: theMessage ,
badge: "Increment"
}}, {
success: function() {
response.success();
},
error: function(error) {
response.error(error);
}
});