GOLD Parse, how do you actually implement your code? - gold-parser

I am not quite sure how to implement my the code after generating the skeleton. I didnt use const only, i do have main files and i tried several c(++) versions along with c# and still i dont understand. I dont think any of them can load a file and parse test files (i know gold builder can parse my test files).
The Kessels C skeleton looks complete. Buts not, it uses a struct and members (Token->Reduction->TokenStack) yet when i search TokenStack i cant find a place where it is defined, only used. I feel like i am missing something. I cant find Kessels other code anywhere.
My question is how do i implement my body? (is there another skeleton you prefer), are there any other downloads i overlooked? i tried looking at these downloads but i didnt understand what to do with them. It also looked more like example source code then a template http://www.devincook.com/goldparser/engine/c/index.htm
PS: I wouldnt mind doing a C# implementation, i am better with c(++).

I've used the Calitha C# Engine. Let me know (by posting a comment to this answer) if you still want an answer, which I can answer using my knowledge of this C# engine.
My question is how do i implement my body? (is there another skeleton you prefer), are there any other downloads i overlooked?
The Calitha Engine download includes source for the Engine, and a sample program (named "TextCalc") which illustrates using it.

Related

How to make vs code extension take in user path input and how to create coding templates

for my internship I am making an VS code extension. I have never developed anything like this before so any help or documentation links or tips are welcome.
what I am doing is as follows: develop an extension that is capable of taking in user input. the input will be a path to an .isf/.hdf file. this could be thru the simplest of text box buttons initially, as functionality before polish is what im focusing on right now.
It also needs to be able to provide templates with preconstructed code. such as, a option on the file menu where it might say "new template.py file". And when this option is choosen, a .py file with a lot of "boiler-plate" or preconstructed code is created for them.
im also using CanvasJS to show some graphical data. I would need a way for the graph to appear in a tab/window of the VS Code rather than the browser of the user.
Thank you in advance! Please let me know how to edit/add to this question, I know its extremely vague. Still a novice but excited to get this extension developed!
P.S.
im not expecting anyone to DO this for me, just to point me in the general direction so I can sink my teeth into useful documentation, examples, and/or tutorials. Thanks again :)

signing pdf using itextsharp 5.4.4 - example

Can someone supply an example or a link to an example that signs an existing pdf using itextsharp 5.4.4? Ideally keeping pdf/a conformity of the pdf? Thank you.
Edit: I understand the question looks as if I did not use google etc. BUT, new versions of itextsharp contain completely rewritten code for signing as well as other functions, making the existing examples non-functional. Also, itextsharp started using different names for methods eg. instead of createSignature one has CreateSignature, instead of getSignatureAppearance one seems to have SignatureAppearance etc. making the port from java examples a real nightmare. Also the samples in the source code itself are in java not c#. There is really nowhere else I can go.
Please read http://itextpdf.com/book/digitalsignatures
The examples are in Java, but they were also ported to C#. You can find the C# examples here. I didn't vote your question down, but... the first place to go when you have a question about iText should probably be http://itextpdf.com
The book I refer to (I'm the author) as well as the new examples are on the learn page.

