Force libpq to compile with 10.5 - iphone

I need to compile libpq with 10.5 for using later in the simulator.
I can use the libpq in the device without problems.
I'm forcing with this:
make clean && ./configure CFLAGS="-arch i386 -isysroot /Developer/SDKs/MacOSX10.5.sdk" && make -C src/interfaces/libpq
but I'm getting the error:
ld: library not found for -
This library doesn't exist in the MacOSX10.5 folder, well, it doesn't exist in my entire hard drive.
thanks,
m.
OS X 10.6.2
XCode 3.2.1 64 bits

ok, now it works:
-mmacosx-version-min=10.5
make clean && ./configure CFLAGS="-arch i386 -isysroot /Developer/SDKs/MacOSX10.5.sdk -mmacosx-version-min=10.5" && make -C src/interfaces/libpq

Here is a link to a question I asked while back that might be nice to have as part of this question.
Connect iPhone App to PostgreSQL Using Libpq
Also a link that had the info I used to figure out how to do it.
http://cocoawithlove.com/2009/09/building-for-earlier-os-versions-in.html

Related

Compiling Freetype 2.6.5 Xcode for IOS

Alright guys, I posted a similar question and took it down because it wasn't specific enough so here I go. From the zip file of Freetype 2.6.5 I have not been able to create an Xcode project that will compile the library for iOS use, only for i386_64.
I tried the commands here but I don't get past the first commands the and I am getting this
FreeType build system -- automatic system detection
The following settings are used:
platform unix compiler cc
configuration directory ./builds/unix configuration rules
./builds/unix/unix.mk
If this does not correspond to your system or settings please remove
the file `config.mk' from this directory then read the INSTALL file
for help.
Otherwise, simply type
/Applications/Xcode.app/Contents/Developer/usr/bin/make' again to
build the library, or
/Applications/Xcode.app/Contents/Developer/usr/bin/make refdoc' to
build the API reference (this needs python >= 2.6).
cd builds/unix; \
./configure 'CFLAGS=-arch i386' /bin/sh: ./configure: No such file or directory make: *** [setup] Error 127
I also followed the instructions inside the cmakelists.txt that it comes inside the project but still nothing, I still get an xcode project for osx and not for IOS which is giving me a plethora of linking errors. Here is the instructions for your reference.
For an iOS static library, use
#
cmake -D IOS_PLATFORM=OS -G Xcode
#
or
#
cmake -D IOS_PLATFORM=SIMULATOR -G Xcode
I am not sure what else to do. Any help?
Here's an outline of the basic build process to compile the FreeType libaries for iOS:
Download the latest FreeType source code
Extract the archive and cd into the unarchived directory
Setup toolchain and export variables for the architectures desired (arm64, arm7, i386, x86_64)
Compile the source code and build the libraries
For example, the build commands for arm64 might look something like this:
$ export CC="/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang"
$ iphoneos="7.0" # target version of iOS
$ ARCH="arm64" # architecture (arm64, arm7, i386, x86_64)
$ export CFLAGS="-arch ${ARCH} -pipe -mdynamic-no-pic -Wno-trigraphs -fpascal-strings \
-O2 -Wreturn-type -Wunused-variable -fmessage-length=0 -fvisibility=hidden \
-miphoneos-version-min=$iphoneos -I/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/usr/include/libxml2 \
-isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk"
$ export AR="/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar"
$ export LDFLAGS="-arch ${ARCH} -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk \
-miphoneos-version-min=7.0"
$ ./configure --host="aarch64-apple-darwin" --enable-static=yes --enable-shared=no
$ make
$ clean
It's a bit of work to construct the commands for each arch, but
fortunately there's a build
script
— which automatically downloads, extracts, and builds the latest FreeType (2.6.5 currently).
To run the script just use the following command in Terminal:
./build_freetype.sh
The resulting iOS libraries can be found in ~/Desktop/FreeType_iOS_Release when it completes.

