I would like to write an app that downloads (or streams) a video (encoded as required) in a view. I dont want to use the MPVideoPlayer from the SDK as it opens the video in full screen. I would like to place another UIView (transparent) over the video so that my users can annotate over the video.
Anyone have any idea or can point me to some code that will play video in a UIView?
If you want to do this you will need to include your own (software) video decoder, which will not have access to the hardware acceleration on the system. Even if you can get it working with acceptable performance it will be a huge battery drain.
If you wish to play a video in portrait mode, I have solution for that.
If you think that -MPMovie Player can run under a view, according to me it's not possible.
MP Movie player will work as Apple has designed.
So, MP Movie player will always / almost run in full screen.
Solution for portrait mode.
#interface MPMoviePlayerController (extend)
-(void)setOrientation:(int)orientation animated:(BOOL)value;
#end
moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:movieUR];
[moviePlayer setOrientation:UIDeviceOrientationPortrait animated:NO];
if (moviePlayer)
{
[self.moviePlayer play];
}
Hope that will help to you.
See, My question is very similar like yours.
playing video in custom size screen - view in iphone
Try this:
UIViewController *v = [[UIViewController alloc] init];
v.view.backgroundColor = [UIColor orangeColor];
NSString *path = [[NSBundle mainBundle] pathForResource:#"demo" ofType:#"mp4"];
if (![[NSFileManager defaultManager] fileExistsAtPath:path])
{
NSLog(#"cannot find %# in bundle or doctuments", path);
}
NSURL *url = [NSURL fileURLWithPath:path];
MoviePlayerViewController *mpvc = [[MoviePlayerViewController alloc] initWithContentURL:url];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(movieFinishedCallback:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:mpvc.moviePlayer];
mpvc.moviePlayer.fullscreen = NO;
[mpvc.moviePlayer setControlStyle:MPMovieControlStyleNone];
mpvc.moviePlayer.view.frame = CGRectMake(10, 100, 300, 300);
[v.view addSubview:mpvc.moviePlayer.view];
[mpvc.moviePlayer play];
[self presentModalViewController:v animated:YES];
[v release];
Maybe you should check the MediaPlayer's private headers, and simply add the video's view as your view's subview.
Related
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My client asks me to read a short video as a splahscreen (as it is done especially for games for example). I googled for a bit and I think the guys use a MPMoviePlayerController with StyleControl to None (correct me if I'm wrong...)
I tried with a video from my iPhone (normally in the right format so ....), but remains black. My background is red, I see it appear at the beginning, then it is hidden by my video, which remains black and never starts.
However, I set out the frame of my video (self.view is initialized at the time), I add the player to view my self.view ... In short, I do not see what might messing around.
This is the code (with FullScreen controls to try to see, but I never see them either.
An idea by any chance?
Thx guys ;)
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
MPMoviePlayerController * mMoviePlayer;
// Do any additional setup after loading the view, typically from a nib.
NSURL* mMovieURL;
NSBundle *bundle = [NSBundle mainBundle];
if (bundle)
{
NSString *moviePath = [bundle pathForResource:#"movie" ofType:#"mov"];
if (moviePath)
{
mMovieURL = [NSURL fileURLWithPath:moviePath];
}
}
NSLog(#"%#", mMovieURL);
[[UIApplication sharedApplication] setStatusBarHidden:YES];
mMoviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:mMovieURL];
// mMoviePlayer.scalingMode = MPMovieScalingModeAspectFill;
mMoviePlayer.controlStyle = MPMovieControlStyleFullscreen;
[mMoviePlayer.view setFrame: self.view.bounds]; // player's frame must match parent's
[self.view addSubview: mMoviePlayer.view];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(moviePlayBackDidFinish:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:mMoviePlayer];
[mMoviePlayer play];
}
you may try:
[player setFullscreen:YES];
i made a video playing when my app loads however it doen't quit after playing even if you prees "Done". What am i doing wrong?
