iPhone Networking - iphone

If I have make an application, how would I make it interact with a database on a server of mine? I'm kind of lost, and don't know where to start.

Vague question yields a vague answer.
It entirely depends on what kind of interaction you need. Lots of constant queries? Few and far between? Client side cache? Real time updates? All of these questions will impact the answer.
The easiest way is to go with an AJAX style HTTP based client/server type of interaction. Sticking a database behind a web server has been done about a bazillion times and, thus, you'll find lots and lots of examples and, even, solutions with a few google searches.
You don't really need to use JavaScript (the J in AJAX). Instead, send over an HTTP request that encapsulates your query and have the server respond with an XML document containing the answer.
If that won't work for you -- too much overhead, need to relay binary information (for which XML sucks), etc.. -- then you'll wan to go with more direct access to the database. That is harder and can range from porting a client library to the iPhone to creating your own wire protocol.
A significantly harder problem and you'll have to deal with networking issues -- firewalls, NAT, proxies, etc... -- that are generally already solved with HTTP.
Stick with HTTP until you prove that it won't work. Much simpler.
Search for "http request" in the iPhone docs. HTTP client APIs are included.

You might try Apple's "Getting Started with Networking & Internet" or "Introduction to the URL Loading System", in addition to the Networking section of the iPhone Application Programming Guide. There are also several sample applications that handle networking of various types within the ADC's iPhone section.
Additionally, there are a number of open source iPhone applications out there that handle networking, including my own.

I had a similar question regarding a rails app - the answers there may help you.
What is the best approach for building an iphone client for a rails app?
But the answer really depends on your knowledge of iphone programming and server side programming, plus how your database is set up at the moment - but most likely you're going to need to write some kind of webservice / REST API that allows a remote client to do things with your database.
There are many frameworks available for that on the server side - if you're starting from scratch, ruby on rails may be a good choice.
On the iphone side, you'll probably want to start by reading up on NSURLConnection, and various request/response formats that you can use with it. I've found exchanging plists between the phone and server to be a pretty easy approach.

Related

Advices on server implementation for server/client structure iOS App development?

