How to delete an object by id with entity framework - entity-framework

It seems to me that I have to retrieve an object before I delete it with entity framework like below
var customer = context.Customers.First(c => c.Id == 1);
context.DeleteObject(customer);
context.Savechanges();
So I need to hit database twice. Is there a easier way?

In Entity Framework 6 the delete action is Remove. Here is an example
Customer customer = new Customer () { Id = id };
context.Customers.Attach(customer);
context.Customers.Remove(customer);
context.SaveChanges();

The same as #Nix with a small change to be strongly typed:
If you don't want to query for it just create an entity, and then delete it.
Customer customer = new Customer () { Id = id };
context.Customers.Attach(customer);
context.Customers.DeleteObject(customer);
context.SaveChanges();

Similar question here.
With Entity Framework there is EntityFramework-Plus (extensions library).
Available on NuGet. Then you can write something like:
// DELETE all users which has been inactive for 2 years
ctx.Users.Where(x => x.LastLoginDate < DateTime.Now.AddYears(-2))
.Delete();
It is also useful for bulk deletes.

If you dont want to query for it just create an entity, and then delete it.
Customer customer = new Customer() { Id = 1 } ;
context.AttachTo("Customers", customer);
context.DeleteObject(customer);
context.Savechanges();

I am using the following code in one of my projects:
using (var _context = new DBContext(new DbContextOptions<DBContext>()))
{
try
{
_context.MyItems.Remove(new MyItem() { MyItemId = id });
await _context.SaveChangesAsync();
}
catch (Exception ex)
{
if (!_context.MyItems.Any(i => i.MyItemId == id))
{
return NotFound();
}
else
{
throw ex;
}
}
}
This way, it will query the database twice only if an exception occurs when trying to remove the item with the specified ID. Then if the item is not found, it returns a meaningful message; otherwise, it just throws the exception back (you can handle this in a way more fit to your case using different catch blocks for different exception types, add more custom checks using if blocks etc.).
[I am using this code in a MVC .Net Core/.Net Core project with Entity Framework Core.]

This answer is actually taken from Scott Allen's course titled ASP.NET MVC 5 Fundamentals. I thought I'd share because I think it is slightly simpler and more intuitive than any of the answers here already. Also note according to Scott Allen and other trainings I've done, find method is an optimized way to retrieve a resource from database that can use caching if it already has been retrieved. In this code, collection refers to a DBSet of objects. Object can be any generic object type.
var object = context.collection.Find(id);
context.collection.Remove(object);
context.SaveChanges();

dwkd's answer mostly worked for me in Entity Framework core, except when I saw this exception:
InvalidOperationException: The instance of entity type 'Customer' cannot
be tracked because another instance with the same key value for {'Id'}
is already being tracked. When attaching existing entities, ensure
that only one entity instance with a given key value is attached.
Consider using 'DbContextOptionsBuilder.EnableSensitiveDataLogging' to
see the conflicting key values.
To avoid the exception, I updated the code:
Customer customer = context.Customers.Local.First(c => c.Id == id);
if (customer == null) {
customer = new Customer () { Id = id };
context.Customers.Attach(customer);
}
context.Customers.Remove(customer);
context.SaveChanges();

A smaller version (when compared to previous ones):
var customer = context.Find(id);
context.Delete(customer);
context.SaveChanges();

In EF Core, if you don't care if the object exists or not, and you just care that it will not be in the DB, the simplest would be:
context.Remove(new Customer(Id: id)); // adds the object in "Deleted" state
context.SaveChanges(); // commits the removal
You don't really need Attach() - it adds the object to the change tracker in the Unchanged state and Remove() adds the object to the tracker in the Deleted state. The most important thing, however, is that you do only one roundtrip to the backend.

Raw sql query is fastest way I suppose
public void DeleteCustomer(int id)
{
using (var context = new Context())
{
const string query = "DELETE FROM [dbo].[Customers] WHERE [id]={0}";
var rows = context.Database.ExecuteSqlCommand(query,id);
// rows >= 1 - count of deleted rows,
// rows = 0 - nothing to delete.
}
}

From official documentation (and the most efficient one I have found so far):
Student studentToDelete = new Student() { ID = id };
_context.Entry(studentToDelete).State = EntityState.Deleted;
await _context.SaveChangesAsync();

Easier and more understandable version.
var customer = context.Find<Customer>(id);
context.Remove(customer);
context.SaveChanges();

Since Entity Framework Core 7 you can use this:
await context.Customers.Where(c => c.Id == 1).ExecuteDeleteAsync();

Related

How can I create a generic update method for One to Many structures in Entity Framework 5?

