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While using Aptana and Eclipse for the first time in my programming life for PHP projects, I am wondering how these projects get funded. There is a lot of activity in the Eclipse community and the IDE itself is very good. I came across various Eclipse IDE sites and I am not able to decide which one is the official site of the Eclipse project. There is also news that the community is also working on dynamic language integration and one Aptana product is already out there.
How the full-time and part-time programmers get funded in these projects? I came to know that Aptana has withdrawn it's PHP support. Will Eclipse continue supporting PHP?
From the Eclipse "About" page:
The Eclipse Foundation is funded by
annual dues from our members and
governed by a Board of Directors.
Strategic Developers and Strategic
Consumers hold seats on this Board, as
do representatives elected by Add-in
Providers and Open Source committers.
The Foundation employs a full-time
professional staff to provide services
to the community but does not employ
the open source developers, called
committers, which actually work on the
Eclipse projects. Eclipse committers
are typically employed by
organizations or are independent
developers that volunteer their time
to work on an open source project.
Support for various languages in Eclipse is through Plugins. There are a number of plugins to provide PHP coding support.
Aptana on the other hand is a for profit company spun out of the Eclipse code base. I believe their current business model is selling hosting and support. They used to sell a "pro" edition of the editor, but I can't seem to find that anymore.
The homepage of the eclipse project is http://www.eclipse.org.
As to the funding: some programmers are paid (for example by IBM which originally started the eclipse project, or companies that use Eclipse as part of their own product or strategy), and as with almost all open-source projects a lot of programmers really just work in their free time on a part.
Eclipse consists of a rather small core, and a lot of plugins, which are all developed by different individuals.
Open source projects get funded because the companies and individuals involved believe that it is in their best interests. For some, it is a matter of building reputation so that they can sell services in other contexts. Some companies fund the Eclipse Foundation in exchange for goodwill, business opportunities, advertising, and whatnot.
Pragmatically, creating and running an open source project is a good way of bring like-minded individuals together to share a development burden. Much of what is created at Eclipse, for example, is infrastructure and frameworks upon which applications can be be built. If you think about it, most of the software we use contains tonnes of functionality that you only really care about if it isn't there. You probably don't use Eclipse because of the fantastic component model (OSGi referenced implementation), or the ability to stack views, manage editors, workbench, etc. However, if all those things weren't there, you probably wouldn't use Eclipse. In general, it's probably the case that upwards of 80% of the functionality in any given application just isn't all that interesting unless it's not there. Some 80% of functionality is "plumbing". So instead of having a dozen separate organizations each spend time and money building infrastructure/plumbing that the end user only cares about if it isn't there, these companies come together in open source to work together on those shared bits of infrastructure that they ultimately use to compete against each other in the marketplace. They do it in open source so as to invite additional like-minded organizations to participate.
Other organizations get involved with open source to help develop a market. If you think of all the millions of people who just use Eclipse. If some small number of them choose to buy a useful plug-in or two, that can turn into a good business.
Some organizations bet their business on the technology. Eclipse RCP, for example, is used by--literally--hundreds of organizations to deliver applications. If an organization depends so much on a technology, it makes sense to invest time, energy, and money in it to make sure that it continues to exist and grow.
Here's an article that I found interesting:
http://news.cnet.com/8301-13505_3-10387512-16.html?tag=mncol;title
There are other reasons, but these are some of my favourite.
Often projects like this are simply people with an interest giving their own time, sweat and tears to produce great software.
Some bigger ones (Mozilla Foundation) form non-profit organisations and may get donations. Mozilla gets millions of $s through their referral to Google in their search bar - every search from that to google counts for cash.
Very occasionally it's in a company's benefit to produce something open source and even pay their workers to work on it. Take Google Chrome for example. It makes sense for Google to make their browser, and indeed pay their employees for it. But to keep people trusting them, and to allow for other developers to play and add to it, they've released the source code in the Chromium project, and anyone can download, compile and use that.
In regards to Aptana - that's a company, and they write open source free plugins to Eclipse etc so that people can write for and use their products. It makes sense for them to contribute as they'll get something back. I can't see any reference to them pulling their support though, but you may well have better sources.
Hope that helps!
They outsource everything to offshore cubicles.
Related
I need a little bit of help deciding which project host (if any) to move our currently existing project to.
