Is it possible to upload video to a server? I know that images are possible.
If someone can just point me in the right direction that would be awesome.
Thanks
Edited Aug 2015
This answer is now seriously out of date. At the time of writing there weren't to many options and videos were relatively small in size.
If you are looking at doing this now, I would use AFNetworking which makes this much simpler. It will stream the upload from file rather than holding it all in memory, and also supports the new Apple background upload Task.
Docs here: https://github.com/AFNetworking/AFNetworking#creating-an-upload-task
--
Yes this is possible and this is how i went about it.
Implement the following function which runs when the media picker is finished.
- (NSData *)generatePostDataForData:(NSData *)uploadData
{
// Generate the post header:
NSString *post = [NSString stringWithCString:"--AaB03x\r\nContent-Disposition: form-data; name=\"upload[file]\"; filename=\"somefile\"\r\nContent-Type: application/octet-stream\r\nContent-Transfer-Encoding: binary\r\n\r\n" encoding:NSASCIIStringEncoding];
// Get the post header int ASCII format:
NSData *postHeaderData = [post dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES];
// Generate the mutable data variable:
NSMutableData *postData = [[NSMutableData alloc] initWithLength:[postHeaderData length] ];
[postData setData:postHeaderData];
// Add the image:
[postData appendData: uploadData];
// Add the closing boundry:
[postData appendData: [#"\r\n--AaB03x--" dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]];
// Return the post data:
return postData;
}
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info{
//assign the mediatype to a string
NSString *mediaType = [info objectForKey:UIImagePickerControllerMediaType];
//check the media type string so we can determine if its a video
if ([mediaType isEqualToString:#"public.movie"]){
NSLog(#"got a movie");
NSURL *videoURL = [info objectForKey:UIImagePickerControllerMediaURL];
NSData *webData = [NSData dataWithContentsOfURL:videoURL];
[self post:webData];
[webData release];
}
for the post function i had something like this which i got from somewhere else (sorry i dont know where i found it):
- (void)post:(NSData *)fileData
{
NSLog(#"POSTING");
// Generate the postdata:
NSData *postData = [self generatePostDataForData: fileData];
NSString *postLength = [NSString stringWithFormat:#"%d", [postData length]];
// Setup the request:
NSMutableURLRequest *uploadRequest = [[[NSMutableURLRequest alloc] initWithURL:[NSURL URLWithString:#"http://www.example.com:3000/"] cachePolicy: NSURLRequestReloadIgnoringLocalCacheData timeoutInterval: 30 ] autorelease];
[uploadRequest setHTTPMethod:#"POST"];
[uploadRequest setValue:postLength forHTTPHeaderField:#"Content-Length"];
[uploadRequest setValue:#"multipart/form-data; boundary=AaB03x" forHTTPHeaderField:#"Content-Type"];
[uploadRequest setHTTPBody:postData];
// Execute the reqest:
NSURLConnection *conn=[[NSURLConnection alloc] initWithRequest:uploadRequest delegate:self];
if (conn)
{
// Connection succeeded (even if a 404 or other non-200 range was returned).
NSLog(#"sucess");
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Got Server Response" message:#"Success" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
[alert release];
}
else
{
// Connection failed (cannot reach server).
NSLog(#"fail");
}
}
The above snippet builds the http post request and submits it. You will need to modify it if you want decent error handling and consider using a library that allows async upload (theres one on github)
Also Notice the port :3000 on the server url above, I found it easy for bug testing to start a rails server on its default port 3000 in development mode so i could see the request parameters for debugging purposes
Hope this helps
Since iOS8 there is no need to use 3rd party libraries and you can stream video directly from the file which solves crucial OUT OF MEMORY ERROR when you try to upload bigger videos while loading them from file:
// If video was returned by UIImagePicker ...
NSURL *videoUrl = [_videoDictionary objectForKey:UIImagePickerControllerMediaURL];
NSMutableURLRequest *request =[[NSMutableURLRequest alloc] init];
[request setURL:[NSURL URLWithString:VIDEO_UPLOAD_LINK]];
[request addValue:#"video" forHTTPHeaderField: #"Content-Type"];
[request setHTTPMethod:#"POST"];
NSInputStream *inputStream = [[NSInputStream alloc] initWithFileAtPath:[videoUrl path]];
[request setHTTPBodyStream:inputStream];
self.uploadConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self startImmediately:YES];
iOS7 also offers great NSURLSeession / NSURLSessionUploadTask combo solution, which not only let's you stream directly from the file, but can also delegate task to the iOS process, which will let upload to finish even when your app is closed.
