I am working on a radio player for iPhone.
What I need is to provide my position before playing stream.
I am thinking of using CoreLocation, it's ok, but how to determine geo position if user does not allow CoreLocation when asked ?
What would be the best way to determine the position of the iPhone?
I was thinking of getting IP address, but it could be an address from another country. For exemple, user has an iPhone account in United States, and is using my application in 3G in Canada, IP address will be provided by his cell carrier right ?
So I was wondering how to get cell carrier name, without success... using a private framework is not possible.
I am waiting for your great suggestions!
thierry
I would just use core location. If for whatever reason the user declines the core location popup, then just prompt them to enter their location manually (e.g. choose country and city).
You could use the IP address, but then you run into other problems as well (for instance if they are using WiFi on their iPhone or are on an iPod touch.
I think this is not allowed, and by design. If the user doesn't want your app to know where they are, why do you think you have the right to ignore their wishes?
Related
I want to find iPhone devices/device tokens within a specific radius from particular location.
For example : Within a 25 K.M. of radius from Sydney,i want to get iPhone devices tokens.
I am working on ASP.NET MVC2 for this.
Let me know,if is there any API for that?
Thanks,
You are only able to get details for devices that you 'know' about. Your app will need to log unique IDs for each device, and your app will need to log known locations for devices. It's then up to you to look up, from your central database, the details of the devices within a certain distance. iPhones can update significant location changes when running in the background but it's up to you to track devices and accept the limitations that that data may not always be correct. eg. If a user falls outside connectivity then you will still have an old location logged for that user.
I'm not aware of a single API that offers this services, if you're coding it then in your app you will need to register devices identifiers and location information to a central server. You will also need to create the lookup to query your data to find devices within a location. I am guessing that you might want to send push notifications, in which case your app will also need to register for notification services too.
There is no way for you to discover devices that don't have your app running and you also do not know who the owner is.
I'm coding an app with heavy network usage. I've been told to warn users for costs but only when in roaming mode.
I know theres some way to know when the phone is roaming comparing two undocumented files on jailbreaked iphones. But I need to find out how to for non jailbreaked phones.
BTW found nothing at SCNetworkReachability api.
Ty!
There's no way to know if they're roaming using the API. You can find out if they're on Wifi or Cellular, but that's it.
You can get the user's home network country code from CoreTelephony.
There are lists to map MNCC ( mobile network country code) to a real country code.
Next get your location, from CoreLocation, and get an address from that using geolocation.
Compare one to the other, and there you have it.
Not 100% reliable near borders, but good enough for a warning message.
hai
Can we know current location without using gps? Is it possible?
The iPhone SDK has a framework that automatically utilizes the proper mechanism for determining location based on how accurate the result needs to be. Apple has a good article discussing these different methods of locating a device.
Also, here is a good starting point for learning about programming with Location Services.
Furthermore, you can dive right into the CoreLocation framework documentation and learn about everything you can do using Location Services on iOS.
Yes, CoreLocation can triangulate your position via nearby cell phone towers, but the position won't be as accurate as with GPS. Also, it can get your location via nearby WLANs, but this is even less reliable.
Core Location does what you want (by using Wi-Fi triangulation). Check out the documentation of CLLocationManager
Try this
map.showsUserLocation = YES;
map is my MKMapView Object.
Well thats kind of a very broad and very general question. If you are talking cell phones you can use three tower triangulation which is good when you are hitting three towers all at once, but if you are only hitting one the error can be up to a few kilometers.
Now if you are talking internet accessing devices (ie something with an IP address) again things get dicey. If you are using a stationary access point you will get a close approximation using nearest known Hubs with the IP range the device is in. Mobile devices with IPs are really hard to pinpoint.
