The following code crashes in an Xcode created template project.
int main(int argc, char *argv[])
{
uint64_t t64 = 100000;
double s = (double)t64; // Crash!
...
The crash is accompanied with the following console output and occurs on a 2.2.1 device but not on 3.0.1 devices. It occurs both compiling for Thumb or ARM.
dyld: lazy symbol binding failed: Symbol not found: ___floatundidf
Referenced from: /var/mobile/Applications/15E9DC65-324D-4C3A-8477-DC8CFFA67DC1/MyApp.app/MyApp
Expected in: /usr/lib/libgcc_s.1.dylib
dyld: Symbol not found: ___floatundidf
Referenced from: /var/mobile/Applications/15E9DC65-324D-4C3A-8477-DC8CFFA67DC1/MyApp.app/MyApp
Expected in: /usr/lib/libgcc_s.1.dylib
The problem only occurs with a Base SDK of 3.0, compiling for 2.2.1 is fine. Unfortunately I have 3.0 enhancements.
When you say it works on one iPhone project and not another, are you compiling the same code with different settings? If so I'd check to see what settings differ between the two to shed light on what might be at the root of the problem.
___floatundidf should be part of libgcc so it might be missing in the ARM version of that libary for the 2.2.1 SDK but present in 3.0.1 (hence the crash in the former but not the latter). You can use the nm tool to check for its existence in both. If it is missing from 2.2.1 you should file a bug with Apple.
It works if you do. Weird
int main(int argc, char *argv[]) {
uint64_t t64 = 100000;
double s = (double)(uint64_t)t64; // Crash!
...
Related
I am trying to setup googletest in Eclipse. I really got stuck.
I downloaded the current googletest version 1.13.0. fuse_gtest_files.py is not included in this version (which is often referred to in instructions).
Anyway, I set up an empty c++ project (GCC C++ compiler). Then I added the include paths for the gtest header files (compare picture).
enter image description here
Afterwards, I tried to compile the code. I got the error message "undefined reference to `testing::InitGoogleTest(int*, char**)'" - Reason: It could not find the related .cc files.
#include "gtest/gtest.h"
int main(int argc, char **argv) {
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
So I added the source Location of the cc files (compare Screenshot).
enter image description here
Now, the function is found. But I get a bunch of errors "multiple definition of xx"
C:/xxx/tools/googletest-1.13.0/googletest/src/gtest-assertion-result.cc:45: multiple definition of testing::AssertionResult::AssertionResult(testing::AssertionResult const&)'
src\gtest-all.o:C:/xxx/tools/googletest-1.13.0/googletest/src/gtest-assertion-result.cc:45: first defined here.`
Does anyone has an idea?
Thanks
Jenny
I followed steps in this SO link to compile a sample program using OpenCV2.4.0 in windows. I made a setup both in DEVC++ and NetBeans with Mingw. My sample Program is getting Compiled properly, but when I run the exe the application get crashes.
But In same machine I used opencv2.1.0 and the same sample program gets compiled and there is no crash while running it.
The below is the Sample Code I tried to execute:
#include "highgui.h"
using namespace std;
int main( int argc, char** argv ) {
IplImage* img = cvLoadImage( "C:\\Documents and Settings\\All Users\\Documents\\My Pictures\\Sample Pictures\\Water lilies.jpg" );
cvNamedWindow( "Sample", CV_WINDOW_AUTOSIZE );
cvShowImage( "Sample", img );
cvWaitKey(0);
cvReleaseImage( &img );
cvDestroyWindow( "Sample" );
}
UPDATE :
I follwed as the steps as moskito-x link to build the opencv and when I press "configure", I get the following error. And my make file is also 35kb in size.
Any suggestions to solve this?
Using the libs in "...\opencv\build\x86\mingw\bin" and "...\opencv\build\x86\mingw\lib
You can not use the libraries that come with OpenCV-2.4.x.exe.
As some developers in forums and I find out. On some systems, the precompiled libs of "opencv 2.4.x" can not be used.
To compile your own programs, works, but it crashed if you try to run them. Until there are not functioning precompiled libs of "opencv 2.4.x , you have to compile opencv yourself.
Ignore so the folder "...\opencv\build\x86\mingw\bin" and "...\opencv\build\x86\mingw\lib" completely.