I am writing a web application, such that I get different objects back from the web that need to be either updated or added to the database. On top of this, I need to check that the owner is not modified. Since a hacker could potentially get an account and send an update to modify the foreign key to the user model. I don't want to have to manually code all of these methods, instead I want to make a simple generic call.
Maybe something as simple as this
ctx.OrderLines.AddOrUpdateSet(order.OrderLines, a => a.Order)
Based on old persisted records that have a foreign key to Order, and on the new incoming records.
Delete old records that are not on the new records list.
Add new records that are not on the old records list.
Update new records that exist on both lists.
ctx.Entry(orderLine).State=EntityState.Deleted;
...
ctx.Entry(orderLine).State=EntityState.Added;
...
ctx.Entry(orderLine).State=EntityState.Modified;
This gets a bit complicated when the old record is loaded to verify that ownership did not change. I get an error if I don't do.
oldorder.OrderLines.remove(oldOrderLine); //for deletes
oldorder.OrderLines.add(oldOrderLine); //for adds
ctx.Entry(header).CurrentValues.SetValues(header); //for modifications
With Entity Framework 5 there is a new extension function called AddOrUpdate. And there was a very interesting (please read) blog entry on how to create this method before it was added.
I'm not sure if this is too much to ask as a question in StackOverflow, any clues on how to approach the problem may be sufficient. Here are my thoughts so far:
a) leverage AddOrUpdate for some of the functionality.
b) create a secondary context hoping to avoid loading order into the context and avoid extra calls.
c) Set the state of all the saved objects to initially deleted.
Since you have linked to this question from my own question, I thought I'd throw in some newly-aquired experience with Entity Framework for me.
To achieve a common save method in my generic repository with Entity Framework, I do this. (Please note that the Context is a member of my repository, as I am implementing the Unit of Work pattern as well)
public class EFRepository<TEntity> : IRepository<TEntity> where TEntity : class
{
internal readonly AwesomeContext Context;
internal readonly DbSet<TEntity> DbSet;
public EFRepository(AwesomeContext context)
{
if (context == null) throw new ArgumentNullException("context");
Context = context;
DbSet = context.Set<TEntity>();
}
// Rest of implementation removed for brevity
public void Save(TEntity entity)
{
var entry = Context.Entry(entity);
if (entry.State == EntityState.Detached)
DbSet.Add(entity);
else entry.State = EntityState.Modified;
}
}
Honestly, I can't tell you why this works, because I just kept changing the state conditions - however I do have unit (integration) tests to prove that it works. Hopefully someone more into EF than myself can shed some light on this.
Regarding the "cascading updates", I was curious myself as if it would work using the Unit of Work pattern (my question I linked to was when I did not know it existed, and my repositories would basically create a unit of work whenever I wanted to save/get/delete, which is bad), so I threw in a test case in a simple relational DB. Here is a diagram to give you an idea.
IMPORTANT In order for test case number 2 to work, you need to make your POCO reference properties virtual, in order for EF to provide lazy loading.
The repository implementation is just derived from the generic EFRepository<TEntity> as shown above, so I'll leave out that implementation.
These are my test cases, both pass.
public class EFResourceGroupFacts
{
[Fact]
public void Saving_new_resource_will_cascade_properly()
{
// Recreate a fresh database and add some dummy data.
SetupTestCase();
using (var ctx = new LocalizationContext("Localization.CascadeTest"))
{
var cultureRepo = new EFCultureRepository(ctx);
var resourceRepo = new EFResourceRepository(cultureRepo, ctx);
var existingCulture = cultureRepo.Get(1); // First and only culture.
var groupToAdd = new ResourceGroup("Added Group");
var resourceToAdd = new Resource(existingCulture,"New Resource", "Resource to add to existing group.",groupToAdd);
