Help with a Windows Service/Scheduled Task that must use a web browser and file dialogs - service

What I'm Trying To Do
I'm trying to create a solution of any kind that will run nightly on a Windows server, authenticate to a website, check a web page on the site for new links indicating a new version of a zip file, use new links (if present) to download a zip file, unzip the downloaded file to an existing folder on the server, use the unzipped contents (sql scripts, etc.) to build an instance of a database, and log everything that happens to a text file.
Forms App: The Part That Sorta Works
I created a Windows Forms app that uses a couple of WebBrowser controls, a couple of threads, and a few timers to do all that except the running nightly. It works great as a Form when I'm logged in and run it, but I need to get it (or something like it) to run on it's own like a Service or scheduled task.
My Service Attempt
So, I created a Windows Service that ticks every hour and, if the System.DateTime.Now.Hour >= 22, attempts to launch the Windows Forms app to do it's thing. When the Service attempts to launch the Form, this error occurs:
ActiveX control '8856f961-340a-11d0-a96b-00c04fd705a2' cannot be instantiated because the current thread is not in a single-threaded apartment.
which I researched and tried to resolve by either placing the [STAThread] attribute on the Main method of the Service's Program class or using some code like this in a few places including the Form constructor:
webBrowseThread = new Thread(new ThreadStart(InitializeComponent));
webBrowseThread.SetApartmentState(ApartmentState.STA);
webBrowseThread.Start();
I couldn't get either approach to work. In the latter approach, the controls on the Form (which would get initialized inside IntializeComponent) don't get initialized and I get null reference exceptions.
My Scheduled Task Attempt
So, I tried creating a nightly scheduled task using my own credentials to run the Form locally on my dev machine (just testing). It gets farther than the Service did, but gets hung up at the File Download Dialog.
Related Note: To send the key sequences to get through the File Download and File Save As dialogs, my Form actually runs a couple of vbscript files that use WScript.Shell.SendKeys. Ok, that's embarassing to admit, but I tried a few different things including SendMessage in Win32 API and referencing IWshRuntimeLibrary to use SendKeys inside my C# code. When I was researching how to get through the dialogs, the Win32 API seemed to be the recommended way to go, but I couldn't figure it out. The vbscript files was the only thing I could get to work, but I'm worried now that this may be the reason why a scheduled task won't work.
Regarding My Choice of WebBrowser Control
I have read about the System.WebClient class as an alternative to the WebBrowser control, but at a glance, it doesn't look like it has what I need to get this done. For example, I needed (or I think I needed) the WebBrowser's DocumentCompleted and FileDownload events to handle the delays in pages loading, files downloading, etc. Is there more to WebClient that I'm not seeing? Is there another class besides WebBrowser that is more Service-friendly and would do the trick?
In Summary
Geez, this is long. Sorry! It would help to even have a high level recommendation for a better way to do what I'm trying to do, because nothing I've tried has worked.
Update 10/22/09
Well, I think I'm closer, but I'm stuck again. I should end up with a decent-sized zip file with several files in it, but the zip file resulting from my code is empty. Here's my code:
// build post request
string targetHref = "http://wwwcf.nlm.nih.gov/umlslicense/kss/login.cfm";
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(targetHref);
request.Method = "POST";
request.ContentType = "application/x-www-form-urlencoded";
// encoding to use
Encoding enc = Encoding.GetEncoding(1252);
// build post string containing authentication information and add to post request
string poststring = "returnUrl=" + fixCharacters(targetDownloadFileUrl);
poststring += getUsernameAndPasswordString();
poststring += "&login2.x=0&login2.y=0";
// convert to required byte array
byte[] postBytes = enc.GetBytes(poststring);
request.ContentLength = postBytes.Length;
// write post to request
Stream postStream = request.GetRequestStream();
postStream.Write(postBytes, 0, postBytes.Length);