We currently have an SVN (but willing to migrate if necessary) closed-source project existing on Assembla. We're wondering about moving because we want to open source our existing project and:
We don't have the resources to actively promote our now open source project, and suspect that the project hosting we select might influence how our project is publicized. If we move from assembla to github, how likely is it that our project will get more attention?
We want it to be as easy as possible for new developers to pickup and start running.
Our project is also going to need very extensive wiki documentation, as it is a very complex enterprise web application framework (somewhat similar to spring). Does it make sense to put that documentation at the same place as our repo host? Or should we have a separate website for that? We also would like to have a blog as well as a forum. Same question for those.
Help?
We don't have the resources to actively promote our now open source project, and suspect that the project hosting we select might influence how our project is publicized.
Might - and might not. You can see a lot of solo-projects on any source-hosting
We want it to be as easy as possible for new developers to pickup and start running
Assembla is very good choice in this case. Do not be in a common disease Git-mania. Really "big community" in case of Github is just common marketing cheating, no more - it's not your community
Assembla have most needed (for big complex project) tools, compared to competitors. Pull requests on Github implemented better, yes. But I can't recall any other advantages. Support of almost all modern widely-used SCM (except Bazaar) is big plus also.
Around community size: Assembla have big plans of expansion to million users in nearest years (two, AFAICR)
NB: You can think about changing SCM to (some) DVCS - forking|merging are more natural in these systems and it will give one more level of freedom to contributors without big headache for any side
I think your project would get more attention being on github or bitbucket and developers would be able to easily clone from either host using git. With that said, you could try to promote it on sites like Hacker News.
Since your wiki would be very complex, I think a seperate website would be more suitable.
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I am looking to help out a non-profit get a website up and running.
Only, they don't just want a website with content, they also want to maintain a database of members, and allow those members to register and pay for classes/events/seminars held by the club.
It seems to me, that if all they wanted was to post content, nearly any of the available CMS's out there would fit the bill.
But the registration portion would require some customization.
I have considered just installing a basic CMS for them, and then creating separate web application for the registration section. And this would still work...
But if I wanted to hook into the users/roles from the CMS and use them in the registration side, I think I would have to have some way of either extending the CMS or easily using it's data in the sub-application.
I have been reading about the following CMS's:
Orchard
Umbraco
C1 Composite
All of them seem to have the ability to be extended, but I'm not certain how much "work" is involved to extend each. Given that my requirements are rather simple and the fact that I don't want to spend a ton of time doing this (it is free work, after all), does anyone have a recommendation?
I'd pass on Umbraco and C1 Composite, as they generally aren't user-friendly. I think Orchard is best, as it has the best feedback of them all. Umbraco is aimed more at developers who want to tweak a lot of things.
Orchard - https://stackoverflow.com/questions/1978360/anybody-using-orchard-cms
Link - Reviews/Comparison of Open Source ASP.NET MVC CMS
Umbraco would be a very good choice because it:
is mature and has a proven track record.
is very easy to use for most use cases.
has a built-in member system which could (and should) be used for the member registration.
has a Big and friendly community always glad to help out.
has lots of plugins and extensions covering some special use cases.
If you will go outside of .NET and IIS, Joomla is another popular CMS in LAMP. This can be hosted in either Unix or Win environments. There's a large community, lots of implementations and robust API for plugins. I run it on MAMP on my Mac, and it also runs on WAMPServer, for development.
Last year I created a membership style site in Joomla using Mighty Extensions for a bed and breakfast listing service (http://uurehome.com). Mighty User and Membership was enough, this adds custom user fields and subscription plans. You do have to pay for Mighty Extensions. Payment for the B&B listings is done thru Paypal, Mighty Membership enables this.
The subscription plan feature is Mighty Membership is very good. You can have length of time, cost renewals, renewal nag messages. Could have written myself, but why at this cost :-)
Joomla can certainly handle the community side of a non-profit site, there's the usual assortment of content, discussions, news feeds and so on. It's also ok for mere mortals to administer.
Not so sure about comparing to Orchard, as I haven't kicked the tires on Orchard. I have done enterprise web CMS for a living in the past, so I am used to evaluating these sorts of products. Orchard looks similar to Joomla in how it works, based on the screenshots I see in the docs. One thing I will say with confidence is that it's easier to standup Joomla (or something LAMP/WAMP/MAMP) than on the MS Webmatrix. However, if you already have a Webmatrix provider, then it's similar. Said by someone that has done a bunch of IIS and pretty much all the web technologies going back to the beginning of time (that's 1993).
