Needing a design pattern/example link for iPhone network connections - iphone

I'm sorry if this is a basic question. I've been googling, searching StackOverflow, and looking through example code for hours and haven't found anything satisfactory for my skill level.
I'm wanting something like a design pattern for handling network functions on the iPhone SDK. I have heard of people using a singleton class but have heard there are better ways for asynchronous connections. Would NSOperation be useful? I am fairly new to object oriented programming but am needing to make occasional calls to my webserver through HTTP for my current app and hope to find a solution that is easily reusable.
I've looked through the NSURLConnection docs and can get the basic functionality but the programming structure is messy and I'm not sure how to better organize it. Is there sample code for this that separates out these functions into their own class? A link to an example that does this would be greatly appreciated!
thanks!

I've been dealing with this same question for a while now...
If you're effectively doing a GET on a simple resource, and you're confident that the resource will always be there & accessible, there's an easy way to do it:
NSURL *URL=[[NSURL alloc] initWithString:#"http://www.google.com/"l];
[[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES];
//TODO This needs to have timeouts & such set up, maybe parallelism
NSString *results = [[NSString alloc] initWithContentsOfURL :URL];
[[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:NO];
That's a REALLY simple way to do it, but as my comment says, not very robust or reliable.
A slightly more robust, yet still reasonably simple, is replacing the NSString line with:
results = [[NSString alloc] initWithContentsOfURL:URL encoding:NSASCIIStringEncoding error:&err]; // possibly NSUnicodeStringEncoding
if (err!=nil) NSLog(#"Error occurred: %#", [err localizedDescription]);
That will at least TELL you if there's an error...
ASIHTTPRequest provides a lot of neat & useful network functionality for dealing with resources over the internet. http://allseeing-i.com/ASIHTTPRequest/ - the developer has been VERY responsive on his Google Group. I really wanted to use that, and may get back to it when/if it supports SSL Client Certificate authentication (which is what my project requires).
NSURLConnection, as described above - that's what I'm using now in my project. I would imagine that this will satisfy almost all needs, but it's (in my opinion) more tricky to use. And to be honest, I'm still having a little trouble wrapping my mind around how to integrate asynchronous data loading into my application. But if it will work for you - and it probably will, Apple is using it all over the OS and its apps - that's your best bet!

One possible approach is to use the NSURLConnection (as you mentioned).
Inside your .h file:
NSMutableData *connectionData;
Also add a property for connectionData...
Inside your .m file:
- (void)updateFromServer {
// You might want to display a loading indication here...
NSMutableData *connectionDataTemp = [[NSMutableData alloc] init];
self.connectionData = connectionDataTemp;
[connectionDataTemp release];
NSURLRequest *request = [[NSURLRequest alloc] initWithURL: your_url];
NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request delegate:self];
[connection release];
[request release];
}
#pragma mark -
#pragma mark NSURLConnectionDelegate
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
// Add the received bulk of data to your mutable data object
[self.connectionData appendData:data];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
// Use your data
// If there is a loading indication displayed then this is a good place to hide it...
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error {
// Handle error
// If there is a loading indication displayed then this is a good place to hide it...
}