More links
http://mithin.in/2009/06/22/using-iphone-sdk-mapkit-framework-a-tutorial
http://www.icodeblog.com/2009/12/22/introduction-to-mapkit-in-iphone-os-3-0-part-2/
and step by step guide.
http://gigaom.com/apple/iphone-dev-sessions-finding-your-way-with-mapkit/
To add to #Jenifer's answer
showsUserLocation
Discussion
This property does not indicate
whether the user’s position is
actually visible on the map, only
whether the map view is allowed to
display it. To determine whether the
user’s position is visible, use the
userLocationVisible property. The
default value of this property is NO.
Setting this property to YES causes
the map view to use the Core Location
framework to find the current
location. As long as this property is
YES, the map view continues to track
the user’s location and update it
periodically.
Core Location Framework
The Core Location framework lets you
determine the current location or
heading associated with a device. The
framework uses the available hardware
to determine the user’s position and
heading. You use the classes and
protocols in this framework to
configure and schedule the delivery of
location and heading events. You can
also use it to define geographic
regions and monitor when the user
crosses the boundaries of those
regions.
If you want to know How does the Core Location do this
It actually uses several mechanisms.
GPS
Cell Tower Triangulation
Wifi Hotspot cataloging
Randomly assuming you are in Cupertino
There are tradeoffs based on speed, precision, and available hardware. A first Gen iPad will only have the 3 option available while the iPhone simulator makes use of the last mechanism.
You can observe the difference in these systems in the map application where it initially guesses based on the cell tower, then refines the guess via GPS.
Only options #3 requires a data connection.
And for the humor impaired including #4 was not totally serious although it is functionally correct. (I think they simulate the GPS reporting that location rather than just hard coding it, but I haven't checked.)
From How does CoreLocation locate the device?
The iPod Touch does something like this. It doesn't have a GPS chip, but instead uses the available WiFi networks in the area to get a rough idea of where you're located.
We are developing an enterprise application .The phones are connected to a Wifi router. The objective is to trigger an alarm if the phone moves out of the secure area .. (outside the building)
What is the best way to check if the iPhone is always inside the building .
some of the options we tried are
1.using Wifi(continous ping to wifi network),if not trigger an alarm .
2.if coordinates change (using GPS)
Are there any other means to achieve this .
You can use Location Services in iOS 4 (with the background location feature) to determine when the phone has moved to a different location.
#indragie's idea of using Location Services is a good one. If you can be sure that the WIFI SID isn't going to change, you could probe to see which access point the iPhone is currently associated to. If you are going to ping, then a better approach is to make the system service agnostic, and simply issue an HTTP query on a regular basis to your enterprise server. The server can then have a policy language on it declaring acceptable access points (from a variety of metrics). This might be set up to allow people to take their iPhones home.
Your best bet is GPS as the phone will not be able to find its location if you rely on WiFi and the device is not connected to a WiFi network.
Check out Apple's documentation for Location Awareness capabilities here http://developer.apple.com/library/ios/#documentation/UserExperience/Conceptual/LocationAwarenessPG/CoreLocation/CoreLocation.html
You will be able to track "significant" or standard location changes in the background, details can be found here http://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/BackgroundExecution/BackgroundExecution.html#//apple_ref/doc/uid/TP40007072-CH5
[edit to include]
This might be of interest to you too - http://longweekendmobile.com/2010/07/22/iphone-background-gps-accurate-to-500-meters-not-enough-for-foot-traffic/
It depends on what you want to do. Just to let the iPhone user know that he/she is moving away, using Location Services is good enough.
However, if you want to have a server that makes sure all the devices are within range, then it's more complex because your application may get suspended without a notice from a background state; in other words, you may not be able to catch the moment when your application terminates and take appropriate actions. Therefore you are going to need a heartbeat system like pinging to the server in this case.
Can you send your currently location through the iPhone SDK to another iPhone and have them open up your location in Google Maps?
The only way I can think of is through text message, but I'm not even sure that would work.
Any ideas?
It'd be easy to set up a webserver to relay the message.
User 1's iPhone sends the phone's location to the server, which stores it in a database. User 2's iPhone periodically polls the server for the latest location of User 1 and displays it on screen.
You'd have to work out a good system of limiting which users can access whose data and so on, but otherwise it's a pretty straightforward project.