Another aspect of using Joomla for me in this project, which is for a small business, was knowing that there's a bunch of Joomla knowledgable web design shops this owner could use if I stop helping her. While I am not going to say there isn't a base of folks doing web design that are doing Orchard, my sense is that its much smaller than Joomla. This is a factor for me in helping non-profits, churches and so on, not leaving them in a place where I am the "only" person that could keep whatever it is running. Still, if there's even a couple of local web design shops that do Orchard, I'd say that's enough to feel comfortable.
We built http://aclj.org on Orchard with a custom membership implementation within to support millions of members. We do form processing through Kimbia for donations and petition signatures. We're very happy with the implementation and feel that Orchard worked out well for us as a platform. It is VERY extensible and we developed 32 custom modules in-house.
For a non profit organization it is unlikely to maintain a costly server where LAMP stack has both low cost server and some decent CMS which meets your requirements perfectly. Some of them are :
Drupal
Joomla
WordPress
Any of them are highly extensible, got a great community support , plenty of themes and modules readily available and you can get awesome things for free though there are some paid once too.
And if you want my recommendation i would go for Drupal as it provides :
Build in role management service.
Very matured and friendly community.
Great scalabilty.
Secured out of the box
And some more .......
Hope that adds a new dimension to your search :)
Best of luck
I would recommend wordpress for your requirement.
Advantages:
1. More forum support.
2. Easy to learn.
3. Very less server cost to host the site.
4. You will have N number of plugins and widgets etc...
Hope It gives some sense :)
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This question is a little subjective, however, it aims to give me a bit of information about whether it is better to build or buy.
My company is looking to enter the world of CMSs for our clients websites, do we provide an open source one, or do we build our own model from scratch?
If you buy, which do you use?
If you build, how does your architecture differ?
EDIT: The CMS we are looking to use isn't to maintain our own website, it is something we can offer our clients and pinned onto websites we are custom building for them, it needs to be something that we adapt and manipulate easily for many different website designs and purposes.
How about using opensource one? :-)
Today the only reasons to develop new CMS are:
1) non-usual requirements (deadly rare)
2) You just like to code "your own CMS" (c)
If none is the case, take opensource one.
Personally, I have my own CMS for all my private & commercial purposes, but this was mostly just for programming fun. If you need to deliver, you have to use existing products.
The company I work for wrestled with this same question recently. This depends a lot on your client's expertise and needs. It's generally not advisable to build your own CMS unless you're using it to offer something very novel.
Drupal has lots of plugins available giving a great deal of customizability. It's handy in the same way that most CMSs are in that you can use PHP files as your templates and code them outside of the CMS.
Wordpress has the best user interface of all the CMS's I've used (Drupal, EE, Wordpress, Joomla). If you need to program plugins it's also very well documented and (when the plugin is finished) provides a drag-and-drop interface for the client to make changes to their own web site easily.
I'm currently in the process of moving our site from EE to WP.
Well I can build a simple CMS in less than a day (and everybody can do that with any good web framework). So it depends on how complex it is and how much the open source solutions can do what you want your CMS to do. I generally avoid to use open source CMS because it is usually an overkill compared with my usual client's needs but that's me. Most open source CMS (drupal, joomla, wordpress) have many features that most people simply don't care and they clutter their user interface, so I prefer to build my own as far as it is simple instead of using an open source and struggling to add a new feature and make it scalable.
First, to address your build or "buy" questions - you would be crazy to build. The resourced needed to support code you write as it changes to meet each clients needs will end up costing you a fortune in the long run. It's hard to beat the resources of thousands of developers that many of the big projects have. Does your firm have a security specialist? How about a QA team that constantly searches for ans squashes bugs? Unless you are trying to do a one off, highly specialized application, pick a CMS and go with it.
Next, as far as being able to implement the CMS across many types of sites, that is entirely dependent on your firms developers. If your developer knows XYZ CMS, then he should be able to take any design and make it work for the CMS. Any good CMS has the design layer completely separated from the content and code so the design should not be limited by the CMS in any way. It's just a matter of learning the particular templating system employed by the CMS of your choice.
Last, I am surprised that no one has mentioned the solution to your wanting to limit the amount of control your clients have over their sites. As mentioned you can go the SaaS route and never give the client access to the administrative back end of the site. Any of the good CMS projects offer front end editing. This will allow your client to add/remove/edit the content on the site without giving them access to anything structure or design related. You can completely control the admin, layout, and functionality while the client simply controls the content only, which seems like what you are trying to accomplish.
