I am new to the iPhone SDK and am trying to create 3 views and switch between them. Data will come from a server and I will basically be showing 1 view and caching the other two. So far I am just trying to create a view and display it at run-time. My code is listed below. It shows only a blank screen and I think I am missing a key concept. Any Help?
#import <UIKit/UIKit.h>
#import "ImageViewController.h"
#interface Test5ViewController : UIViewController
{
IBOutlet UIView *rootView;
ImageViewController *curImage;
ImageViewController *nextImage;
ImageViewController *prevImage;
}
#property(nonatomic,retain) IBOutlet UIView *rootView;
#property(nonatomic,retain) ImageViewController *curImage;
#property(nonatomic,retain) ImageViewController *nextImage;
#property(nonatomic,retain) ImageViewController *prevImage;
#end
and
- (void)loadView
{
self.curImage = [[ImageViewController alloc]initWithNibName:#"ImageView" bundle:[NSBundle mainBundle]];
UIImage *pic = [UIImage imageNamed:#"baby-gorilla.jpg"];
[self.curImage assignImage:pic];
self.rootView = self.curImage.view;
}
and
#import <UIKit/UIKit.h>
#interface ImageViewController : UIViewController
{
IBOutlet UIImageView *image;
}
-(void)assignImage:(UIImage *)screenShotToSet;
#property(nonatomic,retain) IBOutlet UIImageView *image;
#end
Welcome to the iPhone SDK!
In general, there are two ways to get any view displayed.
First, and most commonly, you use a NIB file created by the Interface Builder. This is usually the easiest way to get started and I would recommend it for what you're trying to do here. It's too lengthy to describe all the steps you need to do for what you have here, but basically start in xcode by creating a new file and selecting "user interfaces" and choose View XIB. This will create a basic NIB file (they're called NIBs rather than XIBs for historical reasons). The first step in interface builder is to change the class name of the "File's Owner" to your UIViewController subclass (Test5ViewController). You can then drop anything that IB will allow into the view window or even replace the pre-supplied view object with one of your own. And here's the trick: make sure the view outlet (supplied by the UIViewController superclass) is connected to a view. Once this is done, this view will be automatically loaded when your NIB is loaded. You can then just put your UIViewController subclass (Test5ViewController) in your MainWindow.xib NIB file to get it automatically loaded, and you're in business.
Now, the way you're doing it here is the second way. Some people like to code this way all the time and not user interface builder. And while it's definitely necessary sometimes and always more flexible, it makes you understand what is happening a bit better. There may be other things, but the main thing you're missing is that in your code above, you have nothing that is adding your view into the view hierarchy. You need to check first that you have an UIApplicationDelegate subclass and it needs to load your "root" UIViewController class. All initial project creation types in xcode do this (except Window-based application). It is code like:
[window addSubview:rootController.view];
Once this is done, if your view controller wasn't loaded by the NIB (described briefly above), your loadView method will be called, expecting you to build your own view hierarchy. Above, you created the view(s), but failed to put them in a hierarchy. You need something like:
[self.view addSubview:curImage.view];
No view will be rendered until added to the view hierarchy. Make sure to look up the UIView class in the documentation and understand the variety of ways to add and remove views to the view hierarchy.
A couple things I should warn you about:
* your code above is leaking. You need to review how objective-C properties work. There's lots on this site about it. More than I have time to write about here.
* don't create a rootView property in the case you have here. There already is one in the superclass (UIViewController). It's just 'view'. Use that for saving your root view.
I hope this helps you get started. It can be bewildering at first, but you'll soon get it going! I recommend building and rewriting and rebuilding a lot of sample code before you do your "real" application. The SDK has many great samples.
Related
Every video tutorial and book I have read displays the following code to add a UIView to the UIWindow.
[window addSubview:self.viewController.view];
My understanding of the above code is that a "View" (which is an instance of a UIView) is added to the window (Which is an instance of UIWindow). Let me break it down (According to my understanding):
window (UIWindow)
addSubview (method to add a View to a window)
Self.viewController.view (simply returns an instance of a "view" which is already instantiated within the UIViewController class.
The first problem I have is that I could not find the method "addSubview" in the UIWindow class reference document on apples site. However somebody kindly pointed out to me that UIWindow inherits addsubview method from UIView. thats all fine, but why do all the book and online documents state that the addsubview method adds a view to the window - but how can that be? really confused. Can somebody please explain step by step what this code is doing? If UIWindow inherits the addsubview method of UIView then how can it go back up the inheritance tree? really lost. What I really need is small example code with diagrams of what is happening step by step. would be REALLY greatfull. many thanks
Think of a window as a view that's associated directly with a screen or drawing object.