How to use jpeglib in xCode

I'm developing an iPhone application and I'm kind of new to everything. I'm working on Mountain Lion OS X 10.8 and using xCode v4.5. I need JPEG handling capabilities in my project and I want to use the libjpeg (http://www.ijg.org/) library. I have tried a few different approaches, but being a bit naive, I'm not really sure how to begin. After downloading packages I've made usual ./configure; make and make install. Right now I have (jconfig.h, jerror.h, jmorecfg.h, jpeglib.h) under (/usr/local/include) and (libjpeg.a, libjpeg.la) under (/usr/local/lib) but I have no idea how to link/use this in my xCode project.
Can anyone link me to a tutorial or give me a push in the right direction?
If anyone successfully installed and used jpeg library please help..
This is a bit of a pain, because you will need to compile LibJPEG for two architectures: ARM, for iOS, and x86, for the simulator.
Your best bet is to use NSImage or CGImage. There already is a JPEG library on iOS, supplied with the system, so you don't need to use LibJPEG.
An alternative is to put the LibJPEG sources directly into your project (including the *.c files). This way, they will be built correctly for different architectures (simulation and deployment).
You could also just build for ARM, and then forget about running the simulator.
Or you could build LibJPEG as a fat binary by compiling it twice and combining the resulting library (libjpeg.a) from each compilation with libtool.
libtool -static path/to/arm/libjpeg.a path/to/x86/libjpeg.a -o libjpeg.a
You can see why the recommendation is to use NSImage or CGImage. Better to use a library that is already installed rather than try to build and install a new one.
How to make a fat static library
Since it sounds like you want to do things the hard way, here is an example of how to build a fat static library for i386 and ppc architectures. This was done on a PowerPC OS X box, you will have to adjust if you want to compile for ARM and i386.
Note that you have to specify --host and --build for cross-compiling. The values below are correct for my computer, but I am certain that they are wrong for your computer.
$ cd jpeg-8d
$ mkdir build-ppc build-i386
$ cd build-ppc
$ ../configure CFLAGS='-arch ppc -O2 -g' LDFLAGS='-arch ppc' \
--enable-static --disable-shared
$ make -j2
$ cd ../build-i386
$ ../configure CFLAGS='-arch i386 -O2 -g' LDFLAGS='-arch i386' \
--enable-static --disable-shared \
--build=powerpc-apple-darwin9.8.0 --host=i386-apple-darwin9.8.0
$ make -j2
$ cd ..
$ file build-ppc/.libs/libjpeg.a
build-ppc/.libs/libjpeg.a: current ar archive random library
$ file build-i386/.libs/libjpeg.a
build-i386/.libs/libjpeg.a: current ar archive random library
$ libtool -static build-*/.libs/libjpeg.a -o libjpeg.a
$ file libjpeg.a
libjpeg.a: Mach-O universal binary with 2 architectures
libjpeg.a (for architecture i386): current ar archive random library
libjpeg.a (for architecture ppc): current ar archive random library