// Verify we got a single resource group.
Assert.Equal(1,ctx.ResourceGroups.Count());
// Saving the resource should also add the group.
resourceRepo.Save(resourceToAdd);
ctx.SaveChanges();
// Verify the group was added without explicitly saving it.
Assert.Equal(2, ctx.ResourceGroups.Count());
}
// try creating a new Unit of Work to really verify it has been persisted..
using (var ctx = new LocalizationContext("Localization.CascadeTest"))
{
Assert.DoesNotThrow(() => ctx.ResourceGroups.First(rg => rg.Name == "Added Group"));
}
}
[Fact]
public void Changing_existing_resources_group_saves_properly()
{
SetupTestCase();
using (var ctx = new LocalizationContext("Localization.CascadeTest"))
{
ctx.Configuration.LazyLoadingEnabled = true;
var cultureRepo = new EFCultureRepository(ctx);
var resourceRepo = new EFResourceRepository(cultureRepo, ctx);
// This resource already has a group.
var existingResource = resourceRepo.Get(2);
Assert.NotNull(existingResource.ResourceGroup); // IMPORTANT: Property must be virtual!
// Verify there is only one resource group in the datastore.
Assert.Equal(1,ctx.ResourceGroups.Count());
existingResource.ResourceGroup = new ResourceGroup("I am implicitly added to the database. How cool is that?");
// Make sure there are 2 resources in the datastore before saving.
Assert.Equal(2, ctx.Resources.Count());
resourceRepo.Save(existingResource);
ctx.SaveChanges();
// Make sure there are STILL only 2 resources in the datastore AFTER saving.
Assert.Equal(2, ctx.Resources.Count());
// Make sure the new group was added.
Assert.Equal(2,ctx.ResourceGroups.Count());
// Refetch from store, verify relationship.
existingResource = resourceRepo.Get(2);
Assert.Equal(2,existingResource.ResourceGroup.Id);
// let's change the group to an existing group
existingResource.ResourceGroup = ctx.ResourceGroups.First();
resourceRepo.Save(existingResource);
ctx.SaveChanges();
// Assert no change in groups.
Assert.Equal(2, ctx.ResourceGroups.Count());
// Refetch from store, verify relationship.
existingResource = resourceRepo.Get(2);
Assert.Equal(1, existingResource.ResourceGroup.Id);
}
}
private void SetupTestCase()
{
// Delete everything first. Database.SetInitializer does not work very well for me.
using (var ctx = new LocalizationContext("Localization.CascadeTest"))
{
ctx.Database.Delete();
ctx.Database.Create();
var culture = new Culture("en-US", "English");
var resourceGroup = new ResourceGroup("Existing Group");
var resource = new Resource(culture, "Existing Resource 1",
"This resource will already exist when starting the test. Initially it has no group.");
var resourceWithGroup = new Resource(culture, "Exising Resource 2",
"Same for this resource, except it has a group.",resourceGroup);
ctx.Cultures.Add(culture);
ctx.ResourceGroups.Add(resourceGroup);
ctx.Resources.Add(resource);
ctx.Resources.Add(resourceWithGroup);
ctx.SaveChanges();
}
}
}
It was interesting to learn this, as I was not sure if it would work.
After working on this for a while I found an opensource project called GraphDiff here is it's blog entry 'introducing graphdiff for entity framework code first – allowing automated updates of a graph of detached entities'. I only began using it but it looks impressive. And it does solve the problem of issuing update/delete/insert for Many to One relationships. It actually generalizes the problem to graphs and allows arbitrary nesting.
Here is the generic method I concocted. It does use AddOrUpdate from the System.Data.Entity.Migrations namespace. Which may be reloading records from the db, I'll be checking on that later. The usage is
ctx.OrderLines.AddOrUpdateSet(l => l.orderId == neworder.Id,
l => l.Id, order.orderLines);
Here is the code:
public static class UpdateExtensions
{
public static void AddOrUpdateSet<TEntity>(this IDbSet<TEntity> set, Expression<Func<TEntity, bool>> predicate,
Func<TEntity, int> selector, IEnumerable<TEntity> newRecords) where TEntity : class
{
List<TEntity> oldRecords = set.Where(predicate).ToList();
IEnumerable<int> keys = newRecords.Select(selector);
foreach (TEntity newRec in newRecords)
set.AddOrUpdate(newRec);
oldRecords.FindAll(old => !keys.Contains(selector(old))).ForEach(detail => set.Remove(detail));
}
}