In the above example window.view is not correct. a window does not contain a view, it is a view with additional behavior.
Assuming that you are loading a UIViewController from a NIB file, the view associated with the viewController will be instantiated by accessing the view. So ...
You might see code like
MyViewController *vc = [MyViewController alloc]initWithNibName:#"MyNibFile" bundle:nil]autorelease];
[window addSubView:vc.view];
[window makeKeyAndVisible];
View is simply a super class of Window so any public view method is available to you.
Generally the window in your AppDelegate object is instantiated when the MainWindow.xib file is loaded.
You should see something like
#property(nonatomic, retain) IBOutlet UIWindow *window;
in your AppDelegate header file . (The IBOutlet directive tells the initialize the window object when the nib file is loaded.
Just remember, a UIWindow is simply a UIView with additional behaviors and data.
Hope this helps.
"However somebody kindly pointed out to me that UIWindow inherits addsubview method from UIView. thats all fine, but why do all the book and online documents state that the addsubview method adds a view to the window - but how can that be? really confused. Can somebody please explain step by step what this code is doing? If UIWindow inherits the addsubview method of UIView then how can it go back up the inheritance tree?"
That's it. I think you are not understanding what inheritance is. The metaphor is "is a". A UIWindow "is a" UIView. It has everything a UIView has, and more. One thing a UIView has is the ability to addSubview. Therefore a UIWindow has that ability too. It doesn't need any other UIView to do it for it. It is a UIView. It can do it itself.
try
[window.view addSubview:self.viewController.view];
That is off the top of my head, so it may not be completely accurate.
I have the following problem. I've created a ViewController pretty much like the above
#interface MyViewController : UIViewController {
IBOutlet UITableView *myTableView;
}
#property (nonatomic, retain) IBOutlet UITableView *myTableView;
I've linked myTableView on the Interface Builder to the matching nib's UITableView. and I've subclassed MyViewController to create YourViewController as so:
#interface YourViewController : MyViewController {
}
And then I load from a TabBarController the YourViewController on a tab item. Although I can see that MyViewController is indeed invoked at the end, no table view is displayed on the emulator.
I've tried debugging the MyViewController and it appears the the IBOutlet is nil.
Why is that?
I have encountered major issues with inheritance and IBOutlets and IBAction. I advise you to avoid that, and create shared stuff in another way.
I was hit hard by bugs when getting memory warnings for instance. Outlets and actions didn't get reconnected properly when they were defined in base class vs derived class.
Probably MyViewController's nib file is not loaded at all. Are you using for YourViewController a specific nib file? and in which way are you creating YourViewController.
Can you also try to define an "awakeFromNib" method in YourViewController and then from it call [super awakeFromNib] ?
However to understand your issue you must clearly explain how you load objects and if and where you use Nibs?
If you add it dynamically using code then only it will work. Not using Nib.
the UITableView (ie. your myTableView) needs delegates for data source and and its control.
And your controller needs a link to the Table view in the xib.
declare table delegate protocols in the interface section of your controller.
using IB, link the TableView in your xib to owners file:delegates.
using IB, link the file owner myTableView to the tableView in the xib.
I hope it will help.
Assuming that you have your whole navigation stack in MainWindow.xib
Open MainWindow.xib
Select YourViewController (Or whatever your controller that is subclassing UITableViewController is called)
Select Attributes Inspector
Ensure that the 'NIB Name' property has your correct YourViewController (Or whatever the name) selected
I had this exact same issue, this solved it for me.
The context: I have three views. One Introductory view, an Upload view and the Main view. As classes (With their respective headers) I have the rootViewController (SwitchViewController), IntroViewController and UploadViewController. The first view to be shown is IntroView. The user presses a button (declared in SwitchViewController) that takes them to the UploadView, then in the UploadView they get to choose an image and press the button again to go back to IntroView.
The thing is that while the user gets to pick the image with UIImagePickerController the button to switch views won't hide nor a UIImageView I have with a logo on top of the view(screen). The UIImageView and the UIButton are both declared in SwitchViewController's header.
The code used:
UploadViewController.h
#import [...] //Imports
#class SwitchViewController;
#interface UploadViewController :
UIViewController <UIImagePickerControllerDelegate,
UINavigationControllerDelegate,UIActionSheetDelegate> {
UITextField *imageTextField;
UIImageView *uploadedImage;
SwitchViewController *switchViewController;
[...]
}
#property (nonatomic, retain) SwitchViewController *switchViewController;
#property (nonatomic, retain) IBOutlet UITextField *imageTextField;
#property (nonatomic, retain) IBOutlet UIImageView *uploadedImage;
[...]