This depends heavily on what you need, but many CMSs are a platform that you can build upon, getting the best of both worlds.
Wordpress has a very rich plug-in framework.
If you are ok with Windows servers, SharePoint has an extensive plug-in/extension architecture.
I don't think there's any reason to build from scratch unless you are planning to compete in the CMS market.
Do not reinvent the wheel. It takes really a lot of time and money to make a CMS.
If I were you, I would go with an open source CMS, start building custom stuff and contribute back what you can (this is how the company works where I work).
My choice is Drupal, because of the rich set of contribs, excellent flexibility/extensibility and good security.
I think it depends on how many clients are supposed to use the CMS.
We have only one client and built a proprietary CMS which we heavily customize to the client's specific needs.
It also gives us a strategic benefit since this client can hardly migrate his web sites to another company now.
If you have a couple (> 2) of clients who are supposed to use the CMS, IMHO an open source CMS would be the best choice.
Can you develop a new CMS as good as some other ones that have been around for years and hundreds of people have worked on it's development?
That's a question I always ask myself at the start of every website buliding project.
There is surely a good open source platform that meets your requierments and that you can improve.
I suggest these:
Liferay : for large organisations and advanced projects it's written in java. I personally love this CMS. Big places like NASA use it and my company used it for a project, it was great.
Plone : Same as above - language = Python
EZPublish for large organisations but not as advanced as Liferay - language = PHP
Joomla and drupal for normal websites.
As a design agency, presumably with a number of customers with live websites that constantly need to change that are taking manpower away from new projects,
My first question would be if I intend to migrate my existing customers to the CMS based version of their site
Then, What are the commonalities/differences in your customer sites?
If there is a lot of commonality (in the back end code as opposed to the front end design), then maybe integrating a basic article editor is all you need?
Look at how a CMS is going to affect your design flow, Your designs will then be CMS 'Themes', that'll be a learning curve.
I'm not trying to discourage you from Buying or Building a CMS, but the decision will be completely decided by your companies situation.
Personally I use Joomla and DotNetNuke. I'm a developer not a designer, so I buy off the shelf themes and modify them. I also had no existing clients when I started out. I decided to use a CMS specifically because I could buy themes, and secondry to that was the client modifying the articles.
I cant think of an open source CMS that doesn't provide everything that most companies would need.
you get the benefits of bug fixes, little deployment time and ease of documentation.
When selecting the CMS try to use one that is not too bulky or not too popular.
most CMS allow for easy expansion so if a client has special needs then its easy to add functionality.
A reason that you start to build you're CMS could be because the landscape of CMS systems is big (and you can't make up your mind on one system to put in all you're energy).
Do you want a simple CMS for a website, an integrations framework or personalization / social media.
As there are a lot of OS CMS out there, I wouldn't recommend you to start from scratch. Check for research EG:
http://www.slideshare.net/OpenSourceCMS/451-group-future-of-web-content-management-open-source-cms
Also check the OS license of products and how this could affect your projects.
Good luck!
Lots of good responses already, but I don't see anyone talking about the real users, the customer who is paying for this site.
One reason a CMS product is often better is that it can give you a lot of help material, usability refinements and add-ons that you won't get when you build it yourself. More importantly for the end-users, it can mean they extend and add to the site without needing to get IT to give them permission (and the run-around on budget/resources) to do so.
Another issue is that if you build it yourself, then that is the only copy of that software that is being security tested and probed. A product will have been through more penetration tests and probing.
On the other hand there are a wealth of CMS' out there and it can be confusing if you do not know what you want. The CMS Matrix is a good site for comparing all sorts of CMS' to find one that suits your needs.
I work for a CMS vendor, Elcom Technology, so I am slightly biased - but I have also used WordPress, SharePoint, DotNetNuke, Joomla and Drupal to various levels of degree and they all offer a big step up over something home-built.
A very important reason why you may want to choose something that is already made (FOSS or commercial) is that someone else may be able to support it.
PS
I've used CMSMS on various projects. It has enough user control to let them edit, but not mess with the layout and stuff.