How do you install perl DBD::Oracle on OSX Snow Leopard 10.6

I'm trying to connect to Oracle 10.2.0.4 on a remote system from my intel mac running OSX 10.6 snow leopard. I've tried using perl CPAN to install DBD::Oracle (DBI worked ok) but get compilation errors. Could someone provide an easy to follow guide?
Getting a mac install of perl to play nicely with oracle is a bit of a pain - once it's running it is fantastic, getting it running is a little frustrating..
The below has worked for me on a few different intel macs, there could well be superfluous steps in there and it is likely not going to be the same for other platforms.
This will require use of shell, the root user and a bit of CPANing - nothing too onerous
First off create a directory for the oracle pap - libraries, instant client etc
sudo mkdir /usr/oracle_instantClient64
Download and extract all 64 bit instant client packages from oracle to the above directory
Create a symlink within that directory for one of the files in there
sudo cd /usr/oracle_instantClient64
sudo ln -s /usr/oracle_instantClient64/libclntsh.dylib.10.1 libclntsh.dylib
The following dir is hardcoded into the oracle instant client - god knows why - so need to create and symlink it
sudo mkdir -p /b/227/rdbms/
sudo cd /b/227/rdbms/
sudo ln -s /usr/oracle_instantClient64/ lib
Need to add a couple of environment variables, so edit /etc/profile and add them so they exist for all users:
export ORACLE_HOME=/usr/oracle_instantClient64
export DYLD_LIBRARY_PATH=/usr/oracle_instantClient64
Now try and install DBD::Oracle through CPAN - this will fail, but it means any dependencies will be downloaded and it retrieves the module for us
sudo perl -MCPAN -e shell
install DBD::Oracle
When this fails exit CPAN and head to your .cpan/build dir - if you used automatic config of CPAN it'll be
cd ~/.cpan/build
if you didn't auto configure you can find your build directory with the following command in CPAN
o conf build_dir
Once in the build dir look for the DBD::Oracle dir which has just been created (it'll be called something like DBD-Oracle-1.28-?) and cd into it.
Now we need to switch to the root user. Root isn't enabled as default in osx - for details on enabling see this post on the apple website
Once logged in as root we need to set the above environment variables for root:
export ORACLE_HOME=/usr/oracle_instantClient64
export DYLD_LIBRARY_PATH=/usr/oracle_instantClient64
Now while still logged in as root we need to run the makefile for the module, then make, then install
perl Makefile.pl
make
make install
Assuming that all worked without error log out of root: we're DBD'd up! If this didn't work it's time to bust out google on whatever errors you're seeing
Now just to install the DBI module
sudo perl -MCPAN -e shell
install DBI
Now you're all set - enjoy your perly oracley new life
Additional info from user852637:
Correction to this step
perl Makefile.pl
make
install
The last step should be make install
During make, you may encounter an error that looks like :
lipo: can't open input file: /var/tmp//ccIevTzM.out (No such file or directory)
To correct this you must edit the file "Makefile" created after the "perl Makefile.pl" step and remove all occurrences of the following text :
-arch ppc
This will eliminate the error.
The same error described in (2.) will occur during the installation of the DBI module. You must edit the Makefile created after the perl Makefile.pl step and remove all occurrences of the following text :
-arch ppc