Related

Update UI when using stringWithContentsofurl

I am using stringWithcontentsofurl to download some strings from my web server to the App, but i would like to update the UI to show A loader of some kind. I am downloading a number of strings (it can be sometimes as much as 100) so it would be neat for the user to show something so they know the App isn't crashing, because now the UI is stuck, i can't show A UILoader or something like that. Is there an option to do so? Or maybe A alternative to stringWithcontentsofurl where this is possible?
greets,
Erik
Try this. It loads stuff in background. If updating the UI later (in asyncload), be sure to do that on main thread.
-(void)loadappdetails:(NSString*)appid {
NSString* searchurl = [#"https://itunes.apple.com/lookup?id=" stringByAppendingString:appid];
[self performSelectorInBackground:#selector(asyncload:) withObject:searchurl];
}
-(void)asyncload:(NSString*)searchurl {
NSURL* url = [NSURL URLWithString:searchurl];
NSError* error = nil;
NSString* str = [NSString stringWithContentsOfURL:url encoding:NSUTF8StringEncoding error:&error];
if (error != nil) {
NSLog(#"Error: %#", error);
}
NSLog(#"str: %#", str);
}
This is a classic case for "Lazy Loading". See Apple's example code:
http://developer.apple.com/library/ios/#samplecode/LazyTableImages/Introduction/Intro.html
It should be easy to substitute "strings" for "images" as you read that code.
You want to display a placeholder in the label like "(fetching information)" or similar and then load the information in the background, either threading the fetches yourself (asynchronous fetching) or using a library like ASIHTTPRequest that handles all the asynchronous nuts and bolts for you, calling a delegate method once the fetch has completed.
Unfortunately, stringWithContentsOfURL is a synchronous method, meaning it will block your thread and you will not receive any callbacks while it is running. This is also bad for user experience.
The alternative would be to use NSURLConnection to manually setup your own request, and tap into the delegate methods of your connection to display some sort of progress bar. Specifically, you'll want to use connection:didReceiveData: and connectionDidFinishLoading:
Once all the data has been received, use the following to get your string.
NSString *theString = [[NSString alloc] initWithData:yourData encoding:UTF8StringEncoding];
To make this method asynch it is possible and recommendable to use Grand Central Dispatch. If anyone is interested I will show the few lines of code to do that.

iOS: ASIHTTPRequst synchronous on background selector bad idea?

I was using NSURLConnection in a synchronous way before running on a background selector, so when I moved over to ASIHTTPRequest I did the same with this framework.
So, is it a bad idea to do something like the following?
// From another method
[self performSelectorInBackground:#selector(callDatasource) withObject:nil];
- (NSData *)callDatasource {
NSAutoreleasePool *apool = [[NSAutoreleasePool alloc] init];
ASIHTTPRequest *request = [ASIHTTPRequest requestWithURL:someURLthatIamusing];
[request setTimeOutSeconds:50.0];
[request startSynchronous];
NSError *error = [request error];
NSData *returnedData;
if (!error) {
returnedData = [request responseData];
} else {
// do something with error
}
[self performSelectorOnMainThread:#selector(done) withObject:nil waitUntilDone:NO];
[apool release];
return returnedData;
}//end
What would be the advantage to use the ASIHTTPRequest and asynchronous methods along with the delegate methods?
From experience, sometimes odd things can happen when using ASIHTTPRequest synchronous requests off a secondary thread: the download activity icon in the status bar not disappearing upon download completion is one issue I've noticed from time to time. I've had no major problems in the past, but I use the asynchronous methods now rather than your approach. The ASI asynchronous methods are by the nature of being a widely used library more highly tested than my own implementation could ever be.
There are a number of advantages with using the asynchronous methods - you mention the delegate methods, but the latest release of ASI actually also supports blocks, which is a great leap forward (dealing with multiple synchronous calls used to be a bit of a pain due to the shared delegate methods (or unique delegates for each asynchronous call). But with blocks you can now get rid of the delegates entirely. I've found them to be really useful. Plus if you use multiple contributors it can make readability a lot easier.
Also, by doing it Async, you can more easily track progress through the setProgressDelegate command.

how to apply the backgroud process in my iPad application without effecting the process running on foreground?

