Is there a HTML wrapper in Cocoa other then UIWebView? - iphone

I have a bunch of texts and images (taken from the content tag of a RSS feed item) that I want to display in my app. I've managed to extract them from the entire content tag with some regular expressions. But the thing is, in order for the texts to appear before all the images are loaded, I need to preload all the images, and even more, I need to reposition all the texts/images when an image is loaded, because I don't know their size at first, to position the element under them correctly.
I realized this is too much hard-work for such a simple task.
I searched for some simple HTML wrapper but I found nothing. And than I realized: hey, I can insert HTML directly into an UIWebView. But then again, I see UIWebView more like an iFrame in HTML, and by that I mean not a very flexible/fluid element. The content will be bigger than the iPhone screen height, can the UIWebView adjust to fit it's contents? I don't want the browser zoom features and all, but rather to blend in the page.
So bottom line: In order to display a bunch of texts combined with images, should I continue with my initial pain-in-the-ass method, should I use a UIWebView, or is there another simple element like the one in my dreams? :)
Thanks.

Definitely use the web view; it has hundreds of person-years of work behind it, and is realistically impossible for you to reproduce by yourself. To keep it from zooming, you can add a viewport meta tag to your HTML fragment.

...[S]hould I continue with my initial pain-in-the-ass method, should I use a UIWebView, or is there another simple element like the one in my dreams...
I'm not entirely sure what you have against UIWebView, it's a decent and fairly complex element that can support many behaviors. One of the extremely attractive properties of IB and Cocoa development is that prototyping is very quick. I think you should spend half an hour and play around with the component. Writing your own code is definitely an option, but layout engines (ie WebKit in UIWebView/Safari, or Gecko in Firefox) is a complicated task. Why reinvent the wheel?
HTH.

Related

How can I turn off hardware acceleration for certain HTML elements via CSS?

I created a very complex web app using HTML5, CSS3 and jQueryMobile.
It seems like jQueryMobile turns on hardware acceleration here and there via translate3D and/or translateZ.
Now I want to turn this off for certain HTML elements.
This gives me two questions:
Is there a css property/attribute or something that I can use to tell the browser to turn off hardware acceleration for certain elements?
If not: I will have to find the places where either translate3D or translateZ is used and simply remove them, right? How can I do that? The whole markup is very complex with many HTML elements. I can't go through each element in the inspector and search for it.
Update: The reason why I want to fix this
In my web app there are some elements which need to be swipeable (e.g. an image gallery). In this case I need hardware acceleration. Same for div containers that require iScroll and every other element which should be animated (e.g. slide- and fade-animations).
However, there are many parts of the app which are static (not animated). Using a special startup option in Safari, I was able to make the parts which get hardware-accelerated visible. This way I noticed that THE WHOLE app gets hardware-accelerated, not only the necessary parts.
IMHO this is not a good thing because:
Accelerating the whole thing will cause heavy load to the GPU which makes the whole app stutter while scrolling.
AFAIK it's best practice to let the CPU do the static stuff while the GPU only handles all the fancy animated stuff.
When animations have ended, hardware acceleration should be deactived because it's not necessary anymore and would shorten battery lifetime.
After going through thousands of thousands of lines of CSS code, I found this:
.ui-page{-webkit-backface-visibility: hidden !important}
This was active for all pages and caused the problem. Removing that line fixed it for me.

Unintrusive image loading indicator on iphone

I'm looking for a simple method to implement a 'loading' indicator on img elements for Mobile Safari (and possibly other mobile agents). At first sight, using the background: property on such elements seems the way to go. There are two problems though:
Agents tend to start rendering already when only part of the image is loaded. This looks pretty weird in combination with the loading indicator image.
I'd like to apply a css3 rotation animation (spin) to the loading indicator (and not to the final image).
Setting the content css property to '' and a simple class-tag that indicates the image is loading would work around this. Unfortunately, this also somehow prevents Mobile Safari from doing the animation (although it seems to work fine in Chrome).
Other (and perhaps better) solutions would involve multiple elements, but I am specifically trying to prevent this. Css pseudo classes :before or :after also do not work in combination with animations.
My attempt thusfar: https://gist.github.com/1225523#file_loading.html
Any suggestions?
I would suggest spin.js that is all CSS3 based and it don't use any image. You can customize your spinner very easy.
SPIN.JS