postStream.Close();
// get response as stream
HttpWebResponse response = (HttpWebResponse)request.GetResponse();
Stream responseStream = response.GetResponseStream();
// writes stream to zip file
FileStream writeStream = new FileStream(fullZipFileName, FileMode.Create, FileAccess.Write);
ReadWriteStream(responseStream, writeStream);
response.Close();
responseStream.Close();
The code for ReadWriteStream looks like this.
private void ReadWriteStream(Stream readStream, Stream writeStream)
{
// taken verbatum from http://www.developerfusion.com/code/4669/save-a-stream-to-a-file/
int Length = 256;
Byte[] buffer = new Byte[Length];
int bytesRead = readStream.Read(buffer, 0, Length);
// write the required bytes
while (bytesRead > 0)
{
writeStream.Write(buffer, 0, bytesRead);
bytesRead = readStream.Read(buffer, 0, Length);
}
readStream.Close();
writeStream.Close();
}
The building of the post string is taken from my previous forms app that works. I compared the resulting values in poststring for both sets of code (my working forms app and this one) and they're identical.
I'm not even sure how to troubleshoot this further. Anyone see anything obvious as to why this isn't working?
Conclusion 10/23/09
I finally have this working. A couple of important hurdles I had to get over. I had some problems with the ReadWriteStream method code that I got online. I don't know why, but it wasn't working for me. A guy named JB in Claudio Lassala's Virtual Brown Bag meeting helped me to come up with this code which worked much better for my purposes:
private void WriteResponseStreamToFile(Stream responseStreamToRead, string zipFileFullName)
{
// responseStreamToRead will contain a zip file, write it to a file in
// the target location at zipFileFullName
FileStream fileStreamToWrite = new FileStream(zipFileFullName, FileMode.Create);
int readByte = responseStreamToRead.ReadByte();
while (readByte != -1)
{
fileStreamToWrite.WriteByte((byte)readByte);
readByte = responseStreamToRead.ReadByte();
}
fileStreamToWrite.Flush();
fileStreamToWrite.Close();
}
As Will suggested below, I did have trouble with the authentication. The following code is what worked to get around that issue. A few comments inserted addressing key issues I ran into.
string targetHref = "http://wwwcf.nlm.nih.gov/umlslicense/kss/login.cfm";
HttpWebRequest firstRequest = (HttpWebRequest)WebRequest.Create(targetHref);
firstRequest.AllowAutoRedirect = false; // this is critical, without this, NLM redirects and the whole thing breaks
// firstRequest.Proxy = new WebProxy("127.0.0.1", 8888); // not needed for production, but this helped in order to debug the http traffic using Fiddler
firstRequest.Method = "POST";
firstRequest.ContentType = "application/x-www-form-urlencoded";
// build post string containing authentication information and add to post request
StringBuilder poststring = new StringBuilder("returnUrl=" + fixCharacters(targetDownloadFileUrl));
poststring.Append(getUsernameAndPasswordString());
poststring.Append("&login2.x=0&login2.y=0");
// convert to required byte array
byte[] postBytes = Encoding.UTF8.GetBytes(poststring.ToString());
firstRequest.ContentLength = postBytes.Length;
// write post to request
Stream postStream = firstRequest.GetRequestStream();
postStream.Write(postBytes, 0, postBytes.Length); // Fiddler shows that post and response happen on this line
postStream.Close();
// get response as stream
HttpWebResponse firstResponse = (HttpWebResponse)firstRequest.GetResponse();
// create new request for new location and cookies
HttpWebRequest secondRequest = (HttpWebRequest)WebRequest.Create(firstResponse.GetResponseHeader("location"));
secondRequest.AllowAutoRedirect = false;
secondRequest.Headers.Add(HttpRequestHeader.Cookie, firstResponse.GetResponseHeader("Set-Cookie"));
// get response to second request
HttpWebResponse secondResponse = (HttpWebResponse)secondRequest.GetResponse();
// write stream to zip file
Stream responseStreamToRead = secondResponse.GetResponseStream();
WriteResponseStreamToFile(responseStreamToRead, fullZipFileName);
responseStreamToRead.Close();
sl.logScriptActivity("Downloading update.");
firstResponse.Close();
I want to underscore that setting AllowAutoRedirect to false on the first HttpWebRequest instance was critical to the whole thing working. Fiddler showed two additional requests that occurred when this was not set, and it broke the rest of the script.