- (void)viewDidLoad {
NSBundle *bundle=[NSBundle mainBundle];
NSString *moviePath = [bundle pathForResource:#"Video Logo Final" ofType:#"mp4"];
NSURL *movieURL=[[NSURL fileURLWithPath:moviePath] retain];
MPMoviePlayerController *theMovie = [[MPMoviePlayerController alloc] initWithContentURL:movieURL];
theMovie.scalingMode = MPMovieScalingModeAspectFill;
theMovie.view.frame = CGRectMake(0.0, 0.0, 320.0, 480.0);
[self.view addSubview:theMovie.view];
[theMovie play];
[super viewDidLoad]; }
Also, i made a try to put the same code in "application didFinishLaunchingWithOptions" but i get a warning at "[self.view addSubview:theMovie.view];"
Ay ideas about that?
p.s. As you probably guessed i am very new to programming, any help would be really appreciated...
Basically you need to register for a notification.
The way I do it is:
// Register for the playback finished notification
[[NSNotificationCenter defaultCenter] addObserver: self
selector: #selector(myMovieFinishedCallback:)
name: MPMoviePlayerPlaybackDidFinishNotification
object: theMovie];
Change the parameters to fit however it should in your app.
Here's the documentation for the MPMoviePlayerPlaybackDidFinishNotification.
Also, if it's not "quitting" after playing (even when hitting the "Done" button), it sounds like you need to remove the theMovie MPMoviePlayerController and associated view from the view you originally added it to.
I'm using a MPMoviePlayerViewController. When the video loads and starts playing it doesn't fill up the whole screen. I have to press the full screen button at the top right to make that happen. If I use MPMoviePlayerController I can't get it to fill the screen at all.
Any way via code that I can get my video full screen using the MPMoviePlayerViewController without having to press the fullscreen button?
I know i'm using a private API here, but thats ok, it is for a demo.
Code:
- (void)viewDidLoad
{
[super viewDidLoad];
[[UIDevice currentDevice] setOrientation:UIDeviceOrientationPortrait];
NSString *moviePath = [[NSBundle mainBundle] pathForResource:#"phatpad" ofType:#"mov"];
if (moviePath)
{
NSURL *url = [NSURL fileURLWithPath:moviePath];
player = [[MPMoviePlayerViewController alloc]initWithContentURL:url];
}
player.view.frame = self.view.frame;
[self.view addSubview: player.view];
}
Here is a screen. The first is without pressing the full screen button, the second is after pressing it.
You have to set the fullscreen attribute to true and the scallingMode to the aspect fill like this:
if (moviePath)
{
NSURL *url = [NSURL fileURLWithPath:moviePath];
player = [[MPMoviePlayerViewController alloc]initWithContentURL:url];
player.moviePlayer.fullscreen = YES;
player.moviePlayer.scalingMode = MPMovieScalingModeAspectFill;
}
I have tested at home and it works, so I hope to you too.
On iPhones and iPod Touches, MPMoviePlayerController plays in full screen no matter what, so I'm assuming you're talking about an iPad? Can we please see some code samples? I can make mine full screen simply by resizing the UIView in my XIB file. How are you trying to do it?
I'm interested in creating an iPhone app that can stream video from a central server, YouTube style. I was wondering if anyone has ever tried to do this before, what is the path of least resistant, existing APIs, etc? I really know nothing about how this is generally done. Would I be working with sockets? Just looking for some direction here. Thanks!
If you have the streaming server up and ready, it is quite easy to implement a video controller that pops up youtube-style.
NSString *videoURLString = #"http://path-to-iphone-compliant-video-stream";
NSURL *videoURL = [NSURL URLWithString:videoURLString];
MPMoviePlayerController moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:videoURL];
[moviePlayer prepareToPlay];
[moviePlayer play];
[self.view addSubview:moviePlayer.view];
You need to handle the controller that display the video player's view (which is self in this case).
