Closed. This question needs to be more focused. It is not currently accepting answers.
Want to improve this question? Update the question so it focuses on one problem only by editing this post.
Closed 5 years ago.
Improve this question
Is it possible to collect billing information and send it to Paypal from a desktop application the same way a webpage normally would?
Paypal uses the HTTP protocol to communicate. As long as you use that with your desktop application, it will work.
As you can see from this Sample Code page, they are simply using apis to make HTTP Requests (cURL for the php example) to the paypal servers.
Not sure if this comes in too late for you, but it might help others looking around for similar functionality. I had also been looking around for a way that could let me search through paypal transactions and give me exact numbers about sales and sold products. Then I found PaySketch, which I have been using for a while now, and it has become a part of my schedule to (re)organize marketing and sales efforts based on statistics that I get from the app. I would say that it is a must have for every vendor selling things using paypal
You can also try developing an adobe AIR application. The application will be platform independant. You can read more here.
If you want to track your Paypal account from desktop, you can try Putler. It won't let you accept new payments on the desktop, but can show you insightful reports.
Related
Closed. This question needs to be more focused. It is not currently accepting answers.
Want to improve this question? Update the question so it focuses on one problem only by editing this post.
Closed 2 years ago.
Improve this question
I would like to make an action where people can ask the geology at a/their location.
This would make use of GET requests from web services which are made available through the OneGeology Geoportal (http://portal.onegeology.org/OnegeologyGlobal/)
GET requests look like:
http://portal.onegeology.org/OnegeologyGlobal/proxyxml?url=https%3A//gs-seamless.geoscience.nsw.gov.au/geoserver/onegeology/ows%3FSERVICE%3DWMS%26SERVICE%3DWMS%26VERSION%3D1.3.0%26REQUEST%3DGetFeatureInfo%26FORMAT%3Dimage%252Fpng%26TRANSPARENT%3Dtrue%26QUERY_LAYERS%3Dau_nsw_25k_geounits%26LAYERS%3Dau_nsw_25k_geounits%26INFO_FORMAT%3Dtext%252Fhtml%26I%3D50%26J%3D50%26CRS%3DEPSG%253A4326%26STYLES%3D%26WIDTH%3D101%26HEIGHT%3D101%26BBOX%3D-33.689918518066406%252C150.75199127197266%252C-33.620567321777344%252C150.82134246826172&_=1587457888900
Output is
https://gs-seamless.geoscience.nsw.gov.au/geoserver/onegeology/ows?SERVICE=WMS&SERVICE=WMS&VERSION=1.3.0&REQUEST=GetFeatureInfo&FORMAT=image%2Fpng&TRANSPARENT=true&QUERY_LAYERS=au_nsw_25k_geounits&LAYERS=au_nsw_25k_geounits&INFO_FORMAT=text%2Fhtml&I=50&J=50&CRS=EPSG%3A4326&STYLES=&WIDTH=101&HEIGHT=101&BBOX=-33.689918518066406%2C150.75199127197266%2C-33.620567321777344%2C150.82134246826172
Geoserver GetFeatureInfo output
So would want GA to respond with the "unit_name" attribute = "Londonderry Clay" .
Could someone point me in the right direction to develop such a service?
Would it be simplier if I made a mobile app version of the portal first? Or do I need to make a custom action via Dialogflow from stratch? or a 3rd way?
Well, what would be easier is to work with technologies that you're already familiar with.
Are you familiar with mobile programming? Go that route, although it will be more difficult to integrate voice for other Assistant platforms later.
Understand web programming more and you're used to building back-end services? Building a fulfillment webhook that makes this call from parameters from Dialogflow might be easier.
If you want to learn how this is typically done, and not necessarily go with what's easiest for you, you'll want to go the latter route. This involves
Designing the conversation
Building this conversation in Dialogflow
The specific procedures involved to get user information including specific location
Building a webhook running on a server to process the user input, including their location, making the call to the API, and returning the response to the user
Closed. This question needs to be more focused. It is not currently accepting answers.
Want to improve this question? Update the question so it focuses on one problem only by editing this post.
Closed 7 years ago.