You're trying to use UI controls to do something in a windows service. This will never work.
What you need to do is just use the WebRequest and WebResponse classes to download the contents of the webpage.
var request = WebRequest.Create("http://www.google.com");
var response = request.GetResponse();
var stream = response.GetResponseStream();
You can dump the contents of the stream, parse the text looking for updates, and then construct a new request for the URL of the file you want to download. That response stream will then have the file, which you can dump on the filesystem and etc etc.
Before you wonder, GetResponse will block until the response returns, and the stream will block as data is being received, so you don't need to worry about events firing when everything has been downloaded.

You definitely need to re-think your approach (as you've already begun to do) to eliminate the Forms-based application approach. The service you're describing needs to operate with no UI at all.
I'm not familiar with the details of System.WebClient, but since it
provides common methods for sending
data to and receiving data from a
resource identified by a URI,
it will probably be your answer.
At first glance, WebClient.DownloadFile(...) or WebClient.DownloadFileAsync(...) will do what you need.

The only thing I can add is that once you have scraped your screen and have the fully qualified name of the file you want to download, you could pass it along to the Windows/DOS command 'get' which will fetch files via HTTP. You can also script a command-line FTP client if desired. It's been a long time since I tried something like this in Windows, but I think you're almost there. Once you have fetched the correct file, building a batch file to do everything else should be pretty easy. If you are more comfortable with Unix, google "unix services for windows" just keep an eye on the services they start running (DHCP, etc). There are some nice utilities which will let your treat dos as a unix-like shell (ls -l, grep, etc) Finally, you could try another language like Perl or Python but I don't think that's the kind of advice you were looking for. :)

Related

Intercept and edit multipart form-data POST request body in Browser

I've got a site that accepts file uploads which are sent as multipart/form-data within a POST request. To verify that the upload, which shows the filename afterwards, is secured against XSS I want to upload a file which contains HTML Tags in the filename.
This is actually harder than I expected. I can't create a file containing < on my filesystem (Windows). Also, I don't know a way to change the filename of the file input element inside the DOM before the upload (which is what I would do with normal/hidden inputs). So I thought about editing the POST body before it's uploaded, but I don't know how. Popular extensions (I recall Tamper Data, Tamper Dev) only let me change headers. I guess this is due to the plugin system of Chrome, which is the Browser I use.
So, what's the simplest way of manipulating the POST requests body? I could craft the entire request using cUrl, but I also need state, lots of additional parameters and session data etc. which gets quite complex... A simple way within the Browser would ne nice.
So, while this is not a perfect solution, it is at least a way to recreate and manipulate the form submit using FormData and fetch. It is not as generic as I'd like it to be, but it works in that case. Just use this code in the devtools to submit the form with the altered filename:
let formElement = document.querySelector('#idForm'); // get the form element
let oldForm = new FormData(formElement);
let newForm = new FormData;
// copy the FormData entry by entry
for (var pair of oldForm.entries()) {
console.log(pair[0]+': '+pair[1]);
if(typeof(pair[1]) == 'object' && pair[1].name) {
// alter the filename if it's a file
newForm.append(pair[0],pair[1],'yourNewFilename.txt');
} else {
newForm.append(pair[0],pair[1]);
}
}
// Log the new FormData
for (var pair of newForm.entries()) {
console.log(pair[0]+': ');
console.log(pair[1]);
}
// Submit it
fetch(formElement.action, {
method: formElement.method,
body: newForm
});
I'd still appreciate other approaches.