I'm Developing an iPad application where I need to download file from the Webservice and I don't want it affect any other process running on the foreground.
I am displaying the data from the local database in my app and also this data is coming from the web service.
Help Is Appreciated.
Thank You Very Much in advance.
NSURLConnection and its delegate method will allow an asynchronous(background thread) load of a URL request.
Refer the NSURLConnection Class Reference
After getting the data from the server you should parse it on another secondary thread. Then you can save it to the Database.
You can find a better demonstration in the Apple sample apps. Please check the TopPaid app .
This sample app don't have a Database management module. But will teach you to develop a Universal (iPad and iPhone compatible app).
Few thoughts:
you can run the download process on separate thread.
Write a class as below
#interface FileDownloader : NSOperation
//with following methods:
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
NSURLConnection *conn = [[NSURLConnection alloc] initWithRequest:
[NSURLRequest requestWithURL:
[NSURL URLWithString:fileRecord.fileURLString]] delegate:self startImmediately:YES];
you can use thread use below method to detach thread
[NSThread detachNewThreadSelector:#selector(yourMethod) toTarget:self withObject:nil];
now perform your task in method
-(void) yourMethod {
//ur work
}
good luck
When downloading from a service in the background, I prefer to use synchronous calls running on a separate thread. This is how I do it in most of my apps.
call my generic method that spins a new thread
[[MyServiceSingleton sharedInstance] doSomeWorkInBackground:param1];
within singleton - define private method - doSomeWorkBackgroundJob (I use the empty category approach) to call within doSomeWorkInBackground method
[self performSelectorInBackground:#selector(doSomeWorkBackgroundJob:) withObject:param1];
within background job - create pool, do work, drain pool
- (void)doSomeWorkBackgroundJob:(NSString *)param1 {
NSAutoreleasePool *pool;
pool = [[NSAutoreleasePool alloc] init];
assert(pool != nil);
// you can call another method here or just create your synchronous request and handle the response data
[pool drain];
}

saving image in UITableViewCell

I am loading an image from an API in my tableviewcell, it downloads the image everytime I scroll down the UITableView. So what is the best way to save this image and so it doesn't have to download the image again if it is already there?
Same thing for text, how can I save the text...
If it's not very big, you can download it once and save it into user preferences (NSUserDefaults) as NSData object. Works for me.
Alternatively, you can use asynchronous requests with NSUrlConnection and implement caching in any way you like. (For example, update image only once a week.)
Moreover, even default cache settings of NSUrlConnection might work good enough.
More on caching
edit
An example of asynchronous request.
NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString: url]];
URLConnectionDelegate *delegate = ...;
NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request
delegate:delegate];
if (!connection) {
// something went wrong
}
In delegate, you mainly need methods to handle received data and to finish connection.
Assume you have NSMutableData *receivedData object.
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
[receivedData appendData:data];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
// success, do whatever you want with data
[receivedData release];
[connection release];
}
The link above and API documentation provide more details about delegate structure.
Look at the LazyTableImages sample application in the iOS site sample code section. It has a great example of how to download images for a table cell using NSUrlConnection asynchronous calls and storing the images (and text) in an NSMutableArray.
This sample demonstrates a multi-stage
approach to loading and displaying a
UITableView. It begins by loading the
relevant text from an RSS feed so the
table can load as quickly as possible,
and then downloads the images for each
row asynchronously so the UI is more
responsive.

Cocoa Touch - Display an Activity Indicator while loading a UITabBar View

I have a UITabBar Application with two views that load large amounts of data from the web in their "viewWillAppear" methods. I want to show a progress bar or an activity indicator while this data is being retrieved, to make sure the user knows the app isn't frozen.
I am aware that this has been asked before. I simply need some clarification on what seems to be a rather good solution.
I have implimented the code in the example. The question's original asker later solved their problem, by putting the retrieval of data into another "thread". I understand the concept of threads, but I do not know how I would impliment this.
With research, I have found that I need to move all of my heavy data retrieval into a background thread, as all of the UI updating occurs in the main thread.
If one would be so kind as to provide an example for me, I would be very appreciative. I can provide parts of my existing code as necessary.
If you use NSURLConnection it runs on another thread automatically.
in your viewDidLoad:
NSURLRequest *req = [NSURLRequest requestWithURL:theURL];
NSURLConnection *conn = [NSURLConnection connectionWithRequest:req delegate:self];
then you need some custom methods. If you type in -connection and press Esc you'll see all the different methods you can use. There are three you will need with this:
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
// this is called when there is a response
// if you're collecting data init your NSMutableData here
}
-(void) connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
// each time the connection downloads a
// packet of data it gets send here
// so you can do [myData appendData:data];
}
- (void) connectionDidFinishLoading:(NSURLConnection *)connection {
// the connection has finished so you can
// do what you want with the data here
}
That is basically all there is to it. NSURLConnection handles all the multithreading itself and you don't have to worry. Now you can create an activity indicator and display it and it will work because the main thread is empty. :)