iPhone: Weird space at the top of UINavigationController - iphone

I'm having a strange problem with adding a UINavigationController to my iPhone application. I add the controller as follows:
myViewController *viewController = [[myViewController alloc] initWithNibName:#"myView" bundle:nil];
myNavigationViewController *navigationController = [[myNavigationViewController alloc] initWithRootViewController:viewController];
UIView *finalView = myeNavigationViewController.view;
[self.view addSubview:finalView];
All seems to work as planned except I get a weird white space at the top of my view between the status bar and the UINavigationController title bar.
alt text http://www.andrewskinner.name/problem.png
I've searched online but don't really know what to search for. Has anyone else had this problem? Can you point me in the direction of some help?
Thanks in advance.

What does the line
UIView *finalView = myeNavigationViewController.view;
add to the code? It's redundant as you can add the view directly without assigning it to a UIView first - plus it's incorrect as it references the myNavigationController and not navigationController..
I tend to do this
myViewController *viewController = [[myViewController alloc] initWithNibName:#"myView" bundle:nil];
myNavigationViewController *navigationController = [[myNavigationViewController alloc] initWithRootViewController:viewController];
[navigationController.view setFrame: [self.view bounds]];
navigationController.delegate = self;
[self.view addSubview:[navigationController view]];
Setting the frame to the bounds also removes the white space at the top you were asking about.

Check out the answers in this question:
Not sure why UIView is being nudged up by around 10px

The issue is that UINavigationController ideally should be the direct subView of UIWindow. It will position and size right by itself. When you add UINavigationController into another custom view of a UIWindow subview, you need to take care of the position and size of this custom view by taking into account whether the status bar is shown or not in the UIWindow.
My suggestion is to make the custom view as a subclass of UINavigationController:
mySubClass_NavigationController*nav=[[mySubClass_NavigationController alloc] initWithRootViewController:viewController ];
[myUIWindow addSubview:nav.view];
and inside the mySubClass_NavigationController, you can do all the customization that you are doing now in your self (whatever that controller is).

I struggled with this for a while too using very similar code to the op's and also had a white bar above my navigation controller.
My problem occurred when adding the UINavigationController as a view in a UITabController. The space in my case was caused by the UINavigationBar part of the UINavigationController taking into account the status bar and it was actually overlapping part of the view that I was trying to show in the UINavigationController.
This is the code I ended up with in loadView in one of my UITabBarController view controllers.
SomeUITableViewController *screenList = [[SomeUITableViewController alloc] init];
UINavigationController *navController = [[UINavigationController alloc]
initWithRootViewController:screenList];
CGRect frame = [[navController navigationBar] frame];
frame.origin.y = 0; // Was 20, set to 0 to not take into account the status bar.
[[navController navigationBar] setFrame:frame];
[self setView:[navController view]];
There's some more information at http://discussions.apple.com/message.jspa?messageID=7890362.

There is an obscure property in IB called "Hides Bottom Bar on Push". Just check it. It solved the problem for me.

Maybe you have somehow gotten yourself two UIViews,
each with a status bar. Check the xib.

Related

UIPopoverController and UINavigationController cuts corners

I have a problem with the display of my popover. After initWithContentViewController: and presentPopoverFromBarButtonItem:permittedArrowDirections:animated: it cuts corners of the navigation bar. How should I fix it?? Thanks.
This is the code I'm using
NavContr *nav = [NavContr new];
nav.navigationBar.backgroundColor = [UIColor redColor];
UIPopoverController *tempPop = [[UIPopoverController alloc] initWithContentViewController:nav];
[tempPop presentPopoverFromBarButtonItem:mainButtonItem permittedArrowDirections:UIPopoverArrowDirectionUp animated:NO];
EDIT: I have resolved this problem:
+ (void)configure:(UINavigationController *)navController {
UINavigationBar *navigationBar = navController.navigationBar;
UIView *contentView = nil;
for (UIView *view in navController.view.subviews) {
if ([[NSString stringWithFormat:#"%#", [view class]] isEqualToString:#"UILayoutContainerView"])
contentView = view;
}
// setting frame to navigation bar and content view
[navigationBar setFrame:CGRectMake(navigationBar.frame.origin.x, 0, navigationBar.frame.size.width, navigationBar.frame.size.height)];
[contentView setFrame:CGRectMake(contentView.frame.origin.x, 0, contentView.frame.size.width, contentView.frame.size.height + navigationBar.frame.size.height)];
[navController.view bringSubviewToFront:contentView];
for (UIView *customView in contentView.subviews)
customView.frame = CGRectMake(customView.frame.origin.x, customView.frame.origin.y + navigationBar.frame.size.height, customView.frame.size.width, customView.frame.size.height);
[contentView addSubview:navigationBar];
[contentView bringSubviewToFront:navigationBar];
}
This is probably because you have no root view controller, or are otherwise fiddling with the navigation controller in ways it was not meant to be played with. This is how you ought to be setting up the popover:
MyCustomViewController *viewController = [[UIViewController alloc] initWithNibName:#"MyCustomViewController" bundle:nil]; //or storyboard or whatever
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:viewController]; //you should have a root view controller before displaying the popover
tintColor = [UIColor redColor];
UIPopoverController *tempPop = [[UIPopoverController alloc] initWithContentViewController:nav];
[tempPop presentPopoverFromBarButtonItem:mainButtonItem permittedArrowDirections:UIPopoverArrowDirectionUp animated:NO];
There are a few very important things going on here:
Your navigation controller should have a root view controller before you display it.
This code is using a standard UINavigationController instance. According to the documentation, you should not subclass UINavigationController, nor should you try and reinvent the wheel. Apple has created a complex and comprehensive framework, UIKit, that you can use to build amazing apps. If you try and step outside the box, you'll be creating an awful lot of work for yourself without any appreciable benefit.
This is using the tintColor property of the UINavigationBar class. If the tint is insufficient for your UI, you can also set the background image manually (refer to the docs).
If you want to make a popover with a navigation controller, use the built-in UINavigationController class. Don't subclass it and don't reinvent it. To customize the appearance of the navigationBar, use the UI_APPEARANCE_SELECTOR methods in the UINavigationBar class.
I get the solution before add CALayer the UIPopOverController shows like
after adding below lines in table view class i get the following UIPopOverController
#import <QuartzCore/QuartzCore.h>
CALayer *imageLayer2 = self.tableView.layer;
[imageLayer2 setCornerRadius:-20];
[imageLayer2 setBorderWidth:1];
Try it in your project may be it works!!
Thanx
I have tried & replicate the issue you are facing, made some R&D. It's due to the line of code below :
nav.navigationBar.backgroundColor = [UIColor redColor];
While you set the background color of the navigation bar it will behave weird due the native shape of the pop up. Try and remove the below line, you will definitely have issue resolved.
If you are specifying the Rect where the popover appears, we've found that using decimals can result in weird distortions like that. Be sure you're using whole number for origin and size.

