UItableview returns more row? - iphone

i have done like
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 3;
}
tableview is in UITableViewStylePlain.but it shows correctly 3 data on 3 tableview cell.but after that there is empty tableview cells ...but when i declared UITableViewStyleGrouped, it shows only 3 tableview cells... perfectly...what i have to do disappear empty tableview cell
in UITableViewStylePlain..any help pls?

Your table contains 3 table cells and those cells beneath it are not empty table cells. The row seperators are just drawn based on the previous row height giving the impression that there are more cells than you actually specified.
You could set the separatorStyle of the table view to UITableViewCellSeparatorStyleNone, either in code or in Interface Builder. But doing so disables the seperators all together, so you would have to draw some kind of separator yourself in your cells if you still wanted a grafical separation between the actual cells.
Another option would be to set the color of the separator to the color of the background of the table.
I myself would not worry about this if you're application has a standard table look, as it's default behaviour & users should be used to seeing that. Altough I must admit that I have set the separatorStyle to none in a previous project, because the table had a look that deviated from the standard table look. I did have to draw a fine separator line at the bottom in the table cell.

Related

add finishing separator on uitableview

I have a custom separator style (fairly simple):
[[UITableView appearance] setSeparatorColor:SOMECOLOR];
Now I want to have my tableview finish with a separator. Currently separators only appear between two cells, but I want to have a separator at the end.
see here:
any ideas how this could be done?
I usually make my own separator inside the table view cell. I do this with a UIView that spans the width of the cell and is 1 or 2 points high.
In your case, if you want the system separator, you would have to add a custom cell at the end which is all transparent and 1 point high. UITableView would then add the missing separator.
I understand it you want a separator at the end as well? You can add a footer view to achieve this effect.
Make a footer view with height of 0.0001. To do so simply implement the following tableview delegate method :
-(CGFloat)tableView:(UITableView *)tableView heightForFooterInSection:(NSInteger)section{
return 0.001;
}

UITableView does not return to the right place after a bounce when using custom section height

I need to set custom section height for my table view, and I'm trying to do it in pretty straightforward way by calling some delegate method:
- (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section
{
return 39.0;
}
I do get desired result - a taller section but I'v noticed one problem. When I tap the table (start dragging), move my finger up to top, and release the table, then the table bounces back but does not return to the correct initial place. If What I mean is the section header overlaps the first row. Here is the screen:
Any ideas why this happens or what workarounds exist?
UPDATE: I also tried increasing section height property of the tableView in IB. This increases the height but the same problem exist.
It sounds like you're dragging the table up so that the last row of the table, plus empty space below it, is showing, like this:
When you let go, it slides the table back down so that bottom edge of the last table row is flush against the bottom edge of the view.
This is the expected behavior for a table view. You're seeing the top row slip partly underneath your section header because the view height, minus the section header height, isn't an integer multiple of the row height. If you don't like this, you need to make sure the view height minus the section header height is an integer multiple of the row height.
There is another way to set the section height without using the delegate:
self.tableView.sectionHeaderHeight = 39.0;
If this does not help, you will have to fiddle with the UIScrollView Delegate.
Also, from your screen shot I see that you might be interested in the property tableHeaderView, which is a header above the table that will scroll off-screen when the table view is scrolled.

iPhone: Cells order changes in UITableView Section After Call to reloadSections: Method