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I'm currently a developer at my first job right out of college. I work for a large company, and the trend I notice with them is that they tend to go with more expensive, closed source software about 99% of the time, while there are perfectly good open source alternatives that are available, most of which are vastly superior to their closed-source counterparts. For example, we use this absolutely awful source control software that cost a ton of money, while there are quite a few open source and/or free options that in my experience, albiet limited, are much better and offer basically the exact same functionality.
I guess my question is: How would an experienced developer approach management about using more free software?
It appears there is another question very similar to this that did not show up when I made this one: How can I convince IT that F/OSS software isn't evil?
EDIT: Just come clarification. I'm not necessarily trying to change the company's procedure, I'm looking for advice on how to approach management about the subject.
Start using it in small utilities and things which are throwaway and don't need management buyin. This can prove the worth of an open source solution and put a crack in
the door for using it in other
projects.
Present articles from trade magazines showing that other people are using the open source solution.
Go with products which have commercial support options, such as MySQL, which enterprises seem to have an easier time swallowing.
Pick your battles carefully. Wait until they are suffering. If they are happy with what they have, they will not switch, no matter how much cheaper or superior the alternative is. You need to catch them while they're trying to think of ways to save money, or while they're disgusted with the problems of the current system.
Be very careful with what you refer to as free. There is a very large corpus of products that would be perfectly valid for a student to use without paying that an enterprise would have to pay for. Also never forget Total Cost of Ownership (TCO). A lot of relatively expensive software is expensive because you get things like configuration and help support for them whereas that may not be the case for free software.
I think you are not asking the right question. To me, the challenge is to have my Big Corp to buy the BEST softwares for me, be it free softwares or not.
Paying for Windows or paying for Linux is not important (what is 100 $ for a Big Corp ?).
But having things done better is really important.
I think that your request to your boss should not be : "Hey, it's free and it's as good as XYZ, why are we using XYZ ?"
Why you boss would risk something trying the product you told when XYZ seems to be ok ?
It would be much more better to ask : "Hey, here is what I cannot do with XYZ : (your list). With my product, I would be able to do that and much more so fast than I would have a lot of spare time to test our own software !".
Small money is usually not a show stopper. Being able to work faster in order to do much more testing (or any other things that could help your boss have a better image) is definitely an excellent argument !
Best wishes,
Sylvain.
I work in a big company that has recently moved into being more enthusiastic about open source solutions. There have been a few big hurdles:
Customer won't support it - we're defense contractors. We do almost nothing without customer say-so. As the customer's opinions have changed we've been able to change our architectures and tool usage. That said, there are still scenarios were open source is unacceptable and we don't use it.
No tech support = scary - in several cases, it's been possible to make the point that open source may not have a single point of company tech support, but it does have huge communities that will support questios for free, and that there are consultants available as needed for the really hard stuff. Plus many, many releases of new versions for bug fixes. And, several competing expensive products have not been able to service tech support needs. Being able to point to specific internal examples with long. well documented, histories of support problems, has been key.
Fear of security issues - we had to develop a process for scrutinizing and controlling every peice of open source introduced. We've managed to find criteria for what we deem risky, versus what we deem relatively benign based on info-sec policy.
Fear of lawsuit - Being large, and profitable, we fear lawsuits, we're great targets. We now have a process for the legal team to scrutinize every open source license. This has proved to be a win - since the legal team now has briefings on every major version of the typical open source licenses, and they can quickly review most stuff.
Version control - fear that if those wacky developers can just download anything they like the world will self destruct. OK, well, practically speaking, the concept of "how do we know what's in a given product" - being able to show a FOSS version control process that is managed internally has been important.
It was definitely a slow process - small projects proved profitable and customers started encouraging it in proposals. That made it useful for executive management. It's helped that those that support it have been williing to put in some extra time to making the business case in terms of efficiency/cost savings, and have been willing to negotiate repeatedly with various parts of the corporate infrastructure.
Making open source work has taken the effort of IT, the info security folks, the legal team, the procurement team, and technical management. Knowing that before you talk to your manager is probably a key to success.
There's also some political savy - for a first project, don't encroach on any sacred cows - ie, those projects that may not be successful, but are high profile and owned by someone with lots of political power. Instead, choose some wacky new thing that isn't available right now and prove the cost savings in a way that is unlikely to provoke a defensive reaction.
