How are iPhone emoji apps made? - iphone

Does anyone know how it is done?
They seem to be enabling japanese language settings.. But how?
It's impossible to search for it, because of all the outrage over Emoji apps in the app store.
Thanks a bunch!

The language settings are stored in /User/Library/Preferences/com.apple.Preferences.plist which is on the user partition and isn't sandboxed off from third-party applications. Enabling Emoji everywhere is a simple matter of adding the KeyboardEmojiEverywhere key to this file and giving it a value of true.

It's more the case users are kind of hacking the phones to enable the Japanese characters, than apps are specifically enabling it.
I forget how but it did involve a few steps.

Related

Saying Siri to open my app is not working

I've checked that Siri opens third party apps such as Facebook, and I'd like to be able to open my ios app with siri as well.
I've tried saying the name of my app but it doesn't seem to work and I don't find any examples or documentations for this.
Do I need to add some code in my app to make this work?
Thanks
It depends on pronunciation and language ascent also. Everyone speaks with an accent. You may speak English with an accent from a different region in the United States. You may speak English with an accent because English is not your first language. So it could be problem in your case.
I’ll try that but it doesn’t working after that process

What's the best way to publish a multilingual iphone game on the AppStore?

I'm close to publishing an iPhone game on the AppStore and I'm wondering what would be the best way to publish a multilingual game...
Should I use the iPhone language settings to load the language accordingly?
Publish multiple versions of the same game but in different languages?
Put a setting on the game to change languages (or would users prefer not to use this one...) ?
Any ideas, recommendations, or best practices would be greatly appreciated.
One app. Period.
Always use the user's current locale, and make a reasonable assumption for default in case you lack localizations users may be using. I've seen most commonly English be used as the default. Myself, I wouldn't even supply an override; the user has the device in their preferred localization already.
I would definitely include all languages in a single app. You could set the default language to the language that the user has enabled on his phone and add an additional option in your app's settings.

How to localize App Store meta data for Phonegap app on iPhone

i'm currently wondering how to add more localizations to my PhoneGap App on the App Store. So it is already deployed, and in App Store it shows under Languages, right under the Icon "English, Spanish" but I never changed any configs or so to acheive this. I found in my xCode-project /App_NAME/Resources a en.lproj and es.lproj folder with Localisation.strings.
The standard way I found so far would be to do this.
But for some Reason those folder I create never appear in xCode. What am I doing wrong, and why can't I add more of these ominous XX.lproj-folders?
I'm totally stuck.
I can do javascript localisations for the app itsself but without this app-store languages I can't get my meta-data translated...
Any experience highly appreciated!
the best way is to do it from javascript since you're using PhoneGap.
retrieve the device/userAgent language (or locale, or simply ask the user for a preferred language) and then edit the content accordingly.
If you want to localize app store meta data, your app, or your marketing content there are tools out there now to speed the process such as TraductoPro, which also has built-in human translation ordering services. It even automates or 'macronizes' your code, making the xcode strings localizable. It's a Mac app, simple to use.

how to change ringer mode (Silent or Vibrate)

Is there any way (even a single way) to change ringer mode of iPhone (silent or vibrate) through our own app (don't worry about the app store). Kindly share with all if you know any as many developers want to explore this side.
Regards.
I don't think so, Apple doesn't want devs messing with the basic phone functionality.
Not possible. Private API is illegal to access. Recommended not to make these kind of apps.

Best way to make an iPhone application multi-lingual

Can anyone tell me the best way to go about making an iPhone application support multiple languages? I am going to put separate versions for each language in the App Store, but what is the best way to represent this in Xcode?
Putting a separate app in the store for each language is NOT the way to go. The iPhone SDK handles multiple languages with grace, and you only need to have a single app with all the various translations. The iPhone's locale setting will direct your app as to which language to use.
A good place to start is here.
I haven't done iPhone dev yet, but "normal" Cocoa apps use ".lproj" strings files for different languages. See the docs about those, that should help. Good luck.