i need to develop an iPhone application that is a Client of serverside application. This application is not for customer but for sell agents. I know that if i try to send to Apple to put on Apple Store they reject it because the application have no sense for Apple Store. The company is small so i can't use the Enterprise program. The only way i can use now is to use Ad Hoc mode but in this case if i made an update you need iTunes and i must find a way to avoid this.
Thanks for the help.
I'm not sure your application would be rejected by the Store.
For my employer, I developed a client side application that uses an appliance (server side) that my employer sells.
We provided a public appliance (with a public IP) to Apple in order to enable them to test our client application by entering the public IP of the server into the settings of the application.
They tested it, approved it, and our application is now "ready for sale" even if such application is useless for most of the appstore clients who don't own one of our appliance server.
The only option you have is ad hoc distribution, as you mentioned, which will allow you to provision up to 100 devices that can install the application.
As for updating, there is no automated way for you to do this. A new version of the app will nee to be emailed to each device owner and installed manually via iTunes and sync.
Maybe you should try this:
http://www.fancyfon.com/index.php/famoc.html
Ciao Grassino87,
there's a formal way created by Apple: your client must register as a enterprise company.
They will not able to sell application to AppStore, but they can deploy their application to their employees: it's called "In-House Distribution".
You can find more details here: http://developer.apple.com/programs/iphone/enterprise/
Using standard AdHoc method will limit potential sell agents to 99 device...
May be it's not the true way, but you can use testflight. There you could target your sales persons as testers and provide new update via weblink-shortener. For us it work seamlessly. Plus there's a nice API to find problems in your app.
Related
i want to create an application which will not launch in AppStore but all my clients can install my application in their devices. the problem is that i do not have all my clients devices UDID. how they can insert my application because i can't create Ad Hoc since i do not have all my clients UDID and i do not want to create an App Store binary.
Please tell me this is possible or not.?
Use InHouse distribution, see
https://developer.apple.com/programs/ios/enterprise/
and
http://www.apple.com/iphone/business/apps/in-house/
In short, you'll need an Enterprise account. With it, you can create inhouse-distributions that work the same as ad-hoc (i.e. you can distribute them directly or via Over-the-air), except that you don't need to specify UDIDs.
However, since this is a major security "flaw" you have to make sure that everyone who downloads/gets this app is properly authenticated one way or another.
Important: If your clients are not members or subcompanies of your company, I'd check the legal status of using InHouse distribution for this. I'm not sure myself.
If you can turn your app into a web app, then yes you can do it.
But assuming you are talking about a native iOS app, and you don't want to require clients to jailbreak their phones, then no, Apple have a single distribution channel and that's the App Store.
If your clients are 'internal' clients, ie you want to distribute within your own organisation, then the enterprise program is an option for you;
https://developer.apple.com/programs/ios/enterprise/
If your clients are large, and want to buy in volume and then re-distribute internally, another option may be the custom B2B program;
http://www.apple.com/business/vpp/
Team,
I would like to know how to set up appstore for its enterprise program, with only iOS applications. To be more clear on my question, I run a business and I have applications created for my business which will be used only by customers to whom I give privileges. I don't want to put these business apps into apple's app store, where anyone can browse and install the application.
Is it possible to maintain a store for my business alone where only those who I provide access to, can be able to browse and install the applications?.
Yes you can.
Thats what companies with products like Afaria and Appearean to name a few do.
In a word: no. You can't deliver apps publicly (outside your own enterprise) to non-jailbroken phones, except via the app-store.
Maybe TestFlight comes close to what you think?
The target device(s) get a link with which they get to your TestFlight site. When they visit it the first time, they'll have to register their device via a profile and then get a testflight app from which they can download your app as often as they want.
Con: No payment possible.
cheers
Finn
Looking for the same thing and found this https://developer.apple.com/programs/volume/b2b/. Its for Business 2 business distriubtion
You might be interested in the iOS Developer Enterprise Program, although it doesn't fit your description exactly.
You can't.
Deployment of iOS apps to any non-employee's stock OS devices, on 100 or more devices, or for a longer duration than past your Ad Hoc Distribution certificate expiration date, requires submitting your App to the iOS App store, and distributing it from there if approved by Apple. This is true for all individual, company or enterprise developers.
For employees of D&B rated corporations, or for fewer than 100 devices for only some number of months, there are other options.
We have an application which will be used only by customers nationwide and for this reason we do not want to put the application on appstore. Shortly we want to publish it on one of our servers like a zip file then the customers will connect to that server and download the application. Yesterday when I called to apple support, one of the customer represantatives said to me that this is not possible even if we choose the enterprise license. But today I found a link which it says it can be possible. http://developer.apple.com/library/ios/#featuredarticles/FA_Wireless_Enterprise_App_Distribution/Introduction/Introduction.html
Now, I want to know that is there anybody had same problem in here? What are the differences between enterprise license and company license? And the most important is that how can we do what we want to do if it is possible?
It's not officially possible.
You could try Enterprise distribution as others have mention, though it's not designed for distribution outside your company. I'm not saying it will happen, but if Apple find you're doing it they might close your developer account. I've never heard of that happening; only you can decide whether it's an acceptible risk.
Apple would say that you should put the app in the App Store. Unless Apple would reject your app I don't see why this wouldn't work. You don't have to make it easy to find and you don't have to make it cheap.