Having a hard time with Entity Framework detached POCO objects

I want to use EF DbContext/POCO entities in a detached manner, i.e. retrieve a hierarchy of entities from my business tier, make some changes, then send the entire hierarchy back to the business tier to persist back to the database. Each BLL call uses a different instance of the DbContext. To test this I wrote some code to simulate such an environment.
First I retrieve a Customer plus related Orders and OrderLines:-
Customer customer;
using (var context = new TestContext())
{
customer = context.Customers.Include("Orders.OrderLines").SingleOrDefault(o => o.Id == 1);
}
Next I add a new Order with two OrderLines:-
var newOrder = new Order { OrderDate = DateTime.Now, OrderDescription = "Test" };
newOrder.OrderLines.Add(new OrderLine { ProductName = "foo", Order = newOrder, OrderId = newOrder.Id });
newOrder.OrderLines.Add(new OrderLine { ProductName = "bar", Order = newOrder, OrderId = newOrder.Id });
customer.Orders.Add(newOrder);
newOrder.Customer = customer;
newOrder.CustomerId = customer.Id;
Finally I persist the changes (using a new context):-
using (var context = new TestContext())
{
context.Customers.Attach(customer);
context.SaveChanges();
}
I realise this last part is incomplete, as no doubt I'll need to change the state of the new entities before calling SaveChanges(). Do I Add or Attach the customer? Which entities states will I have to change?
Before I can get to this stage, running the above code throws an Exception:
An object with the same key already exists in the ObjectStateManager.
It seems to stem from not explicitly setting the ID of the two OrderLine entities, so both default to 0. I thought it was fine to do this as EF would handle things automatically. Am I doing something wrong?
Also, working in this "detached" manner, there seems to be an lot of work required to set up the relationships - I have to add the new order entity to the customer.Orders collection, set the new order's Customer property, and its CustomerId property. Is this the correct approach or is there a simpler way?
Would I be better off looking at self-tracking entities? I'd read somewhere that they are being deprecated, or at least being discouraged in favour of POCOs.
You basically have 2 options:
A) Optimistic.
You can proceed pretty close to the way you're proceeding now, and just attach everything as Modified and hope. The code you're looking for instead of .Attach() is:
context.Entry(customer).State = EntityState.Modified;
Definitely not intuitive. This weird looking call attaches the detached (or newly constructed by you) object, as Modified. Source: http://blogs.msdn.com/b/adonet/archive/2011/01/29/using-dbcontext-in-ef-feature-ctp5-part-4-add-attach-and-entity-states.aspx
If you're unsure whether an object has been added or modified you can use the last segment's example:
context.Entry(customer).State = customer.Id == 0 ?
EntityState.Added :
EntityState.Modified;
You need to take these actions on all of the objects being added/modified, so if this object is complex and has other objects that need to be updated in the DB via FK relationships, you need to set their EntityState as well.
Depending on your scenario you can make these kinds of don't-care writes cheaper by using a different Context variation:
public class MyDb : DbContext
{
. . .
public static MyDb CheapWrites()
{
var db = new MyDb();
db.Configuration.AutoDetectChangesEnabled = false;
db.Configuration.ValidateOnSaveEnabled = false;
return db;
}
}
using(var db = MyDb.CheapWrites())
{
db.Entry(customer).State = customer.Id == 0 ?
EntityState.Added :
EntityState.Modified;
db.SaveChanges();
}
You're basically just disabling some extra calls EF makes on your behalf that you're ignoring the results of anyway.
B) Pessimistic. You can actually query the DB to verify the data hasn't changed/been added since you last picked it up, then update it if it's safe.
var existing = db.Customers.Find(customer.Id);
// Some logic here to decide whether updating is a good idea, like
// verifying selected values haven't changed, then
db.Entry(existing).CurrentValues.SetValues(customer);

How to update only modified values (EntityFramework 5.0)?

I have this entity, want to update using entityframework
EmployeeModel employee = new EmployeeModel
{
Id = 1000, //This one must
FirstName = modifiedValue,
Email = modifiedValue,
LastName = originalValue,
Phone = originalValue
};
Code to update
_db.ObjectStateManager.ChangeObjectState(employee, EntityState.Modified);
_db.SaveChanges();
This is the SQL statement got once updated
Update Employee set Id=1138,FirstName='modifiedValue',Email='modifiedValue',LastName= 'OriginalValue',phone='originalValue' where Id=1138
But I am expecting this
Update Employee set FirstName='modifiedValue', Email='modifiedValue' where Id=1138.
I dont know what I am missing here. Please let me know.
This problem is common when dealing with DTOs. An employee entity is fetched from the database, mapped to a DTO and sent over the wire. The client then modifies this DTO and sends it back to the server.
When you touch (set) a property on an EF entity, EF will assume that the value has been changed. Even if the old value and the new value are exactly the same.
The same problem occurs when you map the DTO to a new Entity and attach it to EF and updating its status to 'Modified'.
Using AutoMapper:
// This will result in the full update statement
var employee = AutoMapper.Mapper.Map<EmployeeDto, Employee>(dto);
// This will result in a smaller update statement (only actual changes)
var employee = dbContext.Employees.Find(dto.Id);
AutoMapper.Mapper.Map(dto, employee);
Or, manually (I would avoid doing this, but just for the sake of completeness):
// This will result in a smaller update statement (only actual changes)
var employee = dbContext.Employees.Find(dto.Id);
if (employee.Email != dto.Email )
employee.Email = dto.Email;
There are probably some other ways for dealing with this problem... but using AutoMapper together with Entity Framework correctly is definitely one of the easiest ways.
This is the solution I got
var entity = _db.CreateObjectSet<Employee>();
entity.Detach(employee);
entity.Attach(employee);
foreach (string modifiedPro in employeeModel.ModifiedProperties){
_db.ObjectStateManager.GetObjectStateEntry(employee).SetModifiedProperty(modifiedPro);}
_db.SaveChanges();
Only modified values in the sql update statement
Update Employee set FirstName='modifiedValue', Email='modifiedValue' where Id=1138.
If anybody knows better answer than this, Please post your suggestions
You can try this way
public update(Person model)
{
// Here model is model return from form on post
var oldobj = db.Person.where(x=>x.ID = model.ID).SingleOrDefault();
var UpdatedObj = (Person) Entity.CheckUpdateObject(oldobj, model);
db.Entry(oldobj).CurrentValues.SetValues(UpdatedObj);
}
public static object CheckUpdateObject(object originalObj, object updateObj)
{
foreach (var property in updateObj.GetType().GetProperties())
{
if (property.GetValue(updateObj, null) == null)
{
property.SetValue(updateObj,originalObj.GetType().GetProperty(property.Name)
.GetValue(originalObj, null));
}
}
return updateObj;
}

