iPhone Dev - Autorotating all views - iphone

(By the way I develop without Interface Builder)
If you have a tab bar app that autorotates, so all the autoresizing masks are set, how do you make it work with all the views? Like if one view autorotates to landscape, you select a different tab in the tab bar, and the view associated with that tab comes up, and its all messed because it never got autorotated, it got initialized with the frame that makes it fit in portrait mode, even though the autoresizingmasks are set to have it look fine in landscape, it never got rotated. Whats the solution? (By the way, I'm lazy loading the views, so the only view loaded at any given time is the view(view controller's view) associated with the selected tab).

Does declaring all the required orientations in the didrotatefrominterfaceorientation method in every view controller you are using fix the problem?
e.g. your main view, with the tab bar is called "mainView", and when you choose a tab, it loads a view called "firstView", does the "firstView" view controller have the orientations set?

If a view controller is not loaded, it won't be able to respond to autorotation messages. So in your view controller, when it's loaded from the nib, it should check the orientation and resize and move things as necessary.

Related

UIView subview doesn't change orientation

I have a view controller which manages a view.
I'm adding the my view controller subclass as a subview of the window swapping out another view.
I'm running landscape mode on an iPad.
The view apparently doesn't know that its in landscape mode. Its frame is confused.
Is there something I can/should do to tell it that its in landscape, and/or that the orientation has changed. How does this normally happen. Why isn't it happening?
I used to have my view controller within a UITabBarController and it worked fine there.
Override:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return YES;
}
Your ViewController is not getting rotation events because you have not presented the viewController but have added the viewController's view in the view hierarchy.
Your Tab bar controller previously used to take the responsibility to forward the rotation events to the view controller which it manages, that was how it used to work.
I would though suggest that swapping the view out of window is a bad idea. Instead you should have a main viewController which accepts the rotation events and then swap the view within this viewController based on the current orientation. Consider re-desiging before you code further.
My problem was that my storyboard was overriding my existing custom coded app delegate. After I deleted the story board file, and custom generated view controller code, it worked for me.

problem in tabBar Controller with more than five tabBar items

I am facing few problems while using tabBar with navigation controllers.Each tabBar item is associated with a separate navigation controller.Problems are listed as follows:
1.There are more than five tabBar items in my tabBar so a more tabBar item comes by default.Now when i tap the more tabBar item the remaining items come in a tableview which is actually the view of a navigation controller(which comes by default).Now when i select any of the row, my new view controller gets pushed into that navigation controller.I want my view controller to be the navigation controller.So there is a situation like pushing a navigation controller onto the sack of another navigation controller.The compiler gets confused and it does nothing.
2.Although I have set autoresizing of each controller of tab bar controller nothing happens on rotating the device.However when I keep only five or less tabBar items,autoresizing works perfectly.
3.I want an ImagView at the top throughout the application, so I attached an imageview on the window itself and than increases the y-coordinate of the tabBar controller's view so that the navigation bar of each tabBar controller's view starts just below the imageview.Everything is fine for the portrait mode but as soon as i rotate the device the imageview dissappears.And when i again come to portrait mode the imageview does not appear and the tabBar controller's view starts from the top.
I tried it every ways(like tabBar instead of tabBar controller etc.) but fail to achieve anything helpful.
I've never heard of that problem before. Can you paste some code? Also, are you sure that the tabs on the view more page work correctly?
In order for a TBC to rotate, all of the root view controllers of each tab must support rotation. In each of those files make sure shouldRotateToInterfaceOrientation: returns YES for all orientations (if you're using the default iPhone VC template take out the if(interfaceOrientation == UIInterfaceOrientationPortrait) statement and associated brackets).
I've actually done this before, and trust me when I say you're opening up a can of worms. To achieve this you need to add the TBC as a subview of a view that has an imageview on top. You must manually set the TBC.view frame to not cover up the top image. The best way to do this is: in the .xib for the container file, add an image view up top, and under it another view. Connect the view to the code via an IBOutlet, and set that frame as the TBC.view.frame. Then add the TBC.view as a subview programmatically.
With this solution, however, you must add in a willRotateToInterfaceOrientation:duration: method that calls the same function in all the TBC's viewcontrollers, and all of those viewcontrollers must be navigation delegates that call viewWillAppear: and viewDisappear: manually. The rotation is also a bit "sticky" when you do this, so beware.
My suggestion: don't put a static image up top. It causes a lot of issues, and takes up a lot of screen real estate, especially on the iPhone's smaller screen. Look at The Weather Channel app if you want to see how bad it looks.
Let me know if you have any more questions!