It requires a bit more coding and I have no time to write it all here (you can Google it).
Here are the most crucial parts:
Confugure audio session in background support:
-(NSURLSession *)urlSession{
if (!_urlSession) {
NSDictionary *infoDict = [[NSBundle mainBundle] infoDictionary];
NSString *bundleId = infoDict[#"CFBundleIdentifier"];
NSString *label = [NSString stringWithFormat:#"ATLoggerUploadManager_%#", bundleId];
NSURLSessionConfiguration *conf = (floor(NSFoundationVersionNumber) > NSFoundationVersionNumber_iOS_7_1) ? [NSURLSessionConfiguration backgroundSessionConfigurationWithIdentifier:label] : [NSURLSessionConfiguration backgroundSessionConfiguration:label];
conf.allowsCellularAccess = NO;
_urlSession = [NSURLSession sessionWithConfiguration:conf delegate:self delegateQueue:self.urlSessionQueue];
_urlSession.sessionDescription = #"Upload log files";
}
return _urlSession;
}
Upload task method:
-(NSURLSessionUploadTask *)uploadTaskForFilePath:(NSString *)filePath session:(NSURLSession *)session{
NSFileManager *fm = [NSFileManager defaultManager];
NSError *error = nil;
// Consruct request:
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] init];
[request setHTTPMethod:#"POST"];
NSString *finalUrlString = [self.uploadURL absoluteString];
if (self.uploadUserId) {
[request setValue:self.uploadUserId forHTTPHeaderField:#"X-User-Id"];
finalUrlString = [finalUrlString stringByAppendingFormat:#"?id=%#", self.uploadUserId];
}
[request setURL:[NSURL URLWithString:finalUrlString]];
/*
It looks like this (it only works if you quote the filename):
Content-Disposition: attachment; filename="fname.ext"
*/
NSString *cdh = [NSString stringWithFormat:#"attachment; filename=\"%#\"", [filePath lastPathComponent]];
[request setValue:cdh forHTTPHeaderField:#"Content-Disposition"];
error = nil;
unsigned long fileSize = [[fm attributesOfItemAtPath:filePath error:&error] fileSize];
if (!error) {
NSString *sizeInBytesAsString = [NSString stringWithFormat:#"%lu", fileSize];
[request setValue:sizeInBytesAsString forHTTPHeaderField:#"X-Content-Length"];
}
NSURL *fileUrl = [NSURL fileURLWithPath:filePath];
NSURLSessionUploadTask *uploadTask = [session uploadTaskWithRequest:request fromFile:fileUrl];
uploadTask.taskDescription = filePath;
return uploadTask;
}
Upload function:
[self.urlSession getTasksWithCompletionHandler:^(NSArray *dataTasks, NSArray *uploadTasks, NSArray *downloadTasks) {
NSMutableDictionary *tasks = [NSMutableDictionary new];
int resumed_running_count = 0;
int resumed_not_running_count = 0;
int new_count = 0;
// 1/2. Resume scheduled tasks:
for(NSURLSessionUploadTask *task in uploadTasks) {
//MILogInfo(#"Restored upload task %zu for %#", (unsigned long)task.taskIdentifier, task.originalRequest.URL);
if (task.taskDescription) {
[tasks setObject:task forKey:task.taskDescription];
}
BOOL isRunning = (task.state == NSURLSessionTaskStateRunning);
if (!isRunning) {
resumed_not_running_count++;
}else{
resumed_running_count++;
}
[task resume];
}
// 2/2. Add tasks / files not scheduled yet:
NSString *uploadFilePath = nil;
// already uploading:
if (![tasks valueForKey:uploadFilePath]) {
NSURLSessionUploadTask *uploadTask = [self uploadTaskForFilePath:uploadFilePath session:_urlSession];
new_count++;
[uploadTask resume];
}
}];
Background session requires UIApplecation delegate (AppDelegate callback implemented:
(void)application:(UIApplication *)application handleEventsForBackgroundURLSession:(NSString *)identifier completionHandler:(void (^)())completionHandler
{
NSLog(#"Background URL session needs events handled: %#", identifier);
completionHandler();
}
Have a look at the UIImagePickerController.