In Entity Framework, take a newly created object and use it to update an existing record

Here's what I'd like to do:
var myCustomer = new Customer();
myCustomer.Name = "Bob";
myCustomer.HasAJob = true;
myCustomer.LikesPonies = false;
Then I'd like to pass it into an update method:
public UpdateCustomer(Customer cust)
{
using(var context = dbcontext())
{
var dbCust = context.Customers.FirstOrDefault(c => c.Name == cust.Name);
if(dbCust != null)
{
// Apply values from cust here so I don't have to do this:
dbCust.HasAJob = cust.HasAJob;
dbCust.LikesPonies = cust.LikesPonies
}
context.SaveChanges();
}
}
The reason for this is I'm working in multiple different parts of my application, and/or across DLLs. Is this possible?
EDIT: Found this question to be immensely useful:
Update Row if it Exists Else Insert Logic with Entity Framework
If you are sure that the entity is in the database and you have key you would just Attach the object you have to the context. Note that attached entities are by default in Unchanged state as the assumption is that all the values of properties are the same as in the database. If this is not the case (i.e. values are different) you need to change the state of the entity to modified. Take a look at this blog post: http://blogs.msdn.com/b/adonet/archive/2011/01/29/using-dbcontext-in-ef-feature-ctp5-part-4-add-attach-and-entity-states.aspx it describes several sceanrios including the one you are asking about.

How do I delete multiple rows in Entity Framework (without foreach)