In iOS 3.2+ MPMoviePlayerViewController make it even easier:
NSString *videoURLString = #"http://path-to-iphone-compliant-video-stream";
NSURL *videoURL = [NSURL URLWithString:videoURLString];
MPMoviePlayerViewController *moviePlayerView = [[[MPMoviePlayerViewController alloc] initWithContentURL:videoURL] autorelease];
[self presentMoviePlayerViewControllerAnimated:moviePlayerView];
presentMoviePlayerViewControllerAnimated is a MediaPlayer's additional method to FWViewController that you will find in iOS 3.2+ and it takes care of creating a view controller and pushing it on the stack, animating it with a slide-from-bottom animation, as in youtube.app.
Apple has a detailed article about setting up server side for media streaming:
https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/StreamingMediaGuide/Introduction/Introduction.html
and Best Practices Note:
https://developer.apple.com/library/content/technotes/tn2224/_index.html
Not only it contains info about streaming service architecture and tools used to build it but also has some requirements to such kind of service that must be fulfilled and references to live test streams.
Use this code to use low memory. On streaming video....
-(IBAction)playMovie:(NSURL *) theURL
{
NSURL *fileURL = theURL;
MPMoviePlayerController *moviePlayerController = [[MPMoviePlayerController alloc] initWithContentURL:fileURL];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(moviePlaybackComplete:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:moviePlayerController];
[self.view addSubview:moviePlayerController.view];
moviePlayerController.useApplicationAudioSession = NO;
moviePlayerController.fullscreen = YES;
[moviePlayerController play];
}
- (void)moviePlaybackComplete:(NSNotification *)notification
{
MPMoviePlayerController *moviePlayerController = [notification object];
[[NSNotificationCenter defaultCenter] removeObserver:self
name:MPMoviePlayerPlaybackDidFinishNotification
object:moviePlayerController];
[moviePlayerController.view removeFromSuperview];
[moviePlayerController release];
}
QuickTime videos already stream to the phone. The path of least resistance would be to use the media player controller and point it to a streaming media file on a streaming server.
While the existing answers are good, if you need to use non HTTP streams (mms or rtmp for example) or non Apple supported audio / video codecs, things get a bit more complicated.
I'm not an expert myself, but I've been using this VideoStreaming SDK to solve those problems, and it makes customizing the client much easier (background streaming, pausing streams, etc). Might be worth a look if you have those requirements as well.
2018 answer You can use AVPlayerViewController since MPMoviePlayerController is deprecated since iOS 9
NSURL *url = [NSURL URLWithString:videoUrl];
_playerViewController = [[AVPlayerViewController alloc] init];
_playerViewController.player = [AVPlayer playerWithURL:url];
_playerViewController.player.volume = 1;
_playerViewController.showsPlaybackControls = YES;
_playerViewController.view.frame = CGRectMake(....);
[self.view addSubview:_playerViewController.view];
i have created a application that plays movie on button click..my application is running without any warning or error. But i am not able to see the movie don't know why?
I have added the Media player framework and also imported the #import in viewController.h
my button action code is as follow...
-(IBAction)playMyMovie:(id)sender{
NSBundle *bundle =[NSBundle mainBundle];
NSString *moviePath = [bundle pathForResource:#"jumps" ofType:#"mov"];
NSURL *movieURL = [[NSURL fileURLWithPath:moviePath] retain];
MPMoviePlayerController *theMovie =[[MPMoviePlayerController alloc] initWithContentURL:movieURL];
theMovie.scalingMode = MPMovieScalingModeAspectFill;
[theMovie play];
}
Please tell me what i am missing..
in iPhone simulator you could not play movie properly.
test the applcation on iPhone (Real instrument).
It will work fine.
You are creating a MPMoviePlayerController. It has a view property - that is its view. It is your job to put that view into your interface. If you don't, you won't see anything.
try add this line before the [theMovie play]
[self.view addSubview:theMovie.view];
and also remember to setFullScreen:
[self.theMovie setFullscreen:YES];
if you dont want fullscreen but want to embed into the view, you can ignore the "setFullscreen", but set the frame for the MPMoviePlayerController view:
[self.theMovie.view setFrame:CGRectMake("add in the size you want here")];