Custom UITabBarController

I want to customize the look and feel of the tab bar of a UITabBarController. I want to change the colors, the way the icon looks when they are selected, and also, most important of all, I want to reduce the size of the custom toolbar.
My approaches for this and the hurdles in it are:
A) The first solution which came to my mind was to create my own viewController which will act like a UITabBarController with buttons in the bottom and add this viewController to the window. Once when user taps a button at the bottom, swap the view in the viewable area with the new viewController's which corresponds to the button now tapped by user.
The problem with this strategy is: since I swap view's the corresponding viewControllers will not get these messages:
viewWillAppear
viewWillDisappear
viewDidAppear
viewDidDisappear
And all the rotation events
B) I could have used the accepted answer's approach in this thread:
Custom UITabBarController Problems with View Controllers and Views
But my tabBar's height is not the same as the default.
Due to the cited reasons above, I cannot use those approaches.
Having said this, I have no special requirement of More tab. I will be having only 5 tabs which will be displayed by the tab bar and hence the re-ordering of tab bar items is out of scope.
Awaiting suggestions and ideas.
I have never attempted something like this but as I see it, you are supposed to send those messages to your child view controllers manually.
It shouldn't be problem to send -viewWill/Did(Dis)Appear to the right controller at the appropriate moment. This is what UITabBarController does, too.
As for rotation events:
In shouldAutorotateToInterfaceOrientation:, forward this message to your child controllers and set your return value depending on their return values (UITabBarController only returns YES if all its child controllers return YES for the requested orientation).
Forward willRotateToInterfaceOrientation:duration:, didRotateFromInterfaceOrientation: and willAnimateRotationToInterfaceOrientation:duration: to the child controllers (at least to the currently visible one) when you receive them.
If you have set the autoresizing masks of your child controllers' views correctly, they you rotate and resize correctly when the system rotates your custom tab bar controller's view. (At least I think that's how it should work.)
Again, I'm not sure if this will work.
You can implement the following code for the creating the custom tab bar in that use to images using the CGRect make.further code is use for the creating the custom tab bar
-(void)applicationDidFinishLaunching:(UIApplication *)application {
// Add the tab bar controller's current view as a subview of the window
tabBarController.delegate = self;
tabBarController = [[UITabBarController alloc] init];
mainDashBoard = [[DashBoard alloc] initWithNibName:#"DashBoard" bundle:nil];
mainSearchView = [[SearchView alloc] initWithNibName:#"SearchView" bundle:nil];
mainMoreView = [[MoreView alloc] initWithNibName:#"MoreView" bundle:nil];
UINavigationController *nvCtr0 = [[[UINavigationController alloc] init] autorelease];
UINavigationController *nvCtr1 = [[[UINavigationController alloc] initWithRootViewController:mainDashBoard] autorelease];
UINavigationController *nvCtr2 = [[[UINavigationController alloc] initWithRootViewController:mainSearchView] autorelease];
UINavigationController *nvCtr3 = [[[UINavigationController alloc] initWithRootViewController:mainMoreView] autorelease];
UINavigationController *nvCtr4 = [[[UINavigationController alloc] init] autorelease];//[[[UINavigationController alloc] initWithRootViewController:nil] autorelease];
tabBarController.viewControllers = [NSArray arrayWithObjects:nvCtr0,nvCtr1,nvCtr2,nvCtr3,nvCtr4,nil];
nvCtr0.tabBarItem.enabled = NO;
nvCtr4.tabBarItem.enabled = NO;
[window tabBarController.view];
}