It looks with the XCode4 change (removal of PPC arch support) the Perl installation was not updated in any of the 10.6.X updates to also remove PPC binaries (probably because Rosetta is still present).
Because of this, the configuration files retain "-arch ppc" causing all CPAN module compiles with C libraries to fail because MakeMaker's output Makefile contains -arch ppc.
To fix this one can edit the following file:
/System/Library/Perl/5.10.0/darwin-thread-multi-2level/Config_heavy.pl
at line 1219 you'll see:
$archflags = exists($ENV{ARCHFLAGS}) ? $ENV{ARCHFLAGS} : '-arch x86_64 -arch i386 -arch ppc';
change that to:
$archflags = exists($ENV{ARCHFLAGS}) ? $ENV{ARCHFLAGS} : '-arch x86_64 -arch i386';
Once you do this the generated Makefile will be correct.
These are a great set of instructions. I have a few other comments about potential "gotchas".
Correction to this step
perl Makefile.pl
make
install
The last step should be make install
During make, you may encounter an error that looks like :
lipo: can't open input file: /var/tmp//ccIevTzM.out (No such file or directory)
To correct this you must edit the file "Makefile" created after the "perl Makefile.pl" step and remove all occurrences of the following text :
-arch ppc
This will eliminate the error.
The same error described in (2.) will occur during the installation of the DBI module. You must edit the Makefile created after the perl Makefile.pl step and remove all occurrences of the following text :
-arch ppc
It seems as though the "Perl MakeFile.pl" command is not finding the version of Perl correctly and I get this error message:
bash-3.2# perl Makefile.PL
Multiple copies of Driver.xst found in: /Library/Perl/5.10.0/darwin-thread-multi-2level/auto/DBI/ /System/Library/Perl/Extras/5.10.0/darwin-thread-multi-2level/auto/DBI/ at Makefile.PL line 37
Using DBI 1.616 (for perl 5.010000 on darwin-thread-multi-2level) installed in /Library/Perl/5.10.0/darwin-thread-multi-2level/auto/DBI/
Configuring DBD::Oracle for perl 5.010000 on darwin (darwin-thread-multi-2level)
Remember to actually *READ* the README file! Especially if you have any problems.
Installing on a darwin, Ver#10.0
Using Oracle in /usr/oracle_instantClient64
Can't find sqlplus. Pity, it would have helped.
I'm having trouble finding your Oracle version number... trying harder
WARNING: I could not determine Oracle client version so I'll just
default to version 8.0.0.0. Some features of DBD::Oracle may not work.
Oracle version based logic in Makefile.PL may produce erroneous results.
You can use "perl Makefile.PL -V X.Y.Z" to specify a your client version.
Oracle version 8.0.0.0 (8.0)
DBD::Oracle no longer supports Oracle client versions before 9.2
Try a version before 1.25 for 9 and 1.18 for 8! at Makefile.PL line 175.
I've triple checked that I've downloaded and installed the proper 64-bit drivers from Oracle. I also checked to make sure that I'm running 64-bit Perl.
If I force the version number like this:
perl MakeFile.pl -V 10.2.0.4
It completes, but I receive the error message when running "make":
Oracle.c:2267: error: ‘SQLT_BIN’ undeclared (first use in this function)
Oracle.c:2277: error: ‘SQLCS_NCHAR’ undeclared (first use in this function)
Oracle.c:2281: error: ‘SQLT_INT’ undeclared (first use in this function)
Oracle.c:2283: error: ‘OCI_FETCH_PRIOR’ undeclared (first use in this function)
Oracle.c:2287: error: ‘OCI_FETCH_NEXT’ undeclared (first use in this function)
lipo: can't open input file: /var/tmp//ccyIFLPN.out (No such file or directory)
make: *** [Oracle.o] Error 1
I realize this is because of the "-arch ppc" argument that needs to be removed from Makefile, but even after removal the removal of all 32-bit references, I still saw the error message.