There are must be a lot of apps that are designed to communicate with server. My question is only about App installed on iOS device + Server side service interaction. Web app is not what I am talking about, and there should be no webpage involved in this discussion at all. Typical examples are Apps like Instagram and Twitter, in which most of the information exchanged between the App and the server is just data like String, Image and Integers(wrapped in JSON or XML), no webpage presentation needed.
My question will be: if you are an independent app developer, and you are designing such an app from scratch without any existing website API, database structure or application(so you are not limited by any existing API or database structure or application protocol), What will be the most efficient approach?
What the sever side need to do are:
receive data send by the App;
process the data with designed logic;
interact with database(like MySQL);
do necessary data mining and analysis---this could be a constantly running service or one time task requested by the App client;
send the data back to the App upon request or spontaneously;
exchange or broadcast the data between/among different App clients (i.e.: group chatroom and peer to peer message);
As far I as know there are 3 obvious options to implement the server side:
PHP
Python
Ruby on Rails
(please feel free to add more options)
My questions are:
which one is the most appropriate choice to implement the server side?
If the App is focusing intensively on natural human language/text searching, analyzing and data mining, which one is the best choice? I heard Python is doing pretty good in this area.
Any advice on the database choices? I am using MySQL for now, and I found it's quite powerful for my purposes, I heard Twitter is switching to Cassandra. Will that be too difficult to start with?
For the server end, if you need to build a Server management interface, for you as an admin to manage and monitor the community, membership, data and such, is there any existing solution, or framework or tool for that? what will be the most efficient approach?
If a new programmer has no experience in non of them, which one you suggest he/she to start with?
Is there any good reference material or sample code on the server side in such context we can learn from?
I know there are a lot of very experienced experts on these areas on Stackoverflow, but I saw more newbies who just entered the iOS developing area without much knowledge in server/database programming experience. And I hope this thread can help these who are thinking to design an App with server/client structure but have no idea where to start with.
ps: I will keep updating this question thread and adding my findings on this topic, to help all other users at stackoverflow. :-) Please try to make your answer informative, easy to understand, and constructive. I guess most of readers for this thread will be new members of this great community.
Are you sure you want to spend time & money to develop your own Server & develop your own API?
There are lots of mBaaS (mobile Backend as a Service) providers today such QuickBlox, Parse,StackMob, which are ready to use and they have great Custom Objects API and some of predefined modules. They have great free plans with big quota. Some of them such QuickBlox has Enterprise plan - so you can buy license and they server team update server for you purpose.
So, i recommend not develop your server and think about mBaaS market.
Just about your issue - I can recommend look at QuickBlox Custom Objects code sample and also Custom Objects API. Custom Objects module provides flexibility to define any data structure(schema) you need. Schema is defined in Administration Panel. The schema is called Class and contains field names and their type. I think it's what you need.
which one is the most appropriate choice to implement the server
side?
Well that depends on what you know, there is reason to choice one of the other
If the App is focusing intensively on natural human language/text
searching, analyzing and data mining, which one is the best choice? I
heard Python is doing pretty good in this area.
This would reflect on your first question, you pick the language on you needs. Thus if python makes it easier then pick that one.
Any advice on the database choices? I am using MySQL for now, and I
found it's quite powerful for my purposes, I heard Twitter is
switching to Cassandra. Will that be too difficult to start with?
Again not one that is easy to answer, since it all has to do with requirements. But any SQL server will do. Cassandra is meant for "scalability and high availability without compromising performance" accourding to there website. Do you think you webservice will get many request then it might be a choice to consider.
For the server end, if you need to build a Server management
interface, for you as an admin to manage and monitor the community,
membership, data and such, is there any existing solution, or
framework or tool for that? what will be the most efficient approach?
This again is only going to be answered when you pick the a SQL server and server language.
If a new programmer has no experience in non of them, which one you
suggest he/she to start with?
Start with something simpler, you are really going out on a limb here.
Is there any good reference material or sample code on the server
side in such context we can learn from?
Propably there is some, but you should really start small and work from there.
Twitter started out as a Rub on Rails app and is working on scalability and availability which ruby is not really good ar (that is my person opinion). or Look at facebook they have written a php to c compiler to make php run faster.
The only thing I can say to start code, when you app does take off then tackle the some of the performance issues.
And since you state that you are new to programming do not bite of more then you can chew.
This is a huge question and I don't think there is a best answer. It most depends on what you care about, such as how quickly the development process, how easily the implementation, etc.
And which one is popular, which one is cool, I don't think it make really sense.
In my personal opinion, I'm good at ASP.NET and I can get Windows server easily, so I'll start with an ASP.NET service to provides data.
And, to be continued.

Socket vs HTTP based communication for a mobile client/server application

I've recently decided to take on a pretty big software engineering project that will involve developing a client-server based application. My plan is to develop as many clients as possible: including native iPhone, Android and Blackberry Apps as well as a web-based app.
For my server I'm planning on using a VPS (possibly from slicehost.com) running a flavor of Linux with a MySQL database. My first question is what should be my strategy for clients to interface with the server. My ideas are:
HTTP-POST or GET based communication with a PHP script.
This is something I'm very familiar with - passing information to a PHP script from a form, working with it and returning output. I'm assuming I'd want to return output to clients as some sort of XML or JSON based string. I'm also assuming I'd want to create a well defined API for clients that want to interface with my server.
Socket based communication with either a PHP script, Java program, or C++ program
This I'm less familiar with. I've worked with basic tutorials on creating a script or simple application that creates a socket, listens for a connection and returns data. I'm assuming there is far less communication data-overhead with this method than an HTTP based method. My dream is for there to be A LOT of concurrent clients in use, all working with the server/database. I'm not sure if a simple HTTP/PHP script based communication design can scale effectively to meet the needs of many clients. Also, I may eventually want the capability of a Server-Push to clients triggered by various server events. I'm also unsure of what programming language is best suited for this. If efficiency is a big concern I'd imagine a PHP script might not be efficient enough?
Is there a commonly accepted way of doing this? For me this is an attempt to bridge a gap between some of my current skills. I have a lot of experience with PHP and interfacing with a MySQl database to serve dynamic web pages. I also have a lot of experience developing native iPhone applications (however none that have had any significant server-based communication). Also I've worked with Java/C++, and I've developed applications in both languages that have interfaced with MySQL.
I don't anticipate my clients sending/receiving a tremendous amount of data to/from a server. Something on par with a set of strings per a given client-side event.
Another question: Using a VPS - good idea? I obviously don't want to pay for a full-dedicated server (slicehost offers a VPS starting at ~ $20/month), and I'm assuming a VPS will be capable of meeting the requirements of a few initial clients. As more and more users begin to interface with my server, I'm assuming it will be possible to migrate to larger and larger 'slices' and possibly eventually moving to a full-dedicated server if necessary.
Thanks for the advice! :)
I'd say go with the simplicity of HTTP, at least until your needs outgrow its capabilities. (The more stateful your application needs to be, the less HTTP fits).
For low cost and scalability, you probably can't go wrong with a cloud like Rackspace's or Amazon's. But I'm just getting started with those, my servers have been VPSs from tektonic until now.

