In a flowchart or process diagram, what is the symbol for a FIFO queue?
I don't know if this is canonical but, does this count?
Also here are examples of queues in SDL-88
http://www.sdl-forum.org/sdl88tutorial/4.ProcessCommunication/4.1_Signal_input_queue.htm
A stack is typically represented on a blackboard like this:
Reason being, you want the diagram to show "there's only 1 way in, one way out", and it's LIFO
For a queue, I would use something like this:
Shows there's both an entry and an exit, and that it is FIFO
I don't have a source to cite, unfortunately, but I recall seeing it represented as an isosceles trapezoid.
Actually I found an example of it here (though maybe not the most authoritative of sources).
Edit: From comments it looks like the example site I had linked is no longer available. This is a recreation of what was in the original document:
Related
I have a general question about how to debug in Simpy. Normal debugging tools don't seem to work, since everything is working on the event loop, and you can't step through the code line by line and inspect what exists at any point in time.
Primarily, I'm interested in finding what kinds of processes and callbacks are in existence at a particular time, and how to remove them at the appropriate point. Are there any best practices surrounding debugging in discrete event simulation generally?
I would just use a bunch of print()s.
One thing you might find useful is the specific requests that can be passed to primitives such as resources. For example you can ask a resource how many users it currently has or how big the queue to use the resource is with:
All of these commands can be found in the documentation, here is the resource example: https://simpy.readthedocs.io/en/latest/api_reference/simpy.resources.html
OK, I've been struggling with this for a while. What is the best way to accomplish the following:
where Reaction Wheel 1-4 are links to the same block in a library. When the Speed Counter, Speed Direction and Current signals are added to the final bus output as shown, MATLAB (rightfully) complains:
Warning: Signals 9, 10, 11, 12 entering Bus Creator
'myAwesomeModel' have duplicated names 'Current'. These are being made unique
by appending "(signal #)" to the signals within the resulting bus. Please
update the labels of the signals such that they are all unique.
Until now I've been using a "solution" like this:
that is, place a size-1-mux/gain-of-1/other-dummy block in the middle, so the signals can be renamed into something unique. However, I really like to believe that The MathWorks has thought of a better way to do this...
What is the "proper" way to construct bus signals like this? It feels rather like I'm being pushed to adopt a particular design/architecture, but what that is precisely, eludes me for the moment...
It was quite a challenge for me but looks like I kinda sorted it out. Matlab R2007a here. I'll do the example with an already done subsystem, with its inputs, outputs, ...
1- In Block Properties, add a tag to the block. This will be done to identify the block and its "siblings" among the system. MY_SUBSYSTEM for this example.
2- Block Properties again. Add the following snippet in CopyFcn callback:
%Find total amount of copies of the block in system
len = length(find_system(gcs,'Tag','MY_SUBSYSTEM'));
%Get handle of the block copied/added and name the desired signal accordingly
v = get_param(gcb,'PortHandles');
set(v.Outport(_INDEX_OF_PORT_TO_BE_RENAMED_),'SignalNameFromLabel',['BASENAME_HERE' num2str(len)]);
3- In _INDEX_OF_PORT_TO_BE_RENAMED_ you should put the port signal index (starting from 1) that you want to have renamed for each copy of the block. For a single output block this should be 1. BASENAME_HERE should be the port basename, in this case "Current" for you.
4- Add the block to the desired library, and delete the instance you used to create this example. From there on, as you add from the library or copy an existing block, the outport should name Current1, Current2, Current3, and so on. Notice that you could apply any convention or formatting.
Hope this helps. It worked for me, don't hesitate to ask/criticize!
Note: Obviously, as the model grows, this method may be computer-demanding as find_system will have to loop through the entire model, however looks like a good workaround for me in small-medium sized systems.
Connect a Bus Selector to each Data Output. Select the signals you want and set "Output as bus". Then connect all Bus Selectors to a Bus Creator.
simulink model
I've recently become interested in trying to adapt my Rock-Paper-Scissors game into a multiplayer-friendly program, so today I decided I'd look up a tutorial on servers. It seems I'm following it precisely (aside from using a different IDE). However, something is going wrong and I'm not sure exactly what it is, and it works fine for the tutorial maker. I've looked up EOFException but it didn't exactly help me out.
The tutorial on Youtube
My screenshot of the issue.
[Documentation on EOFException](I had a link here, but I need at least 10 reputation to post more than two links)
"Signals that an end of file or end of stream has been reached unexpectedly during input.
This exception is mainly used by data input streams to signal end of stream. Note that many other input operations return a special value on end of stream rather than throwing an exception."
[A similar but apparently unresolved question asked here](I had a link here too]
By the way, if you look up exactly what I've posted here, you'll also find that I've asked it at DaniWeb. I'm just posting in multiple places in case it isn't resolved at one or the other. If it is, well... the more knowledge, the better.
EOFException during readUTF() just means it's reached the end of the stream, like it says on the tin. Note that this method doesn't return null at end of stream, unlike readLine() (but like all other readXXX() methods).
It can also mean that your sending and receiving is out of sync, e.g. you are trying to read some ridiculously large number of bytes because you left out a readInt() or similar, or you wrote something extra at the peer that you shouldn't have, so you're trying to read the next bytes in the stream as the result of writeUTF() when it isn't. This is an application protocol error.
How this happened in the code you posted is another question, but your code doesn't close the sockets, which doesn't help. Add an out.close() to your server code, and in.close() to the client code. However I cannot reproduce your problem with or without these closes. Are you sure this is the real code?
Simple question:
I've added some scales (sliders) to my window, and I want to call a method when you move the scale.
What is the signal name that I use for gtk_signal_connect?
ie I should be able to write something like:
gtk_signal_connect(GTK_OBJECT(my_scale), "scale_moved", (GtkSignalFunc)my_event, data);
or am I missing something here?
And more importantly - how do I find out in the future what the signal names are? for example - I googled 'gtk_signal_connect' but I didn't find a big list of different signals.
Similarly, I didn't find details about related signals in the GtkScale documentation. (Well, in this page, there is a single signal detail, but it relates to changing the displayed value format).
GtkScale inherits from GtkRange, and signals are inherited in GTK+. Therefore, you can connect to the value-changed signal exposed by GtkRange.
You're on the right track to find the signals exposed by a given GTK+ widget: besides the source code itself, the documentation is indeed the canonical resource, but you should also take the base classes into account in your search.
I want to write GUI code that is orthogonal. Lets say I have a circle class and a square class and they need to interact. Right now, to get the circle and square talking to each other - say the circle object sends a message to the square object, I would use something like square_obj.listen_for_circle(circle_obj) where listen_for_circle is a method that implements an addlistener.
This is a problem for me since now the two objects are linked - and removing one object from my code would break it. What I am looking to do is for the circle_obj to be able to broadcast a global message say 'CIRCLE_EVENT'. Additionally square_obj would be listening for global message broadcasts of type 'CIRCLE_EVENT', and upon hearing the event - does some action.(Ahhh, now the objects have no links to each other in the code base!)
Is this possible or even reasonable in MATLAB? (or maybe i'm just going crazy).
As always, advice much appreciated.
I'm not really sure why addlistener is problematic for you. It basically just adds an event listener that doesn't do anything if the event-origin object (the circle) is deleted.
Alternately you can use event.listener or handle.listener. They are undocumented but work well, and are widely used within the Matlab codebase (m-files). See explanation here: http://UndocumentedMatlab.com/blog/continuous-slider-callback/#Event_Listener