Porting Max/MSP .app to iOS

I've read a number of posts on Apple's forums, and a number of posts on the Cycling '74 forums (with my own questions scattered around both) and nobody seems to be able to help me.
I used Max/MSP to write a 'patch' that takes samples and generates music. I'm going to release it as an album similar to Brian Eno's Thursday Afternoon, but wanted to make it available to people so they can have the music last for more than the hour a CD can hold.
What I don't know how to do, and can't figure out is HOW. It looks just like a regular OS X app, and the only difference I see in the directory structure is that my Max/MSP made application has extra .framework folders as well as the objects I use (which I guess are similar to 'functions' in JScript). I've looked at the package contents of both OS X files and the unpacked .ipa files from the App Store. Being so similar I would imagine it'd be pretty easy.
Where do I start? Has anybody on this forum done this? Thanks for your time!
[edit] - I just wanted to let you know I've discovered RJDJ, an iOS app that allows users to create 'scenes' in Puredata (Pd) and load them on their RJDJ program. I'd rather not go this route.
[edit2] - ok. I agree that it's very different. Especially having 4 (i could cut it down to 3) additional frameworks that aren't part of the SDK. But Ive been thinking. I can add a JavaScript object inside of my program, or make a special new object (object in max is sort of like a class in JS, i think) using C. Is there anything in these languages that would be able to convert a simple 'touch' to a 'mouseclick' in my app?
My application is very very simple. Basically just samples, played at randomly generated time intervals with some a 'conductor' to bring in/out the groups the samples are drawn from (piano, fx, etc...). So the user just clicks the 'start' button and off it goes. So the .nib file I would need to create is very simple. In my head it seems like the .ipa package/ios .app both contain unix executables and so long as these are basically the same it should work, right?
Max6 has been released.
A new object/concept named gen~ is available.
As far as I discussed with C74 dev, I know gen~ WILL provide its source code output. This code produce by the gen~ object could be useable in any other framework. basically, it will be C++
So it would really open A LOT of possibilities ; Max becoming a real graphical framework producing output that can be used in programming world.
It would save time for some part of the code.
As far as I can see from poking around at the Cycling '74 site and forums, there's currently no Max engine available for iOS. libpd is probably your best bet, really. (I'd note that the Inception app uses this Pure Data engine with a custom interface and it works very well.)
Unfortunately OSX and iOS apps are completely different under the hood. Outwardly they look similar (eg. you've noted the .app extension) but the internals are completely different.

XML Parsing of Multiline tags

I am using XML Parsing in one of my apps. I have not done this before but I observed something weird (or may be now) today. I am trying to locate a business on in my app and their googlemaps link is obviously big
http://maps.google.com/maps?f=q&source=s_q&hl=en&geocode=&q=1001+Fannin+Street,+Houston,+TX&aq=0&sll=37.0625,-95.677068&sspn=36.999937,73.476563&ie=UTF8&hq=&hnear=1001+Fannin+St,+Houston,+Harris,+Texas+77002&z=16.
Every time I load using this link the app crashes. However if I change the link to something like :
http://maps.google.com/?saddr=0000+FM+0000+RD+Houston+TX+77000
the app loads perfectly and works perfect.
I know this is not a problem in my app as I am using this just for reference to something else and not loading the addr in google maps app (as this works with the big link). So I am concluding that there is something wrong in the way I am writing it in my XML.
Please do not direct me to any tools and stuff that shorten the link etc. as I dont want to get in to that. I am sure that I am messing up somewhere in my basics so if some1 tells me what are the basics behind this.
Thank you,
Well if the top link is in XML and hasn't had its ampersands escaped you'll not have well formed XML.
& should be escaped as &

Is Perl's CAM::PDF able to aggregate Annotation objects?

I have several copies of the same PDF file. These copies have annotations in it (Rect type with pop-up comments).
I want to know if I can get all these annotations from these copies and aggregate them into a single master copy using CAM::PDF (or another free tool).
an example to illustrate:
I have file1_userA.pdf and file1_userB.pdf. They are both annotated.
I want to generate file1_allusers.pdf aggregating annotations from both files file1_userA.pdf and file1_userB.pdf.
ps: I have the original un-annotated copy.
-- EDIT (Aug, 4):
I have developed an extension for CAM::PDF, namely CAM::PDF::Annot. It 'use base's CAM::PDF and adds extra functionality regarding Drawing Markup Annotations.
I am in the process of tidying up the code so I can post it to CPAN.
-- EDIT (Aug, 19)
I have finally submitted it to PAUSE, but I am running into some world writable related problems...
In any case, if anyone is interested in taking a look at the code, I will try and make it available somewhere... until then, just PM me and I will mail it to you.
geez, i'm getting such a thrill posting a module to cpan... i found the joy of working in working with Perl...
best regards,
Donato Azevedo
I'm the author of CAM::PDF. I have built only very limited support for annotations to date, specifically just for form field filling. So, no, that's not a supported feature today. The feature you describe is very interesting, though, and I can imagine that others would use it too, so I'd be interested in discussing it further with you offline.