subviews show confused rotated state after a modal dialog is displayed

I've created a custom UIViewController that mimics the UISplitViewController. It manages two child view controllers that get displayed in the left & right body area while in landscape and hides the left to show in a popover when in portrait. It works fine, using the didRotateFromInterfaceOrientation: and willRotateToInterfaceOrientation: messages to reset the location and sizing of the child views. All the views and child controllers are loaded from a nib. This custom view controller is shown inside a UINavigationController.
The trouble arises after one of the child view controllers uses presentModalViewController. If the device was rotated after the views were initialized (but before the modal controller is shown), after the modal dialog is dismissed, the left and/or body views will be re-rendered in a different rotation than they were before the modal dialog was changed.
I'm wondering if folks have had a similar problem, and what the solution is. I'm sure sample code would be helpful, but it'll take a bunch of work to distill it into a runnable sample.
When I saw this same behavior in my split view app, I noticed that it only happens when I'm holding the device in "left home button" landscape. I had set my initial interface orientation to "right home button" but was allowing either left or right home button landscape orientations (no portrait orientation for this app). My solution was to no longer support left home button landscape orientation and now all post-modal subviews display reliably.

Is it advisable to use the same xib in a UINavigationController view and a modal view?

I have a view (and corresponding view controller) in my iPhone app that allows the user to edit settings for the application. This view is accessible via a menu (a table view). I use pushViewController in my UIViewController subclass to get it shown. When I do this, it appears as I expect - the nav bar appears on top of the xib, and the empty space I left up there in the xib is occupied.
I also sometimes show that settings view as a modal view using presentModalViewController. When I do this, the top of the xib starts at the bottom of the nav bar instead of underneath it.
The documentation does say that presentModalViewController will resize the view to fit, so I could see this being expected behavior. However, for me, it isn't desired behavior.
I can kind of work around it by setting the settings view controller to not show the nav bar, but then there's a weird empty space at the top of the view.
Ideally, I'd like to use the same xib in both of these situations. However, maybe that's not a best practice? How do you guys usually reuse a xib?
I was thinking that maybe I could have the view controller shift all of the controllers up if it's in modal mode, but I'd like something better, if it's available.
Each UIView has an autoresizingMask property. By configuring that (can be done in Interface Builder), you should be able to reuse the view and have it automatically resize to take up the whole screen when the nav bar should not be there.
Apple's documentation is here:
http://developer.apple.com/iPhone/library/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/WindowsandViews/WindowsandViews.html#//apple_ref/doc/uid/TP40007072-CH8-SW10

Why won't my UITableView rotate?

Within Interface Builder, I have the following
UIViewController
-- View
---- TableView
In my UIViewController I have set
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return YES;
}
I also have other view controllers that are in IB. What am I missing here? The only way I can get it to rotate is if I use the transform method.
Are you using the tableview in a tab-based app by any chance? In case you are, you can only get a view to support landscape mode if all the viewcontrollers of the tabbar controller support landscape mode.
Other than that, I don't see any reason why your view should not support landscape mode.
The problem is with the autosizing settings. To be more specific, in Interface Builder, make sure autoresizing is clicked, then in the Size Inspector, make sure the tableview all it's superviews of the table view have red arrows filled in on the top, left, right, and also select the two internal arrows.
I am wondering if the questioner actually had the table view in a subview of the main view. I see this behavior for a table view that is one level deeper in the view hierarchy:
Main View
Subview
Table View
By default, the Main View has it's autosizing arrows set up correctly, but if you add an additional view, it does not.
In response to the question about the problem being with multiple view controllers: Note that a UIViewController is not a UIView's delegate. In fact, it looks like chain of events goes the other way - first the system sees an autorotation and tells the UIViewControllers about it. If the UIViewControllers have shouldAutoresize returning yes, then the UIViewControllers resize their main views. The resizing of the main views can automatically cause their subviews to resize if they are set correctly.
According to Apple docs, you should not have multiple view controllers controlling different parts of a view - for example a separate tableview controller for a table view that is in a subview of the main view - because it mucks with the event chain - you could see how that would be the case here. Don't know if that's helpful or not.
I just tried this, and it works as expected. You will need to provide more detail, I think. In my experience, when a view "fails" to rotate, that's because some view controller somewhere is telling it not to. Check to make sure all your view controllers are returning the right values from shouldAutorotateToInterfaceOrientation:
if your are using storyboard, your VC contains a UITableview, check if your Scene have AutoLayout unchecked.