An Issue with the video aesthetic - joomla1.5

I have been trying to get this video in the site embedded. But the problem is that once I click on the video twice, the link gets redirected to the corresponding You Tube page. Also is it possible to get away with the You Tube logos or the message that appears along with the video.
<embed src="http://www.youtube.com/v/9UNdMgmW8EY&hl=en_US&fs=1&amp" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="300"></embed>

Check out the AllVideos Reloaded component. It handles YouTube and other popular video sites files very well. There are parameters you can set which will disable the related videos.. something like "&rel=0"

Related

When my embed youtube video finished I can't play it again?

I have a working webview in Titanium with an embeded youtube video. The video plays nice, I can stop it, resume it and so on. But when the video plays to the end and I press "done". The webview goes black with the text: YouTube. Nothing else. I would like there to be the same thumb and playbutton as before I played the video.
My embeded code looks like this:
html:'<html><head></head><body style="margin:0"> <embed id="yt" src="'+tubeURL+'" type="application/x-shockwave-flash" width="150" height="113"></embed></body></html>',
I've googled this problem for days now. I hope someone can help me here.
Cheers
//Martin
EDIT: This solved it. Put &controls=1&rel=0 in the end of the URL.
YouTube players can be embedded in a web page using either an < iframe> tag or an < object> tag.
By appending parameters to the SWF or IFrame URL, you can customize the playback experience in your application. For example, you can automatically play videos using the autoplay parameter or cause a video to play repeatedly using the loop parameter or in your case hide or show controls.
controls
Values: 0, 1, or 2. Default is 1. This parameter indicates whether the video player controls will display. For AS3 players, it also defines when the Flash player will load:
controls=0 – Player controls do not display in the player. For AS3 players, the Flash player loads immediately.
controls=1 – Player controls display in the player. For AS3 players, the Flash player loads immediately.
controls=2 – Player controls display in the player. For AS3 players, the Flash player loads afer the user initiates the video playback.
The correct answer for your question would be controls=2.
SOURCE INFO: https://developers.google.com/youtube/player_parameters#controls

How to check you tube video exist or not with embedded HTML

I am using Embedded HTML for playing video on iOS 5 and it is working perfectly, But if video doesn'n exist then it show blank screen. How can i identify video exist or not ? even in this case webView didFailLoadWithError not getting called. Any help will be appreciate. Thanks
You could check for existence of the video using Javascript (see How can I check existence of a file with JavaScript?) and then (again using JS) if the video exists update the reference in the <video> element.

Fake "user initiated" <audio> tag on iPad

I know that Apple's docs say that an mp3 within an <audio> tag on iPhone OS can't be played without user intervention (they cite bandwidth concerns, totally reasonable). However, has anyone succeeded in faking a user action to play the audio? Perhaps faking events to off screen native audio controls with JavaScript? I'm using jPlayer right now which works great on desktop Safari, but is silent on my iPad.
I'm prototyping a touch interface using WebKit on the iPad, and audio is an integral part of the experience, so yes, I do have a good reason to want to override this convention.
I'd appreciate any help. Thanks.
I had this same problem ... wanting to be in control of the playback of sound from the "get go" as it were.
My solution was to put the audio tags in a hidden DIV like this.
<div id="junk" style="display: none">
<audio id="effect1" src="..." autobuffer="autobuffer" controls="" ></audio>
<audio id="effect2" src="..." autobuffer="autobuffer" controls="" ></audio>
<audio id="effect3" src="..." autobuffer="autobuffer" controls="" ></audio>
</div>
Then in my javascript I have code like this in a play routine.
function playEffect(x) {
var a = document.getElementById('effect' + x);
if (a && a instanceof Audio) {
if (a.currentTime) { a.currentTime = 0; }
a.play();
}
}
So ... you follow the rules because the "required" UI Control is there but of course it doesn't interfere with the web page. The check for currentTime in the playEffect function "rewinds" the sound ... if you don't do that, it won't play a second time.
This worked for me on iPad and iPhone as well as Safari on my Mac. I haven't tested IE for compliance. My page was integrated with Google Maps API v3.