I want to delete several items from a table using Entity Framework. There is no foreign key / parent object, so I can't handle this with OnDeleteCascade.
Right now I'm doing this:
var widgets = context.Widgets
.Where(w => w.WidgetId == widgetId);
foreach (Widget widget in widgets)
{
context.Widgets.DeleteObject(widget);
}
context.SaveChanges();
It works, but the foreach bugs me. I'm using EF4, but I don't want to execute SQL. I just want to make sure I'm not missing anything -- this is as good as it gets, right? I can abstract the code with an extension method or helper, but somewhere we're still going to be doing a foreach, right?
EntityFramework 6 has made this a bit easier with .RemoveRange().
Example:
db.People.RemoveRange(db.People.Where(x => x.State == "CA"));
db.SaveChanges();
Warning! Do not use this on large datasets!
EF pulls all the data into memory, THEN deletes it. For smaller data sets this might not be an issue but generally avoid this style of delete unless you can guarantee you are only doing very small changes.
You could easily run your process out of memory while EF happily pulls in all the data you specified just to delete it.
using (var context = new DatabaseEntities())
{
context.ExecuteStoreCommand("DELETE FROM YOURTABLE WHERE CustomerID = {0}", customerId);
}
Addition: To support list of ids you can write
var listOfIds = String.Join(',',customerIds.Select(id => $"'{id}'").ToList());
var sql= $#"DELETE [YOURTABLE] WHERE CustomerID in ({listOfIds})";
Note: if CustomerID Is a string, you should double-check for potential SQL injection risks, for integer CustomerID it’s safe
this is as good as it gets, right? I can abstract it with an extension
method or helper, but somewhere we're still going to be doing a
foreach, right?
Well, yes, except you can make it into a two-liner:
context.Widgets.Where(w => w.WidgetId == widgetId)
.ToList().ForEach(context.Widgets.DeleteObject);
context.SaveChanges();
I know it's quite late but in case someone needs a simple solution, the cool thing is you can also add the where clause with it:
public static void DeleteWhere<T>(this DbContext db, Expression<Func<T, bool>> filter) where T : class
{
string selectSql = db.Set<T>().Where(filter).ToString();
string fromWhere = selectSql.Substring(selectSql.IndexOf("FROM"));
string deleteSql = "DELETE [Extent1] " + fromWhere;
db.Database.ExecuteSqlCommand(deleteSql);
}
Note: just tested with MSSQL2008.
Update:
The solution above won't work when EF generates sql statement with parameters, so here's the update for EF5:
public static void DeleteWhere<T>(this DbContext db, Expression<Func<T, bool>> filter) where T : class
{
var query = db.Set<T>().Where(filter);
string selectSql = query.ToString();
string deleteSql = "DELETE [Extent1] " + selectSql.Substring(selectSql.IndexOf("FROM"));
var internalQuery = query.GetType().GetFields(BindingFlags.NonPublic | BindingFlags.Instance).Where(field => field.Name == "_internalQuery").Select(field => field.GetValue(query)).First();
var objectQuery = internalQuery.GetType().GetFields(BindingFlags.NonPublic | BindingFlags.Instance).Where(field => field.Name == "_objectQuery").Select(field => field.GetValue(internalQuery)).First() as ObjectQuery;
var parameters = objectQuery.Parameters.Select(p => new SqlParameter(p.Name, p.Value)).ToArray();
db.Database.ExecuteSqlCommand(deleteSql, parameters);
}
It requires a little bit of reflection but works well.
If you don't want to execute SQL directly calling DeleteObject in a loop is the best you can do today.
However you can execute SQL and still make it completely general purpose via an extension method, using the approach I describe here.
Although that answer was for 3.5. For 4.0 I would probably use the new ExecuteStoreCommand API under the hood, instead of dropping down to the StoreConnection.
For anyone using EF5, following extension library can be used: https://github.com/loresoft/EntityFramework.Extended
context.Widgets.Delete(w => w.WidgetId == widgetId);
Entity Framework Core
3.1 3.0 2.2 2.1 2.0 1.1 1.0
using (YourContext context = new YourContext ())
{
var widgets = context.Widgets.Where(w => w.WidgetId == widgetId);
context.Widgets.RemoveRange(widgets);
context.SaveChanges();
}
Summary:
Removes the given collection of entities from the context underlying the set
with each entity being put into the Deleted state such that it will be deleted
from the database when SaveChanges is called.
Remarks:
Note that if System.Data.Entity.Infrastructure.DbContextConfiguration.AutoDetectChangesEnabled
is set to true (which is the default), then DetectChanges will be called once
before delete any entities and will not be called again. This means that in some
situations RemoveRange may perform significantly better than calling Remove multiple
times would do. Note that if any entity exists in the context in the Added state,
then this method will cause it to be detached from the context. This is because
an Added entity is assumed not to exist in the database such that trying to delete
it does not make sense.
Still seems crazy to have to pull anything back from the server just to delete it, but at least getting back just the IDs is a lot leaner than pulling down the full entities:
var ids = from w in context.Widgets where w.WidgetId == widgetId select w.Id;
