UIImagePickerController in iPhone OS 3.0 - iphone

I am using iPhone OS 3.0 SDK.
My requirement is that I want to get the image from the photo albums library and display it on an image view.
I am using the UIImagePickerController for that.
But the problem is the - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)imageeditingInfo:(NSDictionary *)editingInfo delegate method is deprecated in iPhone OS 3.0 ,
Is there any alternative for getting the Image from the UIImagePickerController.
All suggestions are highly appreciated.
Thanks...

use this delegate method of UIImagePickerController in your implementation file.
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
[picker dismissModalViewControllerAnimated:YES];
imageView.image = [info objectForKey:#"UIImagePickerControllerOriginalImage"];
}
and don't forget to modify your header file with these two protocols
#interface photoAppViewController : UIViewController < UIImagePickerControllerDelegate,UINavigationControllerDelegate >

Speaking of 3.0 here would break your and my NDA with Apple. However I can suggest that you look at the relevant header files (mdfind didFinishPickingImage | grep 3.0 will find what you need quickly).

Some one posted me the answer as below.
In UIImagePickerController.h you can see that there ist a method you
can use:
- (void)imagePickerController:(UIImagePickerController *)picker
didFinishPickingMediaWithInfo:(NSDictionary *)info;
The documentation does not show this method it is only in the .h file.
but I am still not getting the above method in the .h file

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(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)img editingInfo:(NSDictionary *)editInfo
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You need to add your own camera overlay view. This view should have a button on to Take a picture.
To add an overlay view, create a view with a background colour of clear, then assign your overlay view to the picker control
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self.imagePickerController.cameraOverlayView = myOverlayView;
Then in your overlay view button event you call the following:
[imagePickerController takePicture];
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Iam developing one application.In that i want to take the picture from camera.For that i used the UIImagePickerControllerSourceTypeCamera.But my problem is how to get that image intomy application.Please tell me how to manage that one.
Thats pretty simple. You have a method in UIImagePickerController which is
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImageWithMediaInfo(NSDictionary *)info. You can get here the image user had selected from UIImagePickerControllerSourceTypeCamera. Now declare an object of UIImage in the header of your AppDelegate. For example I declare UIImage *pickedImage. The purpose to declare this in AppDelegate is that we can use this Image anywhere in our app. Dont retain and synthesize this object. Now come back to your didFinishPickingImage method and now your body of this method should look like this:
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)img editingInfo:(NSDictionary *)info {
((AppDelegate*)[UIApplication sharedApplication].delegate).pickedImage= [info objectForKey: UIImagePickerControllerOriginalImage];
}
Now you can easily use this image all over your app by just calling ((AppDelegate*)[UIApplication sharedApplication].delegate).pickedImage. Hope it helps.
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This is the code I am using presently:
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You have to resize the image the ImagePickerController gives you before you send it. You can find many informations and UIImage categories on this article : http://vocaro.com/trevor/blog/2009/10/12/resize-a-uiimage-the-right-way/

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I have this bit of code that get the image i have picked from the Camera and displays it into a UIImageView. I want to convert the image to a binary string so i can then make a URL call and pass it back to the server. How would I modify this code to get my binary string?
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Marco
You can find an example of how to do it from Apple in this technote. Not as easy as it should be, but appears that it's the only way to do it. Is it possible for you to get the data before it becomes a UIImage to make your life a little easier? If not, just try the method presented at the link.