Any good client-server data sync frameworks available for iPhone?

I'm just getting into the client-server data sync stage of my iPhone app project, and have managed to get my CoreData data model loading on both the iPhone client and my TurboGears server (which is good). I'm now beginning to tackle the problem of sync'ing data between the server and multiple clients, and while I could roll my own, this seems like one of those problems that is quite general and therefore there should be frameworks or libraries out there that provide a good deal of the functionality.
Does anyone know of one that might be applicable to this environment (e.g. Objective-C on iPhone, pyobjc / Python on the server)? If not, does anyone know of a design pattern or generally-agreed upon approach for this stuff that would be a good road to take for a self-implementation? I couldn't find a generally accepted term for this problem beyond "data synchronization" or "remote object persistence", neither of which hit much useful on Google.
I did come across the Funambol framework which looks like it provides this exact type of functionality, however, it is C++ / Java based and therefore seems like it might not be a good fit for the specific languages in my project.
Any help much appreciated.
Since you are using TurboGears already, take a look at the RestController documentation. Using RESTful services has become a widely adopted architecture with many implementations for both clients and servers. Matt Gemmell's MGTwitterEngine is a good example of the client implementation of a specific API, Twitter.

Is WebService the next Big thing?

I was today trying to figure out on working with WebService and found many articles really gospel over the Web Service and its effectiveness in the Market share.
My Questions are:
For a Complex project of critical data, is it better to opt for WebService?
What Makes WebService different from other way of fetching the data?
The answer is... it depends. Web services are not really the next Big thing, they have been a Huge Thing for years now. In business applications, web services allow a big level of interoperability and capabilities never seen before.
They help integration with legacy systems, cooperation between distinct departments, defining loosely coupled interfaces and such. You should read some about Service-oriented architecture.
If all you need is a PHP application that handles data from a single database, you might not need web services at all. If you are designing a solution that revolves around multiple data sources, with complex security involved, multiple languages and/or multiple applications, then web services become essential.
SOAP is a protocol; if working with PHP, you'll need to check out the PHP: SOAP guide to understand how it works. For every language (almost), there are existing APIs to develop web services. Anyhow you might want to check RESTful web services instead of SOAP-based ones, they are generally simpler to implement/understand. But that's another debate ;-).
Cheers.
That mostly depends on the definition of "big thing".
My experience with the WS stack and SOAP and all the acronym soup is that it takes an awful lot of workforce to deploy it. The status of the frameworks is complex, and definitely not something a hobbyist can put to work in a couple of afternoons. We have seen how many things on the net became the next big thing just because they were easy. Easy to understand, easy to interact with, easy in technology. Wikipedia, twitter, digg, youtube are internet big things, and they are, from the interaction point of view, light years away from SOAP/WS based interaction. They are KISS: simple and stupid. A whole horizontal market was opened just because of their simplicity. Even multiprocessing platforms like BOINC don't use anything near the WS stack, but they are the core of many high-throughput efforts.
Now, if you have to deal with complex multi-host transactions, authentication, credential delegation, caching... WS is there. It's the target that makes the need: banks, flight reservation, stuff like this. but they won't impact the common programmer. They require too much energy and too many different competences at once to become something usable for a horizontal market of developers.
Also, I am a REST person. I never advocated SOAP with much emphasis, but there was nothing else and it was a better evolution over XMLRPC (which, if you have to perform dumb RPC, IMHO it's still a good choice). Now I changed my mind. You mostly have resources on the web, and you interact with them with HTTP methods. SOAP is nothing but RPC on hypersteroids. No, REST is not the solution that replaces WS. At all. it's simply easier to use and to debug, albeit more difficult to design (you have to think in terms of resources instead of method calls). It's KISS. That's why it has more chances for success on the horizontal market.
It depends.
Web services can be useful if you need to expose the data across security boundaries, where a direct connection to an RDBMS would be a bad idea.
Popular method for implementing web services nowdays is to use RESTful API (eg. via Ajax/JSON). It's already "next big thing" – almost every major player has been offering it for years. Google, Flickr, Twitter, you name it.
The big advantage is that they help to implement an API layer.
If you implement your solution using a "bus" where the web services sit, it opens up your product to a far greater range of users and moves away from being a proprietary product.
It also enables people to interface using a wide range of solutions e.g web service clients can be implemented using command line, Jsp, Java, Asp, .NET, PHP etc.
They also enable code re-use e.g. if you implement GetClientDetails (ID) as a web service for one user, when the next group comes along wanting the same thing, all you have to do is give them the WSDL and they are away.