Running 10.6.8 Snow Leopard with Oracle Driver version 10.2.0.4
I found that the key to this issue was making sure that MakeFile.pl could find the Oracle version.
The problem I ran into was that Safari was downloading the zip files from Oracle.com, but unzipping them and somehow corrupting the library.
Instead, I used a different browser and downloaded all the zip files into one directory. Then I ran the following tar commands:
tar -xf instantclient-basic-10.2.0.4.0-macosx-x64.zip
tar -xf instantclient-sdk-10.2.0.4.0-macosx-x64.zip
tar -xf instantclient-sqlplus-10.2.0.4.0-macosx-x64.zip
The copy all the contents in the folder "instantclient_10_2" to $ORACLE_HOME (set previously)
sudo cp -R instantclient_10_2/* $ORACLE_HOME
Also, I did not need to edit the Makefile generated by the MakeFile.pl script to remove the "-arch ppc" references.
You should not recreate on your machine the same directory structure as of the client libraries packager.
Don't do mkdir -p /b/227/rdbms/
Use MacOSX library header management tools: otool and install_name_tool
For instance, I have updated the library headers to my deployment architecture:
otool -L /usr/oracle_instantclient/11.2.0.3.0-64-bit/libclntsh.dylib.11.1
/usr/oracle_instantclient/11.2.0.3.0-64-bit/libclntsh.dylib.11.1:
/ade/b/2649109290/oracle/rdbms/lib/libclntsh.dylib.11.1 (compatibility version 0.0.0, current version 0.0.0)
/ade/b/2649109290/oracle/ldap/lib/libnnz11.dylib (compatibility version 0.0.0, current version 0.0.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 159.1.0)
install_name_tool -id /usr/oracle_instantclient/11.2.0.3.0-64-bit/libclntsh.dylib.11.1 \
-change /ade/b/2649109290/oracle/ldap/lib/libnnz11.dylib /usr/oracle_instantclient/11.2.0.3.0-64-bit/libnnz11.dylib /usr/oracle_instantclient/11.2.0.3.0-64-bit/libclntsh.dylib.11.1
otool -L /usr/oracle_instantclient/11.2.0.3.0-64-bit/libclntsh.dylib.11.1
/usr/oracle_instantclient/11.2.0.3.0-64-bit/libclntsh.dylib.11.1:
/usr/oracle_instantclient/11.2.0.3.0-64-bit/libclntsh.dylib.11.1 (compatibility version 0.0.0, current version 0.0.0)
/usr/oracle_instantclient/11.2.0.3.0-64-bit/libnnz11.dylib (compatibility version 0.0.0, current version 0.0.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 159.1.0)
Check all files that come with the Oracle instantclient libraries and fix the path of all dependent libs
otool -L adrci
otool -L genezi
otool -L libclntsh.dylib.11.1
otool -L libheteroxa11.dylib
otool -L libnnz11.dylib
otool -L libocci.dylib.11.1
otool -L libociei.dylib
otool -L libocijdbc11.dylib
otool -L libsqlplus.dylib
otool -L libsqlplusic.dylib
otool -L sqlplus
otool -L uidrvci
Then, you link your dynamic libraries to the place they're supposed to be.
And you can avoid using that export DYLD_LIBRARY_PATH because you know how to setup your system
cd /usr/lib
ln -s ../oracle_instantclient/11.2.0.3.0-64-bit/libclntsh.dylib.11.1 .
ln -s ../oracle_instantclient/11.2.0.3.0-64-bit/libclntsh.dylib.11.1 libclntsh.dylib
ln -s ../oracle_instantclient/11.2.0.3.0-64-bit/libheteroxa11.dylib .
ln -s ../oracle_instantclient/11.2.0.3.0-64-bit/libnnz11.dylib .
ln -s ../oracle_instantclient/11.2.0.3.0-64-bit/libocci.dylib.11.1 .
ln -s ../oracle_instantclient/11.2.0.3.0-64-bit/libocci.dylib.11.1 libocci.dylib
ln -s ../oracle_instantclient/11.2.0.3.0-64-bit/libociei.dylib .
ln -s ../oracle_instantclient/11.2.0.3.0-64-bit/libocijdbc11.dylib .
ln -s ../oracle_instantclient/11.2.0.3.0-64-bit/libsqlplus.dylib .
ln -s ../oracle_instantclient/11.2.0.3.0-64-bit/libsqlplusic.dylib .