As of 3.0 you can allow the choose to shoot a video or pick an existing video. According to the docs you're limited to 10min max on the movie though:
http://developer.apple.com/IPhone/library/documentation/UIKit/Reference/UIImagePickerController_Class/UIImagePickerController/UIImagePickerController.html
NSURL *urlvideo = [info objectForKey:UIImagePickerControllerMediaURL];
NSString *urlString=[urlvideo path];
NSLog(#"urlString=%#",urlString);
NSString *str = [NSString stringWithFormat:#"you url of server"];
NSURL *url = [NSURL URLWithString:[str stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]];
ASIFormDataRequest *request = [ASIFormDataRequest requestWithURL:url];
[request setFile:urlString forKey:#"key foruploadingFile"];
[request setRequestMethod:#"POST"];
[request setDelegate:self];
[request startSynchronous];
NSLog(#"responseStatusCode %i",[request responseStatusCode]);
NSLog(#"responseStatusCode %#",[request responseString]);
Related
I know how to upload images to a server running PHP, but I am stuck on uploading video.
I have used this advice to upload my video file.
Posting method is all ok. What I get on the server is a file of 0 bytes.
My code is below:
- (void)imagePickerController:(UIImagePickerController *)picker
didFinishPickingMediaWithInfo:(NSDictionary *)info {
NSURL *videoURL = [info objectForKey:UIImagePickerControllerMediaURL];
NSData *videoData = [NSData dataWithContentsOfFile:[videoURL path]];
}
This videoData is passed in my POST method.
What should I do instead?
for posting video you need to use this function after image picker delegate
- (NSData *)generatePostDataForData:(NSData *)uploadData
{
// Generate the post header:
NSString *post = [NSString stringWithCString:"--AaB03x\r\nContent-Disposition: form-data; name=\"upload[file]\"; filename=\"somefile\"\r\nContent-Type: application/octet-stream\r\nContent-Transfer-Encoding: binary\r\n\r\n" encoding:NSASCIIStringEncoding];
// Get the post header int ASCII format:
NSData *postHeaderData = [post dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES];
// Generate the mutable data variable:
NSMutableData *postData = [[NSMutableData alloc] initWithLength:[postHeaderData length] ];
[postData setData:postHeaderData];
// Add the image:
[postData appendData: uploadData];
// Add the closing boundry:
[postData appendData: [#"\r\n--AaB03x--" dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]];
// Return the post data:
return postData;
}
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info{
//assign the mediatype to a string
NSString *mediaType = [info objectForKey:UIImagePickerControllerMediaType];
//check the media type string so we can determine if its a video
if ([mediaType isEqualToString:#"public.movie"]){
NSLog(#"got a movie");
NSURL *videoURL = [info objectForKey:UIImagePickerControllerMediaURL];
NSData *webData = [NSData dataWithContentsOfURL:videoURL];
[self post:webData];
[webData release];
}
for post video use this function
- (void)post:(NSData *)fileData
{
NSLog(#"POSTING");
// Generate the postdata:
NSData *postData = [self generatePostDataForData: fileData];
NSString *postLength = [NSString stringWithFormat:#"%d", [postData length]];
// Setup the request:
NSMutableURLRequest *uploadRequest = [[[NSMutableURLRequest alloc] initWithURL:[NSURL URLWithString:#"http://www.example.com:3000/"] cachePolicy: NSURLRequestReloadIgnoringLocalCacheData timeoutInterval: 30 ] autorelease];
[uploadRequest setHTTPMethod:#"POST"];
[uploadRequest setValue:postLength forHTTPHeaderField:#"Content-Length"];
[uploadRequest setValue:#"multipart/form-data; boundary=AaB03x" forHTTPHeaderField:#"Content-Type"];
[uploadRequest setHTTPBody:postData];
// Execute the reqest:
NSURLConnection *conn=[[NSURLConnection alloc] initWithRequest:uploadRequest delegate:self];
if (conn)
{
// Connection succeeded (even if a 404 or other non-200 range was returned).
NSLog(#"sucess");
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Got Server Response" message:#"Success" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
[alert release];
}
else
{
// Connection failed (cannot reach server).