Any success using Apache Thrift on iPhone?

Has anybody done or seen a deployment of Apache Thrift in an iPhone app?
I am wondering if is a reasonable solution for a high-volume, low(er)-latency network service for iPhones compared to HTTP.
One noteworthy thing I found is a bug report about running Thrift on the iPhone, which seems to have been fixed. But that doesn't necessarily indicate that it's a done deal.
Thrift and HTTP aren't mutually exclusive. In fact thrift now ships with an HTTP transport implementation to use. It's also a really nice way to auto-generate server/client code that avoids a lot of marshalling/unmarshalling boilerplate while still being really fast. Its internal representation is basically binary JSON, so it's very similar to a RESTful web service (except being easier to code and much, much faster).
So... anyone able to answer the original question? If not, I'll dive in myself with thrift's included Cocoa support and see how it works on the iphone.
Just my two cents..
The accepted answer to this question, is an opinion to not use a technology, not an answer of whether it is possible.
Thrift, is an interface definition language, IDL, like Protobuf and Capt'n'Proto. They permit the definition of a client/server/server protocol which is platform agnostic. JSON and Plist don't provide the same level of type conformance.
Having previously lead an iOS team with 10Ms MAU using Google Protobuf v2.5 on iOS, Android, Windows, and server teams, I can attest that IDLs are great on mobile. Apple uses them for syncing iWork content.
My current team uses Thrift for iOS and Android clients, with a mostly Scala backend. I much prefer it to Protobuf.
We send Thrift payloads over HTTPS and WebSockets. Once you have defined (in Thrift) your our wire communication protocol (i.e. frame structure), it's very easy to evolve your APIs.
However, on iOS in particular there are some implementation issues. The current version of the library is quite poorly packaged, and if you hope to make an Objective-C framework (e.g. for iOS 8+), then you will not be able to out of the box with v0.9.2. This is because the library headers include local imports, (#import "TProtocol.h" instead of #import <Thrift/TProtocol.h>) with no umbrella headers. Worst of all, the Objective-C compiler generates very messy Objective-C classes, also including local imports from the Thrift library.
Some of these issues are pretty damning. It indicates to me that while use of an IDL is very much a good engineering decision, not many iOS teams are using Thrift, unless they're huge with the resources to write their own library.
I've always disliked frameworks that use a common interface definition that builds out both server and client code. It keeps both sides too much in lockstep where in reality server API changes must be very flexible in the versions of clients that are communicating with it.
There are helpful libraries that make JSON or PLIST communication over HTTP pretty easy, and decades of debugging and understanding the HTTP protocol and how to use it well. I would ignore that at your peril.
I have used thrift's objective c bindings for a large iPhone app with a few million users. As one of the posters mentioned we can use Http which gets the best of both worlds. However there is no asynchronous HTTP client for thrift. We had to build an event based wrapper to allow non-blocking I/O calls. The underlying layer still issues one call at a time which hit us in a big way because we have one server call that takes a long time but it does not block UI flow and another really fast one that does block UI flow. If the underlying layer is busy with the slow command our fast command just has to wait. I am trying to build asyc http in c++ which can then be used on the iPhone but that is someways off from being ready.
Thrift as an external API doesn't make sense. Use it internally rock and roll.