context.Widgets.RemoveRange(from id in ids.AsEnumerable() select new Widget { Id = id });
Finally bulk delete has been introduced in Entity Framework Core 7 via the ExecuteDelete command:
context.Widgets
.Where(w => w.WidgetId == widgetId)
.ExecuteDelete();
Something to note here is that ExecuteDelete does not need a SaveChanges, as per its documentation:
This operation executes immediately against the database, rather than being deferred until DbContext.SaveChanges() is called. It also does not interact with the EF change tracker in any way: entity instances which happen to be tracked when this operation is invoked aren't taken into account, and aren't updated to reflect the changes.
I know that the question was asked for EF4, but if you upgrade this is a good alternative!
EF 6.1
public void DeleteWhere<TEntity>(Expression<Func<TEntity, bool>> predicate = null)
where TEntity : class
{
var dbSet = context.Set<TEntity>();
if (predicate != null)
dbSet.RemoveRange(dbSet.Where(predicate));
else
dbSet.RemoveRange(dbSet);
context.SaveChanges();
}
Usage:
// Delete where condition is met.
DeleteWhere<MyEntity>(d => d.Name == "Something");
Or:
// delete all from entity
DeleteWhere<MyEntity>();
For EF 4.1,
var objectContext = (myEntities as IObjectContextAdapter).ObjectContext;
objectContext.ExecuteStoreCommand("delete from [myTable];");
The quickest way to delete is using a stored procedure. I prefer stored procedures in a database project over dynamic SQL because renames will be handled correctly and have compiler errors. Dynamic SQL could refer to tables that have been deleted/renamed causing run time errors.
In this example, I have two tables List and ListItems. I need a fast way to delete all the ListItems of a given list.
CREATE TABLE [act].[Lists]
(
[Id] INT NOT NULL PRIMARY KEY IDENTITY,
[Name] NVARCHAR(50) NOT NULL
)
GO
CREATE UNIQUE INDEX [IU_Name] ON [act].[Lists] ([Name])
GO
CREATE TABLE [act].[ListItems]
(
[Id] INT NOT NULL IDENTITY,
[ListId] INT NOT NULL,
[Item] NVARCHAR(100) NOT NULL,
CONSTRAINT PK_ListItems_Id PRIMARY KEY NONCLUSTERED (Id),
CONSTRAINT [FK_ListItems_Lists] FOREIGN KEY ([ListId]) REFERENCES [act].[Lists]([Id]) ON DELETE CASCADE
)
go
CREATE UNIQUE CLUSTERED INDEX IX_ListItems_Item
ON [act].[ListItems] ([ListId], [Item]);
GO
CREATE PROCEDURE [act].[DeleteAllItemsInList]
#listId int
AS
DELETE FROM act.ListItems where ListId = #listId
RETURN 0
Now the interesting part of deleting the items and updating Entity framework using an extension.
public static class ListExtension
{
public static void DeleteAllListItems(this List list, ActDbContext db)
{
if (list.Id > 0)
{
var listIdParameter = new SqlParameter("ListId", list.Id);
db.Database.ExecuteSqlCommand("[act].[DeleteAllItemsInList] #ListId", listIdParameter);
}
foreach (var listItem in list.ListItems.ToList())
{
db.Entry(listItem).State = EntityState.Detached;
}
}
}
The main code can now use it is as
[TestMethod]
public void DeleteAllItemsInListAfterSavingToDatabase()
{
using (var db = new ActDbContext())
{
var listName = "TestList";
// Clean up
var listInDb = db.Lists.Where(r => r.Name == listName).FirstOrDefault();
if (listInDb != null)
{
db.Lists.Remove(listInDb);
db.SaveChanges();
}
// Test
var list = new List() { Name = listName };
list.ListItems.Add(new ListItem() { Item = "Item 1" });
list.ListItems.Add(new ListItem() { Item = "Item 2" });
db.Lists.Add(list);
db.SaveChanges();
listInDb = db.Lists.Find(list.Id);
Assert.AreEqual(2, list.ListItems.Count);
list.DeleteAllListItems(db);
db.SaveChanges();
listInDb = db.Lists.Find(list.Id);
Assert.AreEqual(0, list.ListItems.Count);
}
}
You can use extensions libraries for doing that like EntityFramework.Extended or Z.EntityFramework.Plus.EF6, there are available for EF 5, 6 or Core. These libraries have great performance when you have to delete or update and they use LINQ. Example for deleting (source plus):
ctx.Users.Where(x => x.LastLoginDate < DateTime.Now.AddYears(-2))
.Delete();
or (source extended)
context.Users.Where(u => u.FirstName == "firstname")
.Delete();
These use native SQL statements, so performance is great.
This answers is for EF Core 7 (I am not aware if they merged EF Core with EF now or not, before they kept the two separately).
EF Core 7 now supports ExecuteUpdate and ExecuteDelete (Bulk updates):
// Delete all Tags (BE CAREFUL!)
await context.Tags.ExecuteDeleteAsync();
// Delete Tags with a condition
await context.Tags.Where(t => t.Text.Contains(".NET")).ExecuteDeleteAsync();
The equivalent SQL queries are:
DELETE FROM [t]
FROM [Tags] AS [t]
DELETE FROM [t]
FROM [Tags] AS [t]
WHERE [t].[Text] LIKE N'%.NET%'
If you want to delete all rows of a table, you can execute sql command
using (var context = new DataDb())
{
context.Database.ExecuteSqlCommand("TRUNCATE TABLE [TableName]");
}
TRUNCATE TABLE (Transact-SQL) Removes all rows from a table without logging the individual row deletions. TRUNCATE TABLE is similar to the DELETE statement with no WHERE clause; however, TRUNCATE TABLE is faster and uses fewer system and transaction log resources.
You can execute sql queries directly as follows :
private int DeleteData()
{
using (var ctx = new MyEntities(this.ConnectionString))
{
if (ctx != null)
{
//Delete command
return ctx.ExecuteStoreCommand("DELETE FROM ALARM WHERE AlarmID > 100");
}
}
return 0;
}
For select we may use