NSLog(#"fail");
}
}
I have a EMR app and i want that i may send the data which i have collected like images and voice to server. in data base so how can i do this . Is there any way to send these data to server through post method.
Here is an example of a HTTP Post request
// define your form fields here:
NSString *content = #"field1=42&field2=Hello";
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:[NSURL URLWithString:#"http://www.example.com/form.php"]];
[urlRequest setHTTPMethod:#"POST"];
[urlRequest setHTTPBody:[content dataUsingEncoding:NSISOLatin1StringEncoding]];
// generates an autoreleased NSURLConnection
[NSURLConnection connectionWithRequest:request delegate:self];
Might want to reference http://developer.apple.com/library/ios/#documentation/cocoa/reference/foundation/Classes/NSURLConnection_Class/Reference/Reference.html
This tutorial is also helpful http://www.raywenderlich.com/2965/how-to-write-an-ios-app-that-uses-a-web-service
In that case, you can do follow two ways:
1. if you strictly like to using POST (i like), u can using cocoahttpserver project:
https://github.com/robbiehanson/CocoaHTTPServer
In iphone app, you can do this code to send POST request:
-(NSDictionary *) getJSONAnswerForFunctionVersionTwo:(NSString *)function
withJSONRequest:(NSMutableDictionary *)request;
{
[self updateUIwithMessage:#"server download is started" withObjectID:nil withLatestMessage:NO error:NO];
NSDictionary *finalResultAlloc = [[NSMutableDictionary alloc] init];
#autoreleasepool {
NSError *error = nil;
NSString *jsonStringForReturn = [request JSONStringWithOptions:JKSerializeOptionNone serializeUnsupportedClassesUsingBlock:nil error:&error];
if (error) NSLog(#"CLIENT CONTROLLER: json decoding error:%# in function:%#",[error localizedDescription],function);
NSData *bodyData = [jsonStringForReturn dataUsingEncoding:NSUTF8StringEncoding];
NSData *dataForBody = [[[NSData alloc] initWithData:bodyData] autorelease];
//NSLog(#"CLIENT CONTROLLER: string lenght is:%# bytes",[NSNumber numberWithUnsignedInteger:[dataForBody length]]);
NSString *functionString = [NSString stringWithFormat:#"/%#",function];
NSURL *urlForRequest = [NSURL URLWithString:functionString relativeToURL:mainServer];
NSMutableURLRequest *requestToServer = [NSMutableURLRequest requestWithURL:urlForRequest];
[requestToServer setHTTPMethod:#"POST"];
[requestToServer setHTTPBody:dataForBody];
[requestToServer setTimeoutInterval:600];
[NSURLRequest setAllowsAnyHTTPSCertificate:YES forHost:[urlForRequest host]];
NSData *receivedResult = [NSURLConnection sendSynchronousRequest:requestToServer returningResponse:nil error:&error];
if (error) {
NSLog(#"CLIENT CONTROLLER: getJSON answer error download:%#",[error localizedDescription]);
[self updateUIwithMessage:[error localizedDescription] withObjectID:nil withLatestMessage:YES error:NO];
[finalResultAlloc release];
return nil;
}
NSString *answer = [[NSString alloc] initWithData:receivedResult encoding:NSUTF8StringEncoding];
JSONDecoder *jkitDecoder = [JSONDecoder decoder];
NSDictionary *finalResult = [jkitDecoder objectWithUTF8String:(const unsigned char *)[answer UTF8String] length:[answer length] error:&error];
[finalResultAlloc setValuesForKeysWithDictionary:finalResult];
[answer release];
[self updateUIwithMessage:#"server download is finished" withObjectID:nil withLatestMessage:NO error:NO];
if (error) NSLog(#"CLIENT CONTROLLER: getJSON answer failed to decode answer with error:%#",[error localizedDescription]);
}
NSDictionary *finalResultToReturn = [NSDictionary dictionaryWithDictionary:finalResultAlloc];
[finalResultAlloc release];
return finalResultToReturn;
}
Don't forget to pack attributes with images to base64.
Finally, if u don't like to keep data, which u send in you mac app, u can send to u database using any database C api. I recommend to using core data to save receive data.