How do we create a 32-bit build of Perl 5.12.3 in /usr/local on Mac OS X Snow Leopard?

For one reason or another we need to create a custom 32-bit build of Perl 5.12.3 in /usr/local on Mac OS X Snow Leopard.
Can anyone explain the process or point us the direction of a tutorial or example?
On Snowleopard the kernel runs in 32bit mode and the userland mostly in 64bit mode. The kernel is able to run 32bit and 64bit userland apps without a problem.
You need to tell the perl build system to create a 32bit only binary. This is done by setting the -arch gcc flag.
For a simple singe file app you would do it like this:
gcc -arch i386 -o app app.m -lobjc -framework CoreFoundation -framework Cocoa
In your case you have to pass the arch flag to the build system.
Iam not a perl expert but i would configure perl like this:
./Configure -Dprefix=/usr/local -A ccflags="-arch i386"
If your system doesn't have 64bit kernel extensions turned on, then you should just be able to build Perl straight from source and pass DESTDIR=/usr/local on the make install command line. If the system is in 64bit mode, you'll need to look up how to cross-compile for i386, which isn't something I've had to do before as I just build perl for my native architecture, or install from a package.
Here's how I did it using Perlbrew:
Install Perlbrew
Make sure you have followed all of the proper steps including adding the bit to the end of .bash_profile.
Run the following (for perl 5.14.2, with threading. Adjust as necessary for other perl versions and options) (Thanks to WildPerl for this bit of wisdom):
perlbrew install 5.14.2 -ders -Dusethreads -Duseithreads -Accflags="-arch i386" -Accflags="-B/Developer/SDKs/MacOSX10.6.sdk/usr/include/gcc" -Accflags="-B/Developer/SDKs/MacOSX10.6.sdk/usr/lib/gcc" -Accflags="-isystem/Developer/SDKs/MacOSX10.6.sdk/usr/include" -Accflags="-F/Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks" -Accflags="-mmacosx-version-min=10.5" -Aldflags="-arch i386 -Wl,-search_paths_first" -Aldflags="-Wl,-syslibroot,/Developer/SDKs/MacOSX10.6.sdk" -Aldflags="-mmacosx-version-min=10.5" -Alddlflags="-arch i386 -Wl,-search_paths_first" -Alddlflags="-Wl,-syslibroot,/Developer/SDKs/MacOSX10.6.sdk" -Alddlflags="-mmacosx-version-min=10.5" -Duseshrplib
If you have a newer version of Xcode with the Developer SDKs as part of the app bundle, you'll need to create a symlink to them from /Developer:
sudo ln -s /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/ /Developer
Install the local copy of cpanm:
perlbrew install-cpanm
After that finishes, go to the place where perlbrew installed perl (on my system that is: ~/perl5/perlbrew/perls/perl-5.14.2/lib/5.14.2/darwin-thread-multi-2level/ and edit Config.pm to change this line:
cc => 'cc',
to this:
cc => 'cc -m32',

Using libraraies

I have a Library built in Macosx ibopencore-amrnb.a. Can I use it with my Iphone app as library? If yes How ? If not How Do i get the library working with Iphone app?
Thanks,
Sowri
Mac osX is an X86 platform the iphone uses an ARM processor so at the very least it needs to be recompiled.The architectures are very different ,though, so things like endeaness(?) and word size must be taken into consideration.
Step 1) Build the static libraries.
I've built third-party libraries, statically, for the iPhone. After a bit of trial-and-error, here's what I found to be a good starting point:
Cross-Compile for iPhoneOS:
./configure --prefix=/path/to/project/external/iphoneos/ --host="arm-apple-darwin9" --target=arm-apple-darwin9 --enable-static --disable-shared CC=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/arm-apple-darwin9-gcc-4.0.1 CFLAGS="-isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk" CPP=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/cpp
make
make install
Cross-Compile for iPhoneSimulator:
./configure --prefix=/path/to/project/external/iphonesimulator --enable-static=yes --enable-shared=no CC=/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.0 CFLAGS="-arch i686 -pipe -mdynamic-no-pic -std=c99 -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -fmessage-length=0 -fvisibility=hidden -mmacosx-version-min=10.5 -I/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk/usr/include/ -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk" CPP=/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/cpp AR=/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/ar LDFLAGS="-arch i686 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk -Wl,-dead_strip -mmacosx-version-min=10.5"
make
make install
However, it's really just a starting point. It'll probably only work for projects with flexible Makefiles. If the above doesn't work, I've had to:
turn on project-specific ./configure flags
modify the configure script
modify the generated Makefile
modify autoconfigure scripts
You can also turn on optimization flags for the iPhoneOS version (after you've got it working first).
Step 2) Add the libraries to your project's search path.
In your projects Info settings, set these Build options:
Header Search Paths: "$(SRCROOT)/external/$(PLATFORM_NAME)/include"
Library Search Paths: "$(SRCROOT)/external/$(PLATFORM_NAME)/lib"
Other Linker Flags: [Add the flags for your static libs]
Afterwards, you should be able to include the third-party libraries in your project.