You can limit it to your customers by requiring a log in. Many, many apps do this, from Salesforce to Skype to Twitter.
Your options are:
Use solutions like TestFlight (free AFAIK) and HockeyApp (paid
service / 1 month free trial) which use UDIDs for app distribution - they
allow seamless ad-hoc distributions.
Use Apple's corporate license ($99/yr) + enterprise license
($299/yr) at the same time and use the latter to distribute your
betas/products without managing UDIDs (i.e. anyone with a link to
your server can install the app, but you can introduce serial numbers etc.).
NOTE: using enterprise license obliges user to not share the app
outside the company, but most companies breach the license agreement
(sharing the apps outside company is not traceable AFAIK).
If you plan to distribute your app outside App Store, option 2 with enterprise license is a way to go, but mind the license agreement on other hand.
The Apple representitive was wrong.
With an enterprise account you can sign an application using an enterprise distribution certificate and provisioning profile, which lets the app run on any device with no restrictions.
You can also use Over-The-Air distribution which lets people install the app through a simple http link in Safari (for example).
We use this a lot at my workplace. We have hundreds of people around the world using our (private) apps, all installed via safari.
The standard Corporate license only lets you manage a maximum of 100 devices on your developer account, but if you take this route you can still use Over-The-Air distribution with an ad-hoc distribution certificate/profile. But you have to manage each device id yourself.
If the cost of the enterprise account is not too much for you, that is definitely the route to take.
It's like Apple said, not possible.
You can add device to the ad-hoc profile, this will allow your app to run on 100 device maximum.
You can use the Enterprise license but you will still need to register the device before the app can be installed and there is still a a maximum.
See the comment of Mike Weller.
Mustafa
you can generate your OTA(Over-The-Air) file in which you set your appropriate profile(with client`s UDID) and send that link to your client and easily provide your update.with using little bit help of your web-developer.check here.
hope this is helpful to you mate...
We are developing an enterprise application and I looked at the following options:
1. Putting on itunes.
Cannot do this since our application is to be used only by our clients with a login and passwrod.
You cannot have login based app in itunes:
http://appreview.tumblr.com/post/952395621/cannot-be-intended-for-a-limited-audience
2. Using iOS Developer Enterprise
Cannot do this as :
The iOS Developer Enterprise Program should be used to develop and distribute proprietary in-house applications to your own employees within your own company. As such, your company would not qualify for direct Program enrollment in this situation. We would suggest that your client apply for enrollment in the Program, and, once enrolled in the Program, your client may add the appropriate developers from your company to their iOS Development Team.
Our client cannot add us.
3. Adhoc distribution.
This is only for 100 beta testers.
So are there any other options if I want our client to donwload our app.
Provide some minimal functionality to all users that does not require any proprietary data, but have the app download all proprietary data and enable proprietary features only after your enterprise customer logs in. Then submit it to the App store.
There are plenty of examples in the app store. Banking apps: they might advertise the bank, have maps to the nearest branch, perhaps include a calculator of some sort, but of course don't allow any actual banking features or download any account information until after a customer logs in. Security apps: provide a public weather web cam view to everybody, but a security cam view only to people who buy their expensive $100K security camera system.
The example private golf course app could have included public information on the club, the current weather, map info on local restaurants, and maybe who to contact to apply for the $10M membership, but then added private club info (calendar, roster) only to paid members after log in.
Make sure to create a test account with dummy (non-proprietary) data and give it to Apple.
You can absolutely have a login based app. I have helped someone submit one that got approved that sounds very similar to the one you are describing. Also, think about the Netflix app for example, login based, limited to Netflix users (although this is probably not as limited as you are talking about).
Your solution is clearly "Using iOS Developer Enterprise"...
Can you be more explicit about the "Our client cannot add us." ?
You can get your client to sign up to the iOS enterprise agreement so that they can install it on their phones, and you are simply a team member for them. That also shifts the liability for the app onto them, should anything go wrong.
Lets say I have a client that wishes me to build a business app for the iphone. I would still need to enroll to the standard developer program so that the app can be installed on real devices and the only way for my client to install the app is through the app store? I cannot just distribute it to my client directly?
I'm just reading about how to start developing for iphone, so i'm a total noob. Any information is appreciated.
Thanks,
Yes you do need a developer license. No you can distribute it directly if you have each device setup on your account to do so. I am also pretty sure apple has a special license that makes it easier for handling enterprise applications you might want to send them an email to ask about it.
EDIT
Ok I found a link. It is more expensive the normal but this is definitely what you want for your company. It lets you do adhoc distribution across your company.
http://developer.apple.com/programs/ios/enterprise/
You need a developer certificate to put an app on any iOS device with a stock OS.
What kind of certificate and how many you need depends on the type and amount of distribution you require, and the size of your client's company.
You most likely will need to join the iOS developer program ($99/annum) yourself to install and test your apps as you develop them. In addition you can deploy Ad Hoc installations for up to 100 devices (including your own, your testers, your clients, plus, very importantly, including all repair replacements and upgrade devices).
Your client may not need any license if they only want a few copies and are willing to have you renew your Ad Hoc installs a few times per year.
If your client wishes to deploy an app in their own name outside their company or through the iTunes App store, then they need to apply to the iOS developer program themselves.
If your client is large enough to have a published Dunn & Bradstreet rating, and wishes to deploy only to their employees, then they can apply to the more expensive Enterprise iOS Developer program, and run their own internal app store.