HttpWebRequest.GetRequestStream() is not working in MS Dynamics CRM Plugin

I have written a plugin wherein I am trying to get an XML response.
This is my code :
// Set the Method property of the request to POST.
string strXMLServer = "xxx";
var request = (HttpWebRequest)WebRequest.Create(strXMLServer);
request.Method = "POST";
// Set the ContentType property of the WebRequest.
request.ContentType = "xyz";
// Assuming XML is stored in strXML
byte[] byteArray = Encoding.UTF8.GetBytes(strXML);
// Set the ContentLength property of the WebRequest.
request.ContentLength = byteArray.Length;
//(LINE 5) Get the request stream
Stream dataStream = request.GetRequestStream();
// Write the data to the request stream.
dataStream.Write(byteArray, 0, byteArray.Length);
// Close the Stream object.
dataStream.Close();
This code works fine when its written in a console application. But when I copy the same code to a class library(plugin) and tries to debug it using plugin profiler, the application gets stopped abruptly when it reaches (LINE 5)
i.e. At Stream dataStream = request.GetRequestStream();
request.GetRequestStream() function is not working with plugin, but works fine within a console.
Any help would be appreciated :)
Thanks in advance
Note: I am using Dynamics 365 online trial version
There are a couple of things to take into consideration when building a plugin with web requests. Firstly, you need to use WebClient as it's widely supported by Microsoft products.
Secondly, your URL needs to be a DNS name and not an IP address, as this is a hosted plugin in sandbox mode.
Example from Microsoft's website: https://msdn.microsoft.com/en-us/library/gg509030.aspx
Reading material: https://crmbusiness.wordpress.com/2015/02/05/understanding-plugin-sandbox-mode/

Multiple s3 buckets in Filepicker.io

I need to upload to multiple s3 buckets with filepicker.io. I found a tweet that indicated that there was a hacky, but possible, way to do this. Support hasn't gotten back to me yet, so I'm hoping that someone here already knows the answer!
Have you tried generating a second application/API key? It looks like they lock your S3/AWS credentials to an application/API key rather than directly to the account.
Support just got back to me. There's no way to do this besides creating multiple applications, which is okay if you are just switching between prod/staging/dev, but not a good solution if you have to upload to arbitrary buckets.
My solution is to execute a PUT request with the x-amz-copy-source header after the file has been uploaded, which copies it to the correct bucket.
This is pretty hacky as it request two extra requests per file -- one filepicker.stat and one more call to s3 (or your server).
#Ben
I am developing code with same issue of files needing to go into many buckets. I'm working in ASP.net.
What I have done is have one Filepicker 'application' with it's own S3 bucket.
I already had a callback to the server in the javascript onSuccess() function (which is passed as a parameter to filepicker.store()). This callback needed to be there to do some book-keeping anyway.
So I have just added in an extra bit to the server-side callback code which uses the AWS SDK to copy the object from the bucket filepicker uploades it to, to it's final destination bucket.
This is my C# code for moving, or rather copying, an object between buckets:
public bool MoveObject(string bucket1, string key1, string bucket2, string key2 = null)
{
bool success = false;
if (key2 == null) key2 = key1;
Logger logger = new Logger(); // my logging system
try
{
RegionEndpoint region = RegionEndpoint.EUWest1; // use your region here
using (AmazonS3Client s3Client = new AmazonS3Client(region))
{
// TODO: CheckForBucketFunction
CopyObjectRequest request = new CopyObjectRequest();
request.SourceBucket = bucket1;
request.SourceKey = key1;
request.DestinationBucket = bucket2;
request.DestinationKey = key2;
S3Response response = s3Client.CopyObject(request);
logger.Info2Log("response xml = \n{0}\n", response.ResponseXml);
response.Dispose();
success = true;
}
}
catch (AmazonS3Exception ex)
{
logger.Info2Log("Error copying file between buckets: {0} - {1}",
ex.ErrorCode, ex.Message);
success = false;
}
return success;
}
There are AWS SDKs for other server languages and the good news is Amazon doesn't charge for copying objects between buckets in the same region.
Now I just have to decide how to delete the object from the filepicker application bucket. I could do it on the server using more AWS SDK code but that will be messy as it leaves links to the object in the filepicker console. Or I could do it from the browser using filepicker code.