Three20 TTLauncher Issues

So, I'm having some issues with my implementation of the Three20 TTLauncherView. I am using their code, not a fork (although I have heard of rodmaz's version), and I can't get it to work properly. This is what my app looks like.
alt text http://img709.imageshack.us/img709/8792/screenshot20100715at409.png
I removed the icon image, that's not the issue. The issue is, at the top there is no Navigation bar at all, and I believe also causes the white strip at the bottom, which appears to have the same dimensions as a Nav Bar. I've spent quite a while looking through their code and can't figure this out at all. It looks like their Navigation bar (as seen in their Catalog example app) stems from the TTTableViewController, or something further up. However, my app starts like the Facebook app does, not into a table, but into the TTLauncherView. So... how do I get the Navigation bar into my TTLauncher view, if it goes "App Delegate -> TTLauncherView Subclass"
Thanks for your help!
Edit:
Added the code I used. I put this in my app delegate, wrapping my first view with the UINavigation Controller, and it worked just as I wanted!
MainViewController *aController = [[MainViewController alloc] initWithNibName:nil bundle:nil]; //my Main view
self.mainViewController = aController;
[aController release]; //release for Memory Management
self.mainViewController.view.frame = [UIScreen mainScreen].applicationFrame;
UINavigationController *navigationController = [[UINavigationController alloc] init];
[navigationController pushViewController:self.mainViewController animated:NO]; //Gets the main view on the screen
[window addSubview:navigationController.view];
You simply wrap the view with a navigation bar before you push the new view. As an example, here is a snippet of my code where I present a modal view controller with a navigation bar.
- (IBAction) showNewNavView: (id) sender
{
// Present it as a modal view and wrap the controller in a navigation controller to provide a navigation bar for the Edit and Save buttons
ModalViewController *addController = [[ModalViewController alloc] initWithNibName:#"ModalViewController" bundle:nil];
addController.delegate = self;
UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:addController];
navigationController.navigationBar.barStyle = UIBarStyleBlackTranslucent;
[self presentModalViewController:navigationController animated:YES];
[navigationController release];
[addController release];
}
If you want to add any buttons or set the title of it, you need to do that in the viewDidLoad method of the view that you are pushing (i.e. your TTLauncher view)

A white screen is seen when attempting to switch between views!

I wanted to create a very simple method that switches between views in a view based application. For some reason, when the views are switched, the first view is removed and instead of viewing the second view, I see a white screen.
This is my method:
FirstViewController *firstViewController = [[FirstViewController alloc] initWithNibName:#"FirstViewController" bundle:nil];
self.view = firstViewController.view;
[firstViewController.view removeFromSuperview];
[firstViewController release];
secondViewController = [[SecondViewController alloc] initWithNibName:#"SecondViewController" bundle:nil];
self.view = secondViewController.view;
I don't know why it is happening because I know that the second view's ViewDidLoad method is called (I put a NSLog there) - but the second view is not seen!
Any suggestions?
Thanks in advance,
Sagiftw
viewDidLoad's executing because initWithNibName:bundle: calls it. That doesn't mean that the view's actually being displayed.
I usually use this (removing initialisation/release logic):
[self.view addSubview: firstViewController.view];
[firstViewController.view removeFromSuperview];
[self.view addSubview: secondViewController.view];

Gap on Navigation Controller

I've got a button on a view. When I click on it, it should load another view, one with a novigation controller. So far I've got this, the button calls this method:
-(IBAction)loadOptionsView:(id)sender {
if (self.optionsRootController == nil) {
//optionsRootController is declared as: UINavigationController *optionsRootController;
optionsRootController = [[UINavigationController alloc] init];
//Options is a UIViewController
Options *myOptions = [[Options alloc] initWithNibName:#"OptionsMenu" bundle:nil];
[optionsRootController pushViewController:myOptions animated:NO];
[myOptions release];
}
[self.view addSubview:optionsRootController.view];
}
What happens when I click the button is that it loads the xib file OptionsMenu on top of the current screen, but there's a gap at the top of the size of the status bar, so I can see the view below. Any help? What's the right method to load a new view that contains a navigation controller?
Thank you all!
I solved this issue by placing after:
[optionsRootController pushViewController:myOptions animated:NO];
this line:
[optionsRootController.view setFrame: [self.view bounds]];
Nice and easy!
I think UINavigationController's designated initializer is
- (id) initWithRootController:(UIViewController *)rootController
So your code above would be better expressed as
//optionsRootController is declared as: UINavigationController *optionsRootController;
//Options is a UIViewController
Options *myOptions = [[Options alloc] initWithNibName:#"OptionsMenu" bundle:nil];
optionsRootController = [[UINavigationController alloc] initWithRootController: myOptions];
[myOptions release];
Is the VIew in your nib the right size for the whole screen? Try turning off the simulated status bar in IB.