How to get mp3 files to play in iPhone Safari web browser?

How can I get an MP3 audio file to play in iPhone Safari (OS 3.1)?
Currently, I am generating HTML e.g.
<img src="sound.png" alt="Play audio"/>
to play the file on clicking on the nested image. This works on Safari on OSX, but not on the iPhone. There, the content of the file is shown as text, but it does not appear to be a mime-type problem when checked with Live HTTP Headers from Firefox.
I have found approaches referenced here. These require the Safari Plugins setting to be on in the preferences, which is why it did not previously work for me.
I imagine your best bet is to invoke a quicktime object in your web page. For playing mp3 files, your best bet is to serve a Winamp .pls style playlist with mimetype audio/x-scpls that serves as a signpost to the mp3 files. Create an embedded quicktime object around it. Try the docs for quicktime:
http://www.apple.com/quicktime/tutorials/embed.html
If you manage to get it working, it will play in the QuickTime Application (Full screen).
The HTML5 sound API is not available in the current iPhone OS (3.XX), but in OS 4.XX it will be available (at least playing video without launching the full screen player)
Use the HTML5 audio tag with an mp3 in it. http://www.w3schools.com/tags/tag_audio.asp
Hey this simple html5 tag will do the trick
<audio src="someUrlToContent" controls="controls"> </audio>
what this does on the iPhone is bring up a play button that when pushed will go to quicktime.
on the iPad, a scrubbing play control will come up with a play/pause button. on both, the play control will size to the div they are in
As jottos points out, iPhone 3.x does not support HTML5 audio. If you want audio in the early versions of iPhone OS, you must use Quicktime specific code. This example actually embeds an entire playlist (not just a single song). If you want a single song, drop the qtnext parameters:
<embed
src="riding-with-the-king.jpg"
href="songs/01-riding-with-the-king.mp3"
artworkdata="riding-with-the-king.jpg"
type="audio/x-mp3"
target="myself"
scale="1"
controller="false"
loop="false"
autoplay="false"
allowembedtagoverrides="true"
height="500"
width="500"
qtnext1="<songs/02 Ten Long Years.mp3> T<myself> E<controller=true autoplay=true loop=false>"
qtnext2="<songs/03 Key to the Highway.mp3> T<myself>"
qtnext3="<songs/04 Marry You.mp3> T<myself>"
qtnext4="<songs/05 Three O'Clock Blues.mp3> T<myself>"
qtnext5="<songs/06 Help the Poor.mp3> T<myself>"
qtnext6="<songs/07 I Wanna Be.mp3> T<myself>"
qtnext7="<songs/08 Worried Life Blues.mp3> T<myself>"
qtnext8="<songs/09 Days of Old.mp3> T<myself>"
qtnext9="<songs/10 When My Heart Beats Like a Hammer.mp3> T<myself>"
qtnext10="<songs/11 Hold on I'm Coming.mp3> T<myself>"
qtnext11="<songs/12 Come Rain or Come Shine.mp3> T<myself>"
>
I had issues with mp3 on my local development system (Linux/apache2). I was only apple to play .OGG files in both Firefox(8) and Chrome(15) from the local file system. If I used the audio tag to link to a remote .MP3 or .OGG file either would work though? I am not sure why this is the case and since most of my local music files are MP3 it took me awhile to figure out that it was the file format that was the problem.

Play an audio file and return back to the page

in my iPhone app, I have an UIWebView with some simple HTML links to audio files.
When the user opens such an audio file, media player plays it an leaves my
UIWebView with this screen:
alt text http://img.skitch.com/20090622-rnx614kynh8faecjmuiyec159b.jpg
How do I dismiss it after the audio file was played?
I've searched for UIWebView's delegates without finding something useful.
Mike, I've found a solution: Create a HTML page and embed your audio file the follwing way:
<embed src=”http://www.mypage.com/test.wav”>
This gives you an embedded mini player.
No, you can't dismiss that properly, or at least I couldn't figure out how to do it. So I just used the movie player for all my audio and video. It's a little more complex but it is much more flexible.