Displaying Lots Of RichText : Choosing the best option

What is the best way to display lots of RichText (HTML formatted)
At the moment I'm working on an app for a forum. As you'd expect the posts on the site have lots of HTML formatting, lists, images bold text, colored text, etc...
Now there are several options I can think of (non of them ideal, please if you think of any other options post them in the comments):
Custom Cells using NSAttributedString+HTML + DTAttributedTextView for each post?
Problems: I used the NSAttributedString+HTML categories in the app elsewhere and it was less then ideal, creating an NSAttributedString seems to be quite expensive (slow) even in small amounts.
For 10+ posts each of which may be the length of an entire article would be awful + although DTAttributedTextView supports the IMG html tag (an most tags) it doesn't support remote loading of images unless you specify their width and height in the img tag. And for a forum where an IMG tag could be a smiley (10*10) or a screenshot (640*960) there's no way to predict that.
(Since writing this NSAttributedString+HTML, which is now renamed DTCoreText, has added full support for <img> tags and improved greatly!)
Custom Cells with a UIWebView in them for each post?
This one I considered for quite a while, however when reading this blog post I realised a problem that would cause, Smooth scrolling. The idea of having a native application for a site is that it is better then using a simple UIWebView to view the sites mobile theme. If the app lags and is jerky while scrolling that is worse not better (also as I need to display images hiding the webview's like he suggests wouldn't work). Also UIWebView's need to be created on the main thread or they break.
Back to the UIWebView?
Annoyingly besides doing a pathetic cheat, (like in the iFans app) where you only display text and then if they click it a UIWebView loads with all the nice images etc..., the only option left seems to be to do what I think the TapaTalk app does and have the entire thread view as a UIWebView. This isn't too bad as it will probably have quite good performance and will allow me to possibly add user controlled themes etc.. but I find the idea of using a UIWebView in a websites native app repulsive.
Does anyone have any experience creating web powered app, like maybe a facebook client, forum app, or new site app which had to display content from the site (I don't really count a twitter client as it only has to deal with text & links in small amounts per post). Or any ideas on the best way to display RichText content in an iOS app?
Any idea's would have to deal with the lot:
Multi Coloured Text.
Right, Left & Center aligned text.
Images (of variable size).
Bold text.
Text of different sizes & fonts.
Underlines text.
YouTube Videos.
HTML tables.
Just in case the actual question wasn't very clear in all of that I'll sum it up:
"What is the best way to display lots of RichText (HTML formatted) content for a forum client app"
So if I am reading this right, you want the forum posts of a given topic to be cells of a UITableView and the cells need rich formatting?
Assuming this is correct, I imagine each post will take up a lot of the screen (large cell height). In this case, having a UIWebView as a subview might not be as bad performance-wise as you might think. UITableView reuses cells so really only the visible cells need be loaded into memory.
I'm also assuming you are able to access the forum via an API, right? In which case, you should be able to pre-load data immediately prior to loading the view and the UIWebViews will only be used for formatting. You can even load a CSS file from your app bundle when you loadHTMLString into your UIWebView so you're not loading that from a server every time.
All that being said, if you did have a lot of concurrently visible cells it might be a different story and I'd maybe consider only showing plain text in the UITableView index and displaying the rich formatting only when the user taps the cell to view the single post. This might also be better from a design standpoint as having a ton of differently formatted cells on screen could potentially end up looking a bit sloppy.
Also, this may be obvious (especially since you seem to be both performance and design conscious) but please don't use UIWebView for UI controls. Any time I see a UIWebView tab bar or fake navigation bar I cringe (ack, Netflix). For formatting though, a lot times it's the only way to fly if you're loading a lot of dynamic content from a server.
NSAttributedString+HTML already supports lazy loading of images. See the Demo that shows how to do that. It's reasonably fast but you want to hold of parsing the HTML for content that is not on screen.
It mostly depends on what UI you want to achieve. NSAS+HTML is meant for situations where you control the quality of the HTML (i.e. because you generate it yourself). There it affords you with an unprecedented level of control over the view hierarchy because you can embed your own custom views to show images.
In other cases where you cannot be sure about the quality of the HTML you have to use UIWebView and work around all of it's limitations, one being that it takes enormous amounts of RAM and it slow to show the contents. Also UIWebView is not thread-safe (because WebKit is not).