I am using ASIHTTPRequestfor resuming the downloading of a file gives the error as below and the Resume code is given at the bottom:
Error Domain=ASIHTTPRequestErrorDomain Code=8 "Decompression of /Users/xxxx/Library/Application Support/iPhone Simulator/4.3.2/Applications/6E0D8E0F-08FD-440C-82F6-8E39E219884E/Documents/myPdf.pdf.download failed with code -3" UserInfo=0x4c6a8e0 {NSLocalizedDescription=Decompression of /Users/xxxx/Library/Application Support/iPhone Simulator/4.3.2/Applications/6E0D8E0F-08FD-440C-82F6-8E39E219884E/Documents/myPdf.pdf.download failed with code -3}
Starting download as below:
-(IBAction)startDownload:(id)sender
{
NSURL *url = [NSURL URLWithString:self.sourcePath];
ASIHTTPRequest *req =[[ASIHTTPRequest alloc] initWithURL:url];
[request setDownloadDestinationPath:self.destinationPath];
// This file has part of the download in it already
[request setTemporaryFileDownloadPath:self.temporaryPath];
[req setDownloadProgressDelegate:self];
[req setDelegate:self];
[req startAsynchronous];
self.request = req;
}
and Pause Downloading as below:
-(IBAction)pauseDownload:(id)sender
{
// Cancels an asynchronous request
[request cancel];
// Cancels an asynchronous request, clearing all delegates and blocks first
// [request clearDelegatesAndCancel];
}
and Resume Download as below:
- (IBAction)resumeDownload:(id)sender
{
NSURL *url = [NSURL URLWithString:
self.sourcePath];
ASIHTTPRequest *request1 = [ASIHTTPRequest requestWithURL:url];
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
NSError *err;
NSDictionary *fileDict = [[NSFileManager defaultManager] attributesOfItemAtPath:destinationPath error:&err];
NSLog(#"file Dict: %#", fileDict);
NSLog(#"size: %#",[fileDict valueForKey:NSFileSize]);
NSInteger nSize =[[fileDict valueForKey:NSFileSize] intValue];
// unsigned long long int size1 = [[fileDict valueForKey:NSFileSize] intValue];
NSString *size = [NSString stringWithFormat:#"bytes=%d", nSize];
NSLog(#"file size: %#",size);
[dict setValue:size forKey:#"Range"];
[request1 setRequestHeaders:dict];
// NSString *downloadPath = #"/Users/ben/Desktop/my_work_in_progress.txt";
// The full file will be moved here if and when the request completes successfully
[request1 setDownloadDestinationPath:self.destinationPath];
// This file has part of the download in it already
[request1 setDownloadProgressDelegate:self];
[request1 setDelegate:self];
[request1 setTemporaryFileDownloadPath:self.temporaryPath];
[request1 setAllowResumeForFileDownloads:YES];
[request1 startAsynchronous];
self.request = request1;
//The whole file should be here now.
// NSString *theContent = [NSString stringWithContentsOfFile:downloadPath];
}
And I set the "Range" HTTP header field to the corresponding file size. The same file on server supports download pause, resume on the app http://itunes.apple.com/us/app/download-manager-pro-lite/id348573579?mt=8
How to implement the Resuming a download
Thanks in advance.
You should refer How to Pause and Resume Downloading Files with ASIHTTP Request in iPhone and
ASIHTTPRequest documentation.
How can I post a string(i.e) a word to web server url in iphone sdk?
Some sample codes or tutorials would be appreciated.
Thanking you.
This may help you, although I havent tested it:
NSMutableString *httpBodyString;
NSURL *url;
NSMutableString *urlString;
httpBodyString=[[NSMutableString alloc] initWithString:#"Name=The Big Bopper&Subject=Hello Baby&MsgBody=...You knooow what I like...Chantilly lace..."];
urlString=[[NSMutableString alloc] initWithString:#"http://www.somedomain.com/contactform.php"];
url=[[NSURL alloc] initWithString:urlString];
[urlString release];
NSMutableURLRequest *urlRequest=[NSMutableURLRequest requestWithURL:url];
[url release];
[urlRequest setHTTPMethod:#"POST"];
[urlRequest setHTTPBody:[httpBodyString dataUsingEncoding:NSISOLatin1StringEncoding]];
[httpBodyString release];
NSURLConnection *connectionResponse = [[NSURLConnection alloc] initWithRequest:urlRequest delegate:self];
if (!connectionResponse)
{
NSLog(#"Failed to submit request");
}
else
{
NSLog(#"--------- Request submitted ---------");
NSLog(#"connection: %# method: %#, encoded body: %#, body: %a", connectionResponse, [urlRequest HTTPMethod], [urlRequest HTTPBody], httpBodyString);
NSLog(#"New connection retain count: %d", [connectionResponse retainCount]);
responseData=[[NSMutableData data] retain];
NSLog(#"response", responseData);
}
Source: http://www.iphonedevsdk.com/forum/iphone-sdk-development/6341-help-executing-http-url-post-variables.html
You can post the string to webservice in so many ways, In those one is
Using Rest protocol:
It has two sub types, HTTP GET, HTTP POST. The Http Get is simple.