using (var context = new MyContext())
{
var blogs = context.MyTable.SqlQuery("SELECT * FROM dbo.MyTable").ToList();
}
UUHHIVS's is a very elegant and fast way for batch delete, but it must be used with care:
auto generation of transaction: its queries will be encompassed by a transaction
database context independence: its execution has nothing to do with context.SaveChanges()
These issues can be circumvented by taking control of the transaction. The following code illustrates how to batch delete and bulk insert in a transactional manner:
var repo = DataAccess.EntityRepository;
var existingData = repo.All.Where(x => x.ParentId == parentId);
TransactionScope scope = null;
try
{
// this starts the outer transaction
using (scope = new TransactionScope(TransactionScopeOption.Required))
{
// this starts and commits an inner transaction
existingData.Delete();
// var toInsert = ...
// this relies on EntityFramework.BulkInsert library
repo.BulkInsert(toInsert);
// any other context changes can be performed
// this starts and commit an inner transaction
DataAccess.SaveChanges();
// this commit the outer transaction
scope.Complete();
}
}
catch (Exception exc)
{
// this also rollbacks any pending transactions
scope?.Dispose();
}
In EF 7 you can use bulk delete
var ids = widgets.Select(x => x.Id).ToList();
await _mrVodDbContext.Widgets.Where(x => ids.Contains(x.Id)).ExecuteDeleteAsync();
EF core generate
DELETE FROM [i]
FROM [Widgets] AS [i]
WHERE [i].[Id] IN (4,3,2,1)
More about deleting or updating in release notes. https://learn.microsoft.com/en-us/ef/core/what-is-new/ef-core-7.0/whatsnew#basic-executedelete-examples
You can also use the DeleteAllOnSubmit() method by passing it your results in a generic list rather than in var. This way your foreach reduces to one line of code:
List<Widgets> widgetList = context.Widgets
.Where(w => w.WidgetId == widgetId).ToList<Widgets>();
context.Widgets.DeleteAllOnSubmit(widgetList);
context.SubmitChanges();
It probably still uses a loop internally though.
Thanh's answer worked best for me. Deleted all my records in a single server trip. I struggled with actually calling the extension method, so thought I would share mine (EF 6):
I added the extension method to a helper class in my MVC project and changed the name to "RemoveWhere". I inject a dbContext into my controllers, but you could also do a using.
// make a list of items to delete or just use conditionals against fields
var idsToFilter = dbContext.Products
.Where(p => p.IsExpired)
.Select(p => p.ProductId)
.ToList();
// build the expression
Expression<Func<Product, bool>> deleteList =
(a) => idsToFilter.Contains(a.ProductId);
// Run the extension method (make sure you have `using namespace` at the top)
dbContext.RemoveWhere(deleteList);
This generated a single delete statement for the group.
I came up with a great library Zack.EFCore.Batch. It will convert your expression into simple DELETE FROM .... WHERE query. (Like some answers proposed) https://github.com/yangzhongke/Zack.EFCore.Batch
The usage example:
await ctx.DeleteRangeAsync<Book>(b => b.Price > n);
The Zack.EFCore.Batch library has lots of benefits over Z.EntityFramework.Extended https://entityframework-extensions.net/ which does not have true Async methods. (They are just wrappers around sync methods) You can get lots of unexpected issues by using this library in high load environment.
EF 6.=>
var assignmentAddedContent = dbHazirBot.tbl_AssignmentAddedContent.Where(a =>
a.HazirBot_CategoryAssignmentID == categoryAssignment.HazirBot_CategoryAssignmentID);
dbHazirBot.tbl_AssignmentAddedContent.RemoveRange(assignmentAddedContent);
dbHazirBot.SaveChanges();
Best : in EF6 => .RemoveRange()
Example:
db.Table.RemoveRange(db.Table.Where(x => Field == "Something"));
If you are using Generic Repository:
Inside Generic repository, following could be new method.
public void RemoveMultiple(Expression<Func<T, bool>> predicate)
{
IQueryable<T> query = _context.Set<T>().Where(predicate);
_context.Set<T>().RemoveRange(query.AsNoTracking());
}
Usage:
_unitOfWork.YOUR_ENTITY.RemoveMultiple(x => x.AccountId == accountId);
_unitOfWork.Complete();
context.Widgets.RemoveRange(context.Widgets.Where(w => w.WidgetId == widgetId).ToList());
db.SaveChanges();
See the answer 'favorite bit of code' that works
Here is how I used it:
// Delete all rows from the WebLog table via the EF database context object
// using a where clause that returns an IEnumerable typed list WebLog class
public IEnumerable<WebLog> DeleteAllWebLogEntries()
{
IEnumerable<WebLog> myEntities = context.WebLog.Where(e => e.WebLog_ID > 0);
context.WebLog.RemoveRange(myEntities);
context.SaveChanges();
return myEntities;
}
In EF 6.2 this works perfectly, sending the delete directly to the database without first loading the entities:
context.Widgets.Where(predicate).Delete();
With a fixed predicate it's quite straightforward:
context.Widgets.Where(w => w.WidgetId == widgetId).Delete();
And if you need a dynamic predicate have a look at LINQKit (Nuget package available), something like this works fine in my case:
Expression<Func<Widget, bool>> predicate = PredicateBuilder.New<Widget>(x => x.UserID == userID);
if (somePropertyValue != null)
{
predicate = predicate.And(w => w.SomeProperty == somePropertyValue);
}
context.Widgets.Where(predicate).Delete();