How do I clean up my android emulator of unwanted applications? - android-emulator

I still have unwanted apps in my menu in the android emulator. The projects which have been deleted from the workspace are there on the emulator. How do I clean the emulator?

The easiest way is just to launch the emulator, go to settings -> applications. Then pick the unwanted applications and uninstall them.
Alternatively you can do adb -e shell while the emulator is running, find the .apk files in the file system (I think they're under /system/apps) and remove them manually.
One final solution is in Eclipse's Android Plugin (ADT), go to the file manager, find the .apk files and remove them.

If you want to delete/uninstall unwanted apps from the android emulator just follow these steps:
Click and hold the app you want to delete/uninstall from the emulator.
You will be presented home screen with "Uninstall option on the top.
Drag and drop your app on Uninstall that's it the app is uninstalled from the emulator.

I prefer delete emulator and create newest.
It takes only one minute.

Easiest way is to Wipe Data:
In may case Wipe Data cleaned around 7GB while I had only one installed app!

It is very simple and quick, just follow these two steps,
Go to AVD Manager,
Then simply, wipe the data of emulator.
It will be like brand new device.

Related

Failure [INSTALL_FAILED_INSUFFICIENT_STORAGE] when attempting to run flutter app on android emulator on MacOS

I have been dealing with a very persistent error when attempting to run a flutter app on an Android Emulator (Android Virtual Device launched through Android Studio) through VS Code. Here is a screenshot of the errors:
I have attempted to wipe data & cold brew both my emulators & reopen the application folder to no avail. I am beginning to feel hopeless. If anyone can help me at all, I would really appreciate that. Thank you in advance :)
PS: here is how the emulator looks
if you wiped the emulator's data and it is still showing the error, try to increase your emulator's space,
Tools
AVD Manager
Locate the emulator you want to increase space, click the drop down
Edit
Show advanced settings
Edit the Internal storage
Restart the emulator if it's running
NOTE: Newer android studio versions do not have the Edit option inside the dropdown, it was moved next to the dropdown menu (The edit icon)
I had also faced same error on windows:
Failure [INSTALL_FAILED_INSUFFICIENT_STORAGE] Error launching application on Android SDK built for x86.
What I done was, just wiping out the data of emulator from android studio and it worked.
here there is an option of wipe out

Unity can't build game for android

I wanted to try if I can build a game for android. I created a new project and switch to Android platform.
Installed all ndk,sdk.(automatically and manually. I tried both). But I can't build. When click create, nothings happen.
Screenshoot
Did you give the apk a name?
Nothing happens, what do you mean, the window closes and nothing further?
And yes, if you use a device, then you have to give Build and Run

Flutter - completely uninstall app from emulator

Is there any way to completely uninstall an app from the Android emulator?
I want to get rid of the database file that my app uses. I have tried
flutter clean
but when I go to the Device File Explorer in the emulator, the files are still there in the app folder, and I can see the db file in the databases folder.
I am using Visual Studio Code.
Figured out, I have to run :
adb uninstall <package>

Freeze on Copying APK file

I created a new empty project, switched platform to Android and started Build and Run. But when it comes to "Copying APK File to device" it just freezes and I have to restart Unity.
I installed Android SDK & NDK tools just before that (through Unity Hub). Android Build Support was installed by me manually a while ago so it was visible as installed in Add Modules window. I did not do any changes to the project. The most interesting thing is that the apk is built in my Builds folder. Not sure if it works though.
I am using Unity 2019.1.0f2. The device Android version is 9.0 (API level 28) and the minimum API set in Player is 16, so the problem should not be with API.
Does anyone know possible reasons for it?
Try to turn off the following setting on your android device.
Settings -> Developer options -> Monitor apps installed by ADB
This setting(if turned on) will ask a verrification if you want to install the app. It feels like this cuts off the connection with unity which causes it to get stuck.
Unplugging and replugging the device seems to work aswell. In case of big projects this is anoying tho since if you are to quick it will just say it lost connection and it will ask if you want to reconnect, which in turn causes the same problem.
This is the only answer that worked for me:
https://answers.unity.com/questions/1248123/build-run-apk-freezes-on-pushing-content-only-one.html
In short, Player settings -> Publishing settings -> Split application binary
First of I would ask you on what computer did you run this on? (performance wise)
Second you can just copy the .apk file to the phone and install it there. If you got to where it prompts for copying to android your apk file is fine and built.

Re-installation failed due to different application signatures

I moved my Android project to a laptop and now I get this when I hit Debug. Sounds like this is a bug? This shouldn't happen via Eclipse as far as I know.
Re-installation failed due to different application signatures.
The weirdest thing is this happened after I upgraded sdk/adt and Eclipse to support SDK 2.2 It was working fine earlier, and now it doesn't, so it might be a bug.
It happens because keystores on your laptop and original pc are different. it's called debug.keystrore
and located in %USER_HOME%/.android/ folder. TO be more specific it happens because eclipse tries to push apk with reinstall key. So you have two options
Share debug.keystore between various development pc's
Manually uninstall your apk from device ( using adb )
I also got the same problem and fixed it. you should do the following to fix it,
Uninstall the application from your mobile if you load it
already.
To uninstall goto settings->application->manage application.
Run the application again and choose the mobile
Hope this will help you
After you copy debug.keystore to your PC, you need to rebuild project on PC.
I had the same issue using the Droid emulator. I solved it by uninstalling the package from the application settings in the emulator as you would a normal device. On the next run, it reinstalled and the error went away.
I got the same problem and fixed it by just wiping the user data on the emulator. My guess is that the emulator keeps the project installed unless you wipe the data, so if your new project doesn't match some internal parameters it doesn't like it and won't reinstall it.
I also had the same problem and fixed it by uninstalling the app and reinstall it again.
ah i think i found your answer:
Why does the app signature change in Android after a classpath change?
its changed if you change the classpath
After searching and checking the phone, i came to know that i am currently developing 2nd version of this application which is already downloaded from android market in my phone, now as this app is signed and having different signatures this is throwing the above error.
Now, to resolve this issue, i had just uninstalled the app from mobile and run/install the application again.
I had the same issue with the emulator and i ran the command "adb uninstall TheNameOfPackage". Of course you must first go to the directory where the adb.exe has been installed, usually C:\Program Files\Android\android-sdk\platform-tools, and then run the above command.
For me after I copied all of my keystore files from my machine at home, I had to do a Project->clean. After that it worked perfectly.
When i tried to uninstall the application from my device after this issue occurs, i cannot able to find the app in my device. I don know where it gone. Then i uninstalled using adb,
adb -d uninstall <app package name>
This is the answer who are facing the issue similar to my problem.
I had the same issue.
To fix it I uninstalled the old .apk of the project from my device.
Go to device/emulator Settings -> Apps, find your app and uninstall it.
Or
In Android Studio open tab "Gradle" (on the right side), open:
appName
..appName
...Tasks
....install
.....uninstallAll
and click twice on this task to execute it.
Important note:
If you still get this error after uninstalling, try to Build->Clean Project.
If you still get this error, even if in your device Settings->Apps list you have no this app already, try to Build->Clean Project