I have a table with two sections. A segmented control in first sections changes which rows are displayed in the second section. My problem is that the order of the rows and which row are displayed in the second section shifts improperly upon each subsequent press of a button in the segmented control.
I allow a user to add a product to a shopping list 3 different ways: by name, by barcord and by taking a picture with a camera. I have 3 buttons in a UISegmentedControl so the users can select which method to use. Depending on which segement the user selects the fields in the second segment should change to show cells relevant to that method.
Section 0:
0 row with segmented control showing name, barcode and camera buttons
Section 1:
// button zero, name button
0 row with textfield
1 row with textfield
or
// button 1, barcode button
0 row with textfield
or
// button 2, camera button
// shows camera view
I've put placeholders in each UITextField.
Each time a button in the segmented control is clicked, I call a pickOne: method that updates the tablevew. In that method, I construct a NSIndexSet with NSRange of (1, 1), and then I call the reloadSections: method of the UITableViewController with the NSIndexSet as a parameter.
When the view appears for the first time, everything is ok but when I click the buttons repeatedly, the order of the cells changes. Cells containing the two textFields for the button0 and the new placeHolders are written over the old ones.
Worse, sometimes when I click on button 0, it shows me only the second cell of the two cells.
My detailed code can be seen here http://pastebin.com/9GwMpCS9
I'm seeing a couple of problems.
The first big one is that you're adding subviews into the cells bypassing the contentView. Subviews in predefined styles are broken up into different parts depending on their roles. You have the editing control, the content view, and the accessory view. While you can add directly to the cell's view, there'll be odd behavior because the predefined cells are expecting the content to be in the content view.
I think what's causing your problem is that you're adding subviews every time a cell is decorated but you never remove them. When a cell is dequeued there's no guarantee that everything is restored to the pristine new condition as if it was alloc'ed. Things like custom accessory views that aren't removed can be left behind. I'm pretty sure that's happening. You're collecting visual trash on cells that should be clean.
I believe your problem is here.
// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
//....
if(addMode == NAME) {
if(indexPath.row == 0) {
[cell addSubview:nameTextField];
}
else if(indexPath.row == 1) {
[cell addSubview:categoryTextField];
}
}
else if(addMode == BARCODE) {
[cell addSubview:barcodeTextField];
}
else if(addMode == SCAN){
//Scanning mode
}
}
return cell;
}
This because the table always shows has having two sections, this method is always called for section 1. Regardless of the input type selected, it creates or dequeue a cell and returns it. Whenever addMode==SCAN, it randomly dequeues one of the previously used cells for the name or barcode addMode and returns that.
I suggest that you remove the SCAN logic from the table altogether or that you create a row for the camera.
I think the latter the best UI. With the first two buttons, the users is presented with a choice in the second section. You should maintain that pattern with the camera choice. Just have a cell that displays a button that evokes the camera. Yes, it adds a second step but establishes a kinetic pattern for the user: Select input type in section one then select an appropriate cell in section two. The user shouldn't have to stop and think each time whether they need to hit one of the rows in section two or not. They should just do so automatically.

iPhone UITableView - Visible Cells

I have a grouped UITableView, with cells in section 2 depending on cells in section 1. More precisely, each cell in section 1 is associated with multiple cells of section two and deleting a row in section 1 needs to delete the associated rows in section 2.
I have my dataSources all set up and everything works fine if all cells are visible. However, if the cells from section 2 haven't been loaded in the UITableView yet, I have a problem because the data source is updated for section 2 too.
I'm looking at this method visibleCells in UITableView. But I'm using custom UITableView cells and get an unrecognized selector exception if I try to access one of the labels in a cell.
How do I get around this?
Thanks,
Teja.
I believe what you were looking for is:
if ([tableView visibleCells] containsObject: theCellOfInterest]) {
// Do whatever you want to do.
}
Sorry if I wasn't clear the first time (or maybe even the second time too), but here's an answer to a repost of the same question.
Deleting multiple (not yet loaded) rows in UITableView

Best (Any) way blend tableview section header onto top of a grouped tableview

I'd like to add section headers to my grouped table view's sections but I'd like them to appear seamless (see image). The default, as we're all well aware of, is rounded top corners on the first row of a grouped table view cell so it ends up looking like crap when you merge them.
Any way to specify when indexPath.row = 0 that the UITableViewCell should use row style "middle" or something like that?
If not then what are my options? I guess I could scratch the section header and use Row 0 as a quasi-header then push my array data +1 to fill the rest of the table? I'd rather not roll my own from scratch...if possible.
Sample Table http://img35.imageshack.us/img35/8181/sampletable.png
Edit:
"Crap" looks like this:
alt text http://img25.imageshack.us/img25/9748/crapsection.png
Don't do what you're doing, it's against HIG
Ok, ok, I'll tell you how to do it:
You're going to want to do your own cell background views. The default grouped one is not what you want.
When a tableview asks you for a cell, set its backgroundView and selectedBackgroundView to something that looks appropriate for its place in the tableview.
Usually, this means a UIImageView with the appropriate image, though you can go wild here with a custom view, but there are gotchas.
So in your case, you would do
if (indexPath.row > sectionRowCount - 1) {
//Not the last row
//Put in the middle background
} else {
//Put in the end background
}
Then you'll want a custom table section header, but that's pretty easy.
In your case, you probably won't have to worry about when there's just one row, so that makes things even easier.
Take a look at the tutorial here:
cocoa with love basically what you need is 3 different images. One for the top row, one for the bottom, and a 3rd for the middle rows.
You could also not use the section header, but instead use a custom cell as the first cell of the section. So when ([indexPath row] == 0), return a custom cell that is the "header" and then return the "regular" cells (offset by one row) for the rest. You'll also have to make adjustments to the numberOfRowsInSection function to return +1.