As already pointed out you can't rely on precompiled binaries. I also had a lot of problems and finally ended up with compiling my own binaries. My setup was for Windows7, Eclipse CDT (Juno) and MinGW. You can check my post on Stackoverflow here
I guess this is an error related to memory management. Maybe because your'e releasing the window before the image. But anyhow you should use the OpenCV C++ interface, as this does a lot of stuff automagically. With the C++ Interface your code would look like this:
#include <opencv.hpp>
int main( int argc, char** argv ) {
cv::Mat img = cv::imread("C:\\Documents and Settings\\All Users\\Documents\\My Pictures\\Sample Pictures\\Water lilies.jpg");
cv::imshow("Sample", img);
cv::waitKey(0);
return 0
}
This might be a very dumb question...
I'm trying to use Boost.Python in an Xcode project (boost 1.50, xcode 4.4, OS X 10.8). I installed both boost and python through macports. I dragged the macports Python framework (/opt/local/Library/Frameworks/Python.framework) into the project and tried the most minimal program possible:
#include <boost/python.hpp>
int main(int argc, const char * argv[]) {
Py_Initialize();
Py_Finalize();
return 0;
}
and get:
/opt/local/include/boost/python/detail/wrap_python.hpp:50:11: fatal error: 'pyconfig.h' file not found
Do I need to explicitly add the framework header folder to the project's header search paths? That seems irregular... so hopefully I'm just misunderstanding something?
I'm trying to read a .mat-file in C++ with MSVS 2008 but when building a simple program I get the following error:
1>ex3.obj : error LNK2019: unresolved external symbol _matClose referenced in function _main
1>ex3.obj : error LNK2019: unresolved external symbol _matOpen referenced in function _main
I've researched Google as well and it seems that the compiler can't link to the libraries needed for using this functions (matOpen and matClose). I never used an external library before but I tried everything I found in Google to add the Matlab libraries. I did the following:
TOOLS --> Options --> Projects and Solutions --> VC++ Directories --> Show directories for: include files --> then I added the path of the matlab include directory --> C:\Program Files\MATLAB\extern\include
I did the same with the library files: C:\Program Files\MATLAB\extern\lib\win64\microsoft
I also did that for the project:
Right click on the project --> Properties --> Configuration Properties --> C/C++ --> General --> Additional Include Directories --> and added "C:\Program Files\MATLAB\extern\include\win64"
Then I did the same at Linker --> General --> Additional Library Directories --> and added "C:\Program Files\MATLAB\extern\lib\win64\microsoft"
So I really don't know where the problem is. Here is the source code I'm trying to build:
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <mat.h>
int main(int argc, char *argv[])
{
const char *file = "mozart_part1.mat";
MATFile *pmat;
pmat = matOpen(file, "r");
if(pmat == NULL)
{
std::cout << "Error: could not open MAT-file!";
return(1);
}
matClose(pmat);
}
Can you see or guess any mistakes I made
Take a look here.
Go through the steps.
What I think you've missed is step 7:
7.Locate the .lib files for the compiler you are using under matlabroot\extern\lib\win32\microsoft or matlabroot\extern\lib\win64\microsoft. Under Linker Input properties, add libmx.lib, libmex.lib, and libmat.lib as additional dependencies.
Edit:
Both Matlab and Visual C++ should be either 32bit or 64bit. There are two options:
Find these 3 lib files from another Matlab which is 32bit. Direct your linker there instead.
Make your Visual C++ 64bit. See here how it's done.
Solution:
What eventually worked was option 2, using this link with instructions.
I solved the Problem!
#Michael Litvin: you were right! I didn't know that you have to switch MSVS 2008 to x64 platform.
As the Matlab libraries are provided as x64 binaries you have to switch your MSVS compiler to x64 as well. I followed these steps to do that: http://software.intel.com/en-us/articles/configuring-microsoft-visual-studio-for-64-bit-applications/
Thanks for you help!
I would like to use valgrind to detect leaks on iPhoneSimulator. I got the source for valgrind, compiled and installed. Added the following to my code
int main(int argc, char *argv[]) {
#ifdef VALGRIND_REXEC
if (argc = 2 && strcmp(argv[1], "-valgrind") != 0)) {
execl(VALGRIND, VALGRIND, "--leak-check=full", "--dsymutil=yes", argv[0], "-valgrind", NULL);
}
#endif
VALGRIND_REXEC is defined, when I try to Debug or Run my application I get the following error in the console
[Session started at 2011-03-14 16:21:27 +0000.]
Detected an attempt to call a symbol in system libraries that is not present on the iPhone:
open$UNIX2003 called from function main in image valgrind.
If you are encountering this problem running a simulator binary within gdb, make sure you 'set start-with-shell off' first.
Mac 10.6.5
Xcode 3.2.5
iOS 4.2
Do I need to compile valgrind in any special way, what am I doing wrong?
Out of random curiosity, is there a reason the "Leaks" tool in Xcode won't do what you need it to?
Relevant SO question.