Auto-generating a WebRequest

I am trying to consume a binary stream from a ServiceStack service, as described here:
How to consume a file with a ServiceStack client
I realize that I must use a custom WebClient, since I want direct access to the response stream. However, I would still like to avoid making this client by hand. Instead, I'd like to write something like,
var webClient = new JsonServiceClient(baseUrl)
.ConfigureWebClient(new MyRequestDto { Foo = "bar" }));
This way, I wouldn't have to assemble the URL and query string by hand; and when I change my request DTO, I wouldn't have to remember to change my custom WebClient setup code, either.
Is there a way to accomplish this, somehow ? I've looked at ServiceClientBase.PrepareWebRequest(...), and it does a whole lot of useful stuff that I don't feel like copy/pasting into my own code. I'd love to inherit ServiceClientBase and call that method directly, but it's private, so I can't. Anyone got any other ideas ?
All of ServiceStack's C# Service Clients have both a Global and a Local Request Filter allowing you to initialise the Request and Global and Local Response Filters allowing fine-grained access to the returned HttpWebResponse.
Initializing the WebRequest of all ServiceClients using a Global Request Filter:
ServiceClientBase.HttpWebRequestFilter = httpReq => ConfigureWebClient(httpReq);
Using the Local Request Filter:
var client = new JsonServiceClient(baseUrl) {
LocalHttpWebRequestFilter = httpReq => ConfigureWebClient(httpReq)
};
Although if you just want the binary response All Service Clients allow you to specify either a string, byte[], Stream or HttpWebResponse as your Generic Response type and it will return what was requested. See the Service Client wiki page for more examples of these.
Here's how you can retrieve binary responses:
byte[] responseBytes = client.Get<byte[]>("/poco/World");
var dto = responseBytes.FromUtf8Bytes().FromJson<PocoResponse>();
Or with a Stream:
using (Stream responseStream = client.Get<Stream>("/poco/World")) {
var dto = responseStream.ReadFully().FromUtf8Bytes().FromJson<PocoResponse>();
}
Or from the underlying HttpWebResponse:
HttpWebResponse webResponse = client.Get<HttpWebResponse>("/poco/World");
using (var stream = webResponse.GetResponseStream())
using (var sr = new StreamReader(stream)) {
var dto = sr.ReadToEnd().FromJson<PocoResponse>();
}
You can change Open Source Software, you don't have to work around it
ServiceStack is Open Source software, there's no need to look for hacks or try to work around something that's not accessible or not available, make a pull-request to change what you want and if it's a valid request for a common use-case it will likely be accepted. Otherwise feel free to take a fork of the Source code and customize it as you wish.

How to post a file in grails

I am trying to use HTTP to POST a file to an outside API from within a grails service. I've installed the rest plugin and I'm using code like the following:
def theFile = new File("/tmp/blah.txt")
def postBody = [myFile: theFile, foo:'bar']
withHttp(uri: "http://picard:8080/breeze/project/acceptFile") {
def html = post(body: postBody, requestContentType: URLENC)
}
The post works, however, the 'myFile' param appears to be a string rather than an actual file. I have not had any success trying to google for things like "how to post a file in grails" since most of the results end up dealing with handling an uploaded file from a form.
I think I'm using the right requestContentType, but I might have missed something in the documentation.
POSTing a file is not as simple as what you have included in your question (sadly). Also, it depends on what the API you are calling is expecting, e.g. some API expect files as base64 encoded text, while others accept them as mime-multipart.
Since you are using the rest plugin, as far as I can recall it uses the Apache HttpClient, I think this link should provide enough info to get you started (assuming you are dealing with mime-multipart). It shouldn't be too hard to change it around to work with your API and perhaps make it a bit 'groovy-ier'