Bubble Chat + Emoticon + UITableViewCell

This is a question for iPhone development and I'm hopin someone can point me to the right direction on how i should go about implementing this.
I am trying to write a chat application that supports emoticons/smileys. Where the smiley/emoticon images are stored can be figured out later. I think few iphone applications out there are already doing this (i.e. skype + ebuddy(?)) but not sure what method they went for.
After searching around, there seems to be a few ways of doing this (i think):
bubble chat style which has been discussed before. UITableViewController with custom UITableViewCell. For emoticons, might have to do a whole bunch of calculations to determine where to stick a UIImageView for each emoticon.
Use UIWebView as the whole "window". Style it to look like bubble chat. Takes away any manual calculations on image smiley placements.
I have no idea what the performance is like for each of these two methods, how complex it can get etc, so any comments and guidance will help for sure. Cheers
If you use custom UITableViewCell, then I'd probably implement drawRect: instead of adding labels and images. One will probably take as long to implement as the other, but it will perform much better.
The UIWebView might be worth a short, although you will have to make sure that everything looks right there, too. Instead of using one big web page, I suggest simply throwing in a web view into each table view cell.
Personally I prefer the first approach, measuring and layout of text is not too complicated, but then I've never been the ultimate HTML guru.
I agree with #Eiko on making custom UITableViewCells, especially using drawRect instead of adding labels, images, etc.
If you used a UIWebView how would you handle updating it? A complete reload each time new text is sent? That seems like it will be a cause of issues. Once you get a long conversation reloading the entire UIWebView's contents will cause some flickering which isn't acceptable in my opinion. Also using a UIWebView would require you to have 2 complete copies of each conversation in memory. 1 as your backend data and 1 as the HTML. Where using a UITableView you have your backend data, and only enough of that will be duplicated that can fill 1 screen at a time.

How would you design a question/answer view (iPhone SDK)

I'm new to iPhone development, and I have a question on how to create a view for my application.
The view should display a problem (using formatted/syntax highlighted text), and multiple possible answers. The user should be able to click on an answer to validate it.
Currently, I am trying to use a UITableView embedding UIWebView as contentView. That allows me to display formatted text easily.
The problem is that it is a real pain to compute and adjust the height of the cells. I have to preload the webview, call sizeToFit, get its height, and update the cell accordingly. This process should be done for the problem and the answers (as they are HTML formatted text too).
It's such a pain that I am planning to switch to something else. I thought using only a big UIWebView and design everything in HTML. But I looked at some articles describing how to communicate between the HTML page and the ObjectiveC code. This seems to involve some awful tricks too...
So... that's it, I don't really know what I should do.
I guess some of you dealt with such things before, and would provide some greatly appreciated tips :)
The catch here is that the iPhone API does not yet support NSAttributedString so you can't just set the text to appear as you would like in a textview.
I saw one work around which essentially used individual UILabels to represent each attribute run. (Can't find the link now.) They used NSString UIKit extensions to calculate the position of the strings on the view and then used that to position the labels.
Another work around would be to draw the strings with their attributes to a UIImage and then just display the image. That would be the easiest solution I think.
In either case your going to have to basically recreate the data structure of an attributed string.
NSAttributedString does a lot of work for us. We really miss it when it is gone.