When you try to introduce open source software to a big company (or even a small one, in many cases), the biggest counter-argument you're going to hear is "There's no tech support." Companies tend to be wary of using software that's supported by the community, because there's no guarantee (or in some cases, service agreement) that questions about the software will be answered within a reasonable time frame, or at all. In many cases, you can find a company that will provide support for the open-source package you want to use (for example, Red Hat does this for its Linux distribution, even though the contents of the distribution is mainly open source). Showing management a business entity that can support the software will often go a long way.
The other counter-argument to using open source software that I've heard the most often is "Open source software is buggy." This is a tough one; this opinion is pretty ingrained in some corporate cultures. Two possible responses are "The open-source community fixes bugs quickly" and "Since we have the source code, our engineers can fix bugs"--but that's often not what managers want to hear.
So, in essence, it depends on the company, their attitudes, and how much they trust you to make business-critical recommendations. I've used all of the arguments above with different levels of success in different companies.
Of course, in these economic times, the "free" part may go a long way. :-)
"Free software" doesn't necessarily mean your company is going to get software for free. Many successful open-source projects are also offered with licenses and services that cost real money and are geared to organizations that want or need to be assured of good support. MySQL is an example
The reason for a lot of big companies using closed software is that they can call support and the vendor will issue a hotfix, patch or cumulative update
Changing a large company's habits are often like turning an Oil tanker around... it takes a long time and uses a lot of energy.
If the company were in the process of evaluating the purchase of new software for a specific task, Then I would make sure to write a concise opinion memo about why my choice is better.
If the software is something I would use personally and not a server product that multiple developers are forced to use, then I would just ask my manager to use it.
If the software is in place, does the job (even if I don't like the way it does it), i'd learn as much as I can about it to give it as much chance of work for me, or at least make my life easier. If it still sucks really bad, I probably wouldn't try to change it until it was time for the company to pay for an upgrade.
If the software works but is just annoying... I'd do as above, learning all there is to know about it just to make my life easier and then deal with it.
You're probably right that the system you'd recommend is better than the one currently in place. But like some other posters said, choose your battles, especially when this is your first job out in the real world. You may become expendable quickly.
It's not really so much a matter of what's better, even if your way IS better, it's a matter of the culture and the way things are done and the cost of switching. Even if, hypothetically, their system can be magically transported to your OSS system, with no loss of data, dates, records, or anything, you're still going to have people who say "I liked the old way better."
Remember: Experience is what you get when you don't get what you want. I know it may sound glamorous to be "the new guy who recommended a great new versioning system that everybody loved", but you also could just as easily become "that hotshot who insisted on a new versioning system that everybody hated." It's a much smarter career move to just play by the rules at least for a little while until you have some clout and can make some recommendations. In the meantime you may even learn why the old system is preferred, or learn to like it more the more you use it.
I know what you mean. It took us years to convince our managers that everything would be okay if we moved away from using Interbase (a commercial Relational DB) to it's opensource counterpart Firebird. Mostly it was fear of no support that blocked the move. I think the factors which changed their mind were:
tests showing better performance
that there are companies that provide and charge for supporting the OS alternative
constant pushing of the argument by passionate developers
I think cost savings would have played a part if our company were paying for the site licenses but in fact our customers were.
I look at this question like this. I work with the .NET framework. I could ask my employer to migrate to PHP. This is a disadvantage to me, as well as my company, for many reasons. Let's start with the obvious.
1.) I know PHP, but can do much more, and a lot faster, with .NET.
2.) Paying for a service, usually ensures a better experience. The Visual Studio IDE is second to NONE when developing an application.
3.) I can develop an application much faster in VS than hard-coding PHP.
4.) This is the most important one. If I work with a big company, I want my programmers to develop my app faster, and I expect it to run faster. PHP (an example Open Source language) is fast, and reliable, but if I can spend the money, I'll deploy ASP.NET.
Basically, big business, or even small business, wants to spend their money, as long as it's for a good reason. Your best bet is to say, 'Hey, if you want to deploy ASP.NET (or whatever), send me for some training. Then I'll be able to develop OUR application to my best ability'.
not to sound totally cynical, but:
an experienced developer probably would not approach management about something like this, unless he/she was already an expert with the open source package. Companies like to have a phone number to call and someone to blame when things don't work. Free open source packages do not provide this kind of 'accountability' (yes we know it's a joke, but management doesn't)
it is unlikely that management is going to listen to someone fresh out of college about any major purchasing or technology decision. You have to learn the business and earn everyone's respect first. [sorry!]