Improve this question
How to implement payment gateways in iPhone app?
Also is there any problem of app rejecting by using a third-party payment gateway?
Please do not attempt to create a payment gateway by your self unless you are thoroughly conversant with programming, security and you completely understand everything involved. There are too much factors and security issues involved. Use something like PayPal or read up on [In-App Purchase Programming Guide1 in Apple Dev guide.
Use the paypal mobile sdk..For integrating the payment gateway in your application..You can download the sample project from github by clicking download zip.
If you want to use digital goods payment service then best way to use inapppurchase (tutorial is given in reywenderlich)
If u want to use real goods payment they u can use paypal or other related payment gateway..
You can go...developer.paypal.com for more info regarding this..
Closed. This question is off-topic. It is not currently accepting answers.
Want to improve this question? Update the question so it's on-topic for Stack Overflow.
Closed 9 years ago.
Improve this question
I will be making an iPhone app that will sell ebooks. we have a website version of this and we want to have mobile version also. So, my question is what is the best approach(approved by Apple) for this kind of model? In our website version, we do payment by paypal. In my understanding, selling digital goods via paypal that is integrated within the app is not allowed(correct me if I'm wrong). Also, we have like 5000+ books on the website, so adding all books in iTunes(if it can be done) is no cake work I think. :D So help me out guys, this is my first app that involves buying and paying. After a successful payment, this book can now be read from within the app. Thanks!
Your correct, Apple does not allow any payment method for in app content that circumvents the IAP model.
You have two real options. One is to use IAP (In app purchase). This will give users the best native experience and will allow you to use apples framework BUT there are two downsides:
- Apple takes a 30% cut of all IAP revenue
- There is a chance that patent trolls Lodsys will come after you for unauthorized use of IAP (its not actually unauthorized, but they will try and argue that it is and sue you for it, google 'IAP Lodsys' for more info)
The other option that gives you more control over the payment system and gives you full revenue it to allow users to purchase books for their app on your website (The way kindle works). Not the best experience for users, but definitely best for your wallets.
Unfortunately I am not aware of any other payment methods, would be interesting to hear of some if anyone has any.
Hope that helps :)
Closed. This question is off-topic. It is not currently accepting answers.
Want to improve this question? Update the question so it's on-topic for Stack Overflow.
Closed 12 years ago.
Improve this question
As we are developing an iPhone app for a customer and he wants to charge for that app, we are wondering if it is possible to have multiple bank accounts in iTunes connect to have the revenues directly on the customers bank account. Whats the best practise for that?
Many thanks in advance
Stefan
It sounds like you want to distribute the app yourself on the store, rather than having the customer do it. As someone who does this kind of work himself, I can tell you that this is just silliness. Your customer should be sending you the certificates for you to sign the app, you send him the app for submission, etc. Never put this up under your account, really.
EDIT: You should tell your customer that he needs his own developer account, then guide him through getting you the certificates you need.
You need to set up another developer account in that case.
I'm not sure if you mean multiple accounts for the customer to be charged at or multiple accounts for your developer to receive their payments at.
If it is the former that sounds impossible to me (your payment is through Apple as a mediator, you should have no knowledge of customer payment methods).
If it is the latter, couldn't you either a) make a different account per app or b) talk to Apple support about this as it is a billing question?
Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers.
This question does not appear to be about programming within the scope defined in the help center.
Closed 4 years ago.
Improve this question
I am thinking of putting together an app that will be pulling data from a very popular website. I have already looked at search and responses from the site and believe it can be done.
The only one question I have is, will apple have a problem with me doing this? The website more than likely will NOT give me permission to skim, but its public information so.... Will apple reject my app because I am skimming another site for data?
I would setup my own server to do the skimming but I am sure this website will see my ip hitting their servers a billion time a day (hopefully :) and ban my ip, so I plan on having the iphone itself skim the site.
Apple probably won't have an issue with this, but the website probably will. Most websites hate scrapers and put it in their terms of service that you're not allowed to scrape.
Apple only reject apps like this if they scrape Apple websites. Apple aren't bothered if you scrape someone else's site.