You can add the value to the attribute and you can directly call the service.
Check the following code.
NSString *url = #"http://123.456.789.0?action=get_movies";
Here the I am passing the get_movies string to the server to the action attribute.
and then follow the code for requesting to server.
NSURL *reqUrl = [[NSURL alloc] initWithString:url];
NSURLRequest *request = [[NSURLRequest alloc] initWithURL:reqUrl];
NSError *error;
NSURLResponse *response;
NSData *data = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error];
NSStringEncoding responseEncoding = NSUTF8StringEncoding;
if ([response textEncodingName]) {
CFStringEncoding cfStringEncoding = CFStringConvertIANACharSetNameToEncoding((CFStringRef)[response textEncodingName]);
if (cfStringEncoding != kCFStringEncodingInvalidId) {
responseEncoding = CFStringConvertEncodingToNSStringEncoding(cfStringEncoding);
}
}
[reqUrl release];
NSString *dataString = [[NSString alloc] initWithData:data encoding:responseEncoding];
the dataString is the responseString from the server. You can use that.
Regards,
Satya.
I'm trying to make a MJPEG viewer in Objective C but I'm having a bunch of issues with it.
First off, I'm using AsyncSocket(http://code.google.com/p/cocoaasyncsocket/) which lets me connect to the host.
Here's what I got so far
NSLog(#"Ready");
asyncSocket = [[AsyncSocket alloc] initWithDelegate:self];
//http://kamera5.vfp.slu.se/axis-cgi/mjpg/video.cgi
NSError *err = nil;
if(![asyncSocket connectToHost:#"kamera5.vfp.slu.se" onPort:80 error:&err])
{
NSLog(#"Error: %#", err);
}
then in the didConnectToHost method:
- (void)onSocket:(AsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port{
NSLog(#"Accepted client %#:%hu", host, port);
NSString *urlString = [NSString stringWithFormat:#"http://kamera5.vfp.slu.se/axis-cgi/mjpg/video.cgi"];
NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease];
[request setURL:[NSURL URLWithString:urlString]];
[request setHTTPMethod:#"GET"];
//set headers
NSString *_host = [NSString stringWithFormat:host];
[request addValue:_host forHTTPHeaderField: #"Host"];
NSString *KeepAlive = [NSString stringWithFormat:#"300"];
[request addValue:KeepAlive forHTTPHeaderField: #"Keep-Alive"];
NSString *connection = [NSString stringWithFormat:#"keep-alive"];
[request addValue:connection forHTTPHeaderField: #"Connection"];
//get response
NSHTTPURLResponse* urlResponse = nil;
NSError *error = [[NSError alloc] init];
NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&urlResponse error:&error];
NSString *result = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding];
NSLog(#"Response Code: %d", [urlResponse statusCode]);
if ([urlResponse statusCode] >= 200 && [urlResponse statusCode] < 300) {
NSLog(#"Response: %#", result);
//here you get the response
}
}
This calls the MJPEG stream, but it doesn't call it to get more data. What I think its doing is just loading the first chunk of data, then disconnecting.
Am I doing this totally wrong or is there light at the end of this tunnel?
Thanks!
Try loading the mjpeg in a UiWebView, it should be able to play it natively.
Assuming you have a UiWebView called "myWebView", something like this should work:
NSURLRequest* urlRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:#"http://kamera5.vfp.slu.se/axis-cgi/mjpg/video.cgi"]];
[myWebView loadRequest:urlRequest];
I hope that helps!
the main problem is that webkit never relase the data, so after a while it explode.
That would probably best be done with JavaScript since there isn't a good way to communicate with UIWebView otherwise.