Same problem everywhere. Once an organization gets beyond a certain size (e.g., the Dunbar number) it starts to show a certain woodenheaded quality that will confound you. Lots of history, people, agendas that you aren't aware of. And getting everyone to agree on your solution is difficult.
Best to start locally. See if you can persuade your manager or PM to use SVN or CVS or GIT locally for a project and then get it to diffuse.
But that situation is true where I work as well. I use SVN locally for myself, but a commercial product for integrating with others.
Companies will use whatever will ultimately make them the most money. That means whatever software will make their employees more productive. If there is a particular piece of open source software you think they should use then when the time comes to purchase the software to do job X then as long as you can prove it will make the employees more productive and they are able to get reliable support just a phone call away as with commercial software then they will use it.
Big companies need to hire support staff for stuff like that. When they purchase software from a company, they are guaranteed support with the contract. Open source projects can die off a lot easier, whereas a large software vendor can be held responsible for much greater periods of time.
Every company has a culture, and fighting the culture can be something of an uphill battle. But if you're willing to try:
you'll likely have more luck getting BSD and BSD-like projects approved (MIT license, Apache, Boost, etc.); and it doesn't matter if most of the arguments against GPL and LGPL are mainly FUD
you should refer to the projects as "royalty-free"
you should make sure things are approved by somebody that can approve them (your direct manager) because putting the company in a bind -- especially when you're new -- (even if the "bind" is only in their head) is not conducive to long-term employment
you can probably go a long way by simply asking what the procedure is to choose a library or tool
From a configuration management perspective, having developers add free software stuff willy nilly whenever they feel like is a serious PITA to manage.
I've worked at companies where you were allowed to do it whenever you wanted and others where you could never do it.
There's definitely a balance to be found but if you're in a larger company with multiple projects, you do have to keep in mind that each time you add a new 'tool' it complicates the build process.
My organization has begun slowly repurposing itself to a less product-oriented business model and more contract-oriented business model over the last year or two. During the past year, I was shifted into the new contracting business to help put out fires and fill orders. While the year as a whole was profitable (and therefore, by at least one measure, successful, we had a couple projects that really dinged our numbers for the year back around June.
I was talking with my manager before the Christmas holiday, and he mentioned that, while he doesn't like the term "post-mortem" (I have no idea what's wrong with the term, any business folks or managers out there know?), he did want to hold a meeting sometime mid-January where the entire contract group would review the year and try to figure out what went right, what went wrong, and what initiatives we can perform to try to improve profitability.
For various reasons (I'll go into more detail if it's requested), I believe that one thing our team, and indeed the organization as a whole, would benefit from is some form of organized code-sharing. The same things get done again and again by different people and they end up getting done (and broken) in different ways. I'd like to at least establish a repository where people can grab code that performs a certain task and include (or, realistically, copy/paste) that code in their own projects.
What should I propose as a workable common source repository for a team of at least 10-12 full-time devs, plus anywhere from 5-50 (very) part time developers who are temporarily loaned to the contract group for specialized work?
The answer required some cultural information for any chance at a reasonable answer, so I'll provide it here, along with some of my thoughts on the topic:
Developers will not be forced to use this repository. The barrier to
entry must be as low as possible to
encourage participation, or it will
be ignored. Sadly, this means
that anything which requires an
additional software client to be
installed and run will likely fail.
ClickOnce deployment's about as
close as we can get, and that's awfully iffy.
We are a risk-averse, Microsoft shop. I may be able to sell open-source solutions, but they'll be looked upon with suspicion. All devs have VSS, the corporate director has declared that VSTS is not viable going forward. If it isn't too difficult a setup and the license is liberal, I could still try to ninja a VSTS server into the lab.
Some of my fellow devs care about writing quality, reliable software, some don't. I'd like to protect any shared code written by those who care from those who don't. Common configuration management practices (like checking out code while it's being worked on) are completely ignored by at least a fifth of my colleagues on the contract team.
We're better at writing processes than following them. I will pretty much have to have some form of written process to be able to sell this to my manager. I believe it will have to be lightweight, flexible, and enforced by the tools to be remotely relevant because my manager is the only person who will ever read it.
Don't assume best practices. I would very much like to include things like mandatory code reviews to enforce use of static analysis tools (FxCop, StyleCop) on common code. This raises the bar, however, because no such practices are currently performed in a consistent manner.
