I want to switch 3 views and let them switch from 1-2-3. The first view is to let users input name and password, the second view will show his information to let him confirm and the third view will show him a list of options so he can choose what to do next.
The problem is how to switch these views? If I use a navigation controll to switch views, how can I add textfield in it so users can input their infomation?
Thanks for your answers and I find this isn't so complicated as I thought earlier. After a few attempts, I finally made it. I just use NavigationController to switch between UIViews.
Now I understand that navigation controller can swith not only from UITableView to UIView, but also from UIView to UIView. Using a UIView class, I can organize all the controls easily in IB.
Check out Apple's sample TableViewSuite application for hints. You'll find more sample code at Apple's iPhone Developer site.
You hate to write your code into
-(void)IBAction
set the button property by using connection Inspector set the button to touchesDown.
After this the view which you want to see at the beginning. Make it's alpha value 1 and other view's alpha value should be 0. After filling all information when you will click on button. Make alpha value of first view should be 0 and the second view's alpha should be 1. Like that you can proceed
Related
I'm wanting to implement a custom popup window within an iPhone app that contains buttons and labels.
One solution I've found is to simply create a hidden UIView in the same View Controller (How to make a popup window with an image SWIFT) and then making hidden = false. I feel like this shouldn't be the "best" way to do this, just due to the way I'll be working with multiple interfaces in the same View Controller.
Another method is forcing a non-fullscreen popover on iPhone (http://richardallen.me/2014/11/28/popovers.html), but this doesn't seem to play well with containing other elements like buttons and labels.
Is it possible to create a custom popup window for iPhone - which can hold buttons and labels - that can be implemented from a separate View Controller in my Storyboard? It has to be in a way that doesn't hide my main UI behind a fullscreen popover. Preferably one that can be easily animated using UIView.animateWithDuration.
Just looking for some starting directions so I can go learn more about implementing it. Or is stacking it with my other UI in the main View Controller the best way to go?
add a UIView container and make it's alpha = 0. If you want to show it you can increase the alpha to 1. And simply add a exit button to your container to decrease the alpha to 0.
I am building an app that requires a tableview control so that users can select multiple rows and act upon them in some way. I find it easy to load my data and display it using the UITableViewController but it seems when I do it this way I am unable to place any other controls on the page, such as a toolbar to give the user some actions to perform on the selected rows. I can place a toolbar control on the form in the storyboard, but it doesn't render in the emulator.
Using a UIViewController and placing a TableView on it seems to come with its own set of confusing challenges (that will make total sense once I conquer them).
Is there any advice for a smooth way of getting a table view with toolbar controls? Thanks!
don't use a TableViewController. Use a Standard ViewController, then add a UITableView to it, and adjust the size. This way you will be able to do whatever else you want on that view without limiting yourself to the tableView only functionality.
When you do this make sure you add the datasource and delegate to the connected table. Then add cellForRowAtIndex, number of sections, number of rows, and whatever other delegate methods you need for your table.
Good luck
Is there any advice for a smooth way of getting a table view with toolbar controls?
Yes there are few ways to accomplish this, one way would be adding a footerview to your tableviewcontroller check these
http://developer.apple.com/
UIButtons on tableFooterView not responding to events
Easier way to add this is using storyboard.
Just drag and drop a view in to your tableviewcontroller, then you can adjust the views size and put anything from objects menu to inside of the view.
Now the problem with that is view will not be stable position at the bottom of the page like a tabbar. Lets say you have only 1 row in your tableview, footer view will go up just below that 1 row, lets say you have hundreds of items in your tableview toolbar will be at the bottom of the rows.
The other solutions for your problem would be either create a custom view and adding it to current view or window (this is little bit adbance),but if you want this just google it.
Or just as you said, create a viewcontroller and put a uitableview inside. Dont forget to add <UITableViewDelegate,UITableViewDataSource> to your .h file and then you can call UItableview delegate methods.\
Good Luck.
I am in the making of a restaurant "step by step" ordering app, where I want to list the menu (appetizers, main course etc) in a tableview with the ability to organize the menu contents with a UIPagecontrol. Something similar to the eat24 app way of doing it or how the weather forecast app is constructed.
I already have the tableview set up, now I just need to implement this, which I hope you will help me with or guide me in the right direction, for me to accomplish this :). Would I need to setup a tableview for each of the categories or would it be possible to just update one tableview with the needed information, by swiping to the left or use arrows in a toolbar in the picture? What would the best way to add a toolbar like the one picture (white ring), using the storyboard -> resize tableview and drag the image in or to set it up programmatically?
Option 1 - Updating your tableView
You may update your dataSource so it reflects the state of the "new" tableView. Than you call reloadSections:withRowAnimation: by using UITableViewRowAnimationRight or UITableViewRowAnimationLeft, depending of whats fitting at the moment. This will feel like scrolling to a new tableView. For swiping you could use a UISwipeGestureRecognizer.
Option 2 - Using a scrollView with multiple tableViews
If you want it a little bit easier just setup three tableViews and throw them in a UIScrollView with paging enabled.
PageControl
Of course you need to add and setup a UIPageControl, if you want to show those dots.
Regarding the UI:
You can setup everything in your Storyboard. The background, the arrow buttons, the UIPageControl, you can even add the UISwipeGestureRecognizer within the Storyboard.
All my views/pages in apps so far have been full screen UIViewControllers that i push and pop from the stack.
I see some apps create a new view/window that appears about the 1/3 the size of the full screen on an iPad, containing tables of items to select or other UI elements. They are commonly used to allow users to filter the current view they were on.
Seeing them in apps, I guess that they are just adding a UIView to there current screen and change its frame depending on where on the screen they want it to appear.
Or am I wrong? Is there another/better way to do this?
I guess you are talking about UIPopovercontroller. There are several tutorials to build the same.check this. Hope that helps you.
It's a little unclear from your question what the view looks like.
If the view is "attached" to a UI element (has a little triangular arrow connecting it to, e.g., a button) and goes away if you tap outside it, then it's a view presented from a UIPopoverController.
If the view overlays everything and dims the content behind it, is likely a model view controller presented with a presentation style of ether page sheet or form sheet.
Both are common and easy to set up. See the class documentation I have linked.
In most cases, these are probably normal modal view controllers whose modalPresentationStyle property is set to either UIModalPresentationPageSheet or UIModalPresentationFormSheet.
Yes you can make your own UIViews and just add them as subviews. Another option for iPads specifically is with the UIPopoverController class.
In my little iPhone application, I created UITableView with a UIPickerView which dynamically slides up when a cell is tapped. Since I don't want users to tap other cell when choosing value in the UIPickerView, I hope to make it less distractible by dimming out all the other components (the table, the title bar, etc). Kind of like what isolator does.
I think there might be some api method does this, but I can't find it. Any thoughts are greatly appreciated.
When a cell is tapped you can add another uiview and set its alpha 0.5 and keep uipickerview above it so the background will look dimmed.
If you have call back methods for presenting the picker, then you can disable and enable the user interaction of the root view of the view controller.