#end
UploadViewController.m
[...]
- (IBAction) selectImageButtonPressed {
self.switchViewController.submitButton.hidden = YES;
self.switchViewController.imageLogo.hidden = YES;
[...] //continues
I just begun recently programming in objective-c so please forgive me if the question is very essential. I have looked and am following "Beginning iPhone 3 Development" of APRESS. But even if it helps to greatly understand the basics sometimes I get lost.
PS: If it is clearer to answer the question the SwitchViewController.h and .m snippet codes can be provided if asked. But I thought this text is big as it is.
#Joze i think I may have understood your problem switchViewController is a variable of the class UploadViewController so if you do anything with that variable it wont affect the switchViewController view. so when you are calling the switchViewController view at that time you have to do initWithNibName: bundle: and then hide the button and imageView and also you need to do something like switchViewController.delegate = self; and then call the view modally or what ever way you want it.
PS. i m not sure the that spelling is correct. i dont have xcode at my home.
I hope your problem solves with this.
I solved my problem after refactoring the whole code and changing the general structure of the program itself. Now I have 3 views and each with a viewController to control it. All the switching of views occurs in the Delegate since he has access to everyone. That way I can control every property with every controller, without much difficulty. Changing the property of one of the objects present in one view from another view is difficult and rather inconvenient if not sometimes impossible.
The approach I took when asking this question was short sighted for the application that had to be done. I thank all those who tried to help.
Ok, I am definitely doing something wrong here...
I have create a BaseViewController that is the datasource and delegate of an matching NIB file containing a UITableView. This controller is responsible pretty much for getting data from a remote web service, creating the cells, and populating the UITableView.
So now I want to create a SearchViewController, so that I can get a UISearchBar that a user can enter a search query, post it on the web service, get the results and populate a UITableView.
However most of the code (in retrieving the data/populating the UITableView) exists in BaseViewController. So the first thing I thought of is to create the SearchViewController as an extension of BaseViewController with a different NIB file.
I've created the new NIB file called SearchView containing a UISearchBar and a UITableView and linked those two with the File Owners IBOutlets. (The UITableView IBOutlet is being inherited from BaseViewController)
So finally in my MainWindow.xib I've added a TabBarController and from the IB I've linked the UINavigationController to load the SearchViewController with View being loaded from SearchView. When I switch to the search tab, I am getting a SIG_ABORT with error:
-[UITableViewController loadView] loaded the "SearchView" nib but didn't get a UITableView
Could anyone point me in the right direction on how to proceed? I am sure most of you doing stuff with UITableView have reused code by extended a class. Is this the correct approach?
I'm not sure that I follow your description exactly, but what I think you should do is create your SearchViewController as a subclass of BaseViewController, like
#interface EventListViewController : UIViewController { ... }
Is that what you mean by "extending" BaseViewController?
And then you're using [[SearchViewController alloc] initWithNibName:#"SearchView" bundle:nil] to create your SearchViewController? I usually handle the initial view loading of my apps programmatically in the app delegate.
The error you get sounds like your IBOutlet connections are wrong somehow. Too bad you can't post a nib file here as easily as you can post code.
I am writing a library to be used by developers for the iPhone (similar to the way that OpenFeint is implemented) and I am trying to create a ViewController with an associated XIB so that I can instantiate it in my code with
SplashScreenViewController *splashScreenViewController = [[SplashScreenViewController alloc] init];
UIWindow *topApplicationWindow = [self getTopWindow];
[topApplicationWindow addSubview:splashScreenViewController.view];
However, while this works with simple controls (UIButtons, etc), nothing shows up with my SplashScreenViewController. SplashScreenViewController is very simple:
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#interface SplashScreenView : UIViewController {
}
#end
and the implementation is empty. In my View XIB (SplashScreenView.xib), I have tried setting the File's Owner's class to SplashScreenViewController which didn't work, then I tried it the way I've seen it done in OpenFeint which is to add a View Controller in IB and make the main UIView a child of it and make it of class SplashScreenViewController instead. That also does not work (does not display).
I'm wondering if anyone has a good idea for what I might be missing, or if someone can recommend a walkthrough for creating new ViewControllers the way that I'm attempting to.
Thanks!
Try 2 things :
Call initWithNibName not just init. Maybe the OpenFeint you were talking about were overriding the init to call initWithNibName , that's why you don't see it.
Set SplashScreenViewController as your file owner, and connect his view outlet to your
view in IB.
Hope it helps.
Instead of [splashScreenViewController alloc], try [SplashScreenViewController alloc]. I'm surprised you didn't get a compiler warning.