I will be happy to provide any additional requested information. :)
EDIT: (Responsing to questions)
Perhaps contracting isn't the correct term. We absolutely own our own code assets. A significant part of the business model on paper (though not, yet, in practice) is that we own the code/projects we write and we can re-sell them to other customers. Our projects typically take the form of adding some special functionality to one of the company's many existing software products.
From the sounds of it you have a opportunity during the "post-mortem"to present some solutions. I would create a presentation outlining your ideas and present them at this meeting. Before that I would recommend that you set up some solutions and demonstrate it during your presentation. Some things to do -
Evangelize component based programming (A good read is Programming .NET Components - Jubal Lowy). Advocate the DRY (Don't Repeat Yourself) principle of coding.
Set up a central common location in you repository for all your re-usable code libraries. This should have the reference implementation of your re-usable code library.
Make it easy for people to use your code libraries by providing project templates for common scenarios with the code libraries already baked in. This way your colleagues will have a consistent template to work from. You can leverage the VS.NET project template capabilities to this - check out the following links VSX Project System (VS.Net 2008), Code Project article on creating Project Templates
Use a build automation tool like MSBuild (which is bundled in VS2005 and up) to copy over just the components needed for a particular project. Make this part of your build setup in the IDE (VS.NET 2005 and up have nifty ways to set up pre-compile and post-compile tasks using MSBuild)
I know there is resistance for open source solutions but I would still recommend setting up and using a continuous automation system like CruiseControl.NET so that you can leverage it to compile and test your projects on a regular basis from a central repository where the re-usable code library is maintained. This way any changes to the code library can be quickly checked to make sure it does not break anything, It also helps bring out version issues with the various projects.
If you can set this up on a machine and show it during your post-mortem as part of the steps that can be taken to improve, you should get better buy since you are showing something already working that can be scaled up easily.
Hope this helps and best of luck with your evangelism :-)
I came across this set of frameworks recently called the Chuck Norris Frameworks - They are available on NuGet at http://nuget.org/packages/chucknorris . You should definitely check them out, as they have some nice templates for your ASP.NET projects. Also definitely checkout Nuget.
organize by topic, require unit tests (feature-level) for check-in/acceptance into library; add a wiki to explain what/why and for searching
One question: You say this is a consulting group. What code assets do you have? I would think most of your teams' coding efforts would be owned by your clients as part of your work-for-hire contract. If you are going to do this you need to make absolutely certain that your contracts grant you rights to your employees' work.
Maven has solved code reuse in the Java community - you should go check it out.
I have a .NET developer that's devised something similar for our internal use for .NET assemblies. Because there's no comparable .NET Internet community, this tool will just access an internal repository in our corporate network. Otherwise will work rather much the way Maven does.
Maven could really be used to manage .NET assemblies directly (we use it with our Flex .swf and .swc code modules) is just .NET folk would have to get over using a Java tool and would probably have to write a Maven plugin to drive msbuild.
First of all for code organization check out Microsoft Framework Design Guidelines at http://msdn.microsoft.com/en-us/library/ms229042.aspx and then create a central Location source control for the new framework that your going to create. Set up some default namespaces, assemblies for cleaner seperation and make sure everyone gets a daily build.
Just an additional point, since we have "shared code" in my shop as well.
We found out this is very much a packaging issue:
Whatever code your are producing or tool you are using, what you should have is a common build tool able to package your sources into a "delivery component", with everything used to actually execute the code, but also the documentation (compressed), and the source (compressed).
The main interest into having a such a "delivery package unit" is to have as less files to deploy as possible, in order to ease the download of those units.
The build process can very well be managed by Maven or any other (ant/nant) tool you want.
When some audit team want to examine all our projects, we just deploy on their post the same packages we deploy on a production machine, except they will un-compressed the source files and do their work.
Since our source files also includes whatever files are needed to compile them (like for instance eclipse files), they even can re-compile those projects in their development environment).
That way:
Developers will not be forced to use this repository. The barrier to entry must be as low as possible to encourage participation, or it will be ignored: it is just a script to execute to get the "delivery module" with everything in it they need (a maven repository can be used for that too)
We are a risk-averse, Microsoft shop: you can use any repository you want
Some of my fellow devs care about writing quality, reliable software, some don't: this has nothing to do with the quality of code written in these packages modules
We're better at writing processes than following them: the only process involved in this is the packaging process, and it can be fairly automated
Don't assume best practices: you are not forced to apply any kind of static code analysis before packaging executable and source files.